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Vladimír Vondruš 21acb3edc6 Mesh rework, part 1: better vertex attribute management. 14 years ago
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CMakeLists.txt Forgot to install visibility header for Shaders. 14 years ago
PhongShader.cpp Mesh rework, part 1: better vertex attribute management. 14 years ago
PhongShader.frag PhongShader: fall back to GLSL 1.20 if 3.30/3.20 is not supported. 14 years ago
PhongShader.h Mesh rework, part 1: better vertex attribute management. 14 years ago
PhongShader.vert PhongShader: fall back to GLSL 1.20 if 3.30/3.20 is not supported. 14 years ago
magnumShadersVisibility.h Renamed visibility configuration headers to resemble library names. 14 years ago