6338 Commits (96b3e8bebf11242bafd018d447f7506f410cd11a)
 

Author SHA1 Message Date
Vladimír Vondruš 96b3e8bebf doc: more Android "fun". 8 years ago
Vladimír Vondruš 24af174f5e Math: minor cleanup. 8 years ago
Vladimír Vondruš 0cf65741ae Math: helpfully print the offending values in all assertions. 8 years ago
Vladimír Vondruš 2fd8bae26d Math: added Range::scaledFromCenter(). 8 years ago
Vladimír Vondruš 0f33107efc Math: no need to de-inline such tiny functions. 8 years ago
Vladimír Vondruš e0d8fabf95 Updated CREDITS.md. 8 years ago
Vladimír Vondruš d6aebc5a40 doc: initial version of a guide for custom buildsystem usage. 8 years ago
Vladimír Vondruš 72696ee7d1 doc: highlight the need for Sdl2Application a bit more. 8 years ago
Vladimír Vondruš 892318abb1 doc: prepare Doxygen for eating some dots. 8 years ago
Vladimír Vondruš 52d99525ff doc: spice up scene graph docs with some diagrams. 8 years ago
Vladimír Vondruš f2748c19da Link back to the main site from the docs. 8 years ago
Vladimír Vondruš 0557add6e5 SceneGraph: properly forward references in addChild()/addFeature(). 8 years ago
Vladimír Vondruš c1206629a0 SceneGraph: properly test perfect forwarding in addFeature()/addObject(). 8 years ago
Vladimír Vondruš e3e61d8865 Math: ability to multiply/divide a Complex with a Vector2. 8 years ago
Vladimír Vondruš 1a253af761 Math: added Constants::sqrtHalf(). 8 years ago
Vladimír Vondruš 9f7512bf2b Math: improve Constants docs, show useful identities. 8 years ago
Vladimír Vondruš 66a313bc0d Math: doc++ 8 years ago
Vladimír Vondruš d5fcfd82ec Animation: pass Key to player callbacks by value, not as const&. 8 years ago
Vladimír Vondruš 809f71dd6b doc: more Android "fun". 8 years ago
Vladimír Vondruš 78dbe41472 doc: mention magnum-player, add screenshots to the Utility page. 8 years ago
Vladimír Vondruš de3081042e Shaders: avoid overflowing alpha with multiple lights. 8 years ago
Vladimír Vondruš 08d51ec116 Math: oh, MSVC 2015 constexpr fun is here again. 8 years ago
Vladimír Vondruš 8d5454b8ff Math: ability to slice or expand square matrices. 8 years ago
Vladimír Vondruš 2c1da5466e Math: added data() accessors to all remaining types. 8 years ago
Vladimír Vondruš 0793d31d2b Primitives: new gradient primitive. 8 years ago
Vladimír Vondruš 295843189d doc: convert shader images to proper sRGB and HiDPI. 8 years ago
Vladimír Vondruš e7d99a1190 doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
Vladimír Vondruš 641589ed7e GL: implemented ARB_sample_shading. 8 years ago
Vladimír Vondruš 0431f6bd7d Platform: expose GL::Renderer::lineWidthRange() in magnum-gl-info. 8 years ago
Vladimír Vondruš bc5c1df2e6 GL: implemented Renderer::lineWidthRange(). 8 years ago
Vladimír Vondruš 40b9af0d98 doc: mention potential backwards incompatibility. 8 years ago
Vladimír Vondruš 9973913b23 GL: don't reset GL context flags in OpenGLTester. 8 years ago
Vladimír Vondruš 7ba24c813c Platform: expose GL forward compatibility flag also in windowless apps. 8 years ago
Vladimír Vondruš c579060922 Platform: ability to override GL forward compatibility in SDL and GLFW. 8 years ago
Vladimír Vondruš f60d2d0d6d Platform: more consistent docs for features not available on WebGL. 8 years ago
Vladimír Vondruš d628232e8c GL: exposing GL::Context::Flag::ForwardCompatible. 8 years ago
Vladimír Vondruš d228e47223 Platform: forgotten defines in magnum-gl-info. 8 years ago
Vladimír Vondruš 27f73aecdf Platform: what the hell, these are not bitflags! 8 years ago
Vladimír Vondruš 9ba917af40 package/ci: leftovers from Vulkan CI setup. 8 years ago
Vladimír Vondruš 2b1ed769bb Platform: absolute include path for Apple Foundation.framework stuff. 8 years ago
Vladimír Vondruš 18f9118995 Math: fix Intersection::lineSegmentLineSegment() math docs. 8 years ago
Vladimír Vondruš 81b5d7f7ff GL: prevent a test crash on SwiftShader. 8 years ago
Vladimír Vondruš 3b2c4ca5e5 Platform: make WindowlessEglApplication working with SwiftShader. 8 years ago
Vladimír Vondruš 3828e6b9a3 Platform: don't disable compositing in Sdl2App. 8 years ago
Vladimír Vondruš 209cdbcd05 TextureTools: make distanceField() work better on bad/old shader compilers. 8 years ago
Vladimír Vondruš dfb7e08a51 TextureTools: simplify the shader preprocessor hell. 8 years ago
Vladimír Vondruš c983068fcc TextureTools: initial test for distanceField(). 8 years ago
Vladimír Vondruš 9a80aae2bf TextureTools: doc++ 8 years ago
Vladimír Vondruš a11605776f TextureTools: hide visibility macros from Doxygen. 8 years ago
Vladimír Vondruš 7ad64bda2a DebugTools: add CompareImageFile, CompareImageToFile + CompareFileToImage. 8 years ago