3846 Commits (4d077c878eb2be18f615308446a0613f97faad25)

Author SHA1 Message Date
Squareys 4d077c878e Math: Add inline comments to reference the TeX formula from code. 11 years ago
Squareys 22f2c38132 Math: Optimize ScLERP implementation. 11 years ago
Squareys 7d78c7b30e Math: Implement DualQuaternion screw interpolation (ScLERP). 11 years ago
Squareys 9c055d0348 Math: Add test for DualQuaternion screw interpolation (ScLERP). 11 years ago
Vladimír Vondruš 3adc93888b Text: remove superfluous std::move(). 11 years ago
Vladimír Vondruš b87917a1e1 Math: fix build on Clang and GCC < 5.2. 11 years ago
Vladimír Vondruš 62203ae891 Math: proper multiplication/division of Duals with different types. 11 years ago
Vladimír Vondruš d3f528093e Math: avoid copypaste code in DualComplex. 11 years ago
Vladimír Vondruš 1becbae4ec Math: test Dual subclass implementation macro. 11 years ago
Vladimír Vondruš d5359a2c36 Math: update and document subclass implementation macro tests. 11 years ago
Vladimír Vondruš 2c34110aa9 Math: better qualification of types in Dual subclass implementation macro. 11 years ago
Vladimír Vondruš 82b40944ac Math: test multiplication/division of Dual numbers with different type. 11 years ago
Squareys 9f9fc723dc Audio: Fix Playable.h not included in PlayableGroup.h. 11 years ago
Squareys 90dfaa02ee Audio: Fix listener.update() and add regression test. 11 years ago
Vladimír Vondruš c02bee745d Audio: don't use `using` when not needed. 11 years ago
Vladimír Vondruš a535f7ab47 Math: ability to access Dual members via reference. 11 years ago
Vladimír Vondruš 277828ea44 Ability to do GL context creation fallbacks even from Context constructor. 11 years ago
Vladimír Vondruš 177881d67f Use Doxygen \todo instead of TODO to have everything at one place. 11 years ago
Vladimír Vondruš 2826181691 WavAudioImporter: various cleanup. 11 years ago
Vladimír Vondruš 4faed586fb SceneGraph: disable warnings about use of deprecated APIs on MSVC. 11 years ago
Vladimír Vondruš 4ea5dc41d2 Platform: NVidia workaround also in WindowlessGlxApplication. 11 years ago
Vladimír Vondruš 79cf010db0 Platform: minor cleanup. 11 years ago
Vladimír Vondruš 3a4eb8bfad Platform: forgot to destroy PBuffer in WindowlessGlxApplication. 11 years ago
Vladimír Vondruš dc533eba25 Platform: request forward-compatible core context in Sdl2Application. 11 years ago
Vladimír Vondruš 7e82eb215c Platform: finally properly create core contexts in Sdl2Application. 11 years ago
Vladimír Vondruš 8f35ebaedf Platform: actually create the fallback context in Sdl2Application. 11 years ago
Vladimír Vondruš d4ee9b7184 Revert "Platform: really properly fix context creation in Sdl2Application." 11 years ago
Vladimír Vondruš 83fb312cfb Platform: try to request core profile also in WindowlessGlxApplication. 11 years ago
Vladimír Vondruš 4adcc5b3a9 Platform: remove obsolete comment. 11 years ago
Vladimír Vondruš a7661d7076 Platform: really properly fix context creation in Sdl2Application. 11 years ago
Squareys 03106cf5cb Audio: Remove getter/setter cross references 11 years ago
Squareys 2d6f6af974 Audio: Add Listener feature and test 11 years ago
Squareys ef777c8078 Audio: Add Playable feature, PlayableGroup and test 11 years ago
Vladimír Vondruš 670c9d0763 Adapted to Corrade::Utility::Debug changes. 11 years ago
Vladimír Vondruš 0aa16595eb Use new-style debug operators everywhere. 11 years ago
Vladimír Vondruš 2ec073ad37 Superfluous comma. 11 years ago
Vladimír Vondruš b4aa394681 Platform: make it possible to use Sdl2Application with EGL on Windows. 11 years ago
Vladimír Vondruš eb590c7f47 Make it possible to run GL tests on Windows/EGL. 11 years ago
Vladimír Vondruš 8f9bda9817 Disable other utilities on Windows/GLES. 11 years ago
Vladimír Vondruš ad342ab18f Platform: build magnum-info on Windows/EGL too. 11 years ago
Vladimír Vondruš 500b18f657 Platform: added WindowlessWindowsEglApplication. 11 years ago
Vladimír Vondruš 70c0ca7c66 Fix constexpr mismatch on MSVC 2015 and GLES. 11 years ago
Vladimír Vondruš e7e8b75d06 Platform: properly find and use EGL when needed. 11 years ago
Vladimír Vondruš 222947ae2c Avoid including unsupported headers on ES2. 11 years ago
Vladimír Vondruš 5922c859a2 Don't compile desktop-only stuff on ES. 11 years ago
Vladimír Vondruš ebd8794ce6 Don't include ES3/desktop-only header on ES2. 11 years ago
Vladimír Vondruš 3d7953f2e9 Test Version debug output. 11 years ago
Vladimír Vondruš 8d5cccf285 Use BPTC instead of S3TC in 3D compressed texture test. 11 years ago
Vladimír Vondruš 0d2ee71f64 S3TC really is *not* supported on 3D textures. 11 years ago
Vladimír Vondruš 8ebbd5be45 Use Texture2DArray instead of Texture3D for compressed pixel storage test. 11 years ago