1244 Commits (master)

Author SHA1 Message Date
Vladimír Vondruš b9f7bf6086 TextureTools: new, optimal, atlasArrayPowerOfTwo() algorithm. 4 years ago
Vladimír Vondruš b983781505 Prefix all CMake options with MAGNUM_*. 4 years ago
Vladimír Vondruš 5a8d31bf68 imageconverter: ability to chain multiple converters. 4 years ago
Vladimír Vondruš 36127c02e0 AnySceneImporter: fix meshAttribute[For]Name() without a file opened. 4 years ago
Vladimír Vondruš 389ee37843 AnyImageImporter: recognize WebP extension and header magic. 4 years ago
Vladimír Vondruš 5e3b610613 doc: remove Clang 3.8 references, advertise Clang 6+ as supported. 4 years ago
Vladimír Vondruš 4a54de117d doc: updated changelog. 4 years ago
Vladimír Vondruš c9bc0d7777 doc: updated changelog. 4 years ago
Vladimír Vondruš a6da074ae0 doc: updated changelog. 4 years ago
Vladimír Vondruš a961f580e8 doc: updated changelog and credits. 4 years ago
Vladimír Vondruš 0113b34852 DebugTools: deprecate templated bufferData(). 4 years ago
Vladimír Vondruš a1bd845c34 Doc++ 4 years ago
Vladimír Vondruš e0909fedfe Math: add castInto() variants for Double<->integer. 4 years ago
Vladimír Vondruš 5f5cfb1094 doc: updated credits and changelog. 4 years ago
Vladimír Vondruš 0508e29320 doc: updated credits & changelog. 4 years ago
Vladimír Vondruš d474f9d176 Math: return an array reference instead of a pointer from data(). 4 years ago
Vladimír Vondruš 4d5c53dbc6 Trade: add MeshData::attributeId() for inverse ID mapping. 4 years ago
Vladimír Vondruš 4a8c76a497 AnySceneImporter: recognize 3MF files. 4 years ago
Vladimír Vondruš c66797f654 MeshTools: rename boundingBoxAxisAligned() to boundingRange(). 4 years ago
Vladimír Vondruš 203040b458 doc: updated credits and changelog. 4 years ago
Vladimír Vondruš 0047e67d67 doc: updated credits and changelog. 4 years ago
Vladimír Vondruš 823716a475 {scene,image}converter: colored and more compact output for --info. 4 years ago
Vladimír Vondruš 3344c372d1 Trade: port AbstractImporter away from std::string. 4 years ago
Vladimír Vondruš bc884428f8 GL: port label() / setLabel() away from std::string. 4 years ago
Vladimír Vondruš 7a462590ab Any{Scene,Image}Importer: propagate file callbacks as well. 4 years ago
Vladimír Vondruš aef0ee4bfb doc: updated changelog. 4 years ago
Vladimír Vondruš 822fa0d644 Updated copyright year. 4 years ago
Vladimír Vondruš 44c5a9db8d GL: new "angle-instanced-attributes-always-draw-instanced" workaround. 4 years ago
Vladimír Vondruš e0b20107be Platform: new "android-generic-hostname-might-be-swiftshader" workaround. 4 years ago
Vladimír Vondruš 8554f3924d doc: updated changelog. 4 years ago
Vladimír Vondruš ffb82088b9 GL: add an ArrayView setTransformFeedbackOutputs() overload. 4 years ago
Vladimír Vondruš 2ac2155f2c Shaders: fix MeshVisualizer vertex and object ID to work with TBN. 4 years ago
Vladimír Vondruš 5ea48159b1 doc: hey, this bug was about ES, not desktop GL. 4 years ago
Vladimír Vondruš 4fa4f726ec GL: support {ANGLE,WEBGL}_compressed_texture_etc. 4 years ago
Vladimír Vondruš 4d14d91d5d AnyImageConverter: Basis now supports also 3D (2D array) image export. 4 years ago
Vladimír Vondruš 5505551410 doc: updated changelog. 4 years ago
Vladimír Vondruš a1f6245c22 doc: updated credits and changelog. 4 years ago
Vladimír Vondruš 4cc7deaa4c doc: updated credits and changelog. 4 years ago
Vladimír Vondruš 001be98a88 Trade: don't reinterpret no-op function pointers. 4 years ago
Vladimír Vondruš d3430f7599 Math: fix a copypaste error with Frustumd debug output extern template. 4 years ago
Vladimír Vondruš ef387bf6c5 Shaders: implement object ID texture visualization in MeshVisualizer. 4 years ago
Vladimír Vondruš 0190e9d178 Shaders: implement instancing in MeshVisualizerGL shaders. 4 years ago
Vladimír Vondruš 033e56ec23 Shaders: add missing MeshVisualizerGL*D::setObjectId(). 4 years ago
Vladimír Vondruš 229641d2ac Shaders: support object ID textures in the PhongGL shader. 4 years ago
Vladimír Vondruš b2a400f898 Shaders: support object ID textures in the FlatGL shader. 4 years ago
Vladimír Vondruš 9daadd79fa MeshTools: new utilities for filtering MeshData attribute lists. 4 years ago
Vladimír Vondruš a35a3ec271 Add an ability to store implementation-specific values in MeshIndexType. 4 years ago
Vladimír Vondruš 2d9cedfdca Trade: support strided index buffers in MeshData. 4 years ago
Vladimír Vondruš 11cd5d5cd0 MeshTools: assert in compile() if zero or negative strides are used. 4 years ago
Vladimír Vondruš 8dddda9c77 Trade: support zero and negative strides in mesh attribute data. 4 years ago