438 Commits (2e7b9df8bf650d2e33b8fd9be4eef90c28dcad8b)

Author SHA1 Message Date
Vladimír Vondruš 3dacecec93 Test: test transform feedback query in PrimitiveQueryGLTest. 12 years ago
Vladimír Vondruš 6f355c564d Initial transform feedback implementation. 12 years ago
Vladimír Vondruš 57bf08b929 Test: simplify Query tests. 12 years ago
Vladimír Vondruš 1cfb5b0eaf Moved Attribute class out of AbstractShaderProgram enum. 12 years ago
Vladimír Vondruš bfb58d0b55 ARB_direct_state_access support for creating queries. 12 years ago
Vladimír Vondruš 64e85966de Replaced NV_half_float with hopefully more standard ARB_half_float. 12 years ago
Vladimír Vondruš dc312cda0d Implemented indexed buffer binding. 12 years ago
Vladimír Vondruš e921d4f346 Run forgotten test cases in BufferGLTest. 12 years ago
Vladimír Vondruš 3e84a1848f Added multi-unbind function to AbstractTexture. 12 years ago
Vladimír Vondruš af4fbcd982 Fix BufferTextureGLTest. 12 years ago
Vladimír Vondruš 385549d0b8 Ensure that the renderbuffer object is properly created before using it. 12 years ago
Vladimír Vondruš dc10402c1c Ensure that the mesh object is properly created before using it. 12 years ago
Vladimír Vondruš 0d4b66789b Ensure that the framebuffer object is properly created before using it. 12 years ago
Vladimír Vondruš 8f58d9dd82 Ensure that buffer object is properly created before using it. 12 years ago
Vladimír Vondruš 4242072695 Ensure that texture object is properly created before using it. 12 years ago
Vladimír Vondruš d2e28e5f99 Split Query.h into per-class header. 12 years ago
Vladimír Vondruš 7caeb928d2 Obvious check is obvious. 12 years ago
Vladimír Vondruš 6f688ab947 "Fix" flaky TimeQueryGLTest. 12 years ago
Vladimír Vondruš f246b41ad9 Replaced APPLE_vertex_array_object with ARB_vertex_array_object. 12 years ago
Vladimír Vondruš 74a33df246 Enabled multisample texture framebuffer attachment in ES 3.1. 12 years ago
Vladimír Vondruš 278877f8e3 Enabled 2D multisample textures in ES 3.1. 12 years ago
Vladimír Vondruš ac0b63da0b Enabled multisample texture limit queries in ES 3.1. 12 years ago
Vladimír Vondruš 10faa49363 Enabled texture image size queries in ES 3.1. 12 years ago
Vladimír Vondruš 01053ec504 Enabled stencil texturing in ES 3.1. 12 years ago
Vladimír Vondruš 92a24fd637 Add missing test for multisample texture framebuffer attachment. 12 years ago
Vladimír Vondruš 76a4f4ab2f Neither multisample nor rectangle textures have mip levels. 12 years ago
Vladimír Vondruš a13f8f3455 Fixed test errors related to EXT_texture_storage on ES2. 12 years ago
Vladimír Vondruš f7f28bafde Expect failure in MeshGLTest. 12 years ago
Vladimír Vondruš 91649d32c4 Disable "Buffer detailed info" debug message for tests on NV (spammy). 12 years ago
Vladimír Vondruš a605306bb5 Added DebugMessage::setEnabled(). 12 years ago
Vladimír Vondruš eb32fb1c40 Proper no-op fallback for *Framebuffer::invalidate*(). 12 years ago
Vladimír Vondruš ca84e60d66 Fix CubeMapTexture test. 12 years ago
Vladimír Vondruš 0dfbc6f833 Use object at least once before testing its label. 12 years ago
Vladimír Vondruš 9687b622f9 Use threaded shader compilation etc. also in tests. 12 years ago
Vladimír Vondruš 73404fc6e5 Added Renderer::enable()/disable(). 12 years ago
Vladimír Vondruš a9a5ead13d Dropped GCC 4.6 support. 12 years ago
Vladimír Vondruš 598b456eb7 Implemented ARB_vertex_type_10f_11f_11f_rev (GL 4.4). 12 years ago
Vladimír Vondruš 5998f46e12 Added support for glMultiDrawArrays()/glMultiDrawElements(). 12 years ago
Vladimír Vondruš f8dfa180b2 Removed duplicate code from MeshGLTest. 12 years ago
Vladimír Vondruš 189023b613 Removed redundant preprocessor branches from MeshGLTest. 12 years ago
Vladimír Vondruš 764d2fe400 Make use of threaded shader compilation in MeshGLTest. 12 years ago
Vladimír Vondruš 839a87df43 Missing extension checks in texture GL tests. 12 years ago
Vladimír Vondruš 4b6ae7afe6 Support for EXT_texture_sRGB_decode. 12 years ago
Vladimír Vondruš 71a5766594 Added Mesh::addVertexBufferInstanced(). 12 years ago
Vladimír Vondruš 20df20de0f Support for instanced mesh drawing and base instance. 12 years ago
Vladimír Vondruš 6488be5e91 glDrawElementsBaseVertex() needs ARB_draw_elements_base_vertex. 12 years ago
Vladimír Vondruš 2ea0a416ed Cleanup and code reorganization in MeshGLTest. 12 years ago
Vladimír Vondruš 35bd25201f Fix usage of reserved GLSL keyword in test. 12 years ago
Vladimír Vondruš 2834e6029e Added test for mesh base vertex. 12 years ago
Vladimír Vondruš bfa2a42638 Don't differentiate between vertex and index count in Mesh. 12 years ago