1310 Commits (6ebe264e611caa23eeb6fc3f4fc57aa095353344)

Author SHA1 Message Date
Vladimír Vondruš 6ebe264e61 doc: updated credits and changelog. 7 years ago
Vladimír Vondruš 3538ac96a9 doc: further improve the Getting Started Guide. 7 years ago
Vladimír Vondruš 744bd219d4 doc: further iterate on plugin CMake usage, update changelog. 7 years ago
Vladimír Vondruš 1e6ae7c863 doc: mention the new Emscripten helper message coming from toolchains. 7 years ago
Vladimír Vondruš 65b589f765 New explicit-uniform-location-is-less-explicit-than-you-hoped workaround. 7 years ago
Vladimír Vondruš dac61f51cc Trade: implement passing importer/converter options to imageconverter. 7 years ago
Vladimír Vondruš 6b64ee6240 doc: rewrite the Getting Started Guide to be better for Windows users. 7 years ago
Vladimír Vondruš 3076080553 doc: mention Visual Studio startup project in Windows troubleshooting guide. 7 years ago
Vladimír Vondruš ef1fbd8e4b CMake: copy SDL / GLFW DLLs to CMAKE_RUNTIME_OUTPUT_DIRECTORY. 7 years ago
Vladimír Vondruš 3a243a04b2 CMake: put all binaries into a dedicated location in the build dir. 7 years ago
Vladimír Vondruš 00e3a1f6d8 doc: updated changelog. 7 years ago
Vladimír Vondruš 20b6a9f085 doc: remove old EXT_DSA function reference. 7 years ago
Vladimír Vondruš f7d739058b Platform: device selection in WindowlessEglApplication. 7 years ago
Vladimír Vondruš 7f4da303cb Require at least CMake 3.4. 7 years ago
Vladimír Vondruš dbb4cb39a1 GL: improve Framebuffer usage docs. 7 years ago
Vladimír Vondruš 3f9c541753 GL: add ES-only TextureFormat::BGRA[8]. 7 years ago
Vladimír Vondruš a1a59ec4ea Shaders: assert on the wireframe flag when calling related setters. 7 years ago
Vladimír Vondruš 414845d07c doc: update source SVG for a newer Inkscape. 7 years ago
Vladimír Vondruš a0f0015211 Shaders: de-inline uniform setters. 7 years ago
Vladimír Vondruš 9616273e18 Shaders: improve MeshVisualizer docs. 7 years ago
Vladimír Vondruš 5b1c521f99 DebugTools: provide verbose diagnostic from CompareImage. 7 years ago
Vladimír Vondruš 14d602ab0e doc: updated changelog. 7 years ago
Vladimír Vondruš fb45e5c9ca doc: updated changelog and credits. 7 years ago
Vladimír Vondruš eef1981b43 GL: added hasTextureFormat() and textureFormat() helpers. 7 years ago
Vladimír Vondruš 893d5d38bc ASTC: the pain never ends (3D formats). 7 years ago
Vladimír Vondruš 75bfd41baf Add a table describing block size of all known compressed pixel formats. 7 years ago
Vladimír Vondruš 0a55171e94 doc: updated changelog. 7 years ago
Vladimír Vondruš c6c8dcb456 GL: make DynamicAttribute constructible directly from an Attribute. 7 years ago
Vladimír Vondruš 06aac867ae GL: make AbstractTexture destructor protected. 7 years ago
Vladimír Vondruš b5371f7a6b GL: TextureFormat::R3B3G2 had a typo in the name. 7 years ago
Vladimír Vondruš c591f0b0c8 doc: assorted improvements, clarification and troubleshooting update. 7 years ago
Vladimír Vondruš 057007facb Make ImageViews of lower dimensions convertible to higher dimensions. 7 years ago
Vladimír Vondruš 17b3c8fac5 Math: support numeric indexing in gather() / scatter() as well. 7 years ago
Vladimír Vondruš acc8d8994b Math: added scatter(), renamed swizzle() to gather(). 7 years ago
Vladimír Vondruš 39e21b70d2 Doc++ 7 years ago
Vladimír Vondruš 71a9f1bbbf Reserve zero [Compressed]PixelFormat for an invalid value. 7 years ago
Vladimír Vondruš 8da9ce829c modules: propagate dependencies of aliases in FindMagnum.cmake better. 7 years ago
Vladimír Vondruš bc88faa215 Math: no Vector::operator-() and Vector2::perpendicular() on unsigned. 7 years ago
Vladimír Vondruš 0172c41acb Doc++ 7 years ago
Vladimír Vondruš e52c9e8d9e Export globals and make them weak on static builds so they work across SOs. 7 years ago
Vladimír Vondruš 51fedbc967 doc/snippets: adapt to Corrade header cleanup. 7 years ago
Vladimír Vondruš 7b43ab5fc2 GL: create the buffer passed to setBuffer() if it's not already. 7 years ago
Vladimír Vondruš dbc029e18e GL: added BufferTexture::size(). 7 years ago
Vladimír Vondruš 40b8815b9d Added sRGB formats to PixelFormats + R and RG sRGB GL texture formats. 7 years ago
Vladimír Vondruš be65f85e88 GL: recognize KHR_texture_compression_astc_sliced_3d. 7 years ago
Vladimír Vondruš 87a446c7ba GL: recognizing {EXT,ANGLE}_texture_compression_dxt{1,3,5} extensions. 7 years ago
Vladimír Vondruš 6e97039b8d GL: don't include MAGNUM_shader_vertex_id on ES2 builds. 7 years ago
Vladimír Vondruš 8e57060f39 Support for PVRTC compressed pixel format. 7 years ago
Vladimír Vondruš 2b9772d86a Added generic ASTC formats and the corresponding WebGL extensions. 7 years ago
Vladimír Vondruš 7cb0c4d57d Added BC4, BC5, BC6H and BC7 compression formats. 7 years ago