..
DebugTools
DebugTools: ObjectRenderer class.
14 years ago
Implementation
Using Rectangle in framebuffer.
14 years ago
Math
Doc++, @todo++
14 years ago
MeshTools
Got rid of header files in tests.
14 years ago
Physics
Got rid of header files in tests.
14 years ago
Platform
Ability to build Magnum for OpenGL ES emulated with desktop OpenGL.
14 years ago
Primitives
Got rid of header files in tests.
14 years ago
SceneGraph
Doc++, @todo++
14 years ago
Shaders
Shaders: 3D version of VertexColorShader.
14 years ago
Test
Got rid of header files in tests.
14 years ago
Text
Text: initial implementation of font and text rendering.
14 years ago
TextureTools
Got rid of header files in tests.
14 years ago
Trade
Marking all constructors explicit, except for matrix and vector classes.
14 years ago
AbstractFramebuffer.cpp
Using Rectangle in framebuffer.
14 years ago
AbstractFramebuffer.h
Using Rectangle in framebuffer.
14 years ago
AbstractImage.cpp
Image formats rework.
14 years ago
AbstractImage.h
Doc: fixed a few issues with OpenGL ES extensions.
14 years ago
AbstractResourceLoader.h
Marking all constructors explicit, except for matrix and vector classes.
14 years ago
AbstractShaderProgram.cpp
No `using namespace std` anywhere.
14 years ago
AbstractShaderProgram.h
Doc++
14 years ago
AbstractTexture.cpp
Move constructor and move assignment for textures.
14 years ago
AbstractTexture.h
Doc: fixed a few issues with OpenGL ES extensions.
14 years ago
Array.h
Marking all constructors explicit, except for matrix and vector classes.
14 years ago
Buffer.cpp
OpenGL ES compilation fixes & workarounds.
14 years ago
Buffer.h
OpenGL ES compilation fixes & workarounds.
14 years ago
BufferImage.cpp
Renamed Buffered{Image,Texture} to Buffer{Image,Texture}.
14 years ago
BufferImage.h
Marking all constructors explicit, except for matrix and vector classes.
14 years ago
BufferTexture.cpp
Ability to specify buffer range in BufferTexture.
14 years ago
BufferTexture.h
Ability to specify buffer range in BufferTexture.
14 years ago
CMakeLists.txt
Ability to build Magnum for OpenGL ES emulated with desktop OpenGL.
14 years ago
Color.h
Marking all constructors explicit, except for matrix and vector classes.
14 years ago
Context.cpp
Added all currently supported OpenGL ES extensions to the list.
14 years ago
Context.h
Marking all constructors explicit, except for matrix and vector classes.
14 years ago
CubeMapTexture.h
Marking all constructors explicit, except for matrix and vector classes.
14 years ago
CubeMapTextureArray.h
Marking all constructors explicit, except for matrix and vector classes.
14 years ago
DebugMarker.cpp
Fixed compilation for OpenGL ES.
14 years ago
DebugMarker.h
Deleted constructors of classes with only static members.
14 years ago
DefaultFramebuffer.cpp
Using Rectangle in framebuffer.
14 years ago
DefaultFramebuffer.h
Doc: fixed a few issues with OpenGL ES extensions.
14 years ago
DimensionTraits.h
Deleted constructors of classes with only static members.
14 years ago
Extensions.h
Added all currently supported OpenGL ES extensions to the list.
14 years ago
Framebuffer.cpp
Using Rectangle in framebuffer.
14 years ago
Framebuffer.h
Using Rectangle in framebuffer.
14 years ago
Image.cpp
Image formats rework.
14 years ago
Image.h
Marking all constructors explicit, except for matrix and vector classes.
14 years ago
ImageWrapper.h
Marking all constructors explicit, except for matrix and vector classes.
14 years ago
IndexedMesh.cpp
Don't allow removing vertex/index buffer from meshes.
14 years ago
IndexedMesh.h
Don't allow removing vertex/index buffer from meshes.
14 years ago
Magnum.h
Brought Math::Quaternion<GLfloat> into Magnum namespace as Quaternion.
14 years ago
Mesh.cpp
Don't allow removing vertex/index buffer from meshes.
14 years ago
Mesh.h
Don't allow removing vertex/index buffer from meshes.
14 years ago
Query.cpp
Updated OpenGL ES support in queries.
14 years ago
Query.h
Marking all constructors explicit, except for matrix and vector classes.
14 years ago
Renderbuffer.cpp
Using EXT_direct_state_access in framebuffers.
14 years ago
Renderbuffer.h
Doc: fixed a few issues with OpenGL ES extensions.
14 years ago
Renderer.h
Deleted constructors of classes with only static members.
14 years ago
Resource.cpp
Debug output operator for ResourceState enum.
14 years ago
Resource.h
Marking all constructors explicit, except for matrix and vector classes.
14 years ago
ResourceManager.h
Moved Profiler and debug draw from Physics to new DebugTools library.
14 years ago
Shader.cpp
Making some asserts internal.
14 years ago
Shader.h
Marking all constructors explicit, except for matrix and vector classes.
14 years ago
SizeTraits.cpp
Happy New Year.
15 years ago
SizeTraits.h
Marking all constructors explicit, except for matrix and vector classes.
14 years ago
Swizzle.h
Split out lightweight base of swizzle() function to Math namespace.
14 years ago
Texture.h
Marking all constructors explicit, except for matrix and vector classes.
14 years ago
Timeline.cpp
Ability to retrieve absolute time in previous frame to Timeline.
14 years ago
Timeline.h
Marking all constructors explicit, except for matrix and vector classes.
14 years ago
TypeTraits.cpp
No `using namespace std` anywhere.
14 years ago
TypeTraits.h
Deleted constructors of classes with only static members.
14 years ago
magnumConfigure.h.cmake
Ability to build Magnum for OpenGL ES emulated with desktop OpenGL.
14 years ago
magnumVisibility.h
Renamed visibility configuration headers to resemble library names.
14 years ago