2181 Commits (0b17528df01ab8ed02fbf17cbc96a4c4f4a96e4f)

Author SHA1 Message Date
Vladimír Vondruš 0b17528df0 doc: updated changelog & credits. 4 years ago
Vladimír Vondruš 6de56ddd69 doc: updated changelog & credits. 4 years ago
Vladimír Vondruš 8e52981b56 Refresh the Timeline class and docs a bit. 4 years ago
Vladimír Vondruš 3e968d3504 GL: fix off-by-one line numbers in Shader error messages. 4 years ago
Vladimír Vondruš 29257d0c82 doc: mention how to upgrade HEAD Homebrew packages. 4 years ago
Vladimír Vondruš 852fd165c1 Text: expose a Renderer::fontSize() getter. 4 years ago
Vladimír Vondruš 365409d777 doc: updated changelog. 4 years ago
Vladimír Vondruš aa83854779 Math: better document Quaternion::axis() caveats. 4 years ago
Vladimír Vondruš ed9f82fad0 Platform: SDL disables power-saving when running. That's stupid, don't. 4 years ago
Vladimír Vondruš a55fe9db4d {scene,image}converter: add examples for the new features. 4 years ago
Vladimír Vondruš 1ecea7520d Trade: high-level docs for AbstractSceneConverter whole-scene operation. 4 years ago
Vladimír Vondruš 1f4d5cae84 doc: updated changelog. 4 years ago
Vladimír Vondruš 28b63e1445 doc: updated credits and changelog. 4 years ago
Vladimír Vondruš cc9159d387 {scene,image}converter: add --info options for plugins. 4 years ago
Vladimír Vondruš 30bd1cd3b6 Trade: add MaterialDataType::Buffer. 4 years ago
Vladimír Vondruš 0a32bce31b Math: add unary operator+ to all types. 4 years ago
Vladimír Vondruš 347ba78ef3 doc: updated credits. 4 years ago
Vladimír Vondruš 682ba2c41c sceneconverter: initial support for whole-scene conversion. 4 years ago
Vladimír Vondruš 5114893d31 sceneconverter: rename options in preparation for whole scene conversion. 4 years ago
Vladimír Vondruš 396268fc12 doc: document GDB pretty printers, updated credits & changelog. 4 years ago
Vladimír Vondruš 82c9485bc1 Doc++, updated credits & changelog. 4 years ago
Hugo Amiard bc1b9e39d7 GL: adapt Buffer/TransformFeedback to use Triple instead of std::tuple. 4 years ago
Vladimír Vondruš cd2a674ef2 Doc++, updated changelog. 4 years ago
Vladimír Vondruš 5c36b39ba2 CMake: add a possibility to link static plugins to utility executables. 4 years ago
Vladimír Vondruš 52d51b8cbd doc: mention that the Corrade::Cpu-related options affect Magnum as well. 4 years ago
Vladimír Vondruš eb89b5cbf9 Platform: make Glfw and Sdl2App work with EGL on desktop GL as well. 4 years ago
Vladimír Vondruš e62b2bb000 Replace MAGNUM_TARGET_{HEADLESS,DESKTOP_GLES} with MAGNUM_TARGET_EGL. 4 years ago
Vladimír Vondruš da569a41de Platform: merge WindowlessWindowsEglApplication into EglApp and remove. 4 years ago
Vladimír Vondruš adaaeeb884 sceneconverter: implement --info-cameras. 4 years ago
Vladimír Vondruš 1f1041b4b0 Math: update Half doc snippets to reflect what's actually printed. 4 years ago
Vladimír Vondruš a494b47d4b GL: add Shader::wrap() and release(). 4 years ago
Vladimír Vondruš ce313a51c2 doc: mark KHR_parallel_shader_compile as (mostly) done. 4 years ago
Vladimír Vondruš c0c712cc33 GL: deprecate list-taking Shader::compile() and ShaderProgram::link(). 4 years ago
Vladimír Vondruš c9d7365937 GL: better handle a case of async link failures. 4 years ago
Vladimír Vondruš 10dffc6592 doc: updated credits & changelog. 4 years ago
Vladimír Vondruš 48326ac418 Shaders: minor cleanup & document new async compilation APIs. 4 years ago
Vladimír Vondruš 82a1f8e767 Shaders: fix a typo in a doc snippet. 4 years ago
Vladimír Vondruš e9520c2a5a GL: show the actual variable declaration in a doc snippet. 4 years ago
Vladimír Vondruš 4580c30d1e GL: document async shader compilation and linking. 4 years ago
Vladimír Vondruš 1f3c250e8e doc: move MyShader definition out of snippet main(). 4 years ago
Vladimír Vondruš 4b2de39396 singles: update MagnumMath docs with what CorradeCpu has already. 4 years ago
Vladimír Vondruš 65f3d81d10 doc: list GltfSceneConverter in the file format tables. 4 years ago
Vladimír Vondruš 213e80426d AnySceneConverter: recognize glTF files. 4 years ago
Vladimír Vondruš 3892ddc4dc Trade: add AbstractImageConverter::extension() and mimeType(). 4 years ago
Vladimír Vondruš 89763380e1 AnySceneConverter: support whole scene conversion. 4 years ago
Vladimír Vondruš 150d045275 Trade: full scene conversion support in AbstractSceneConverter. 4 years ago
Vladimír Vondruš 61ea2c7eca doc: updated credits and changelog. 4 years ago
Vladimír Vondruš 87fd89c66f MeshTools: use Containers::Iterable in concatenate*() and combine*(). 4 years ago
Vladimír Vondruš 6cba53e324 doc: forgot to list GL_MAX_SHADER_COMPILER_THREADS_KHR. 4 years ago
Vladimír Vondruš 74f1778759 GL: recognize KHR_parallel_shader_compile on GL, GLES and WebGL. 4 years ago