64 Commits (b278f00f77ed569eab5ac1dec3e9c177835c6d83)

Author SHA1 Message Date
Vladimír Vondruš b278f00f77 GL: implement setIndexOffset() directly on the Mesh as well. 3 years ago
Vladimír Vondruš 78befae123 GL: deprecate MeshView::setIndexRange() in favor of setIndexOffset(). 3 years ago
Vladimír Vondruš bbb54a9df8 It's 2023 already! 3 years ago
Vladimír Vondruš 3eb131c82e GL: clean up remaining member function pointers in the state tracker. 3 years ago
Vladimír Vondruš d0e18e1f5c GL: drop std::pair from AbstractShaderProgram::validate() as well. 3 years ago
Vladimír Vondruš db2cb49279 GL: port Shader and ShaderProgram away from std::string. 3 years ago
Vladimír Vondruš 527a4d87b7 GL: not sure what is this include for. 3 years ago
Vladimír Vondruš f0cbb8d3c1 Doc++ 4 years ago
Vladimír Vondruš a475c92d99 GL: use Containers::Iterable also in AbstractShaderProgram::draw(). 4 years ago
Vladimír Vondruš fb0a970ecd GL: create a macro for AbstractShaderProgram subclass method chaining. 4 years ago
Vladimír Vondruš f4b9b10404 GL: skip also dispatchCompute() if count is zero in any dimension. 4 years ago
Vladimír Vondruš 951fc52ac6 GL: document when multi- and XFB-draw() doesn't result in any draw call. 4 years ago
Vladimír Vondruš 8616927a75 Don't take an Iterable by value. 4 years ago
Vladimír Vondruš 82c9485bc1 Doc++, updated credits & changelog. 4 years ago
Vladimír Vondruš cd2a674ef2 Doc++, updated changelog. 4 years ago
Hugo Amiard 40d132664f GL: use non-pointer glUniform*() calls for single values. 4 years ago
Vladimír Vondruš 4ff655740e GL: take an Iterable in AbstractShaderProgram::attachShaders(). 4 years ago
Vladimír Vondruš c0c712cc33 GL: deprecate list-taking Shader::compile() and ShaderProgram::link(). 4 years ago
Vladimír Vondruš c9d7365937 GL: better handle a case of async link failures. 4 years ago
Vladimír Vondruš 10dffc6592 doc: updated credits & changelog. 4 years ago
Vladimír Vondruš 4580c30d1e GL: document async shader compilation and linking. 4 years ago
Vladislav Oleshko 96f97d4e7a GL: implement APIs for async shader compilation & linking. 4 years ago
Vladimír Vondruš bc884428f8 GL: port label() / setLabel() away from std::string. 4 years ago
Vladimír Vondruš 822fa0d644 Updated copyright year. 4 years ago
Vladimír Vondruš ffb82088b9 GL: add an ArrayView setTransformFeedbackOutputs() overload. 4 years ago
Vladimír Vondruš 9a57227945 GL: refresh AbstractShaderProgram and Attribute docs slightly. 5 years ago
Vladimír Vondruš 2100c5a11a GL: further clarify caveats with temporary allocations for multidraw. 5 years ago
Vladimír Vondruš 895fddb28b GL: hey, ANGLE, fuck off with those pretentious requirements. 5 years ago
Vladimír Vondruš b30d313ecd GL: implement ANGLE- and WebGL-specific instanced multidraw. 5 years ago
Vladimír Vondruš 1222baf44c GL: drop compatibility fallback for the new multidraw API. 5 years ago
Vladimír Vondruš 28d9045d4f GL: doc++ 5 years ago
Vladimír Vondruš eccf2f5820 GL: doc++ 5 years ago
Vladimír Vondruš c2ecaa6abf GL: AbstractShaderProgram::draw() that takes plain array views. 5 years ago
Aaron Gokaslan ca677c69fe Fix typos 5 years ago
Vladimír Vondruš bf65bf859a GL: might make sense to say what unit are the sizes in. 5 years ago
Vladimír Vondruš 007360a9c8 GL,Shaders: allow draw() and friends to be chained. 5 years ago
Vladimír Vondruš b8e21b8b21 GL: make the new setUniform() code paths work on 32bit Windows. 5 years ago
Vladimír Vondruš 8c6efa5b78 GL: remove one function pointer indirection in DSA setUniform() calls. 5 years ago
Vladimír Vondruš ffdebff048 GL: implement the base instance and base vertex ES and WebGL extensions. 5 years ago
Vladimír Vondruš 0dc181d846 GL: new "angle-chatty-shader-compiler" workaround. 5 years ago
Vladimír Vondruš d0574b83ed GL: advertise the "intel-windows-chatty-shader-compiler" workaround. 5 years ago
Vladimír Vondruš acdbcc2ef4 GL: advertise WEBGL_multi_draw only on Emscripten 2.0.0 and up. 5 years ago
Vladimír Vondruš 63f55a37b1 GL: implement ANGLE_multi_draw and WEBGL_multi_draw support. 5 years ago
Vladimír Vondruš 3d136503d8 Updated copyright year. 5 years ago
Vladimír Vondruš 5222cf3478 doc: change all "latest" additions/deprecations to 2020.06. 6 years ago
Vladimír Vondruš 19e0e96d74 Updated copyright year. 6 years ago
Vladimír Vondruš dd07145fa2 GL: add a GL::AbstractShaderProgram::maxGeometryOutputVertices() query. 6 years ago
Vladimír Vondruš 32d49db402 GL: mesh.draw(shader) -> shader.draw(mesh). 6 years ago
Vladimír Vondruš d06914a1bd doc: hint that Optional is a safer NoCreate. 7 years ago
Vladimír Vondruš b75308560f GL: doc++ 7 years ago