14 Commits (98f7dbb61bb38f3e9a880ca6e250daff606b72f2)

Author SHA1 Message Date
Vladimír Vondruš 6ea243d246 doc: document all WebGL restrictions. 12 years ago
Vladimír Vondruš 8e9aa554f7 Doc++ 12 years ago
Vladimír Vondruš 7a1789470a Initial ARB_multi_bind usage in *Texture::bind(). 12 years ago
Vladimír Vondruš e55ee11b6a Deprecate AbstractTexture::maxLayers() altogether. 12 years ago
Vladimír Vondruš 7376e8f36d Use functions to bind textures to shader rather than *Texture::bind(). 12 years ago
Vladimír Vondruš 29deb70f23 doc: mention also OpenGL version for optionally used extensions. 12 years ago
Vladimír Vondruš 959d40a02d Split Texture into TextureArray, MultisampleTexture and RectangleTexture. 12 years ago
Vladimír Vondruš 10669f9e78 Fix class/struct mismatch. 12 years ago
Vladimír Vondruš 11522ac0cf Get rid of pointers in internal texture implementation. 12 years ago
Vladimír Vondruš 37b9f4d846 Moved global data from texture classes to per-context state. 12 years ago
Vladimír Vondruš 6f0ba96cb6 Happy new year too. 12 years ago
Vladimír Vondruš 4820476beb Doc++ 12 years ago
Vladimír Vondruš 0616f24f34 Making includes absolute, part 5: absolute includes everywhere. 12 years ago
Vladimír Vondruš 45a10cefdf Making includes absolute, part 1: moving files around. 12 years ago
Vladimír Vondruš bd955a77b7 Renamed Sampler::maxAnisotropy() to Sampler::maxMaxAnisotropy(). 13 years ago
Vladimír Vondruš 1f15ac1d92 Added no-op fallback for unsupported EXT_texture_filter_anisotropic. 13 years ago
Vladimír Vondruš 42c2032d81 Simplified and tested Texture move constructor/assignment. 13 years ago
Vladimír Vondruš f1e2bf3b93 Fixed documentation links to EXT_debug_label. 13 years ago
Vladimír Vondruš b2325dda2f Support for object labels from KHR_debug and EXT_debug_label. 13 years ago
Vladimír Vondruš 79ff9e1ca4 Marking deprecated functions and types with CORRADE_DEPRECATED(). 13 years ago
Vladimír Vondruš 794c934dc1 Shotgun documentation updates. 13 years ago
Vladimír Vondruš db5618c325 OpenGL ES 2.0 and 3.0 share the same extension list. 13 years ago
Vladimír Vondruš f1ac932660 Extract Buffer::Usage enum out of Buffer class. 13 years ago
Vladimír Vondruš d6c4bb0300 Use "constructor cast" instead of `static_cast<GL...>(...)`. 13 years ago
Vladimír Vondruš bddf01c3b9 Disable deprecated API if MAGNUM_BUILD_DEPRECATED is set. 13 years ago
Vladimír Vondruš bc3cbf1ad6 Renamed ImageType and ImageFormat to ColorType and ColorFormat. 13 years ago
Vladimír Vondruš 6ee2745503 Texture-related limit queries. 13 years ago
Vladimír Vondruš 13d5e2a50f Removed enum-referencing Doxygen workarounds. 13 years ago
Vladimír Vondruš e19154be5e Reducing pointer chasings, part 3a: less pointer passing in root namespace. 13 years ago
Vladimír Vondruš d04b308aa3 Reducing pointer chasings, part 1: method chaining via references. 13 years ago
Vladimír Vondruš a50bda090a No need to have virtual destructor for AbstractTexture. 13 years ago
Vladimír Vondruš a7f5bef038 Getting rid of <>, part 1: Color classes. 13 years ago
Vladimír Vondruš a500be6ef2 Pass image as reference, not pointer to *Texture::set*Image(). 13 years ago
Vladimír Vondruš 87fff877ba Pass image as reference, not pointer to *Texture::image(). 13 years ago
Vladimír Vondruš dc2ab6ca47 Document disallowed copy and allowed move better. 13 years ago
Vladimír Vondruš b23b0a4655 Don't hide publicly used functions. 13 years ago
Vladimír Vondruš b5a6036d48 Use proper ARB_framebuffer_object extension. 13 years ago
Vladimír Vondruš e7fd8740bb Fallback for texture storage feature. 13 years ago
Vladimír Vondruš d23942f1bc Fixed comma at the end of enumeration list. 13 years ago
Vladimír Vondruš f7aa2c05a6 Deinlined heavy functions and removed redundant `inline` everywhere else. 13 years ago
Vladimír Vondruš f5e4b8a90f Updated, documented and added missing texture targets. 13 years ago
Vladimír Vondruš a49d973cb0 Moved sampler state enums into new Sampler class. 13 years ago
Vladimír Vondruš 7de45c98b1 Moved texture and image formats out of the classes. 13 years ago
Vladimír Vondruš 05531ad20b Ability to retrieve texture images. 13 years ago
Vladimír Vondruš 4a9b0b36ec Refactored AbstractTexture internals. 13 years ago
Vladimír Vondruš 7ef8432fbe Doxygen: ignore specific namespaces instead of whole directories. 13 years ago
Vladimír Vondruš 59b6fb2904 Texture border & anisotropy is available only as ES2 extension. 13 years ago
Vladimír Vondruš 6b59c08c15 Some image & texture formats are available only through ES2 extensions. 13 years ago
Vladimír Vondruš 787e01940f 16bit SNORM internal texture formats are not available in ES3. 13 years ago
Vladimír Vondruš b9cee8e014 Support for ES2 extension NV_texture_border_clamp. 13 years ago