4178 Commits (c8dfb6789b993fe33e08686a425ae5c321d320d6)
 

Author SHA1 Message Date
Vladimír Vondruš c8dfb6789b Shaders: fix assertion in MeshVisualizer. 11 years ago
Vladimír Vondruš b0f455e653 Platform: proper vector value alignment in magnum-info. 11 years ago
Vladimír Vondruš 527eab2326 Platform: reordered magnum-info limits to make sense also on ES3. 11 years ago
Vladimír Vondruš 3adec2432c Implemented EXT_tessellation_shader AEP extension. 11 years ago
Vladimír Vondruš 0ccd9aa26e Shaders: ported MeshVisualizer to use geometry shaders also on ES3+AEP. 11 years ago
Vladimír Vondruš cb44f06359 Added NV_shader_noperspective_interpolation ES3 extension. 11 years ago
Vladimír Vondruš 9d61c57855 Shaders: assert that the shader compiled fine. 11 years ago
Vladimír Vondruš 5dd0c40421 Shaders: gl_VertexID is supported in GLES 3.0. 11 years ago
Vladimír Vondruš 2a83b447ad Shaders: this statement has no side-effect. 11 years ago
Vladimír Vondruš 84439c48b1 Removed redundant ifdefs. 11 years ago
Vladimír Vondruš 52be3a44b1 Implemented EXT_geometry_shader AEP extension. 11 years ago
Vladimír Vondruš 258b4b2e56 Allocate enough space for all shader state. 11 years ago
Vladimír Vondruš 995e503ca4 Properly check for compute shader availability on ES3. 11 years ago
Vladimír Vondruš 118b31777d Split BufferTextureFormat enum to separate file for consistency. 11 years ago
Vladimír Vondruš 69699cb6c2 Mention that EXT_texture_sRGB_decode is also covered by AEP. 11 years ago
Vladimír Vondruš 70cb1041aa Implemented EXT_texture_buffer AEP extension. 11 years ago
Vladimír Vondruš fc523595e1 Document that KHR_debug is covered by AEP too. 11 years ago
Vladimír Vondruš c0baad30a2 Implemented EXT_texture_cube_map_array AEP extension. 11 years ago
Vladimír Vondruš 4276d65a75 Implemented EXT_texture_border_clamp AEP extension. 11 years ago
Vladimír Vondruš ca7434453d Test integer border clamp also for 1D textures. 11 years ago
Vladimír Vondruš e0a84da26a Properly test 2D texture depth stencil mode on ES3. 11 years ago
Vladimír Vondruš 7891f33bab Properly test border sampling for cube map textures on ES. 11 years ago
Vladimír Vondruš c4b74f72a8 Implemented OES_texture_stencil8 AEP extension. 11 years ago
Vladimír Vondruš 6f2b39ea94 Implemented OES_texture_storage_multisample_2d_array AEP extension. 11 years ago
Vladimír Vondruš 361ab62fe9 Added ANDROID_extension_pack_es31a extensions. 11 years ago
Vladimír Vondruš 0dba2601e3 Added KHR_blend_equation_advanced{,_coherent} extensions. 11 years ago
Vladimír Vondruš 654b1b2a18 Enlarged extension availability array to make room for even more. 11 years ago
Vladimír Vondruš a80370865c Updated GLES3 extension headers. 11 years ago
Vladimír Vondruš 5668b3c9a3 Updated GLES2 extension headers. 11 years ago
Vladimír Vondruš 11525b56db Updated GL extension headers and API mapping table. 11 years ago
Vladimír Vondruš 8d3f3ae718 Fix compiler warning in tests on ES build. 11 years ago
Vladimír Vondruš 83824094df doc: fix ES extension links. 11 years ago
Vladimír Vondruš d4e37b2d80 doc: overview of OpenGL wrapper layer. 11 years ago
Vladimír Vondruš 7c92005148 doc: link to ANGLE overview. 11 years ago
Vladimír Vondruš 7dc9889bc2 doc: make use of NoCreate tag. 11 years ago
Vladimír Vondruš adf88d5535 Ability to instantiate OpenGL objects without creating them. 11 years ago
Vladimír Vondruš 3b5e650af5 Math: fix compilation of tests under libc++. 11 years ago
Vladimír Vondruš b7ef34f591 Fix compilation under libc++. 11 years ago
Vladimír Vondruš 911ed52413 Math: test constexpr-ness of subclass types. 11 years ago
Vladimír Vondruš 1d9e6210d8 Use anonymous typed enum instead of static const member variable. 11 years ago
Vladimír Vondruš 13622cf7ae modules: avoid repeating the same include dirs over and over. 11 years ago
Vladimír Vondruš c853f39f26 modules: this made no sense. 11 years ago
Vladimír Vondruš 94a59fc381 modules: append to list instead of replacing it. 11 years ago
Vladimír Vondruš 8ae9ac6a7c package: update PKGBUILD version. 11 years ago
Vladimír Vondruš 41ed9c9e0f Properly initialize AbstractFramebuffer::blit() implementation on WebGL 2. 11 years ago
Vladimír Vondruš 9e4a960170 Don't show RenderbufferFormat::DepthStencil on WebGL 2. 11 years ago
Vladimír Vondruš 4389a58cce MeshTools: added compressIndicesAs(). 11 years ago
Vladimír Vondruš 9e766ec352 MeshTools: const++. 11 years ago
Vladimír Vondruš 792500d463 MeshTools: simplify internal implementation of compressIndices(). 11 years ago
Vladimír Vondruš 2c6ea0b0f1 Revert "Enable only C++ to speed up CMake run." 11 years ago