346 Commits (1ecea7520d6e4db07e7ff0b0a0d4a50eee2467bc)

Author SHA1 Message Date
Vladimír Vondruš 1ecea7520d Trade: high-level docs for AbstractSceneConverter whole-scene operation. 4 years ago
Vladimír Vondruš 30bd1cd3b6 Trade: add MaterialDataType::Buffer. 4 years ago
Hugo Amiard bc1b9e39d7 GL: adapt Buffer/TransformFeedback to use Triple instead of std::tuple. 4 years ago
Vladimír Vondruš 1f1041b4b0 Math: update Half doc snippets to reflect what's actually printed. 4 years ago
Vladimír Vondruš c0c712cc33 GL: deprecate list-taking Shader::compile() and ShaderProgram::link(). 4 years ago
Vladimír Vondruš c9d7365937 GL: better handle a case of async link failures. 4 years ago
Vladimír Vondruš 48326ac418 Shaders: minor cleanup & document new async compilation APIs. 4 years ago
Vladimír Vondruš 82a1f8e767 Shaders: fix a typo in a doc snippet. 4 years ago
Vladimír Vondruš e9520c2a5a GL: show the actual variable declaration in a doc snippet. 4 years ago
Vladimír Vondruš 4580c30d1e GL: document async shader compilation and linking. 4 years ago
Vladimír Vondruš 1f3c250e8e doc: move MyShader definition out of snippet main(). 4 years ago
Vladimír Vondruš 5312a016f4 Math: rename BoolVector to BitVector. 4 years ago
Vladimír Vondruš 266a9a3dc7 doc: update imageconverter --info output to current state. 4 years ago
Vladimír Vondruš b983781505 Prefix all CMake options with MAGNUM_*. 4 years ago
Vladimír Vondruš dcfa07a056 doc: overhaul documentation of console utilities. 4 years ago
Vladimír Vondruš cedc0d6eeb Prefer CORRADE_TARGET_* instead of __GNUC__, __clang__ and _MSVC_VER. 4 years ago
Vladimír Vondruš 7f4500d9e0 ShaderTools: port away from std::pair. 4 years ago
Vladimír Vondruš 8f311ad5fd Adapt remaining code to not use deprecated Optional<Array> conversion. 4 years ago
Vladimír Vondruš cd13b45584 GL,ShaderTools: add missing include. 4 years ago
Vladimír Vondruš 505ad471ad CMake: use the CMAKE_FOLDER variable instead of FOLDER property. 4 years ago
Vladimír Vondruš 13d04fdc38 Adapt to Corrade PluginManager changes. 4 years ago
Vladimír Vondruš b0bfcbe00e Adapt to Corrade changes. 4 years ago
Vladimír Vondruš 2356b57418 Vk: port to the new Utility::Path. 4 years ago
Vladimír Vondruš 3e2bbb6ad0 ShaderTools: port to the new Utility::Path, including plugins, 4 years ago
Vladimír Vondruš 05c0a01b94 Text: port to new Utility::Path, including plugins. 4 years ago
Vladimír Vondruš 98296567a7 Trade: port to the new Utility::Path. 4 years ago
Vladimír Vondruš a5bc6be094 DebugTools: port CompareImage to Utility::Path, remove all std::strings. 4 years ago
Vladimír Vondruš 8057051d9a Document what each #include <algorithm> is for. 4 years ago
Vladimír Vondruš e611174d8c doc: suppress unused variable warnings in snippets. 4 years ago
Vladimír Vondruš 822fa0d644 Updated copyright year. 4 years ago
Vladimír Vondruš d939221f7f doc: refresh various math docs a bit. 4 years ago
Vladimír Vondruš 2d52a713fb Work around GCC 4.8 warnings about zero as null pointer constant for {}. 4 years ago
Vladimír Vondruš 0190e9d178 Shaders: implement instancing in MeshVisualizerGL shaders. 4 years ago
Vladimír Vondruš cc88c8b979 doc: minor OCD annoyance. 4 years ago
Vladimír Vondruš 2d9cedfdca Trade: support strided index buffers in MeshData. 4 years ago
Vladimír Vondruš 8dddda9c77 Trade: support zero and negative strides in mesh attribute data. 4 years ago
Vladimír Vondruš 29da22326e doc: yep, this order is wrong. 4 years ago
Vladimír Vondruš 44cce23595 SceneTools: hint at MeshTools::transform*D() in flattenMeshHierarchy(). 4 years ago
Vladimír Vondruš a802d6cd11 SceneTools: utility to reorder & cluster the parent field. 4 years ago
Vladimír Vondruš 1fbb87e732 Trade: high-level documentation for SceneData. 4 years ago
Vladimír Vondruš 618fbeccaa Trade: adapt AbstractImporter for the new SceneData workflow. 4 years ago
Vladimír Vondruš 319b112f4b doc: finally fix all those annoying warnings in code snippets. 4 years ago
Vladimír Vondruš 9c2181dc3c doc: rename DOXYGEN_IGNORE() to DOXYGEN_ELLIPSIS(). 4 years ago
Vladimír Vondruš fd3ff488d7 doc: fix doc snippet compilation on WebGL 1. 4 years ago
Vladimír Vondruš f51110fe98 doc: move raw source files to the artwork/ directory. 5 years ago
Vladimír Vondruš 4ead264565 doc: hey! MSVC 2015! hello! 5 years ago
Vladimír Vondruš 491b724a86 GL: refresh Mesh and Buffer docs to be less shit. 5 years ago
Vladimír Vondruš efa02d46df Trade: refresh MeshData docs slightly. 5 years ago
Vladimír Vondruš 97d97f80c2 doc: make GLFrameProfiler snippets use the same private variable. 5 years ago
Vladimír Vondruš 27044a4fef Trade: ability to open non-temporary memory. 5 years ago