22 Commits (8911dbdffe205de25387fce655e1d430cf1deb2e)

Author SHA1 Message Date
Vladimír Vondruš c451b22392 Revert "Documentation: organizing the classes into "modules"." 14 years ago
Vladimír Vondruš c7bb153d0a Port to OpenGL ES 2. 14 years ago
Vladimír Vondruš f4496a0ba2 Fixed typo. 14 years ago
Vladimír Vondruš e66779df32 Shader: follow pipeline order in Type enum. 14 years ago
Vladimír Vondruš 2d18915dcc Un-confused documentation. 14 years ago
Vladimír Vondruš 79945ab6fc Documentation: organizing the classes into "modules". 14 years ago
Vladimír Vondruš 5133861750 Links to required extensions in documentation. 14 years ago
Vladimír Vondruš 707cbfd992 Shader: strongly typed State enum. 14 years ago
Vladimír Vondruš d383dac4a1 Shader: strongly typed Type enum. 14 years ago
Vladimír Vondruš 54a2c47408 Create and delete shaders and programs only on construction/destruction. 14 years ago
Vladimír Vondruš 43c0016ed3 Move semantic for Shader class. 14 years ago
Vladimír Vondruš 1d545f2968 Tesselation-related shader types. 14 years ago
Vladimír Vondruš 3f4e28cfca Documented required OpenGL version for some functionality. 14 years ago
Vladimír Vondruš aedc90e712 Doc++ 14 years ago
Vladimír Vondruš 8cc445d164 Using own Corrade::Debug class instead of cerr in Shaders. 14 years ago
Vladimír Vondruš 8efb5a1e42 Added dllimport/dllexport macros for Windows builds. 14 years ago
Vladimír Vondruš b945f5f68b Happy New Year. 15 years ago
Vladimír Vondruš 2d50410dee C++11 (move semantics) compatible class copy/move disabling. 15 years ago
Vladimír Vondruš 31c70f2c08 Doc++ 15 years ago
Vladimír Vondruš e5e7d95af4 Using nullptr instead of 0 everywhere. 15 years ago
Vladimír Vondruš c7b331d100 (Ahem...) Happy New Year! 15 years ago
Vladimír Vondruš 3444f62638 Classes for compiling and using shaders. 16 years ago