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117 lines
4.0 KiB
117 lines
4.0 KiB
#ifndef Magnum_Physics_Capsule_h |
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#define Magnum_Physics_Capsule_h |
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/* |
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Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz> |
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This file is part of Magnum. |
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Magnum is free software: you can redistribute it and/or modify |
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it under the terms of the GNU Lesser General Public License version 3 |
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only, as published by the Free Software Foundation. |
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Magnum is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU Lesser General Public License version 3 for more details. |
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*/ |
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/** @file |
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* @brief Class Magnum::Physics::Capsule, typedef Magnum::Physics::Capsule2D, Magnum::Physics::Capsule3D |
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*/ |
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#include "Math/Vector3.h" |
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#include "AbstractShape.h" |
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#include "Physics.h" |
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#include "magnumCompatibility.h" |
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namespace Magnum { namespace Physics { |
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/** |
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@brief %Capsule defined by cylinder start and end point and radius |
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Unlike other elements the capsule doesn't support asymmetric scaling. When |
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applying transformation, the scale factor is averaged from all axes. |
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@see Capsule2D, Capsule3D |
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*/ |
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template<std::uint8_t dimensions> class PHYSICS_EXPORT Capsule: public AbstractShape<dimensions> { |
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public: |
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/** @brief Constructor */ |
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inline Capsule(const typename DimensionTraits<dimensions>::VectorType& a, const typename DimensionTraits<dimensions>::VectorType& b, float radius): _a(a), _transformedA(a), _b(b), _transformedB(b), _radius(radius), _transformedRadius(radius) {} |
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inline typename AbstractShape<dimensions>::Type type() const override { |
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return AbstractShape<dimensions>::Type::Capsule; |
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} |
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void applyTransformation(const typename DimensionTraits<dimensions>::MatrixType& transformation) override; |
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bool collides(const AbstractShape<dimensions>* other) const override; |
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/** @brief Start point */ |
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inline typename DimensionTraits<dimensions>::VectorType a() const { |
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return _a; |
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} |
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/** @brief End point */ |
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inline typename DimensionTraits<dimensions>::VectorType b() const { |
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return _a; |
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} |
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/** @brief Set start point */ |
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inline void setA(const typename DimensionTraits<dimensions>::VectorType& a) { |
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_a = a; |
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} |
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/** @brief Set end point */ |
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inline void setB(const typename DimensionTraits<dimensions>::VectorType& b) { |
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_b = b; |
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} |
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/** @brief Radius */ |
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inline float radius() const { return _radius; } |
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/** @brief Set radius */ |
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inline void setRadius(float radius) { _radius = radius; } |
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/** @brief Transformed first point */ |
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inline typename DimensionTraits<dimensions>::VectorType transformedA() const { |
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return _transformedA; |
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} |
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/** @brief Transformed second point */ |
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inline typename DimensionTraits<dimensions>::VectorType transformedB() const { |
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return _transformedB; |
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} |
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/** @brief Transformed radius */ |
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inline float transformedRadius() const { |
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return _transformedRadius; |
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} |
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/** @brief Collision with point */ |
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bool operator%(const Point<dimensions>& other) const; |
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/** @brief Collision with sphere */ |
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bool operator%(const Sphere<dimensions>& other) const; |
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private: |
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typename DimensionTraits<dimensions>::VectorType _a, _transformedA, |
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_b, _transformedB; |
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float _radius, _transformedRadius; |
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}; |
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/** @brief Two-dimensional capsule */ |
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typedef Capsule<2> Capsule2D; |
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/** @brief Three-dimensional capsule */ |
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typedef Capsule<3> Capsule3D; |
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/** @collisionoperator{Point,Capsule} */ |
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template<std::uint8_t dimensions> inline bool operator%(const Point<dimensions>& a, const Capsule<dimensions>& b) { return b % a; } |
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/** @collisionoperator{Sphere,Capsule} */ |
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template<std::uint8_t dimensions> inline bool operator%(const Sphere<dimensions>& a, const Capsule<dimensions>& b) { return b % a; } |
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}} |
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#endif
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