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Vladimír Vondruš 51a76ef87f Fix comparison in AbstractShaderProgram test. 10 years ago
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Audio Audio: well this is superfluous. 10 years ago
DebugTools DebugTools: don't force dependency on SceneGraph and Shapes. 10 years ago
Implementation Implemented ARB_shader_image_load_store. 10 years ago
Math Adapted to Corrade changes. 10 years ago
MeshTools Adapted to Corrade changes. 10 years ago
Platform Platform: don't use deprecated API in AndroidApplication. 10 years ago
Primitives CMake subproject support, part 2: export MAGNUM_* variables. 11 years ago
SceneGraph Adapted to Corrade changes. 10 years ago
Shaders Don't do shader validation in GL tests on OSX. 10 years ago
Shapes CMake subproject support, part 2: export MAGNUM_* variables. 11 years ago
Test Fix comparison in AbstractShaderProgram test. 10 years ago
Text Context::current() now returns reference instead of pointer. 10 years ago
TextureTools Adapted to Corrade changes. 10 years ago
Trade Trade: provide a way to access importer-specific data from all classes. 11 years ago
AbstractFramebuffer.cpp Context::current() now returns reference instead of pointer. 10 years ago
AbstractFramebuffer.h Pixel storage support, part 9: reallocate image data only if needed. 11 years ago
AbstractObject.cpp Fix object label queries with EXT_debug_label. 10 years ago
AbstractObject.h Document that KHR_debug is covered by AEP too. 11 years ago
AbstractQuery.cpp Context::current() now returns reference instead of pointer. 10 years ago
AbstractQuery.h Document that KHR_debug is covered by AEP too. 11 years ago
AbstractResourceLoader.h Oh, it's 2015 already. 11 years ago
AbstractShaderProgram.cpp Implemented ARB_compute_shader. 10 years ago
AbstractShaderProgram.h Implemented ARB_compute_shader. 10 years ago
AbstractTexture.cpp Implemented ARB_shader_image_load_store. 10 years ago
AbstractTexture.h Implemented ARB_shader_image_load_store. 10 years ago
Array.h MSVC 2015 Update 1: fixed nearly all constexpr bugs. 11 years ago
Attribute.cpp Use new-style debug operators everywhere. 11 years ago
Attribute.h Use new-style debug operators everywhere. 11 years ago
Buffer.cpp Context::current() now returns reference instead of pointer. 10 years ago
Buffer.h "Fix" useless MinGW warnings. 11 years ago
BufferImage.cpp Ability to reset BufferImage formats without reallocating the buffer. 11 years ago
BufferImage.h Removed outdated comment. 10 years ago
BufferTexture.cpp Context::current() now returns reference instead of pointer. 10 years ago
BufferTexture.h Implemented ARB_shader_image_load_store. 10 years ago
BufferTextureFormat.h Split BufferTextureFormat enum to separate file for consistency. 11 years ago
CMakeLists.txt Implemented ARB_shader_image_load_store. 10 years ago
Color.h MSVC 2015 compatibility: broken multiple definitions of template aliases. 11 years ago
ColorFormat.h Pixel storage support, part 2: renamed ColorFormat to PixelFormat etc. 11 years ago
Context.cpp Context::current() now returns reference instead of pointer. 10 years ago
Context.h Fix false-positive AMD/NVidia driver detection on OSX. 10 years ago
CubeMapTexture.cpp Context::current() now returns reference instead of pointer. 10 years ago
CubeMapTexture.h Implemented ARB_shader_image_load_store. 10 years ago
CubeMapTextureArray.cpp Context::current() now returns reference instead of pointer. 10 years ago
CubeMapTextureArray.h Implemented ARB_shader_image_load_store. 10 years ago
DebugMessage.h Emit a warning when using deprecated header. 11 years ago
DebugOutput.cpp Context::current() now returns reference instead of pointer. 10 years ago
DebugOutput.h Use new-style debug operators everywhere. 11 years ago
DefaultFramebuffer.cpp Context::current() now returns reference instead of pointer. 10 years ago
DefaultFramebuffer.h Use new-style debug operators everywhere. 11 years ago
DimensionTraits.h Doc++ 11 years ago
Extensions.h Fix building for Android with standard build systems. 10 years ago
Framebuffer.cpp Context::current() now returns reference instead of pointer. 10 years ago
Framebuffer.h Support for layered texture attachments in Framebuffer. 11 years ago
Image.cpp Pixel storage support, part 6: accepting only sized data arrays in images. 11 years ago
Image.h Remove lvalue restrictions when converting images to image views. 11 years ago
ImageFormat.h Implemented ARB_shader_image_load_store. 10 years ago
ImageReference.h MSVC 2015 compatibility: broken multiple definitions of template aliases. 11 years ago
ImageView.h MSVC 2015 Update 1: fixed nearly all constexpr bugs. 11 years ago
Magnum.h Implemented ARB_shader_image_load_store. 10 years ago
Mesh.cpp Context::current() now returns reference instead of pointer. 10 years ago
Mesh.h Use new-style debug operators everywhere. 11 years ago
MeshView.cpp Context::current() now returns reference instead of pointer. 10 years ago
MeshView.h Removed deprecated parameter-less *Mesh::draw() overload. 11 years ago
MultisampleTexture.cpp Context::current() now returns reference instead of pointer. 10 years ago
MultisampleTexture.h Implemented ARB_shader_image_load_store. 10 years ago
OpenGL.cpp Oh, it's 2015 already. 11 years ago
OpenGL.h Initial support for WebGL 2. 11 years ago
PixelFormat.cpp Use new-style debug operators everywhere. 11 years ago
PixelFormat.h Use new-style debug operators everywhere. 11 years ago
PixelStorage.cpp Context::current() now returns reference instead of pointer. 10 years ago
PixelStorage.h Merged two internal pixel storage calculating functions into one. 10 years ago
PrimitiveQuery.h Ability to instantiate OpenGL objects without creating them. 11 years ago
Query.h Emit a warning when using deprecated header. 11 years ago
RectangleTexture.cpp Context::current() now returns reference instead of pointer. 10 years ago
RectangleTexture.h Implemented ARB_shader_image_load_store. 10 years ago
Renderbuffer.cpp Context::current() now returns reference instead of pointer. 10 years ago
Renderbuffer.h "Fix" useless MinGW warnings. 11 years ago
RenderbufferFormat.h Don't show RenderbufferFormat::DepthStencil on WebGL 2. 11 years ago
Renderer.cpp Context::current() now returns reference instead of pointer. 10 years ago
Renderer.h Fix ES2 build. 10 years ago
Resource.cpp Use new-style debug operators everywhere. 11 years ago
Resource.h Use new-style debug operators everywhere. 11 years ago
ResourceManager.h Doc: `ResourceManager::instance()` returns reference, not pointer. 11 years ago
ResourceManager.hpp Fix linkage for local ResourceManager instance on MSVC. 11 years ago
SampleQuery.h Ability to instantiate OpenGL objects without creating them. 11 years ago
Sampler.cpp Context::current() now returns reference instead of pointer. 10 years ago
Sampler.h Use new-style debug operators everywhere. 11 years ago
Shader.cpp Context::current() now returns reference instead of pointer. 10 years ago
Shader.h Use new-style debug operators everywhere. 11 years ago
Tags.h Disallow default construction of tag types. 11 years ago
Texture.cpp Context::current() now returns reference instead of pointer. 10 years ago
Texture.h Implemented ARB_shader_image_load_store. 10 years ago
TextureArray.cpp Context::current() now returns reference instead of pointer. 10 years ago
TextureArray.h Implemented ARB_shader_image_load_store. 10 years ago
TextureFormat.h S3TC really is *not* supported on 3D textures. 11 years ago
TimeQuery.h Ability to instantiate OpenGL objects without creating them. 11 years ago
Timeline.cpp Finally deprecated Timeline::setMinimalFrameTime(). 11 years ago
Timeline.h Fixed non-deprecated build. 11 years ago
TransformFeedback.cpp Context::current() now returns reference instead of pointer. 10 years ago
TransformFeedback.h "Fix" useless MinGW warnings. 11 years ago
Types.h Remove obsolete TODOs. 11 years ago
Version.cpp Use new-style debug operators everywhere. 11 years ago
Version.h Use new-style debug operators everywhere. 11 years ago
configure.h.cmake Oh, it's 2015 already. 11 years ago
visibility.h Oh, it's 2015 already. 11 years ago