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Vladimír Vondruš c9ea6aba2e Shaders: grumble. 6 years ago
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FlatTestFiles Shaders: vertex color support in Phong and Flat. 7 years ago
MeshVisualizerTestFiles Shaders: object and primitive ID visualization in MeshVisualizer. 6 years ago
PhongTestFiles Shaders: implement texture coordinate transformation for all shaders. 6 years ago
TestFiles Shaders: rendering tests for all remaining builtin shaders. 7 years ago
VectorTestFiles Shaders: rendering tests for all remaining builtin shaders. 7 years ago
VertexColorTestFiles Shaders: rendering tests for all remaining builtin shaders. 7 years ago
CMakeLists.txt Shaders: object and primitive ID visualization in MeshVisualizer. 6 years ago
DistanceFieldVectorGLTest.cpp Primitives: switch to an enum set for texturable primitives. 6 years ago
DistanceFieldVectorTest.cpp Shaders: delete duplicate code also in shader tests. 6 years ago
FlatGLTest.cpp Shaders: grumble. 6 years ago
FlatTest.cpp Shaders: ability to render instanced object ID in Flat/Phong. 6 years ago
GenericTest.cpp Shaders: rethink generic attribute allocation from scratch. 6 years ago
MeshVisualizerGLTest.cpp Shaders: ensure test description is set before skipping it. 6 years ago
MeshVisualizerTest.cpp Shaders: add a 2D variant of MeshVisualizer. 6 years ago
PhongGLTest.cpp Shaders: ability to render instanced object ID in Flat/Phong. 6 years ago
PhongTest.cpp Shaders: ability to render instanced object ID in Flat/Phong. 6 years ago
VectorGLTest.cpp Primitives: switch to an enum set for texturable primitives. 6 years ago
VectorTest.cpp Shaders: delete duplicate code also in shader tests. 6 years ago
VertexColorGLTest.cpp Primitives: switch to an enum set for texturable primitives. 6 years ago
VertexColorTest.cpp Shaders: delete duplicate code also in shader tests. 6 years ago
configure.h.cmake Shaders: rendering tests for Phong shader. 7 years ago