155 Commits (1f3c250e8e4fd912176fbe699f6cb81fa89c08e7)

Author SHA1 Message Date
Vladimír Vondruš f9f3df69de Get rid of std::unique_ptr. 7 years ago
Vladimír Vondruš 24b8ff086c Removed std::optional backwards compatibility. 7 years ago
Vladimír Vondruš 2149f7b869 Wrap all tests in unnamed namespaces. 7 years ago
Vladimír Vondruš e6b7aa12fa Updated copyright year. 7 years ago
Vladimír Vondruš fe6fedf6c8 TextureTools: add some fuzziness to DistanceField test comparison. 8 years ago
Vladimír Vondruš 5cc140d60c TextureTools: make the test files properly accessible on an iOS device. 8 years ago
Vladimír Vondruš 3cf98026d5 TextureTools: make distance field output bit-exact for all platforms. 8 years ago
Vladimír Vondruš b9739a97ff TextureTools: make distance field test working on WebGL 1 as well. 8 years ago
Vladimír Vondruš f0bb710cd3 TextureTools: make distance field processing into a stateful class. 8 years ago
Vladimír Vondruš 1fa1869ba7 TextureTools: add a benchmark for distance field processing. 8 years ago
Vladimír Vondruš 209cdbcd05 TextureTools: make distanceField() work better on bad/old shader compilers. 8 years ago
Vladimír Vondruš dfb7e08a51 TextureTools: simplify the shader preprocessor hell. 8 years ago
Vladimír Vondruš c983068fcc TextureTools: initial test for distanceField(). 8 years ago
Vladimír Vondruš 9a80aae2bf TextureTools: doc++ 8 years ago
Vladimír Vondruš a11605776f TextureTools: hide visibility macros from Doxygen. 8 years ago
Vladimír Vondruš 799d9b80db Doc++ 8 years ago
Vladimír Vondruš c334d90870 Improve utility documentation even more. 8 years ago
Vladimír Vondruš 8f6ca904d8 doc: improved and unified docs for command-line utilities. 8 years ago
Vladimír Vondruš 2e4beb361c TextureTools: don't require more than 8 texture units in distanceField(). 8 years ago
Vladimír Vondruš 8018b17bc7 Doxygen: renamed \extension[2] to \gl_extension[2]. 8 years ago
Vladimír Vondruš 112b9fd394 TextureTools: accept only generic pixel formats in distancefieldcoverter. 8 years ago
Vladimír Vondruš 4e757a3f64 Split the OpenGL layer out, pt 26: remove dependencies on the GL lib. 8 years ago
Vladimír Vondruš 22fa80b35f Split the OpenGL layer out, pt 19: adapted TextureTools. 8 years ago
Vladimír Vondruš b1de952c13 Split the OpenGL layer out, pt 6: adapted buildsystem of dependent libs. 8 years ago
Vladimír Vondruš 920db7aa73 Split the Trade library out. 8 years ago
Vladimír Vondruš 59f4ac57d2 Use the plugin dir autodetection in the command-line utilities. 8 years ago
Vladimír Vondruš 33fe70d7b5 Simplify the converter utility plugin loading code. 8 years ago
Vladimír Vondruš 26ad5da081 TextureTools: rename internal code according to Shaders naming changes. 8 years ago
Vladimír Vondruš 8f27da9dfd Set library soversion to 1.0, version to 0. 8 years ago
Vladimír Vondruš 4186f05f70 TextureTools: adapted to the new documentation theme. 8 years ago
Vladimír Vondruš 9b8aac3a94 Doc++ 8 years ago
Vladimír Vondruš 799870021e Converting APIs returning std::optional to Containers::Optional. 8 years ago
Vladimír Vondruš 623fa97970 Updated copyright year. 8 years ago
Vladimír Vondruš 6029cfae62 Update documentation of utilities for the new theme. 9 years ago
Vladimír Vondruš 2145ae9b96 Dropped NaCl support. 9 years ago
Vladimír Vondruš 12fa6961c8 Use CMake folders also for OBJECT libraries, executables and tests. 9 years ago
Vladimír Vondruš f222449bdf Minor code reordering. 9 years ago
Émile Grégoire dae1e8e9cf Started adding folders for Visual Studio. 9 years ago
Alice Margatroid e762fc1efc Modernize #1 9 years ago
Vladimír Vondruš 7a16273e5d Updated copyright year. 9 years ago
Vladimír Vondruš 3b3f71faa9 doc: adapted GL function/extension to Khronos domain move. 9 years ago
Vladimír Vondruš bd8d807e1c Make Linux/Windows code for windowless apps on ES more consistent. 10 years ago
Vladimír Vondruš 8b06913534 CMake: make the plugin directories used in utilities more configurable. 10 years ago
Vladimír Vondruš ddf6cd27f0 CMake: install plugin binary / library to different places. 10 years ago
Vladimír Vondruš 7dca1cdcbc Synchronized windowless app dependencies of all utilities. 10 years ago
Vladimír Vondruš 8b044064b9 Use WindowlessEglApplication for windowless apps on non-desktop GLES. 10 years ago
Vladimír Vondruš 6feda42f13 Platform: reworked windowless apps to make threaded contexts possible. 10 years ago
Vladimír Vondruš 8f9918ea0d DebugTools, TextureTools: no pixel_center_integer in GLSL ES. 10 years ago
Vladimír Vondruš 4f94c26467 Added TARGET_HEADLESS option. 10 years ago
Vladimír Vondruš 01ffbe93a9 Modern CMake usage: reworked to use target-specific properties. 10 years ago