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Vladimír Vondruš 1d053cfbc0 Merge branch 'master' into compatibility 14 years ago
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Contexts EglContext: MOAR keys! 14 years ago
Math Merge branch 'master' into compatibility 14 years ago
MeshTools Merge branch 'master' into compatibility 14 years ago
Physics Merge branch 'master' into compatibility 14 years ago
Primitives Merge branch 'master' into compatibility 14 years ago
Shaders Treat Corrade as real, not some internal dependency in #includes. 14 years ago
Test Added Color3 and Color4 classes with HSV conversion. 14 years ago
Trade Merge branch 'master' into compatibility 14 years ago
AbstractImage.cpp Port to OpenGL ES 2. 14 years ago
AbstractImage.h Depth/stencil can be stored only in renderbuffer in OpenGL ES 2.0. 14 years ago
AbstractShaderProgram.cpp CORRADE_ASSERT() now needs semicolon after. 14 years ago
AbstractShaderProgram.h Clarified required GL versions for shader attribute binding. 14 years ago
AbstractTexture.cpp Port to OpenGL ES 2. 14 years ago
AbstractTexture.h Depth/stencil can be stored only in renderbuffer in OpenGL ES 2.0. 14 years ago
Buffer.h Port to OpenGL ES 2. 14 years ago
BufferedImage.h New class ImageWrapper. 14 years ago
BufferedTexture.cpp Port to OpenGL ES 2. 14 years ago
BufferedTexture.h Don't copy unneeded from AbstractTexture documentation. 14 years ago
CMakeLists.txt Merge branch 'master' into compatibility 14 years ago
Camera.cpp CORRADE_ASSERT() now needs semicolon after. 14 years ago
Camera.h Decoupled framebuffer operations from Camera class. 14 years ago
Color.h Added Color3 and Color4 classes with HSV conversion. 14 years ago
CubeMapTexture.h Port to OpenGL ES 2. 14 years ago
CubeMapTextureArray.h Reworked binding of textures to shaders. 14 years ago
Framebuffer.cpp Fixed issue with depth buffer not cleared. 14 years ago
Framebuffer.h Added Color3 and Color4 classes with HSV conversion. 14 years ago
Image.h New class ImageWrapper. 14 years ago
ImageWrapper.h New class ImageWrapper. 14 years ago
IndexedMesh.cpp CORRADE_ASSERT() now needs semicolon after. 14 years ago
IndexedMesh.h Port to OpenGL ES 2. 14 years ago
Light.cpp Revert "Caching light position relative to camera." 14 years ago
Light.h Documentation: organizing the classes into "modules". 14 years ago
Magnum.h Renamed configureMagnum -> magnumConfigure. 14 years ago
Mesh.cpp Merge branch 'master' into compatibility 14 years ago
Mesh.h Port to OpenGL ES 2. 14 years ago
Object.cpp CORRADE_ASSERT() now needs semicolon after. 14 years ago
Object.h Anonymized unused function parameters. 14 years ago
Query.cpp Port to OpenGL ES 2. 14 years ago
Query.h Clarified required OpenGL versions for queries. 14 years ago
Renderbuffer.cpp Port to OpenGL ES 2. 14 years ago
Renderbuffer.h Added separate stencil formats to Renderbuffer. 14 years ago
Scene.h Anonymized unused function parameters. 14 years ago
Shader.cpp OpenGL ES 2: GLchar is not defined on BeagleBoard/Ångström Linux 2011.3. 14 years ago
Shader.h Port to OpenGL ES 2. 14 years ago
SizeTraits.cpp Happy New Year. 15 years ago
SizeTraits.h GCC 4.4 compatibility: worked around "Sorry, not implemented" error. 14 years ago
Texture.h Port to OpenGL ES 2. 14 years ago
TypeTraits.cpp Port to OpenGL ES 2. 14 years ago
TypeTraits.h Pedantic: first inline, then constexpr, then static. 14 years ago
magnumCompatibility.h Initial work for GCC 4.5 compatibility. 14 years ago
magnumConfigure.h.cmake Initial work for GCC 4.4 compatibility. 14 years ago
magnumVisibility.h Renamed visibility configuration headers to resemble library names. 14 years ago