17 Commits (c8dfb6789b993fe33e08686a425ae5c321d320d6)

Author SHA1 Message Date
Vladimír Vondruš c8dfb6789b Shaders: fix assertion in MeshVisualizer. 11 years ago
Vladimír Vondruš 0ccd9aa26e Shaders: ported MeshVisualizer to use geometry shaders also on ES3+AEP. 11 years ago
Vladimír Vondruš 9d61c57855 Shaders: assert that the shader compiled fine. 11 years ago
Vladimír Vondruš 5dd0c40421 Shaders: gl_VertexID is supported in GLES 3.0. 11 years ago
Vladimír Vondruš 2a83b447ad Shaders: this statement has no side-effect. 11 years ago
Vladimír Vondruš 9d326d4ff1 Better handling of compiled-in resources in static build. 11 years ago
Vladimír Vondruš 6488fe6e75 Oh, it's 2015 already. 11 years ago
Vladimír Vondruš f0793d6aea Fixed access to nonexistent MagnumShaders resources in utilities. 12 years ago
Vladimír Vondruš 3be4422ded Shaders: using attachShaders() everywhere. 12 years ago
Vladimír Vondruš ee21b75b15 Shaders: fix build on ES3. 12 years ago
Vladimír Vondruš 4a44d3b875 Shaders: fix compilation of MeshVisualizer on WebGL and ANGLE. 12 years ago
Vladimír Vondruš d7a13940b1 Shaders: making use of parallel compilation. 12 years ago
Vladimír Vondruš 0f8d22235d Shader: more robust extension presence checking. 12 years ago
Vladimír Vondruš 6f0ba96cb6 Happy new year too. 12 years ago
Vladimír Vondruš 0616f24f34 Making includes absolute, part 5: absolute includes everywhere. 12 years ago
Vladimír Vondruš 8c2291aa49 Making includes absolute, part 4: using absolute includes for Corrade. 12 years ago
Vladimír Vondruš 45a10cefdf Making includes absolute, part 1: moving files around. 12 years ago
Vladimír Vondruš 51db425bdb Shaders: use generic definitions also in GLSL sources. 13 years ago
Vladimír Vondruš 66a756a958 Shaders: extension queries depending on GLSL version in MeshVisualizer. 13 years ago
Vladimír Vondruš a7f5bef038 Getting rid of <>, part 1: Color classes. 13 years ago
Vladimír Vondruš 20fd1f7afc Shaders: really ported MeshVisualizer to ES. 13 years ago
Vladimír Vondruš 79c0dc9550 Shaders: use Context::isVersionSupported() instead of ad-hoc solution. 13 years ago
Vladimír Vondruš b9a72bd3d1 Shaders: ported MeshVisualizer to not require geometry shader. 13 years ago
Vladimír Vondruš db71a23e3c Bring whole Corrade namespace into Magnum namespace. 13 years ago
Vladimír Vondruš 6904b38b13 Reworked and cleaned up shader classes. 13 years ago
Vladimír Vondruš 173c2a8190 Shaders: added first version of MeshVisualizer shader. 13 years ago