38 Commits (003e524a26d625bbfdcdced17209d68314eb85e5)

Author SHA1 Message Date
Vladimír Vondruš 8d2485c331 Clang also needs parentheses around default templated arguments. 13 years ago
Vladimír Vondruš 63086fdebe SceneGraph: de-inlined some constructors & destructor, hidden internals. 13 years ago
Vladimír Vondruš 29806b9415 Doc++ 13 years ago
Vladimír Vondruš 58f936386f Doc++ 13 years ago
Vladimír Vondruš 4c3e80b4f1 SceneGraph: added AbstractObject::transformationMatrix(). 13 years ago
Vladimír Vondruš 2734fde593 SceneGraph: euclidean transformation using matrices. 14 years ago
Vladimír Vondruš 7e66a09461 Marking all constructors explicit, except for matrix and vector classes. 14 years ago
Vladimír Vondruš a97c641e3e Doc: explicitly specify template specialization type. 14 years ago
Vladimír Vondruš 8a3d2c12c6 Doc++ 14 years ago
Vladimír Vondruš 3b3a164212 Doc++ 14 years ago
Vladimír Vondruš aa05235c65 SceneGraph: function for bulk cleaning of objects. 14 years ago
Vladimír Vondruš 466008bba8 SceneGraph: externalized object cleaning function. 14 years ago
Vladimír Vondruš 6dc7a163cc SceneGraph: doc++ 14 years ago
Vladimír Vondruš 8faf3323bb SceneGraph: Solved default template parameter conflicts. 14 years ago
Vladimír Vondruš 4e53b17f8d SceneGraph rework, part 5: bulk transformation computing. 14 years ago
Vladimír Vondruš 342d2f46ac SceneGraph: allow features to access scene and object's dirty status. 14 years ago
Vladimír Vondruš 06398dcf7c SceneGraph rework, part 3: splitting base object. 14 years ago
Vladimír Vondruš 89bf91c487 Use full template name when accessing parent class. 14 years ago
Vladimír Vondruš c4f321d911 Don't use extern template where it is not necessary. 14 years ago
Vladimír Vondruš 1077370937 Using fixed-size 8bit integer for dimension count. 14 years ago
Vladimír Vondruš cac85252ac Using DimensionTraits in SceneGraph implementation. 14 years ago
Vladimír Vondruš 93961aca65 Don't include Matrix3 in Matrix4, as it isn't used. 14 years ago
Vladimír Vondruš b68a168fcb Doc: crosslinking 1D/2D/3D alternatives. 14 years ago
Vladimír Vondruš e99a63f38e Doc++ 14 years ago
Vladimír Vondruš dfe566886a SceneGraph: disallow instantiation of Object and Camera base classes. 14 years ago
Vladimír Vondruš cef2a19b07 Moved template list of SceneGraph objects into traits class. 14 years ago
Vladimír Vondruš 7d3435f483 SceneGraph: method chaining also for Camera. 14 years ago
Vladimír Vondruš fe62f547de Reduced #includes in headers. 14 years ago
Vladimír Vondruš db105839c5 Doc++ 14 years ago
Vladimír Vondruš 3298c5181a SceneGraph: Hiding LinkedList/LinkedListItem methods in Object. 14 years ago
Vladimír Vondruš 85de3109a9 Adapted to Corrade changes. 14 years ago
Vladimír Vondruš 881f07ec76 Added Object2D::move() to manage 2D stacking order. 14 years ago
Vladimír Vondruš 58abfdeeee SceneGraph: Using linked list from Corrade instead of std::set. 14 years ago
Vladimír Vondruš 71f7e241fa SceneGraph: removed fugly hack for detecting scene. 14 years ago
Vladimír Vondruš d43e18a741 Initial support for 2D scene graph. 14 years ago
Vladimír Vondruš 810c06509a SceneGraph: modifications to allow 2D implementation in future. 14 years ago
Vladimír Vondruš c451b22392 Revert "Documentation: organizing the classes into "modules"." 14 years ago
Vladimír Vondruš e3ee7b487b Moved Object, Scene and Light to separate SceneGraph library. 14 years ago
Vladimír Vondruš 45d1cb1225 Anonymized unused function parameters. 14 years ago
Vladimír Vondruš 79945ab6fc Documentation: organizing the classes into "modules". 14 years ago
Vladimír Vondruš 2b7aa09520 Added some TODOs. 14 years ago
Vladimír Vondruš d65d33912a Improved Object transformation caching to reuse absolute transformation. 14 years ago
Vladimír Vondruš 45255ff597 Added asserts to object absolute transformation, added test. 14 years ago
Vladimír Vondruš 0ee95d51eb Using Object::Transformation enum instead of bool. 14 years ago
Vladimír Vondruš 1521c32570 Doc++ 14 years ago
Vladimír Vondruš 02ae00fcfc Fluent interface for Object transformation. 14 years ago
Vladimír Vondruš fd1d8e7717 Removed Object::setTransformationFrom(). 14 years ago
Vladimír Vondruš 8b7d0891d4 Removed Object::scale(GLfloat, bool), as Vector can be used directly. 14 years ago
Vladimír Vondruš c996e89fe7 Scene parent and transformation is now really immutable. 14 years ago
Vladimír Vondruš 72e667b9fd Object const-correctness. 14 years ago