38 Commits (443a05f91af78dd8361d341cf7afdc9c8a5ede72)

Author SHA1 Message Date
Vladimír Vondruš c0c712cc33 GL: deprecate list-taking Shader::compile() and ShaderProgram::link(). 4 years ago
Vladimír Vondruš c9d7365937 GL: better handle a case of async link failures. 4 years ago
Vladimír Vondruš e9520c2a5a GL: show the actual variable declaration in a doc snippet. 4 years ago
Vladimír Vondruš 4580c30d1e GL: document async shader compilation and linking. 4 years ago
Vladimír Vondruš 1f3c250e8e doc: move MyShader definition out of snippet main(). 4 years ago
Vladimír Vondruš 822fa0d644 Updated copyright year. 4 years ago
Vladimír Vondruš 9c2181dc3c doc: rename DOXYGEN_IGNORE() to DOXYGEN_ELLIPSIS(). 4 years ago
Vladimír Vondruš fd3ff488d7 doc: fix doc snippet compilation on WebGL 1. 4 years ago
Vladimír Vondruš 4ead264565 doc: hey! MSVC 2015! hello! 5 years ago
Vladimír Vondruš 491b724a86 GL: refresh Mesh and Buffer docs to be less shit. 5 years ago
Vladimír Vondruš eccf2f5820 GL: doc++ 5 years ago
Vladimír Vondruš 2bd933d3ef doc: add docs for GL context asserts and other troubleshooting. 5 years ago
Vladimír Vondruš f216320da6 GCC 11, your fancy new warnings are NOT helpful. 5 years ago
Vladimír Vondruš 007360a9c8 GL,Shaders: allow draw() and friends to be chained. 5 years ago
Vladimír Vondruš 2066d82ea4 Shaders: suffix all existing shaders with GL. 5 years ago
Vladimír Vondruš 3d136503d8 Updated copyright year. 5 years ago
Vladimír Vondruš 19e0e96d74 Updated copyright year. 6 years ago
Vladimír Vondruš c03ed3af75 doc: show how to set up blending for alpha / transparency. 6 years ago
Vladimír Vondruš de9c289328 Adapted all code and doc snippets to GL library changes. 6 years ago
Vladimír Vondruš 32d49db402 GL: mesh.draw(shader) -> shader.draw(mesh). 6 years ago
Vladimír Vondruš 274fdc3813 GL: port away from MeshDataXD. 6 years ago
Vladimír Vondruš d955908a38 GL: allow creating a Buffer and directly filling it with data. 6 years ago
Vladimír Vondruš dbb4cb39a1 GL: improve Framebuffer usage docs. 7 years ago
Vladimír Vondruš 8587afaca7 GL: improve Attribute docs with clear integer/double unavailablility errors. 7 years ago
Vladimír Vondruš c9d26a0628 doc: it doesn't make sense to use indexed outputs for this. 7 years ago
Vladimír Vondruš 249459d710 doc: work around another EGL include issue by including less. 7 years ago
Vladimír Vondruš 38ef891682 Doc++ 7 years ago
Vladimír Vondruš 93789721b2 De-inline Image headers, remove dependency on ImageView. 7 years ago
Vladimír Vondruš b77651cf93 GL: remove Buffer::set[Sub]Data() taking std::array / std::vector. 7 years ago
Vladimír Vondruš 572b64bb5c GL: drop support for EXT_direct_state_access. 7 years ago
Vladimír Vondruš a36d8eb033 Remove use of std::reference_wrapper where possible. 7 years ago
Vladimír Vondruš e08b04c46b GL: compile forgotten code snippets. 7 years ago
Vladimír Vondruš e6b7aa12fa Updated copyright year. 7 years ago
Vladimír Vondruš 9be24a241e GL: make it possible for a Mesh to own the vertex/index buffers. 8 years ago
Vladimír Vondruš 499984e82c Split the OpenGL layer out, pt 25: updated documentation code snippets. 8 years ago
Vladimír Vondruš 9e4ccf6a55 Split the OpenGL layer out, pt 13: renamed GL-related macros. 8 years ago
Vladimír Vondruš 6d41597d1d Split the OpenGL layer out, pt 9: generic pixel formats. 8 years ago
Vladimír Vondruš fc1b167bff Split the OpenGL layer out, pt 1: moving files to a new location. 8 years ago
Vladimír Vondruš 56223b0535 doc: compiling Portability page code snippets. 8 years ago
Vladimír Vondruš be789db119 doc: compiling Method Chaining page snippets. 8 years ago
Vladimír Vondruš cf20a4c5bb doc: more Android and platform-specific docs. 8 years ago
Vladimír Vondruš c139e0384d Primitives: get rid of useless classes. 8 years ago
Vladimír Vondruš d16c3a2c04 doc: compiled code snippets for the root namespace. 8 years ago