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Vladimír Vondruš 17de6fe51b Install also test libs on Windows. 13 years ago
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Test Reducing pointer chasings, part 3c: less pointer passing in SceneGraph. 13 years ago
AbstractCamera.h Reducing pointer chasings, part 3c: less pointer passing in SceneGraph. 13 years ago
AbstractCamera.hpp Reducing pointer chasings, part 3c: less pointer passing in SceneGraph. 13 years ago
AbstractFeature.h GCC 4.6 compatibility: no delegating constructors. 13 years ago
AbstractFeature.hpp Reducing pointer chasings, part 3c: less pointer passing in SceneGraph. 13 years ago
AbstractGroupedFeature.h Reducing pointer chasings, part 3c: less pointer passing in SceneGraph. 13 years ago
AbstractObject.h SceneGraph: clarify why there _is_ virtual destructor. 13 years ago
AbstractTransformation.h Reducing pointer chasings, part 1: method chaining via references. 13 years ago
AbstractTranslationRotation2D.h Reducing pointer chasings, part 1: method chaining via references. 13 years ago
AbstractTranslationRotation3D.h Reducing pointer chasings, part 1: method chaining via references. 13 years ago
AbstractTranslationRotationScaling2D.h Reducing pointer chasings, part 1: method chaining via references. 13 years ago
AbstractTranslationRotationScaling3D.h Reducing pointer chasings, part 1: method chaining via references. 13 years ago
Animable.cpp Better usage of *Basic* in class names, part 2: SceneGraph animables. 13 years ago
Animable.h Reducing pointer chasings, part 3c: less pointer passing in SceneGraph. 13 years ago
Animable.hpp Reducing pointer chasings, part 3c: less pointer passing in SceneGraph. 13 years ago
AnimableGroup.h Better usage of *Basic* in class names, part 3: SceneGraph features. 13 years ago
CMakeLists.txt Install also test libs on Windows. 13 years ago
Camera2D.h GCC 4.6 compatibility: no delegating constructors. 13 years ago
Camera2D.hpp Reducing pointer chasings, part 3c: less pointer passing in SceneGraph. 13 years ago
Camera3D.h GCC 4.6 compatibility: no delegating constructors. 13 years ago
Camera3D.hpp Reducing pointer chasings, part 3c: less pointer passing in SceneGraph. 13 years ago
Drawable.h Reducing pointer chasings, part 3c: less pointer passing in SceneGraph. 13 years ago
DualComplexTransformation.h Reducing pointer chasings, part 1: method chaining via references. 13 years ago
DualQuaternionTransformation.h Reducing pointer chasings, part 1: method chaining via references. 13 years ago
FeatureGroup.h Reducing pointer chasings, part 3c: less pointer passing in SceneGraph. 13 years ago
FeatureGroup.hpp Reducing pointer chasings, part 3c: less pointer passing in SceneGraph. 13 years ago
MatrixTransformation2D.h Reducing pointer chasings, part 1: method chaining via references. 13 years ago
MatrixTransformation3D.h Reducing pointer chasings, part 1: method chaining via references. 13 years ago
Object.h Reducing pointer chasings, part 1: method chaining via references. 13 years ago
Object.hpp SceneGraph: add just-to-be-sure assertion. 13 years ago
RigidMatrixTransformation2D.h Reducing pointer chasings, part 1: method chaining via references. 13 years ago
RigidMatrixTransformation3D.h Reducing pointer chasings, part 1: method chaining via references. 13 years ago
Scene.h SceneGraph: make public Object API non-virtual too. 13 years ago
SceneGraph.h Better usage of *Basic* in class names, part 5: SceneGraph drawables. 13 years ago
instantiation.cpp Better usage of *Basic* in class names, part 5: SceneGraph drawables. 13 years ago
magnumSceneGraphVisibility.h Using Corrade's visibility macros instead of copypasta all over again. 13 years ago