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Contexts
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EglContext: MOAR keys!
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14 years ago |
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Math
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Merge branch 'master' into compatibility
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14 years ago |
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MeshTools
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Merge branch 'master' into compatibility
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14 years ago |
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Physics
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Merge branch 'master' into compatibility
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14 years ago |
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Primitives
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Merge branch 'master' into compatibility
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14 years ago |
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Shaders
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Treat Corrade as real, not some internal dependency in #includes.
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14 years ago |
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Test
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Added Color3 and Color4 classes with HSV conversion.
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14 years ago |
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Trade
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Merge branch 'master' into compatibility
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14 years ago |
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AbstractImage.cpp
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Port to OpenGL ES 2.
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14 years ago |
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AbstractImage.h
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Depth/stencil can be stored only in renderbuffer in OpenGL ES 2.0.
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14 years ago |
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AbstractShaderProgram.cpp
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CORRADE_ASSERT() now needs semicolon after.
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14 years ago |
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AbstractShaderProgram.h
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Clarified required GL versions for shader attribute binding.
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14 years ago |
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AbstractTexture.cpp
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Port to OpenGL ES 2.
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14 years ago |
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AbstractTexture.h
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Depth/stencil can be stored only in renderbuffer in OpenGL ES 2.0.
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14 years ago |
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Buffer.h
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Port to OpenGL ES 2.
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14 years ago |
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BufferedImage.h
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New class ImageWrapper.
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14 years ago |
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BufferedTexture.cpp
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Port to OpenGL ES 2.
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14 years ago |
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BufferedTexture.h
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Don't copy unneeded from AbstractTexture documentation.
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14 years ago |
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CMakeLists.txt
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Merge branch 'master' into compatibility
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14 years ago |
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Camera.cpp
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CORRADE_ASSERT() now needs semicolon after.
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14 years ago |
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Camera.h
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Decoupled framebuffer operations from Camera class.
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14 years ago |
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Color.h
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Added Color3 and Color4 classes with HSV conversion.
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14 years ago |
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CubeMapTexture.h
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Port to OpenGL ES 2.
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14 years ago |
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CubeMapTextureArray.h
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Reworked binding of textures to shaders.
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14 years ago |
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Framebuffer.cpp
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Fixed issue with depth buffer not cleared.
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14 years ago |
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Framebuffer.h
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Added Color3 and Color4 classes with HSV conversion.
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14 years ago |
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Image.h
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New class ImageWrapper.
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14 years ago |
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ImageWrapper.h
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New class ImageWrapper.
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14 years ago |
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IndexedMesh.cpp
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CORRADE_ASSERT() now needs semicolon after.
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14 years ago |
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IndexedMesh.h
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Port to OpenGL ES 2.
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14 years ago |
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Light.cpp
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Revert "Caching light position relative to camera."
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14 years ago |
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Light.h
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Documentation: organizing the classes into "modules".
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14 years ago |
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Magnum.h
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Renamed configureMagnum -> magnumConfigure.
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14 years ago |
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Mesh.cpp
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Merge branch 'master' into compatibility
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14 years ago |
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Mesh.h
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Port to OpenGL ES 2.
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14 years ago |
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Object.cpp
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CORRADE_ASSERT() now needs semicolon after.
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14 years ago |
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Object.h
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Anonymized unused function parameters.
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14 years ago |
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Query.cpp
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Port to OpenGL ES 2.
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14 years ago |
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Query.h
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Clarified required OpenGL versions for queries.
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14 years ago |
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Renderbuffer.cpp
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Port to OpenGL ES 2.
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14 years ago |
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Renderbuffer.h
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Added separate stencil formats to Renderbuffer.
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14 years ago |
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Scene.h
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Anonymized unused function parameters.
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14 years ago |
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Shader.cpp
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OpenGL ES 2: GLchar is not defined on BeagleBoard/Ångström Linux 2011.3.
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14 years ago |
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Shader.h
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Port to OpenGL ES 2.
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14 years ago |
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SizeTraits.cpp
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Happy New Year.
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15 years ago |
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SizeTraits.h
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GCC 4.4 compatibility: worked around "Sorry, not implemented" error.
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14 years ago |
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Texture.h
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Port to OpenGL ES 2.
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14 years ago |
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TypeTraits.cpp
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Port to OpenGL ES 2.
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14 years ago |
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TypeTraits.h
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Pedantic: first inline, then constexpr, then static.
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14 years ago |
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magnumCompatibility.h
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Initial work for GCC 4.5 compatibility.
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14 years ago |
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magnumConfigure.h.cmake
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Initial work for GCC 4.4 compatibility.
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14 years ago |
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magnumVisibility.h
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Renamed visibility configuration headers to resemble library names.
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14 years ago |