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Audio
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Failed attempt to resolve Doxygen file conflicts.
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13 years ago |
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DebugTools
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DebugTools: explicitly define destructor in source file.
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13 years ago |
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Implementation
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Deinlined heavy functions and removed redundant `inline` everywhere else.
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13 years ago |
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Math
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Gaah.
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13 years ago |
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MeshTools
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Renamed Mesh::addInterleavedVertexBuffer() to addVertexBuffer().
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13 years ago |
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Platform
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Platform: NaCl build workaround.
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13 years ago |
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Primitives
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Primitives: added texture coordinates to Plane and Square primitives.
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13 years ago |
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SceneGraph
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SceneGraph: explicitly export also AbstractCamera symbols.
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13 years ago |
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Shaders
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Shaders: `const` for readonly vars is in ARB_shading_language_420pack.
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13 years ago |
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Shapes
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Shapes: preparation for non-boolean collision queries.
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13 years ago |
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Test
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Always install Test/AbstractOpenGLTester.h.
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13 years ago |
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Text
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Text: fix linker error with Clang.
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13 years ago |
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TextureTools
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Adapted to Corrade PluginManager changes.
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13 years ago |
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Trade
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Doc++
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13 years ago |
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AbstractFramebuffer.cpp
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OpenGL ES build fixes.
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13 years ago |
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AbstractFramebuffer.h
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Removed enum-referencing Doxygen workarounds.
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13 years ago |
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AbstractImage.cpp
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Allow copying of ImageWrapper, movement of Image and Trade::ImageData.
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13 years ago |
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AbstractImage.h
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Make also constructor protected when destructor is protected.
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13 years ago |
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AbstractResourceLoader.h
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std::decay in fact does the thing we need.
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13 years ago |
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AbstractShaderProgram.cpp
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Reducing pointer chasings, part 3a: less pointer passing in root namespace.
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13 years ago |
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AbstractShaderProgram.h
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Removed enum-referencing Doxygen workarounds.
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13 years ago |
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AbstractTexture.cpp
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Use `size >> mipLevel` to compute image size at given mip level.
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13 years ago |
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AbstractTexture.h
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Removed enum-referencing Doxygen workarounds.
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13 years ago |
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Array.h
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Ability to retrieve first two components from Array3D.
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13 years ago |
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Buffer.cpp
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Noexcept moving for Buffer, documented inability to copy.
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13 years ago |
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Buffer.h
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Fixed accidental implicit use of explicit constructor.
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13 years ago |
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BufferImage.cpp
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Moved texture and image formats out of the classes.
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13 years ago |
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BufferImage.h
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Reducing pointer chasings, part 3a: less pointer passing in root namespace.
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13 years ago |
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BufferTexture.cpp
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Reducing pointer chasings, part 3a: less pointer passing in root namespace.
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13 years ago |
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BufferTexture.h
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Reducing pointer chasings, part 3a: less pointer passing in root namespace.
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13 years ago |
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CMakeLists.txt
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Export GLLoadGen symbols so they can be used in shared libraries.
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13 years ago |
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Color.h
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Math: improve integer/float Vector multiplication and division.
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13 years ago |
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Context.cpp
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Move extension loading into Magnum::Context.
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13 years ago |
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Context.h
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Failed attempt to resolve Doxygen file conflicts.
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13 years ago |
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CubeMapTexture.h
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Removed enum-referencing Doxygen workarounds.
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13 years ago |
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CubeMapTextureArray.h
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Removed enum-referencing Doxygen workarounds.
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13 years ago |
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DebugMarker.cpp
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Reducing pointer chasings, part 3a: less pointer passing in root namespace.
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13 years ago |
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DebugMarker.h
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Reducing pointer chasings, part 3a: less pointer passing in root namespace.
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13 years ago |
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DefaultFramebuffer.cpp
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Reducing pointer chasings, part 3a: less pointer passing in root namespace.
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13 years ago |
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DefaultFramebuffer.h
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Removed enum-referencing Doxygen workarounds.
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13 years ago |
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DimensionTraits.h
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Added todo for the time when GCC 4.6 support is dropped.
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13 years ago |
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Extensions.h
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Added missing ARB_shading_language_packing extension.
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13 years ago |
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Framebuffer.cpp
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Reducing pointer chasings, part 3a: less pointer passing in root namespace.
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13 years ago |
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Framebuffer.h
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Fix linker errors with Framebuffer::BufferAttachment::* on Windows.
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13 years ago |
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Image.cpp
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Reordered *Image parameters.
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13 years ago |
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Image.h
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Reducing pointer chasings, part 2: don't use `this->` so often.
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13 years ago |
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ImageFormat.cpp
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Added ES2-only support for GL_LUMINANCE{,_ALPHA}.
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13 years ago |
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ImageFormat.h
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Support for ARB_texture_stencil8.
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13 years ago |
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ImageReference.h
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Reordered *Image parameters.
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13 years ago |
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Magnum.h
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Removed annoying Doxygen workaround for #undef.
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13 years ago |
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Mesh.cpp
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Proper noexcept move constructor for Mesh.
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13 years ago |
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Mesh.h
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Renamed Mesh::addInterleavedVertexBuffer() to addVertexBuffer().
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13 years ago |
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MeshView.cpp
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Fixed OpenGL ES 2.0 compatibility.
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13 years ago |
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MeshView.h
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Include OpenGL headers instead of trying to be smart.
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13 years ago |
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OpenGL.cpp
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Verify that GL boolean values have expected value.
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13 years ago |
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OpenGL.h
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Indent the nested ifdefs for better readability.
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13 years ago |
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Query.cpp
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Support for EXT_disjoint_timer_query ES2 extension.
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13 years ago |
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Query.h
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Properly use C++11 enums everywhere.
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13 years ago |
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Renderbuffer.cpp
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Reducing pointer chasings, part 3a: less pointer passing in root namespace.
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13 years ago |
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Renderbuffer.h
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Reducing pointer chasings, part 3a: less pointer passing in root namespace.
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13 years ago |
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RenderbufferFormat.h
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Use glLoadGen instead of GLEW.
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13 years ago |
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Renderer.cpp
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Use non-default initial clear color in Renderer.
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13 years ago |
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Renderer.h
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Properly use C++11 enums everywhere.
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13 years ago |
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Resource.cpp
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Relicensing to MIT/Expat license, part 3: source files.
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13 years ago |
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Resource.h
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Removed enum-referencing Doxygen workarounds.
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13 years ago |
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ResourceManager.h
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std::decay in fact does the thing we need.
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13 years ago |
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Sampler.cpp
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Reducing pointer chasings, part 3a: less pointer passing in root namespace.
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13 years ago |
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Sampler.h
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Debug output operators for Sampler enums.
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13 years ago |
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Shader.cpp
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Mingw32's GCC 4.7 doesn't have std::to_string().
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13 years ago |
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Shader.h
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Deinlined heavy functions and removed redundant `inline` everywhere else.
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13 years ago |
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Swizzle.h
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Getting rid of <>, part 1: Color classes.
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13 years ago |
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Texture.h
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Removed enum-referencing Doxygen workarounds.
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13 years ago |
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TextureFormat.h
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Use glLoadGen instead of GLEW.
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13 years ago |
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Timeline.cpp
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Bring whole Corrade namespace into Magnum namespace.
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13 years ago |
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Timeline.h
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Reducing pointer chasings, part 1: method chaining via references.
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13 years ago |
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Types.h
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First C++14 TODO :-)
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13 years ago |
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magnumConfigure.h.cmake
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Expose MAGNUM_BUILD_STATIC in magnumConfigure.h.
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13 years ago |
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magnumVisibility.h
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Treat MagnumMathObjects and MagnumObjects libs separately for exporting.
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13 years ago |