18 Commits (2dd61a4dcdfd63a83bbae7dfac30afd43cfa2109)

Author SHA1 Message Date
Vladimír Vondruš c2ad09706e Fixed compilation with GCC 4.9. 13 years ago
Vladimír Vondruš 9c34c00bb6 Primitives: use half length also in Cylinder primitive. 13 years ago
Vladimír Vondruš d13388f7bc Primitives: wireframe versions of Capsule, Cylinder and UVSphere. 13 years ago
Vladimír Vondruš aacb6b7041 Trade: return references, not pointers from MeshData. 13 years ago
Vladimír Vondruš 70ba2bd77c Primitives: reworked remaining classes to have the same API as the rest. 13 years ago
Vladimír Vondruš 39eed3f7d6 Code cleanup: shorter angle initializers. 13 years ago
Vladimír Vondruš c5ab86794b Relicensing to MIT/Expat license, part 3: source files. 13 years ago
Vladimír Vondruš e4f6a53185 Primitives: using new type aliases in whole Primitives namespace. 13 years ago
Vladimír Vondruš 89c76e2267 Trade: got rid of Point2D/3D in MeshData in favor of Vector2/Vector3. 13 years ago
Vladimír Vondruš d1a1b954dc Primitives: using strongly-typed angles. 13 years ago
Vladimír Vondruš 3cbeb43078 Cleaned up includes. 13 years ago
Vladimír Vondruš bdeb1d7ac1 Another #include cleanup. 13 years ago
Vladimír Vondruš 0f889369f4 No `using namespace std` anywhere. 14 years ago
Vladimír Vondruš 03721cd95c Bring Math::Constants<float> to Magnum namespace. 14 years ago
Vladimír Vondruš c1cf94fb46 Using fixed-size integer types also everywhere else. 14 years ago
Vladimír Vondruš 071afa0b7a Point*D Vector* subclasses for homogeneous coordinates. 14 years ago
Vladimír Vondruš fe62f547de Reduced #includes in headers. 14 years ago
Vladimír Vondruš 7fbf28f4a1 Added Cylinder primitive. 14 years ago