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Vladimír Vondruš 9fd25a1fd8 SceneGraph: there is never enough documentation. 11 years ago
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Audio Audio: removed autolink-preventing % noise. 12 years ago
DebugTools DebugTools: removed autolink-preventing % noise. 12 years ago
Implementation Use Range2Di in *Framebuffer::read(). 11 years ago
Math Doc++ 11 years ago
MeshTools Shaders: there's never enough documentation. 11 years ago
Platform Platform: provide range-based-for access to application screens. 11 years ago
Primitives Use the new math constants throughout the code. 12 years ago
SceneGraph SceneGraph: there is never enough documentation. 11 years ago
Shaders Shaders: there's never enough documentation. 11 years ago
Shapes Use the new math constants throughout the code. 12 years ago
Test Fix allocation error in FramebufferGLTest. 11 years ago
Text Text: workaround to make Clang Analyzer happy. 12 years ago
TextureTools Discourage usage of *Texture::setImage() even more. 12 years ago
Trade Trade: document default implementation of virtual functions. 12 years ago
AbstractFramebuffer.cpp SceneGraph: there is never enough documentation. 11 years ago
AbstractFramebuffer.h Allow method chaining on *Framebuffer::clear(). 11 years ago
AbstractImage.cpp Happy new year too. 12 years ago
AbstractImage.h Completed documentation review in root namespace. 12 years ago
AbstractObject.cpp Re-enable extension calls on OpenGL ES except for NaCl and Emscripten. 12 years ago
AbstractObject.h No need to use class/struct keyword in friend declarations. 12 years ago
AbstractQuery.cpp ARB_direct_state_access support for creating queries. 12 years ago
AbstractQuery.h No need to use class/struct keyword in friend declarations. 12 years ago
AbstractResourceLoader.h No need to use class/struct keyword in friend declarations. 12 years ago
AbstractShaderProgram.cpp Initial transform feedback implementation. 12 years ago
AbstractShaderProgram.h No need to use class/struct keyword in friend declarations. 12 years ago
AbstractTexture.cpp Full ARB_direct_state_access support in textures. 12 years ago
AbstractTexture.h No need to use class/struct keyword in friend declarations. 12 years ago
Array.h Doc++ 11 years ago
Attribute.cpp Moved Attribute class out of AbstractShaderProgram enum. 12 years ago
Attribute.h Removed autolink-preventing % noise and unneeded HTML from root namespace. 12 years ago
Buffer.cpp Full ARB_direct_state_access support in Buffer. 12 years ago
Buffer.h No need to use class/struct keyword in friend declarations. 12 years ago
BufferImage.cpp Implemented indexed buffer binding. 12 years ago
BufferImage.h Convenience overload for *Framebuffer::read(). 11 years ago
BufferTexture.cpp Full ARB_direct_state_access support in textures. 12 years ago
BufferTexture.h No need to use class/struct keyword in friend declarations. 12 years ago
CMakeLists.txt Initial transform feedback implementation. 12 years ago
Color.h Removed autolink-preventing % noise and unneeded HTML from root namespace. 12 years ago
ColorFormat.cpp Happy new year too. 12 years ago
ColorFormat.h Discourage usage of *Texture::setImage() even more. 12 years ago
Context.cpp Alphabetically reorder extension groups. 12 years ago
Context.h No need to use class/struct keyword in friend declarations. 12 years ago
CubeMapTexture.cpp Full ARB_direct_state_access support in textures. 12 years ago
CubeMapTexture.h No need to use class/struct keyword in friend declarations. 12 years ago
CubeMapTextureArray.cpp Queries for max supported texture size. 12 years ago
CubeMapTextureArray.h Full ARB_direct_state_access support in textures. 12 years ago
DebugMarker.h Happy new year too. 12 years ago
DebugMessage.cpp Re-enable extension calls on OpenGL ES except for NaCl and Emscripten. 12 years ago
DebugMessage.h No need to use class/struct keyword in friend declarations. 12 years ago
DefaultFramebuffer.cpp Using std::unique_ptr instead of naked pointers in internal implementation. 12 years ago
DefaultFramebuffer.h Allow method chaining on *Framebuffer::clear(). 11 years ago
DimensionTraits.h Removed autolink-preventing % noise and unneeded HTML from root namespace. 12 years ago
Extensions.h Removed autolink-preventing % noise and unneeded HTML from root namespace. 12 years ago
Framebuffer.cpp Full ARB_direct_state_access support in framebuffers. 12 years ago
Framebuffer.h Allow method chaining on *Framebuffer::clear(). 11 years ago
Image.cpp Use VectorTypeFor and MatrixTypeFor instead of DimensionTraits. 12 years ago
Image.h Convenience overload for *Framebuffer::read(). 11 years ago
ImageReference.h Removed autolink-preventing % noise and unneeded HTML from root namespace. 12 years ago
Magnum.h Removed autolink-preventing % noise and unneeded HTML from root namespace. 12 years ago
Mesh.cpp Account for missing glVertexArrayVertexAttribDivisorEXT. 12 years ago
Mesh.h Account for missing glVertexArrayVertexAttribDivisorEXT. 12 years ago
MeshView.cpp Moved Attribute class out of AbstractShaderProgram enum. 12 years ago
MeshView.h No need to use class/struct keyword in friend declarations. 12 years ago
MultisampleTexture.cpp Enabled 2D multisample textures in ES 3.1. 12 years ago
MultisampleTexture.h Full ARB_direct_state_access support in textures. 12 years ago
OpenGL.cpp Happy new year too. 12 years ago
OpenGL.h Use flextGL also for OpenGL ES. 12 years ago
PrimitiveQuery.h Removed autolink-preventing % noise and unneeded HTML from root namespace. 12 years ago
Query.h Split Query.h into per-class header. 12 years ago
RectangleTexture.cpp Queries for max supported texture size. 12 years ago
RectangleTexture.h Full ARB_direct_state_access support in textures. 12 years ago
Renderbuffer.cpp Full ARB_direct_state_access support in framebuffers. 12 years ago
Renderbuffer.h No need to use class/struct keyword in friend declarations. 12 years ago
RenderbufferFormat.h Removed autolink-preventing % noise and unneeded HTML from root namespace. 12 years ago
Renderer.cpp Re-enable extension calls on OpenGL ES except for NaCl and Emscripten. 12 years ago
Renderer.h No need to use class/struct keyword in friend declarations. 12 years ago
Resource.cpp Happy new year too. 12 years ago
Resource.h No need to use class/struct keyword in friend declarations. 12 years ago
ResourceManager.h No need to use class/struct keyword in friend declarations. 12 years ago
SampleQuery.h Removed autolink-preventing % noise and unneeded HTML from root namespace. 12 years ago
Sampler.cpp Implemented depth texture compare mode and function. 12 years ago
Sampler.h Removed autolink-preventing % noise and unneeded HTML from root namespace. 12 years ago
Shader.cpp Initial support for OpenGL 4.5. 12 years ago
Shader.h Removed autolink-preventing % noise and unneeded HTML from root namespace. 12 years ago
Texture.cpp Use VectorTypeFor and MatrixTypeFor instead of DimensionTraits. 12 years ago
Texture.h Full ARB_direct_state_access support in textures. 12 years ago
TextureArray.cpp Use VectorTypeFor and MatrixTypeFor instead of DimensionTraits. 12 years ago
TextureArray.h Full ARB_direct_state_access support in textures. 12 years ago
TextureFormat.h Removed autolink-preventing % noise and unneeded HTML from root namespace. 12 years ago
TimeQuery.h Removed autolink-preventing % noise and unneeded HTML from root namespace. 12 years ago
Timeline.cpp Happy new year too. 12 years ago
Timeline.h Removed autolink-preventing % noise and unneeded HTML from root namespace. 12 years ago
TransformFeedback.cpp Initial transform feedback implementation. 12 years ago
TransformFeedback.h No need to use class/struct keyword in friend declarations. 12 years ago
Types.h Disable 64bit integers for WebGL. 12 years ago
Version.cpp Initial support for OpenGL 4.5. 12 years ago
Version.h Initial support for OpenGL 4.5. 12 years ago
configure.h.cmake Added MAGNUM_TARGET_WEBGL definition. 12 years ago
visibility.h Happy new year too. 12 years ago