16 Commits (8dfd6fd4fc805ac9d1c0e783486384d76dfcce18)

Author SHA1 Message Date
Vladimír Vondruš 5ad5ab2c5a Renamed Mesh::addInterleavedVertexBuffer() to addVertexBuffer(). 13 years ago
Vladimír Vondruš 7dd2bed63a Removed unneeded Mesh::add*VertexBuffer*(). 13 years ago
Vladimír Vondruš 141a3df456 Reducing pointer chasings, part 3e: less pointer passing in DebugTools. 13 years ago
Vladimír Vondruš 845b8982e5 Reducing pointer chasings, part 2: don't use `this->` so often. 13 years ago
Vladimír Vondruš d04b308aa3 Reducing pointer chasings, part 1: method chaining via references. 13 years ago
Vladimír Vondruš aacb6b7041 Trade: return references, not pointers from MeshData. 13 years ago
Vladimír Vondruš 623fda0dc7 Shaders: removed superfluous `*Shader` suffix from class names. 13 years ago
Vladimír Vondruš c534a71401 DebugTools: preparation for ability to render also solid shapes. 13 years ago
Vladimír Vondruš c5ab86794b Relicensing to MIT/Expat license, part 3: source files. 13 years ago
Vladimír Vondruš b5c1052c96 DebugTools: using new type aliases in whole DebugTools namespace. 13 years ago
Vladimír Vondruš f8d71941fd DebugTools: assertions for non-empty resource key when it is needed. 13 years ago
Vladimír Vondruš 604c5f35ee DebugTools: oops, swapped order of parameters. 13 years ago
Vladimír Vondruš 4139f70146 DebugTools: minor code cleanup. 13 years ago
Vladimír Vondruš 99efc0cb62 DebugTools: common mesh building implementation for all shape renderers. 13 years ago
Vladimír Vondruš 22d405809f DebugTools: ShapeRenderer cleanup. 14 years ago
Vladimír Vondruš c0a3ce84a4 Moved Profiler and debug draw from Physics to new DebugTools library. 14 years ago
Vladimír Vondruš 4cc78e4cd3 Physics: debug renderer for AABB. 14 years ago
Vladimír Vondruš ee6d0ef438 Physics: ported debug draw to new SceneGraph. 14 years ago
Vladimír Vondruš d46bc34390 Moved flat shader from internal physics implementation to Shaders. 14 years ago
Vladimír Vondruš f85a7fc568 Physics: Minimal initial implementation of debug draw. 14 years ago