39 Commits (a22bf1bf4e16bebc65208582e1faa8761515196c)

Author SHA1 Message Date
Vladimír Vondruš 861e16e1f9 Doc++, @todo+- 13 years ago
Vladimír Vondruš 3b5b7c71d4 Debug output and configuration value handler for IndexedMesh::IndexType. 14 years ago
Vladimír Vondruš ca24fe8f41 Mesh index type cleanup. 14 years ago
Vladimír Vondruš aef9b16c62 Don't allow removing vertex/index buffer from meshes. 14 years ago
Vladimír Vondruš 3f727b4abc Doc: fixed a few issues with OpenGL ES extensions. 14 years ago
Vladimír Vondruš 7e66a09461 Marking all constructors explicit, except for matrix and vector classes. 14 years ago
Vladimír Vondruš 9ead1e9deb Thorough documentation review and update. 14 years ago
Vladimír Vondruš 67f2e0fc7f GCC 4.6 compatibility is now handled by Corrade. 14 years ago
Vladimír Vondruš 8abc836ae4 Allow passing nullptr to IndexedMesh::setIndexBuffer(). 14 years ago
Vladimír Vondruš 5ef729e897 Overloads in IndexedMesh to avoid WTFs in method chaining order. 14 years ago
Vladimír Vondruš 22cf5663c0 Use override keyword also here. 14 years ago
Vladimír Vondruš a3c37cd277 Doc++, minor cleanup. 14 years ago
Vladimír Vondruš 50a0e5558e Updated OpenGL ES support in Mesh and IndexedMesh. 14 years ago
Vladimír Vondruš 365c664ef9 Mesh rework, part 4: don't manage index buffer in IndexedMesh. 14 years ago
Vladimír Vondruš 2871222b86 Mesh rework, part 3: don't specify vertex/index count in constructor. 14 years ago
Vladimír Vondruš 10e64d2d27 Mesh rework, part 2: reworked internals. 14 years ago
Vladimír Vondruš 53d82bda19 Got rid of default Buffer target. 14 years ago
Vladimír Vondruš 4d8825bee0 Removed WTF todo. It was the case only for ES. 14 years ago
Vladimír Vondruš b3517eda01 Doc: crosslinking MeshTools and relevant Mesh functions. 14 years ago
Vladimír Vondruš 02f0de619a Method chaining for Mesh. 14 years ago
Vladimír Vondruš 035bd4d376 Links to documentation of related gl*() function. 14 years ago
Vladimír Vondruš c451b22392 Revert "Documentation: organizing the classes into "modules"." 14 years ago
Vladimír Vondruš c7bb153d0a Port to OpenGL ES 2. 14 years ago
Vladimír Vondruš 0ac52b1c8b Doc++ 14 years ago
Vladimír Vondruš 79945ab6fc Documentation: organizing the classes into "modules". 14 years ago
Vladimír Vondruš 952f8ebb27 Compiling with -fvisibility=hidden. 14 years ago
Vladimír Vondruš 5d3f54edb2 Warn and assertion fail when mesh has no vertices/indexes before drawing. 14 years ago
Vladimír Vondruš e43c1fae33 Strongly-typed Primitive enum in Mesh. 14 years ago
Vladimír Vondruš fb9b003e24 Buffer rework. 14 years ago
Vladimír Vondruš 62d1860db1 Don't use virtual when reimplementing virtual function. 14 years ago
Vladimír Vondruš 52971935ab Using strongly-typed enum for plain OpenGL types. 14 years ago
Vladimír Vondruš 8efb5a1e42 Added dllimport/dllexport macros for Windows builds. 14 years ago
Vladimír Vondruš b945f5f68b Happy New Year. 15 years ago
Vladimír Vondruš 8099511d12 Added implicit constructors for Mesh and IndexedMesh. 15 years ago
Vladimír Vondruš 8512bb9560 Removed superfluous DISABLE_COPY() in IndexedMesh (Mesh has it already). 15 years ago
Vladimír Vondruš c7b331d100 (Ahem...) Happy New Year! 15 years ago
Vladimír Vondruš 12783de1ec Allow modifying mesh vertex/index count and type. 16 years ago
Vladimír Vondruš 46e6af1a91 Getter for index count and type in IndexedMesh. 16 years ago
Vladimír Vondruš 524067a9ca Class for managing indexed meshes. 16 years ago