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Vladimír Vondruš de72421a7c Physics: fixed debug output operator for AbstractShape::Type. 14 years ago
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Implementation Tracking currently bound renderbuffer. 14 years ago
Math Math: Gram-Schmidt orthonormalization. 14 years ago
MeshTools No `using namespace std` anywhere. 14 years ago
Physics Physics: fixed debug output operator for AbstractShape::Type. 14 years ago
Platform Platform: reworked *XApplication events to mimic other implementations. 14 years ago
Primitives Removed "wontfix" TODOs. 14 years ago
SceneGraph Removed "wontfix" TODOs. 14 years ago
Shaders Marking all constructors explicit, except for matrix and vector classes. 14 years ago
Test Split out lightweight base of swizzle() function to Math namespace. 14 years ago
Trade Marking all constructors explicit, except for matrix and vector classes. 14 years ago
AbstractFramebuffer.cpp Doxygen fixes. 14 years ago
AbstractFramebuffer.h Reuse any binding (not just draw) when adding framebuffer attachments. 14 years ago
AbstractImage.cpp Image formats rework. 14 years ago
AbstractImage.h Marking all constructors explicit, except for matrix and vector classes. 14 years ago
AbstractResourceLoader.h Marking all constructors explicit, except for matrix and vector classes. 14 years ago
AbstractShaderProgram.cpp No `using namespace std` anywhere. 14 years ago
AbstractShaderProgram.h Doc++ 14 years ago
AbstractTexture.cpp Image formats rework. 14 years ago
AbstractTexture.h Marking all constructors explicit, except for matrix and vector classes. 14 years ago
Array.h Marking all constructors explicit, except for matrix and vector classes. 14 years ago
Buffer.cpp Updated OpenGL ES support in Buffer and related classes. 14 years ago
Buffer.h Marking all constructors explicit, except for matrix and vector classes. 14 years ago
BufferImage.cpp Renamed Buffered{Image,Texture} to Buffer{Image,Texture}. 14 years ago
BufferImage.h Marking all constructors explicit, except for matrix and vector classes. 14 years ago
BufferTexture.cpp Renamed Buffered{Image,Texture} to Buffer{Image,Texture}. 14 years ago
BufferTexture.h Marking all constructors explicit, except for matrix and vector classes. 14 years ago
CMakeLists.txt Split Framebuffer into default and named framebuffers. 14 years ago
Color.h Marking all constructors explicit, except for matrix and vector classes. 14 years ago
Context.cpp Using EXT_direct_state_access in framebuffers. 14 years ago
Context.h Marking all constructors explicit, except for matrix and vector classes. 14 years ago
CubeMapTexture.h Marking all constructors explicit, except for matrix and vector classes. 14 years ago
CubeMapTextureArray.h Marking all constructors explicit, except for matrix and vector classes. 14 years ago
DebugMarker.cpp Fixed compilation for OpenGL ES. 14 years ago
DebugMarker.h Deleted constructors of classes with only static members. 14 years ago
DefaultFramebuffer.cpp Using EXT_direct_state_access in framebuffers. 14 years ago
DefaultFramebuffer.h Using EXT_direct_state_access in framebuffers. 14 years ago
DimensionTraits.h Deleted constructors of classes with only static members. 14 years ago
Extensions.h Doc++ 14 years ago
Framebuffer.cpp Reuse any binding (not just draw) when adding framebuffer attachments. 14 years ago
Framebuffer.h Removed "wontfix" TODOs. 14 years ago
Image.cpp Image formats rework. 14 years ago
Image.h Marking all constructors explicit, except for matrix and vector classes. 14 years ago
ImageWrapper.h Marking all constructors explicit, except for matrix and vector classes. 14 years ago
IndexedMesh.cpp Removed "wontfix" TODOs. 14 years ago
IndexedMesh.h Marking all constructors explicit, except for matrix and vector classes. 14 years ago
Magnum.h Split Framebuffer into default and named framebuffers. 14 years ago
Mesh.cpp Removed "wontfix" TODOs. 14 years ago
Mesh.h Doc++ 14 years ago
Profiler.cpp No `using namespace std` anywhere. 14 years ago
Profiler.h Marking all constructors explicit, except for matrix and vector classes. 14 years ago
Query.cpp Updated OpenGL ES support in queries. 14 years ago
Query.h Marking all constructors explicit, except for matrix and vector classes. 14 years ago
Renderbuffer.cpp Using EXT_direct_state_access in framebuffers. 14 years ago
Renderbuffer.h Using EXT_direct_state_access in framebuffers. 14 years ago
Renderer.h Deleted constructors of classes with only static members. 14 years ago
Resource.cpp Debug output operator for ResourceState enum. 14 years ago
Resource.h Marking all constructors explicit, except for matrix and vector classes. 14 years ago
ResourceManager.h Doc++ 14 years ago
Shader.cpp Making some asserts internal. 14 years ago
Shader.h Marking all constructors explicit, except for matrix and vector classes. 14 years ago
SizeTraits.cpp Happy New Year. 15 years ago
SizeTraits.h Marking all constructors explicit, except for matrix and vector classes. 14 years ago
Swizzle.h Split out lightweight base of swizzle() function to Math namespace. 14 years ago
Texture.h Marking all constructors explicit, except for matrix and vector classes. 14 years ago
Timeline.cpp Ability to retrieve absolute time in previous frame to Timeline. 14 years ago
Timeline.h Marking all constructors explicit, except for matrix and vector classes. 14 years ago
TypeTraits.cpp No `using namespace std` anywhere. 14 years ago
TypeTraits.h Deleted constructors of classes with only static members. 14 years ago
magnumConfigure.h.cmake GCC 4.6 compatibility is now handled by Corrade. 14 years ago
magnumVisibility.h Renamed visibility configuration headers to resemble library names. 14 years ago