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Vladimír Vondruš 83ff04f0a2 Camera: added setters for depth and stencil clear value. 14 years ago
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Contexts SDL2 context: keyboard handling for basic keys. 14 years ago
Math Reuse most of the already compiled objects for unit test libraries. 14 years ago
MeshTools Brought debug facilities from Corrade::Utility to Magnum namespace. 14 years ago
Physics Removed forgotten debug output. 14 years ago
Primitives Brought debug facilities from Corrade::Utility to Magnum namespace. 14 years ago
Shaders More unique name for PhongShader resources. 14 years ago
Test Brought debug facilities from Corrade::Utility to Magnum namespace. 14 years ago
Trade Brought debug facilities from Corrade::Utility to Magnum namespace. 14 years ago
AbstractImage.cpp Silenced wrong compiler warning (it is always initialized). 14 years ago
AbstractImage.h Links to required extensions in documentation. 14 years ago
AbstractShaderProgram.cpp Deprecating AbstractShaderProgram::bind*Location(). 14 years ago
AbstractShaderProgram.h Deprecating AbstractShaderProgram::bind*Location(). 14 years ago
AbstractTexture.cpp Support for anisotropic filtering. 14 years ago
AbstractTexture.h AbstractTexture: documented relation between loose and exact types. 14 years ago
Buffer.h Links to required extensions in documentation. 14 years ago
BufferedImage.h Swapped size and type template parameters in Vector and Matrix. 14 years ago
BufferedTexture.cpp Added support for three-component internal formats to BufferedTexture. 14 years ago
BufferedTexture.h Links to required extensions in documentation. 14 years ago
CMakeLists.txt New library for OpenGL context creation using various toolkits. 14 years ago
Camera.cpp Camera::setClearColor() is now static. Removed getter. 14 years ago
Camera.h Camera: added setters for depth and stencil clear value. 14 years ago
CubeMapTexture.h Texture documentation reorganization. 14 years ago
CubeMapTextureArray.h Texture documentation reorganization. 14 years ago
Framebuffer.cpp Rework of image classes, added missing image formats. 14 years ago
Framebuffer.h Links to required extensions in documentation. 14 years ago
Image.h Swapped size and type template parameters in Vector and Matrix. 14 years ago
IndexedMesh.cpp Use CORRADE_ASSERT() instead of cassert and direct error output. 14 years ago
IndexedMesh.h Compiling with -fvisibility=hidden. 14 years ago
Light.cpp Revert "Caching light position relative to camera." 14 years ago
Light.h Light::clean() cannot be hidden. 14 years ago
Magnum.h Brought debug facilities from Corrade::Utility to Magnum namespace. 14 years ago
Mesh.cpp Using enum instead of bool parameter antipattern. 14 years ago
Mesh.h Links to required extensions in documentation. 14 years ago
Object.cpp Improved Object transformation caching to reuse absolute transformation. 14 years ago
Object.h Added some TODOs. 14 years ago
Query.cpp Don't use 0 as null pointer constant. 14 years ago
Query.h Links to required extensions in documentation. 14 years ago
Renderbuffer.cpp Classes for managing framebuffer. 14 years ago
Renderbuffer.h Links to required extensions in documentation. 14 years ago
Scene.h Revamped Scene/Camera features. 14 years ago
Shader.cpp Brought debug facilities from Corrade::Utility to Magnum namespace. 14 years ago
Shader.h Links to required extensions in documentation. 14 years ago
SizeTraits.cpp Happy New Year. 15 years ago
SizeTraits.h Brought debug facilities from Corrade::Utility to Magnum namespace. 14 years ago
Texture.h Texture documentation reorganization. 14 years ago
TypeTraits.cpp Added TypeInfo and TypeOf classes to type traits. 14 years ago
TypeTraits.h Removed Math::TypeTraits to MathTypeTraits to avoid name clash. 14 years ago
Visibility.h Compiling with -fvisibility=hidden. 14 years ago