..
Animation
Animation: fix XPASS on asm.js.
8 years ago
Audio
Audio: std::abort() needs a header on iOS.
8 years ago
DebugTools
DebugTools: minor cleanup.
8 years ago
GL
Doxygen. Doxygen IS BROKEN BEYOND REPAIR.
8 years ago
Math
Math/Algorithms: reimplement QR decomposition using Gram-Schmidt.
8 years ago
MeshTools
MeshTools: explicitly set buffer target hints in compile().
8 years ago
Platform
Platform: fix a variable shadowing warning on MSVC.
8 years ago
Primitives
CMake: properly specify IDE folders for everything.
8 years ago
SceneGraph
SceneGraph: make it possible to search for the Object*D/Scene*D typedefs.
8 years ago
Shaders
Doc++
8 years ago
Shapes
Math: moved Geometry::Distance and Intersection directly into Math.
8 years ago
Test
CMake: properly specify IDE folders for everything.
8 years ago
Text
Text: avoid assertion failure on ES2 with EXT_texture_rg.
8 years ago
TextureTools
TextureTools: don't require more than 8 texture units in distanceField().
8 years ago
Trade
Trade: make it possible to use all vector type variations for animations.
8 years ago
Vk
Vk: require at least CMake 3.7.
8 years ago
AbstractFramebuffer.h
Split the OpenGL layer out, pt 5: compatibility headers and aliases.
8 years ago
AbstractObject.h
Split the OpenGL layer out, pt 5: compatibility headers and aliases.
8 years ago
AbstractQuery.h
Split the OpenGL layer out, pt 5: compatibility headers and aliases.
8 years ago
AbstractResourceLoader.h
Random updates for the new documentation theme in the root namespace.
8 years ago
AbstractShaderProgram.h
Split the OpenGL layer out, pt 5: compatibility headers and aliases.
8 years ago
AbstractTexture.h
Split the OpenGL layer out, pt 5: compatibility headers and aliases.
8 years ago
Array.h
Max out Array test coverage.
8 years ago
Attribute.h
Split the OpenGL layer out, pt 5: compatibility headers and aliases.
8 years ago
Buffer.h
Split the OpenGL layer out, pt 5: compatibility headers and aliases.
8 years ago
BufferImage.h
Split the OpenGL layer out, pt 5: compatibility headers and aliases.
8 years ago
BufferTexture.h
Split the OpenGL layer out, pt 5: compatibility headers and aliases.
8 years ago
BufferTextureFormat.h
Split the OpenGL layer out, pt 5: compatibility headers and aliases.
8 years ago
CMakeLists.txt
Animation: implementation of the Player class.
8 years ago
Context.h
Split the OpenGL layer out, pt 5: compatibility headers and aliases.
8 years ago
CubeMapTexture.h
Split the OpenGL layer out, pt 5: compatibility headers and aliases.
8 years ago
CubeMapTextureArray.h
Split the OpenGL layer out, pt 5: compatibility headers and aliases.
8 years ago
DebugOutput.h
Split the OpenGL layer out, pt 5: compatibility headers and aliases.
8 years ago
DefaultFramebuffer.h
Split the OpenGL layer out, pt 5: compatibility headers and aliases.
8 years ago
DimensionTraits.h
Documentation updates for the new theme in the root namespace.
8 years ago
Extensions.h
Split the OpenGL layer out, pt 5: compatibility headers and aliases.
8 years ago
Framebuffer.h
Split the OpenGL layer out, pt 5: compatibility headers and aliases.
8 years ago
Image.cpp
Split the OpenGL layer out, pt 10: test the new image APIs.
8 years ago
Image.h
Don't return redundant info from Image*::dataProperties().
8 years ago
ImageFormat.h
Split the OpenGL layer out, pt 5: compatibility headers and aliases.
8 years ago
ImageView.cpp
Split the OpenGL layer out, pt 10: test the new image APIs.
8 years ago
ImageView.h
Don't return redundant info from Image*::dataProperties().
8 years ago
Magnum.h
Bootstrap Vulkan support.
8 years ago
Mesh.cpp
Split the OpenGL layer out, pt 11: generic MeshPrimitive and MeshIndexType.
8 years ago
Mesh.h
Doxygen: renamed \extension[2] to \gl_extension[2].
8 years ago
MeshView.h
Split the OpenGL layer out, pt 5: compatibility headers and aliases.
8 years ago
MultisampleTexture.h
Split the OpenGL layer out, pt 5: compatibility headers and aliases.
8 years ago
OpenGL.h
Split the OpenGL layer out, pt 5: compatibility headers and aliases.
8 years ago
OpenGLTester.h
Split the OpenGL layer out, pt 5: compatibility headers and aliases.
8 years ago
PixelFormat.cpp
Split the OpenGL layer out, pt 9: generic pixel formats.
8 years ago
PixelFormat.h
Split the OpenGL layer out, pt 9: generic pixel formats.
8 years ago
PixelStorage.cpp
Don't return redundant info from Image*::dataProperties().
8 years ago
PixelStorage.h
Make deprecated GL-dependent functionality templated.
8 years ago
PrimitiveQuery.h
Split the OpenGL layer out, pt 5: compatibility headers and aliases.
8 years ago
RectangleTexture.h
Split the OpenGL layer out, pt 5: compatibility headers and aliases.
8 years ago
Renderbuffer.h
Split the OpenGL layer out, pt 5: compatibility headers and aliases.
8 years ago
RenderbufferFormat.h
Split the OpenGL layer out, pt 5: compatibility headers and aliases.
8 years ago
Renderer.h
Split the OpenGL layer out, pt 5: compatibility headers and aliases.
8 years ago
Resource.cpp
Updated copyright year.
8 years ago
Resource.h
No need to use fully qualified name for \debugoperator.
8 years ago
ResourceManager.h
Documentation updates for the new theme in the root namespace.
8 years ago
ResourceManager.hpp
Updated copyright year.
8 years ago
SampleQuery.h
Split the OpenGL layer out, pt 5: compatibility headers and aliases.
8 years ago
Sampler.cpp
Split the OpenGL layer out, pt 12: generic sampler state.
8 years ago
Sampler.h
Split the OpenGL layer out, pt 12: generic sampler state.
8 years ago
Shader.h
Split the OpenGL layer out, pt 5: compatibility headers and aliases.
8 years ago
Tags.h
Split the OpenGL layer out, pt 4: new Magnum::GL namespace.
8 years ago
Texture.h
Split the OpenGL layer out, pt 5: compatibility headers and aliases.
8 years ago
TextureArray.h
Split the OpenGL layer out, pt 5: compatibility headers and aliases.
8 years ago
TextureFormat.h
Split the OpenGL layer out, pt 5: compatibility headers and aliases.
8 years ago
TimeQuery.h
Split the OpenGL layer out, pt 5: compatibility headers and aliases.
8 years ago
Timeline.cpp
Removed long-deprecated Timeline::setMinimalFrameTime().
8 years ago
Timeline.h
Removed long-deprecated Timeline::setMinimalFrameTime().
8 years ago
TransformFeedback.h
Split the OpenGL layer out, pt 5: compatibility headers and aliases.
8 years ago
Types.h
Updated copyright year.
8 years ago
Version.h
Split the OpenGL layer out, pt 5: compatibility headers and aliases.
8 years ago
configure.h.cmake
Bootstrap Vulkan support.
8 years ago
visibility.h
Split the OpenGL layer out, pt 10: test the new image APIs.
8 years ago