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Vladimír Vondruš ba675e4fac Merge branch 'master' into compatibility 13 years ago
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Audio Merge branch 'master' into compatibility 13 years ago
DebugTools Merge branch 'master' into compatibility 13 years ago
Implementation Using Range2D instead of Rectangle everywhere. 13 years ago
Math Merge branch 'master' into compatibility 13 years ago
MeshTools Merge branch 'master' into compatibility 13 years ago
Platform Merge branch 'master' into compatibility 13 years ago
Plugins Merge branch 'master' into compatibility 13 years ago
Primitives Merge branch 'master' into compatibility 13 years ago
SceneGraph Merge branch 'master' into compatibility 13 years ago
Shaders Merge branch 'master' into compatibility 13 years ago
Shapes Merge branch 'master' into compatibility 13 years ago
Test Merge branch 'master' into compatibility 13 years ago
Text Merge branch 'master' into compatibility 13 years ago
TextureTools Merge branch 'master' into compatibility 13 years ago
Trade Merge branch 'master' into compatibility 13 years ago
AbstractFramebuffer.cpp Using Range2D instead of Rectangle everywhere. 13 years ago
AbstractFramebuffer.h Merge branch 'master' into compatibility 13 years ago
AbstractImage.cpp OpenGL ES 2.0 and 3.0 share the same extension list. 13 years ago
AbstractImage.h Merge branch 'master' into compatibility 13 years ago
AbstractResourceLoader.h std::decay in fact does the thing we need. 13 years ago
AbstractShaderProgram.cpp Shader-related limit queries. 13 years ago
AbstractShaderProgram.h Merge branch 'master' into compatibility 13 years ago
AbstractTexture.cpp Merge branch 'master' into compatibility 13 years ago
AbstractTexture.h Merge branch 'master' into compatibility 13 years ago
Array.h Ability to retrieve first two components from Array3D. 13 years ago
Buffer.cpp OpenGL ES 2.0 and 3.0 share the same extension list. 13 years ago
Buffer.h Merge branch 'master' into compatibility 13 years ago
BufferImage.cpp Extract Buffer::Usage enum out of Buffer class. 13 years ago
BufferImage.h Extract Buffer::Usage enum out of Buffer class. 13 years ago
BufferTexture.cpp Reducing pointer chasings, part 3a: less pointer passing in root namespace. 13 years ago
BufferTexture.h Shotgun documentation updates. 13 years ago
CMakeLists.txt Merge branch 'master' into compatibility 13 years ago
Color.h Merge branch 'master' into compatibility 13 years ago
ColorFormat.cpp OpenGL ES 2.0 and 3.0 share the same extension list. 13 years ago
ColorFormat.h OpenGL ES 2.0 and 3.0 share the same extension list. 13 years ago
Context.cpp Merge branch 'master' into compatibility 13 years ago
Context.h Merge branch 'master' into compatibility 13 years ago
CubeMapTexture.h Shotgun documentation updates. 13 years ago
CubeMapTextureArray.h Shotgun documentation updates. 13 years ago
DebugMarker.cpp Reducing pointer chasings, part 3a: less pointer passing in root namespace. 13 years ago
DebugMarker.h Reducing pointer chasings, part 3a: less pointer passing in root namespace. 13 years ago
DefaultFramebuffer.cpp Merge branch 'master' into compatibility 13 years ago
DefaultFramebuffer.h Using Range2D instead of Rectangle everywhere. 13 years ago
DimensionTraits.h Added todo for the time when GCC 4.6 support is dropped. 13 years ago
Extensions.h Bumped minimal version of exts related to layout() GLSL qualifier to 1.50. 13 years ago
Framebuffer.cpp Merge branch 'master' into compatibility 13 years ago
Framebuffer.h Merge branch 'master' into compatibility 13 years ago
Image.cpp Renamed ImageType and ImageFormat to ColorType and ColorFormat. 13 years ago
Image.h Renamed ImageType and ImageFormat to ColorType and ColorFormat. 13 years ago
ImageFormat.h Disable deprecated API if MAGNUM_BUILD_DEPRECATED is set. 13 years ago
ImageReference.h doc: removed absolutely wrong description, added TODO. 13 years ago
Magnum.h Merge branch 'master' into compatibility 13 years ago
Mesh.cpp Merge branch 'master' into compatibility 13 years ago
Mesh.h Shotgun documentation updates. 13 years ago
MeshView.cpp Fixed OpenGL ES 2.0 compatibility. 13 years ago
MeshView.h Include OpenGL headers instead of trying to be smart. 13 years ago
OpenGL.cpp Verify that GL boolean values have expected value. 13 years ago
OpenGL.h OpenGL ES 2.0 and 3.0 share the same extension list. 13 years ago
Query.cpp OpenGL ES 2.0 and 3.0 share the same extension list. 13 years ago
Query.h OpenGL ES 2.0 and 3.0 share the same extension list. 13 years ago
Renderbuffer.cpp Fix ES2 method name. 13 years ago
Renderbuffer.h Merge branch 'master' into compatibility 13 years ago
RenderbufferFormat.h OpenGL ES 2.0 and 3.0 share the same extension list. 13 years ago
Renderer.cpp Using Range2D instead of Rectangle everywhere. 13 years ago
Renderer.h Using Range2D instead of Rectangle everywhere. 13 years ago
Resource.cpp Relicensing to MIT/Expat license, part 3: source files. 13 years ago
Resource.h GCC 4.4 compatibility: missing include. 13 years ago
ResourceManager.h Merge branch 'master' into compatibility 13 years ago
Sampler.cpp OpenGL ES 2.0 and 3.0 share the same extension list. 13 years ago
Sampler.h OpenGL ES 2.0 and 3.0 share the same extension list. 13 years ago
Shader.cpp Merge branch 'master' into compatibility 13 years ago
Shader.h Shader-related limit queries. 13 years ago
Swizzle.h Deprecate swizzle() in favor of Math::swizzle(). 13 years ago
Texture.h Shotgun documentation updates. 13 years ago
TextureFormat.h OpenGL ES 2.0 and 3.0 share the same extension list. 13 years ago
Timeline.cpp Bring whole Corrade namespace into Magnum namespace. 13 years ago
Timeline.h Merge branch 'master' into compatibility 13 years ago
Types.h First C++14 TODO :-) 13 years ago
magnumConfigure.h.cmake Initial support for ability to disable building of deprecated APIs. 13 years ago
magnumVisibility.h Fix static build on Windows. 13 years ago