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Contexts
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Sdl2Context: calling redraw() in drawEvent() didn't have any effect.
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14 years ago |
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Math
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Revert "Documentation: organizing the classes into "modules"."
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14 years ago |
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MeshTools
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Revert "Documentation: organizing the classes into "modules"."
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14 years ago |
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Physics
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Fixed typos (substract -> subtract).
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14 years ago |
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Primitives
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Revert "Documentation: organizing the classes into "modules"."
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14 years ago |
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SceneGraph
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Doc++
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14 years ago |
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Shaders
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Revert "Documentation: organizing the classes into "modules"."
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14 years ago |
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Test
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Moved Object, Scene and Light to separate SceneGraph library.
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14 years ago |
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Trade
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Adapted to Corrade changes.
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14 years ago |
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AbstractImage.cpp
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Port to OpenGL ES 2.
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14 years ago |
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AbstractImage.h
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Revert "Documentation: organizing the classes into "modules"."
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14 years ago |
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AbstractShaderProgram.cpp
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Added AbstractShaderProgram::bindFragmentDataLocationIndexed().
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14 years ago |
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AbstractShaderProgram.h
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Mention required version/extension in shader code.
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14 years ago |
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AbstractTexture.cpp
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Fixed compilation on non-GLES targets (oops).
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14 years ago |
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AbstractTexture.h
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Revert "Documentation: organizing the classes into "modules"."
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14 years ago |
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Buffer.h
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Pixel pack buffer isn't available on ES2 either.
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14 years ago |
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BufferedImage.h
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Doc++
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14 years ago |
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BufferedTexture.cpp
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Port to OpenGL ES 2.
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14 years ago |
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BufferedTexture.h
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Revert "Documentation: organizing the classes into "modules"."
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14 years ago |
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CMakeLists.txt
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Moved Object, Scene and Light to separate SceneGraph library.
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14 years ago |
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Color.h
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Added @todos.
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14 years ago |
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CubeMapTexture.h
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Revert "Documentation: organizing the classes into "modules"."
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14 years ago |
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CubeMapTextureArray.h
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Revert "Documentation: organizing the classes into "modules"."
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14 years ago |
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Framebuffer.cpp
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Fixed issue with depth buffer not cleared.
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14 years ago |
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Framebuffer.h
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Updated for OpenGL ES 2 support.
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14 years ago |
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Image.h
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Doc++
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14 years ago |
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ImageWrapper.h
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Revert "Documentation: organizing the classes into "modules"."
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14 years ago |
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IndexedMesh.cpp
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CORRADE_ASSERT() now needs semicolon after.
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14 years ago |
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IndexedMesh.h
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Revert "Documentation: organizing the classes into "modules"."
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14 years ago |
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Magnum.h
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Renamed configureMagnum -> magnumConfigure.
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14 years ago |
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Mesh.cpp
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Updated for OpenGL ES 2 support.
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14 years ago |
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Mesh.h
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Revert "Documentation: organizing the classes into "modules"."
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14 years ago |
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Query.cpp
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Port to OpenGL ES 2.
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14 years ago |
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Query.h
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Revert "Documentation: organizing the classes into "modules"."
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14 years ago |
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Renderbuffer.cpp
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Port to OpenGL ES 2.
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14 years ago |
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Renderbuffer.h
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Revert "Documentation: organizing the classes into "modules"."
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14 years ago |
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Shader.cpp
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OpenGL ES 2: GLchar is not defined on BeagleBoard/Ångström Linux 2011.3.
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14 years ago |
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Shader.h
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Revert "Documentation: organizing the classes into "modules"."
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14 years ago |
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SizeTraits.cpp
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Happy New Year.
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15 years ago |
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SizeTraits.h
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Revert "Documentation: organizing the classes into "modules"."
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14 years ago |
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Swizzle.h
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Doc++
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14 years ago |
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Texture.h
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Doc++
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14 years ago |
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TypeTraits.cpp
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Port to OpenGL ES 2.
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14 years ago |
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TypeTraits.h
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Revert "Documentation: organizing the classes into "modules"."
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14 years ago |
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magnumConfigure.h.cmake
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Renamed configureMagnum -> magnumConfigure.
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14 years ago |
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magnumVisibility.h
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Renamed visibility configuration headers to resemble library names.
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14 years ago |