15 Commits (8e8010c40bce0fdea5f572b9ee61899bea37a37c)

Author SHA1 Message Date
Vladimír Vondruš e6b7aa12fa Updated copyright year. 7 years ago
Vladimír Vondruš 8efc6b39e9 Deprecate the Shapes library and everything that depends on it. 8 years ago
Vladimír Vondruš 7785698d35 Split the OpenGL layer out, pt 21: adapted DebugTools. 8 years ago
Vladimír Vondruš 623fa97970 Updated copyright year. 8 years ago
Vladimír Vondruš e0ee452297 Don't use deprecated Buffer functionality. 9 years ago
Alice Margatroid e762fc1efc Modernize #1 9 years ago
Vladimír Vondruš 7a16273e5d Updated copyright year. 9 years ago
Vladimír Vondruš 23646e6690 Hell, this project is big. 10 years ago
Vladimír Vondruš 6488fe6e75 Oh, it's 2015 already. 11 years ago
Vladimír Vondruš dc312cda0d Implemented indexed buffer binding. 12 years ago
Vladimír Vondruš 51a14b9e0b MeshTools: deprecate mesh/buffer-modifying vertex/index tools. 12 years ago
Vladimír Vondruš bfa2a42638 Don't differentiate between vertex and index count in Mesh. 12 years ago
Vladimír Vondruš 6f0ba96cb6 Happy new year too. 12 years ago
Vladimír Vondruš 0616f24f34 Making includes absolute, part 5: absolute includes everywhere. 13 years ago
Vladimír Vondruš 45a10cefdf Making includes absolute, part 1: moving files around. 13 years ago
Vladimír Vondruš f1ac932660 Extract Buffer::Usage enum out of Buffer class. 13 years ago
Vladimír Vondruš 5ad5ab2c5a Renamed Mesh::addInterleavedVertexBuffer() to addVertexBuffer(). 13 years ago
Vladimír Vondruš 7dd2bed63a Removed unneeded Mesh::add*VertexBuffer*(). 13 years ago
Vladimír Vondruš 141a3df456 Reducing pointer chasings, part 3e: less pointer passing in DebugTools. 13 years ago
Vladimír Vondruš 845b8982e5 Reducing pointer chasings, part 2: don't use `this->` so often. 13 years ago
Vladimír Vondruš d04b308aa3 Reducing pointer chasings, part 1: method chaining via references. 13 years ago
Vladimír Vondruš aacb6b7041 Trade: return references, not pointers from MeshData. 13 years ago
Vladimír Vondruš 623fda0dc7 Shaders: removed superfluous `*Shader` suffix from class names. 13 years ago
Vladimír Vondruš c534a71401 DebugTools: preparation for ability to render also solid shapes. 13 years ago
Vladimír Vondruš c5ab86794b Relicensing to MIT/Expat license, part 3: source files. 13 years ago
Vladimír Vondruš b5c1052c96 DebugTools: using new type aliases in whole DebugTools namespace. 13 years ago
Vladimír Vondruš f8d71941fd DebugTools: assertions for non-empty resource key when it is needed. 13 years ago
Vladimír Vondruš 604c5f35ee DebugTools: oops, swapped order of parameters. 13 years ago
Vladimír Vondruš 4139f70146 DebugTools: minor code cleanup. 13 years ago
Vladimír Vondruš 99efc0cb62 DebugTools: common mesh building implementation for all shape renderers. 13 years ago
Vladimír Vondruš 22d405809f DebugTools: ShapeRenderer cleanup. 14 years ago
Vladimír Vondruš c0a3ce84a4 Moved Profiler and debug draw from Physics to new DebugTools library. 14 years ago
Vladimír Vondruš 4cc78e4cd3 Physics: debug renderer for AABB. 14 years ago
Vladimír Vondruš ee6d0ef438 Physics: ported debug draw to new SceneGraph. 14 years ago
Vladimír Vondruš d46bc34390 Moved flat shader from internal physics implementation to Shaders. 14 years ago
Vladimír Vondruš f85a7fc568 Physics: Minimal initial implementation of debug draw. 14 years ago