..
Contexts
EglContextHandler: better error handling.
14 years ago
Implementation
Mesh rework, part 5: tracking currently bound VAO.
14 years ago
Math
Fixed documentation of Vector::angle().
14 years ago
MeshTools
Mesh rework, part 4: don't manage index buffer in IndexedMesh.
14 years ago
Physics
SceneGraph rework, part 3: splitting base object.
14 years ago
Primitives
Workarounds to make Doxygen happy.
14 years ago
SceneGraph
SceneGraph rework, part 4: faster rotation for X, Y and Z axes.
14 years ago
Shaders
Accidentaly forgot commented-out code.
14 years ago
Test
Using fixed-size integer types also everywhere else.
14 years ago
Trade
Doc++
14 years ago
AbstractImage.cpp
Using CORRADE_INTERNAL_ASSERT() for, ahem, internal issues.
14 years ago
AbstractImage.h
Pedantic: using std::size_t instead of size_t from C compat headers.
14 years ago
AbstractShaderProgram.cpp
Updated OpenGL ES support in shaders.
14 years ago
AbstractShaderProgram.h
Updated OpenGL ES support in shaders.
14 years ago
AbstractTexture.cpp
Updated OpenGL ES support in textures.
14 years ago
AbstractTexture.h
Updated OpenGL ES support in textures.
14 years ago
Buffer.cpp
Updated OpenGL ES support in Buffer and related classes.
14 years ago
Buffer.h
Updated OpenGL ES support in Buffer and related classes.
14 years ago
BufferedImage.cpp
Removed set*Data(Target, ...) functions from Buffer.
14 years ago
BufferedImage.h
Updated OpenGL ES support in Buffer and related classes.
14 years ago
BufferedTexture.cpp
Updated OpenGL ES support in Buffer and related classes.
14 years ago
BufferedTexture.h
Updated OpenGL ES support in Buffer and related classes.
14 years ago
CMakeLists.txt
Don't compile/install desktop-only features if targeting OpenGL ES.
14 years ago
Color.h
Using fixed-size integer types also everywhere else.
14 years ago
Context.cpp
Using isVersionSupported() instead of plain comparison.
14 years ago
Context.h
Using isVersionSupported() instead of plain comparison.
14 years ago
CubeMapTexture.h
Updated OpenGL ES support in textures.
14 years ago
CubeMapTextureArray.h
Updated OpenGL ES support in textures.
14 years ago
DimensionTraits.h
Pedantic: using std::size_t instead of size_t from C compat headers.
14 years ago
Extensions.h
@todo++
14 years ago
Framebuffer.cpp
Updated OpenGL ES support in Framebuffer.
14 years ago
Framebuffer.h
@todo++
14 years ago
Image.cpp
Using fixed-size 8bit integer for dimension count.
14 years ago
Image.h
Don't use constexpr in AbstractImage subclasses.
14 years ago
ImageWrapper.h
Don't use constexpr in AbstractImage subclasses.
14 years ago
IndexedMesh.cpp
Updated OpenGL ES support in Mesh and IndexedMesh.
14 years ago
IndexedMesh.h
Updated OpenGL ES support in Mesh and IndexedMesh.
14 years ago
Magnum.h
@todo++
14 years ago
Mesh.cpp
Fixed typo.
14 years ago
Mesh.h
Updated OpenGL ES support in Mesh and IndexedMesh.
14 years ago
Profiler.cpp
Initial version of Profiler class.
14 years ago
Profiler.h
Using fixed-size integer types also everywhere else.
14 years ago
Query.cpp
Updated OpenGL ES support in queries.
14 years ago
Query.h
Documentation fixes and updates.
14 years ago
Renderbuffer.cpp
More texture and renderbuffer internal formats supported in OpenGL ES 3.0.
14 years ago
Renderbuffer.h
Workarounds for old GLEW versions (tested on 1.6).
14 years ago
ResourceManager.h
Documentation fixes and updates.
14 years ago
Shader.cpp
Assert when creating Shader with unsupported version.
14 years ago
Shader.h
Updated OpenGL ES support in shaders.
14 years ago
SizeTraits.cpp
Happy New Year.
15 years ago
SizeTraits.h
Added some @todos .
14 years ago
Swizzle.h
Using fixed-size integer types also everywhere else.
14 years ago
Texture.h
Updated OpenGL ES support in textures.
14 years ago
Timeline.cpp
Using fixed-size integer types also everywhere else.
14 years ago
Timeline.h
Timeline class.
14 years ago
TypeTraits.cpp
Using fixed-size integer types also everywhere else.
14 years ago
TypeTraits.h
Doc++
14 years ago
magnumCompatibility.h
Compatibility mode for GCC 4.6.
14 years ago
magnumConfigure.h.cmake
Compatibility mode for GCC 4.6.
14 years ago
magnumVisibility.h
Renamed visibility configuration headers to resemble library names.
14 years ago