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Contexts
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GlutWindowContext: don't save unused argc and argv variables.
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14 years ago |
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Implementation
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Code cleanup, doc++
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14 years ago |
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Math
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Added some @todos.
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14 years ago |
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MeshTools
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Mesh rework, part 4: don't manage index buffer in IndexedMesh.
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14 years ago |
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Physics
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Mesh rework, part 1: better vertex attribute management.
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14 years ago |
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Primitives
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Workarounds to make Doxygen happy.
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14 years ago |
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SceneGraph
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Another fix for Clang compilation.
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14 years ago |
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Shaders
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Mesh rework, part 1: better vertex attribute management.
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14 years ago |
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Test
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Using fixed-size integer types also everywhere else.
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14 years ago |
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Trade
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Don't use constexpr in AbstractImage subclasses.
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14 years ago |
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AbstractImage.cpp
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Pedantic: using std::size_t instead of size_t from C compat headers.
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14 years ago |
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AbstractImage.h
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Pedantic: using std::size_t instead of size_t from C compat headers.
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14 years ago |
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AbstractShaderProgram.cpp
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Using EXT_direct_state_access/ARB_separate_shader_objects for uniforms.
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14 years ago |
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AbstractShaderProgram.h
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Provide default constructor for AbstractShaderProgram::Attribute.
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14 years ago |
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AbstractTexture.cpp
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Using EXT_direct_state_access in textures.
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14 years ago |
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AbstractTexture.h
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Overloaded AbstractTexture methods in subclasses for better chaining.
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14 years ago |
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Buffer.cpp
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Got rid of default Buffer target.
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14 years ago |
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Buffer.h
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Code cleanup, doc++
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14 years ago |
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BufferedImage.cpp
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Removed set*Data(Target, ...) functions from Buffer.
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14 years ago |
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BufferedImage.h
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Don't use constexpr in AbstractImage subclasses.
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14 years ago |
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BufferedTexture.cpp
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Using EXT_direct_state_access in textures.
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14 years ago |
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BufferedTexture.h
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Using EXT_direct_state_access in textures.
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14 years ago |
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CMakeLists.txt
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Warn about self-initialization.
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14 years ago |
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Color.h
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Using fixed-size integer types also everywhere else.
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14 years ago |
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Context.cpp
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Code cleanup, doc++
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14 years ago |
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Context.h
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Private (implementation-only) OpenGL state tracker.
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14 years ago |
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CubeMapTexture.h
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Overloaded AbstractTexture methods in subclasses for better chaining.
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14 years ago |
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CubeMapTextureArray.h
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Overloaded AbstractTexture methods in subclasses for better chaining.
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14 years ago |
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DimensionTraits.h
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Pedantic: using std::size_t instead of size_t from C compat headers.
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14 years ago |
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Extensions.h
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Added EXT_direct_state_access to Extensions list.
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14 years ago |
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Framebuffer.cpp
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Using fixed-size 8bit integer for color attachment IDs.
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14 years ago |
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Framebuffer.h
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Refactoring of internal OpenGL object names.
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14 years ago |
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Image.cpp
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Using fixed-size 8bit integer for dimension count.
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14 years ago |
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Image.h
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Don't use constexpr in AbstractImage subclasses.
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14 years ago |
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ImageWrapper.h
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Don't use constexpr in AbstractImage subclasses.
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14 years ago |
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IndexedMesh.cpp
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Mesh rework, part 4: don't manage index buffer in IndexedMesh.
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14 years ago |
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IndexedMesh.h
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Mesh rework, part 4: don't manage index buffer in IndexedMesh.
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14 years ago |
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Magnum.h
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Point*D Vector* subclasses for homogeneous coordinates.
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14 years ago |
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Mesh.cpp
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Mesh rework, part 2: reworked internals.
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14 years ago |
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Mesh.h
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Mesh rework, part 3: don't specify vertex/index count in constructor.
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14 years ago |
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Profiler.cpp
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Initial version of Profiler class.
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14 years ago |
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Profiler.h
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Using fixed-size integer types also everywhere else.
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14 years ago |
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Query.cpp
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Refactoring of internal OpenGL object names.
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14 years ago |
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Query.h
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Refactoring of internal OpenGL object names.
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14 years ago |
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Renderbuffer.cpp
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More texture and renderbuffer internal formats supported in OpenGL ES 3.0.
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14 years ago |
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Renderbuffer.h
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Workarounds for old GLEW versions (tested on 1.6).
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14 years ago |
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ResourceManager.h
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Ability to easily get pointer to data from Resource.
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14 years ago |
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Shader.cpp
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Better ability to create portable shaders.
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14 years ago |
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Shader.h
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Better ability to create portable shaders.
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14 years ago |
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SizeTraits.cpp
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Happy New Year.
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15 years ago |
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SizeTraits.h
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Added some @todos.
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14 years ago |
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Swizzle.h
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Using fixed-size integer types also everywhere else.
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14 years ago |
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Texture.h
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Overloaded AbstractTexture methods in subclasses for better chaining.
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14 years ago |
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Timeline.cpp
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Using fixed-size integer types also everywhere else.
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14 years ago |
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Timeline.h
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Timeline class.
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14 years ago |
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TypeTraits.cpp
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Using fixed-size integer types also everywhere else.
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14 years ago |
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TypeTraits.h
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Using fixed-size integer types also everywhere else.
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14 years ago |
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magnumConfigure.h.cmake
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Fixed linking errors when only OpenGL ES 2 is available.
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14 years ago |
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magnumVisibility.h
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Renamed visibility configuration headers to resemble library names.
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14 years ago |