14 Commits (ca84e60d6623cce80823aca1f100b5bffd906e98)

Author SHA1 Message Date
Vladimír Vondruš 4e50aeee31 Ability to reset internal state tracker. 12 years ago
Vladimír Vondruš 71a5766594 Added Mesh::addVertexBufferInstanced(). 12 years ago
Vladimír Vondruš c0056f76d2 Code reorganization. 12 years ago
Vladimír Vondruš 20df20de0f Support for instanced mesh drawing and base instance. 12 years ago
Vladimír Vondruš 6e0d22095e Fixed Mesh move constructor/assignment. 12 years ago
Vladimír Vondruš 7c2ef76048 Ability to specify base vertex in Mesh. 12 years ago
Vladimír Vondruš bfa2a42638 Don't differentiate between vertex and index count in Mesh. 12 years ago
Vladimír Vondruš 8a011b7c4e Use more general MAGNUM_TARGET_WEBGL instead of CORRADE_TARGET_EMSCRIPTEN. 12 years ago
Vladimír Vondruš dd2cac1e8a Assert on each OES_vertex_array_object function occurence. 12 years ago
Vladimír Vondruš 1ad8be425f Moved global data from Mesh class to per-context state. 12 years ago
Vladimír Vondruš 6f0ba96cb6 Happy new year too. 12 years ago
Vladimír Vondruš 0616f24f34 Making includes absolute, part 5: absolute includes everywhere. 12 years ago
Vladimír Vondruš 8c2291aa49 Making includes absolute, part 4: using absolute includes for Corrade. 12 years ago
Vladimír Vondruš 45a10cefdf Making includes absolute, part 1: moving files around. 12 years ago
Vladimír Vondruš 6ce1a939dc Enable VAOs by default for ES3. 13 years ago
Vladimír Vondruš 64a1d6be88 Mesh: set VAO id to 0 when the extension is not available. 13 years ago
Vladimír Vondruš 8c0257e6e8 Abort the application on attempt to use any ES extension function. 13 years ago
Vladimír Vondruš 34c6565e71 Testing Mesh move constructor and assignment. 13 years ago
Vladimír Vondruš b2325dda2f Support for object labels from KHR_debug and EXT_debug_label. 13 years ago
Vladimír Vondruš 5d9490c73b Extracted Primitive enum from Mesh to MeshPrimitive. 13 years ago
Vladimír Vondruš d6c4bb0300 Use "constructor cast" instead of `static_cast<GL...>(...)`. 13 years ago
Vladimír Vondruš ed5ee5c3c2 Mesh: warn about improper buffer binding also on Emscripten. 13 years ago
Vladimír Vondruš c44681dbe1 Mesh-related limit queries. 13 years ago
Vladimír Vondruš a168d2af4e Proper noexcept move constructor for Mesh. 13 years ago
Vladimír Vondruš 2ab37ba2a1 Fixed OpenGL ES 2.0 compatibility. 13 years ago
Vladimír Vondruš 39033d2480 Added Mesh::drawInternal(). 13 years ago
Vladimír Vondruš ff7402200e Renamed Mesh variables. 13 years ago
Vladimír Vondruš b15f3758de Fixed NaCl compilation. 13 years ago
Vladimír Vondruš e19154be5e Reducing pointer chasings, part 3a: less pointer passing in root namespace. 13 years ago
Vladimír Vondruš d04b308aa3 Reducing pointer chasings, part 1: method chaining via references. 13 years ago
Vladimír Vondruš 4c1f226544 Warn about improper Buffer target hint in NaCl. 13 years ago
Vladimír Vondruš 103b2b0c95 Added missing primitive types to Mesh debug and configuration output. 13 years ago
Vladimír Vondruš 1aac14d059 Using CORRADE_ASSERT_UNREACHABLE() instead of CORRADE_ASSERT(false). 13 years ago
Vladimír Vondruš da4ceb7cbc Delete VAO in Mesh only if it is nonzero. 13 years ago
Vladimír Vondruš c5ab86794b Relicensing to MIT/Expat license, part 3: source files. 13 years ago
Vladimír Vondruš 2d2d1c07f4 Using new type aliases in whole root Magnum namespace. 13 years ago
Vladimír Vondruš 9464e805e1 Use {} instead of "". 13 years ago
Vladimír Vondruš f07e4743f9 Ability to specify index range in Mesh::setIndexBuffer(). 13 years ago
Vladimír Vondruš d20682f3e5 Mesh: don't allow specifying index data from client memory. 13 years ago
Vladimír Vondruš b9513d28cb Merged index type setting to Mesh::setIndexBuffer() and added offset. 13 years ago
Vladimír Vondruš 0c4d433f70 Quick dirty fix for element array buffer binding in VAOs. 13 years ago
Vladimír Vondruš a8abbdb7d3 Removing IndexedMesh, part 4: merged draw algorithm. 13 years ago
Vladimír Vondruš a2a66803be Removing IndexedMesh, part 3: moved last remaining setter to Mesh. 13 years ago
Vladimír Vondruš dfb9491433 Saving vertex attribute parameters only if not using VAOs. 13 years ago
Vladimír Vondruš b20c83f258 Removing IndexedMesh, part 2: moved all member variables to Mesh. 13 years ago
Vladimír Vondruš 3f1592c23d Inlined Mesh::setVertexCount(). 13 years ago
Vladimír Vondruš 688251add9 Removing IndexedMesh, part 1: moved enums and related stuff to Mesh. 13 years ago
Vladimír Vondruš aef9b16c62 Don't allow removing vertex/index buffer from meshes. 14 years ago
Vladimír Vondruš e5db59aad5 Removed "wontfix" TODOs. 14 years ago
Vladimír Vondruš 0f889369f4 No `using namespace std` anywhere. 14 years ago