954 Commits (265aca5d60bfe9758e80697e03e6a25a4f193e49)

Author SHA1 Message Date
Vladimír Vondruš 265aca5d60 Doxygen: added the \thirdparty alias. 8 years ago
Vladimír Vondruš 9a11b7d23a Platform: make all useful Application APIs public, not protected. 8 years ago
Vladimír Vondruš 3d75204e92 doc: fix a typo. 8 years ago
Vladimír Vondruš a8a0a0008d Updated changelog and credits. 8 years ago
Vladimír Vondruš 3cf98026d5 TextureTools: make distance field output bit-exact for all platforms. 8 years ago
Vladimír Vondruš f0bb710cd3 TextureTools: make distance field processing into a stateful class. 8 years ago
Vladimír Vondruš dd343fe35b GL: make it possible to bind a scratch VAO for external GL code. 8 years ago
Vladimír Vondruš 057854c5bd GL: properly provide enum operators for Context::State. 8 years ago
Vladimír Vondruš 1234bc8c48 Animation: added Player::resume(). 8 years ago
Vladimír Vondruš c98a936b41 Animation: added a collection of easing functions. 8 years ago
Vladimír Vondruš d7d8e49de2 Math: make all literals usable with Utility::Tweakable. 8 years ago
Vladimír Vondruš be58f21318 doc: scaffolding for the new tweakable literal support. 8 years ago
Vladimír Vondruš edbb2820db Not sure what happened here. 8 years ago
Vladimír Vondruš 89f7a5ee75 Platform: don't assert on X11 DEs that don't have RESOURCE_MANAGER. 8 years ago
Vladimír Vondruš a14975cc42 Platform: properly support the MAGNUM_DPI_SCALING environment variable. 8 years ago
Vladimír Vondruš b32b79181d doc: updated Developers Guide. 8 years ago
Vladimír Vondruš 1513a15af1 doc: updated changelog for 2018.10. 8 years ago
Vladimír Vondruš e1c4a88bf7 doc: updated Developers Guide. 8 years ago
Vladimír Vondruš 4d29b27f6c I wasn't on the IRC channel this year yet. That makes it effectively dead. 8 years ago
Vladimír Vondruš 0dd46e7e37 HTTPS!! 8 years ago
Vladimír Vondruš 0226ab26c4 Math: make one-dimensional range just from scalar types. 8 years ago
Vladimír Vondruš b0a1719eb4 Vk: functions for translating generic enums to Vulkan values. 8 years ago
Vladimír Vondruš 67bcb6f347 Properly mark MeshPrimitive members as deprecated. 8 years ago
Vladimír Vondruš ebedbce2f2 Math: vector overloads for isInf() and isNan(). 8 years ago
Vladimír Vondruš 96b3e8bebf doc: more Android "fun". 8 years ago
Vladimír Vondruš 0cf65741ae Math: helpfully print the offending values in all assertions. 8 years ago
Vladimír Vondruš 2fd8bae26d Math: added Range::scaledFromCenter(). 8 years ago
Vladimír Vondruš d6aebc5a40 doc: initial version of a guide for custom buildsystem usage. 8 years ago
Vladimír Vondruš 72696ee7d1 doc: highlight the need for Sdl2Application a bit more. 8 years ago
Vladimír Vondruš 52d99525ff doc: spice up scene graph docs with some diagrams. 8 years ago
Vladimír Vondruš 0557add6e5 SceneGraph: properly forward references in addChild()/addFeature(). 8 years ago
Vladimír Vondruš e3e61d8865 Math: ability to multiply/divide a Complex with a Vector2. 8 years ago
Vladimír Vondruš 1a253af761 Math: added Constants::sqrtHalf(). 8 years ago
Vladimír Vondruš 9f7512bf2b Math: improve Constants docs, show useful identities. 8 years ago
Vladimír Vondruš d5fcfd82ec Animation: pass Key to player callbacks by value, not as const&. 8 years ago
Vladimír Vondruš 809f71dd6b doc: more Android "fun". 8 years ago
Vladimír Vondruš 78dbe41472 doc: mention magnum-player, add screenshots to the Utility page. 8 years ago
Vladimír Vondruš 8d5454b8ff Math: ability to slice or expand square matrices. 8 years ago
Vladimír Vondruš 2c1da5466e Math: added data() accessors to all remaining types. 8 years ago
Vladimír Vondruš 0793d31d2b Primitives: new gradient primitive. 8 years ago
Vladimír Vondruš 295843189d doc: convert shader images to proper sRGB and HiDPI. 8 years ago
Vladimír Vondruš e7d99a1190 doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
Vladimír Vondruš 641589ed7e GL: implemented ARB_sample_shading. 8 years ago
Vladimír Vondruš bc5c1df2e6 GL: implemented Renderer::lineWidthRange(). 8 years ago
Vladimír Vondruš 40b9af0d98 doc: mention potential backwards incompatibility. 8 years ago
Vladimír Vondruš 7ba24c813c Platform: expose GL forward compatibility flag also in windowless apps. 8 years ago
Vladimír Vondruš c579060922 Platform: ability to override GL forward compatibility in SDL and GLFW. 8 years ago
Vladimír Vondruš d628232e8c GL: exposing GL::Context::Flag::ForwardCompatible. 8 years ago
Vladimír Vondruš 3b2c4ca5e5 Platform: make WindowlessEglApplication working with SwiftShader. 8 years ago
Vladimír Vondruš 3828e6b9a3 Platform: don't disable compositing in Sdl2App. 8 years ago