3 Commits (fb27ecd87d3c10d898dadb9ee6d0dbe1f7b13a4f)

Author SHA1 Message Date
Vladimír Vondruš e6b7aa12fa Updated copyright year. 7 years ago
Vladimír Vondruš 9dcaf23389 Split the OpenGL layer out, pt 4: new Magnum::GL namespace. 8 years ago
Vladimír Vondruš fc1b167bff Split the OpenGL layer out, pt 1: moving files to a new location. 8 years ago
Vladimír Vondruš 623fa97970 Updated copyright year. 8 years ago
Vladimír Vondruš 0371ebd9a3 SVGA3D: work around broken glTex[ture][Sub]Image*D() for arrays. 9 years ago
Vladimír Vondruš 2148d2c235 Properly include a header to avoid crashes on MSVC GLES build. 9 years ago
Vladimír Vondruš 7a16273e5d Updated copyright year. 9 years ago
Vladimír Vondruš 01e0292361 Extracted CubeMapTexture::Coordinate enum into CubeMapCoordinate. 10 years ago
Vladimír Vondruš 2f97617bb6 Minor cleanup and documentation. 10 years ago
Vladimír Vondruš 23646e6690 Hell, this project is big. 10 years ago
Vladimír Vondruš d9b25c6057 Implemented ARB_shader_image_load_store. 10 years ago
Vladimír Vondruš a1cae889df Use Containers::Array instead of std::vector for non-resizable storage. 10 years ago
Vladimír Vondruš d5dae1a211 Added workaround for NVidia reporting compressed block size in bits. 10 years ago
Vladimír Vondruš f746eaaf7d Workaround broken full cube map compressed image query on NVidia. 10 years ago
Vladimír Vondruš 6bb6c4c398 Add workaround for inconsistent cubemap compressed image size on NVidia. 10 years ago
Vladimír Vondruš 7d0a5d9047 Make it possible to get predictable compressed cubemap image sizes. 10 years ago
Vladimír Vondruš 27aea0ccd5 Don't spread cubemap texture level parameter query workarounds elsewhere. 10 years ago
Vladimír Vondruš ebd8794ce6 Don't include ES3/desktop-only header on ES2. 11 years ago
Vladimír Vondruš bbeed0ad83 Use CUBE_MAP_POSITIIVE_X instead of CUBE_MAP in glGetTexLevelParameter. 11 years ago
Vladimír Vondruš 69949b991a Fix memory corruption on MSVC. 11 years ago
Vladimír Vondruš 3067bbcf7e Pixel storage support, part 10: actually use the parameters now. 11 years ago
Vladimír Vondruš d96e1e3541 Pixel storage support, part 2: renamed ColorFormat to PixelFormat etc. 11 years ago
Vladimír Vondruš cb6a1bd7b5 Compressed image support, part 8: compressed image download. 11 years ago
Vladimír Vondruš c470bc1e85 Compressed image support, part 7: compressed (sub)image upload. 11 years ago
Vladimír Vondruš 70cb1041aa Implemented EXT_texture_buffer AEP extension. 11 years ago
Vladimír Vondruš 4276d65a75 Implemented EXT_texture_border_clamp AEP extension. 11 years ago
Vladimír Vondruš 6f2b39ea94 Implemented OES_texture_storage_multisample_2d_array AEP extension. 11 years ago
Vladimír Vondruš 99ff54d3d9 Adapted to Corrade changes. 11 years ago
Vladimír Vondruš cb16c932a4 First-class WebGL support, part 4: reduced texture functionality. 11 years ago
Vladimír Vondruš 6488fe6e75 Oh, it's 2015 already. 11 years ago
Vladimír Vondruš a5381993a5 Full ARB_direct_state_access support in textures. 12 years ago
Vladimír Vondruš 3de303fd60 Discourage usage of *Texture::setImage() even more. 12 years ago
Vladimír Vondruš 1c543cd26b ARB_direct_state_access support for creating textures. 12 years ago
Vladimír Vondruš 3e84a1848f Added multi-unbind function to AbstractTexture. 12 years ago
Vladimír Vondruš 278877f8e3 Enabled 2D multisample textures in ES 3.1. 12 years ago
Vladimír Vondruš ac0b63da0b Enabled multisample texture limit queries in ES 3.1. 12 years ago
Vladimír Vondruš 10faa49363 Enabled texture image size queries in ES 3.1. 12 years ago
Vladimír Vondruš 4e50aeee31 Ability to reset internal state tracker. 12 years ago
Vladimír Vondruš 2ae7bfaf14 Max texture LOD bias _is_ available in OpenGL ES 3. 12 years ago
Vladimír Vondruš d772f51050 Hide texture state members which are not used on ES. 12 years ago
Vladimír Vondruš 74ae14b44a Remove unused members from ES build. 12 years ago
Vladimír Vondruš 8c0c80a5c3 Implemented ARB_texture_swizzle. 12 years ago
Vladimír Vondruš 2cbcdeaeb4 Queries for max supported texture size. 12 years ago
Vladimír Vondruš 4f4131b320 Implemented texture LOD parameters. 12 years ago
Vladimír Vondruš 0a2b8088a6 Added MultisampleTexture::setStorage(). 12 years ago
Vladimír Vondruš cc66fa76ba Support ARB_multi_bind for textures. 12 years ago
Vladimír Vondruš 580a723d61 Added *Texture::unbind(). 12 years ago
Vladimír Vondruš e2abc39766 Save texture target along with ID in state tracker. 12 years ago
Vladimír Vondruš bf1d2e26fa Support for setting border color on integer textures. 12 years ago
Vladimír Vondruš 0955390ca8 Follow OpenGL terminology for texture binding units. 12 years ago