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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
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2020, 2021 Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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#include <sstream>
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#include <Corrade/Containers/Optional.h>
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#include <Corrade/Containers/StridedArrayView.h>
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#include <Corrade/PluginManager/Manager.h>
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#include <Corrade/Utility/DebugStl.h>
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#include <Corrade/Utility/Directory.h>
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#include <Corrade/Utility/FormatStl.h>
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#include "Magnum/Image.h"
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#include "Magnum/ImageView.h"
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#include "Magnum/PixelFormat.h"
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#include "Magnum/DebugTools/CompareImage.h"
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#include "Magnum/GL/Context.h"
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#include "Magnum/GL/Extensions.h"
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#include "Magnum/GL/Mesh.h"
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#include "Magnum/GL/Framebuffer.h"
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#include "Magnum/GL/Renderer.h"
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#include "Magnum/GL/Renderbuffer.h"
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#include "Magnum/GL/RenderbufferFormat.h"
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#include "Magnum/GL/Texture.h"
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#include "Magnum/GL/TextureFormat.h"
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#include "Magnum/GL/OpenGLTester.h"
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#include "Magnum/Math/Color.h"
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#include "Magnum/Math/Matrix3.h"
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#include "Magnum/Math/Matrix4.h"
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#include "Magnum/MeshTools/Compile.h"
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#include "Magnum/Primitives/Circle.h"
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#include "Magnum/Primitives/UVSphere.h"
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#include "Magnum/Shaders/FlatGL.h"
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#include "Magnum/Trade/AbstractImporter.h"
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#include "Magnum/Trade/ImageData.h"
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#include "Magnum/Trade/MeshData.h"
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#ifndef MAGNUM_TARGET_GLES2
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#include "Magnum/GL/MeshView.h"
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#include "Magnum/MeshTools/Concatenate.h"
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#include "Magnum/MeshTools/GenerateIndices.h"
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#include "Magnum/Primitives/Cone.h"
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#include "Magnum/Primitives/Plane.h"
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#include "Magnum/Primitives/Square.h"
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#include "Magnum/Shaders/Generic.h"
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#include "Magnum/Shaders/Flat.h"
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#endif
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#include "configure.h"
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namespace Magnum { namespace Shaders { namespace Test { namespace {
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struct FlatGLTest: GL::OpenGLTester {
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explicit FlatGLTest();
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template<UnsignedInt dimensions> void construct();
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#ifndef MAGNUM_TARGET_GLES2
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template<UnsignedInt dimensions> void constructUniformBuffers();
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#endif
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template<UnsignedInt dimensions> void constructMove();
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#ifndef MAGNUM_TARGET_GLES2
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template<UnsignedInt dimensions> void constructMoveUniformBuffers();
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#endif
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template<UnsignedInt dimensions> void constructTextureTransformationNotTextured();
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#ifndef MAGNUM_TARGET_GLES2
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template<UnsignedInt dimensions> void constructUniformBuffersZeroDraws();
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#endif
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#ifndef MAGNUM_TARGET_GLES2
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template<UnsignedInt dimensions> void setUniformUniformBuffersEnabled();
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template<UnsignedInt dimensions> void bindBufferUniformBuffersNotEnabled();
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#endif
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template<UnsignedInt dimensions> void bindTextureNotEnabled();
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template<UnsignedInt dimensions> void setAlphaMaskNotEnabled();
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template<UnsignedInt dimensions> void setTextureMatrixNotEnabled();
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#ifndef MAGNUM_TARGET_GLES2
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template<UnsignedInt dimensions> void bindTextureTransformBufferNotEnabled();
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#endif
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#ifndef MAGNUM_TARGET_GLES2
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template<UnsignedInt dimensions> void setObjectIdNotEnabled();
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#endif
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#ifndef MAGNUM_TARGET_GLES2
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template<UnsignedInt dimensions> void setWrongDrawOffset();
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#endif
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void renderSetup();
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void renderTeardown();
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template<FlatGL2D::Flag flag = FlatGL2D::Flag{}> void renderDefaults2D();
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template<FlatGL3D::Flag flag = FlatGL3D::Flag{}> void renderDefaults3D();
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template<FlatGL2D::Flag flag = FlatGL2D::Flag{}> void renderColored2D();
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template<FlatGL3D::Flag flag = FlatGL3D::Flag{}> void renderColored3D();
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template<FlatGL2D::Flag flag = FlatGL2D::Flag{}> void renderSinglePixelTextured2D();
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template<FlatGL3D::Flag flag = FlatGL3D::Flag{}> void renderSinglePixelTextured3D();
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template<FlatGL2D::Flag flag = FlatGL2D::Flag{}> void renderTextured2D();
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template<FlatGL3D::Flag flag = FlatGL3D::Flag{}> void renderTextured3D();
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template<class T, FlatGL2D::Flag flag = FlatGL2D::Flag{}> void renderVertexColor2D();
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template<class T, FlatGL3D::Flag flag = FlatGL3D::Flag{}> void renderVertexColor3D();
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void renderAlphaSetup();
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void renderAlphaTeardown();
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template<FlatGL2D::Flag flag = FlatGL2D::Flag{}> void renderAlpha2D();
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template<FlatGL3D::Flag flag = FlatGL3D::Flag{}> void renderAlpha3D();
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#ifndef MAGNUM_TARGET_GLES2
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void renderObjectIdSetup();
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void renderObjectIdTeardown();
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template<FlatGL2D::Flag flag = FlatGL2D::Flag{}> void renderObjectId2D();
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template<FlatGL3D::Flag flag = FlatGL3D::Flag{}> void renderObjectId3D();
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#endif
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template<FlatGL2D::Flag flag = FlatGL2D::Flag{}> void renderInstanced2D();
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template<FlatGL3D::Flag flag = FlatGL3D::Flag{}> void renderInstanced3D();
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#ifndef MAGNUM_TARGET_GLES2
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void renderMulti2D();
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void renderMulti3D();
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#endif
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private:
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PluginManager::Manager<Trade::AbstractImporter> _manager{"nonexistent"};
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std::string _testDir;
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GL::Renderbuffer _color{NoCreate};
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#ifndef MAGNUM_TARGET_GLES2
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GL::Renderbuffer _objectId{NoCreate};
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#endif
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GL::Framebuffer _framebuffer{NoCreate};
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};
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/*
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Rendering tests done on:
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- Mesa Intel
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- Mesa AMD
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- Mesa llvmpipe
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- SwiftShader ES2/ES3
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- ARM Mali (Huawei P10) ES2/ES3 (except instancing)
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- WebGL 1 / 2 (on Mesa Intel) (except instancing)
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- NVidia Windows (except instancing)
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- Intel Windows (except instancing)
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- AMD on macOS (except instancing)
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- iPhone 6 w/ iOS 12.4 (except instancing)
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*/
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using namespace Math::Literals;
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constexpr struct {
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const char* name;
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FlatGL2D::Flags flags;
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} ConstructData[]{
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{"", {}},
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{"textured", FlatGL2D::Flag::Textured},
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{"textured + texture transformation", FlatGL2D::Flag::Textured|FlatGL2D::Flag::TextureTransformation},
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{"alpha mask", FlatGL2D::Flag::AlphaMask},
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{"alpha mask + textured", FlatGL2D::Flag::AlphaMask|FlatGL2D::Flag::Textured},
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{"vertex colors", FlatGL2D::Flag::VertexColor},
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{"vertex colors + textured", FlatGL2D::Flag::VertexColor|FlatGL2D::Flag::Textured},
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#ifndef MAGNUM_TARGET_GLES2
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{"object ID", FlatGL2D::Flag::ObjectId},
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{"instanced object ID", FlatGL2D::Flag::InstancedObjectId},
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{"object ID + alpha mask + textured", FlatGL2D::Flag::ObjectId|FlatGL2D::Flag::AlphaMask|FlatGL2D::Flag::Textured},
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#endif
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{"instanced transformation", FlatGL2D::Flag::InstancedTransformation},
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{"instanced texture offset", FlatGL2D::Flag::Textured|FlatGL2D::Flag::InstancedTextureOffset}
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};
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#ifndef MAGNUM_TARGET_GLES2
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constexpr struct {
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const char* name;
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FlatGL2D::Flags flags;
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UnsignedInt drawCount;
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} ConstructUniformBuffersData[]{
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{"classic fallback", {}, 1},
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{"", FlatGL2D::Flag::UniformBuffers, 1},
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/* SwiftShader has 256 uniform vectors at most, per-draw is 4+2 in 3D case
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and 3+2 in 2D */
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{"multiple draws", FlatGL2D::Flag::UniformBuffers, 42},
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{"texture transformation", FlatGL2D::Flag::UniformBuffers|FlatGL2D::Flag::Textured|FlatGL2D::Flag::TextureTransformation, 1},
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{"alpha mask", FlatGL2D::Flag::UniformBuffers|FlatGL2D::Flag::AlphaMask, 1},
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{"object ID", FlatGL2D::Flag::UniformBuffers|FlatGL2D::Flag::ObjectId, 1}
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};
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#endif
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const struct {
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const char* name;
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FlatGL2D::Flags flags;
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Matrix3 textureTransformation;
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bool flip;
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} RenderTexturedData[]{
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{"", FlatGL2D::Flag::Textured, {}, false},
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{"texture transformation",
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FlatGL2D::Flag::Textured|FlatGL2D::Flag::TextureTransformation,
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Matrix3::translation(Vector2{1.0f})*Matrix3::scaling(Vector2{-1.0f}),
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true},
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};
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const struct {
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const char* name;
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const char* expected2D;
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const char* expected3D;
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bool blending;
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FlatGL2D::Flags flags;
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Float threshold;
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} RenderAlphaData[] {
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/* All those deliberately have a non-white diffuse in order to match the
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expected data from textured() */
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{"none", "FlatTestFiles/textured2D.tga", "FlatTestFiles/textured3D.tga", false,
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FlatGL2D::Flag::Textured, 0.0f},
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{"blending", "FlatTestFiles/textured2D-alpha.tga", "FlatTestFiles/textured3D-alpha.tga", true,
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FlatGL2D::Flag::Textured, 0.0f},
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{"masking 0.0", "FlatTestFiles/textured2D.tga", "FlatTestFiles/textured3D.tga", false,
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FlatGL2D::Flag::Textured|FlatGL2D::Flag::AlphaMask, 0.0f},
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{"masking 0.5", "FlatTestFiles/textured2D-alpha-mask0.5.tga", "FlatTestFiles/textured3D-alpha-mask0.5.tga", false,
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FlatGL2D::Flag::Textured|FlatGL2D::Flag::AlphaMask, 0.5f},
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{"masking 1.0", "TestFiles/alpha-mask1.0.tga", "TestFiles/alpha-mask1.0.tga", false,
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FlatGL2D::Flag::Textured|FlatGL2D::Flag::AlphaMask, 1.0f}
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};
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#ifndef MAGNUM_TARGET_GLES2
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constexpr struct {
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const char* name;
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FlatGL2D::Flags flags;
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UnsignedInt uniformId;
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UnsignedInt instanceCount;
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UnsignedInt expected;
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} RenderObjectIdData[] {
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{"", /* Verify that it can hold 16 bits at least */
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FlatGL2D::Flag::ObjectId, 48526, 0, 48526},
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{"instanced, first instance",
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FlatGL2D::Flag::InstancedObjectId, 13524, 1, 24526},
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{"instanced, second instance",
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FlatGL2D::Flag::InstancedObjectId, 13524, 2, 62347}
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};
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#endif
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#ifndef MAGNUM_TARGET_GLES2
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constexpr struct {
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const char* name;
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const char* expected2D;
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const char* expected3D;
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FlatGL2D::Flags flags;
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UnsignedInt drawCount;
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UnsignedInt uniformIncrement;
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Float maxThreshold, meanThreshold;
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} RenderMultiData[] {
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{"bind with offset, colored", "multidraw2D.tga", "multidraw3D.tga",
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{}, 1, 16, 0.0f, 0.0f},
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{"bind with offset, textured", "multidraw-textured2D.tga", "multidraw-textured3D.tga",
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FlatGL2D::Flag::TextureTransformation|FlatGL2D::Flag::Textured,
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1, 16, 0.0f, 0.0f},
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{"draw offset, colored", "multidraw2D.tga", "multidraw3D.tga",
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{}, 3, 1, 0.0f, 0.0f},
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{"draw offset, textured", "multidraw-textured2D.tga", "multidraw-textured3D.tga",
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FlatGL2D::Flag::TextureTransformation|FlatGL2D::Flag::Textured,
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3, 1, 0.0f, 0.0f}
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};
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#endif
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FlatGLTest::FlatGLTest() {
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addInstancedTests<FlatGLTest>({
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&FlatGLTest::construct<2>,
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&FlatGLTest::construct<3>},
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Containers::arraySize(ConstructData));
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#ifndef MAGNUM_TARGET_GLES2
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addInstancedTests<FlatGLTest>({
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|
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|
|
&FlatGLTest::constructUniformBuffers<2>,
|
|
|
|
|
&FlatGLTest::constructUniformBuffers<3>},
|
|
|
|
|
Containers::arraySize(ConstructUniformBuffersData));
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
addTests<FlatGLTest>({
|
|
|
|
|
&FlatGLTest::constructMove<2>,
|
|
|
|
|
&FlatGLTest::constructMove<3>,
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
&FlatGLTest::constructMoveUniformBuffers<2>,
|
|
|
|
|
&FlatGLTest::constructMoveUniformBuffers<3>,
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
&FlatGLTest::constructTextureTransformationNotTextured<2>,
|
|
|
|
|
&FlatGLTest::constructTextureTransformationNotTextured<3>,
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
&FlatGLTest::constructUniformBuffersZeroDraws<2>,
|
|
|
|
|
&FlatGLTest::constructUniformBuffersZeroDraws<3>,
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
&FlatGLTest::setUniformUniformBuffersEnabled<2>,
|
|
|
|
|
&FlatGLTest::setUniformUniformBuffersEnabled<3>,
|
|
|
|
|
&FlatGLTest::bindBufferUniformBuffersNotEnabled<2>,
|
|
|
|
|
&FlatGLTest::bindBufferUniformBuffersNotEnabled<3>,
|
|
|
|
|
#endif
|
|
|
|
|
&FlatGLTest::bindTextureNotEnabled<2>,
|
|
|
|
|
&FlatGLTest::bindTextureNotEnabled<3>,
|
|
|
|
|
&FlatGLTest::setAlphaMaskNotEnabled<2>,
|
|
|
|
|
&FlatGLTest::setAlphaMaskNotEnabled<3>,
|
|
|
|
|
&FlatGLTest::setTextureMatrixNotEnabled<2>,
|
|
|
|
|
&FlatGLTest::setTextureMatrixNotEnabled<3>,
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
&FlatGLTest::bindTextureTransformBufferNotEnabled<2>,
|
|
|
|
|
&FlatGLTest::bindTextureTransformBufferNotEnabled<3>,
|
|
|
|
|
#endif
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
&FlatGLTest::setObjectIdNotEnabled<2>,
|
|
|
|
|
&FlatGLTest::setObjectIdNotEnabled<3>,
|
|
|
|
|
#endif
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
&FlatGLTest::setWrongDrawOffset<2>,
|
|
|
|
|
&FlatGLTest::setWrongDrawOffset<3>,
|
|
|
|
|
#endif
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
/* MSVC needs explicit type due to default template args */
|
|
|
|
|
addTests<FlatGLTest>({
|
|
|
|
|
&FlatGLTest::renderDefaults2D,
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
&FlatGLTest::renderDefaults2D<FlatGL2D::Flag::UniformBuffers>,
|
|
|
|
|
#endif
|
|
|
|
|
&FlatGLTest::renderDefaults3D,
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
&FlatGLTest::renderDefaults3D<FlatGL3D::Flag::UniformBuffers>,
|
|
|
|
|
#endif
|
|
|
|
|
&FlatGLTest::renderColored2D,
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
&FlatGLTest::renderColored2D<FlatGL2D::Flag::UniformBuffers>,
|
|
|
|
|
#endif
|
|
|
|
|
&FlatGLTest::renderColored3D,
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
&FlatGLTest::renderColored3D<FlatGL3D::Flag::UniformBuffers>,
|
|
|
|
|
#endif
|
|
|
|
|
&FlatGLTest::renderSinglePixelTextured2D,
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
&FlatGLTest::renderSinglePixelTextured2D<FlatGL2D::Flag::UniformBuffers>,
|
|
|
|
|
#endif
|
|
|
|
|
&FlatGLTest::renderSinglePixelTextured3D,
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
&FlatGLTest::renderSinglePixelTextured3D<FlatGL2D::Flag::UniformBuffers>
|
|
|
|
|
#endif
|
|
|
|
|
},
|
|
|
|
|
&FlatGLTest::renderSetup,
|
|
|
|
|
&FlatGLTest::renderTeardown);
|
|
|
|
|
|
|
|
|
|
/* MSVC needs explicit type due to default template args */
|
|
|
|
|
addInstancedTests<FlatGLTest>({
|
|
|
|
|
&FlatGLTest::renderTextured2D,
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
&FlatGLTest::renderTextured2D<FlatGL2D::Flag::UniformBuffers>,
|
|
|
|
|
#endif
|
|
|
|
|
&FlatGLTest::renderTextured3D,
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
&FlatGLTest::renderTextured3D<FlatGL3D::Flag::UniformBuffers>
|
|
|
|
|
#endif
|
|
|
|
|
},
|
|
|
|
|
Containers::arraySize(RenderTexturedData),
|
|
|
|
|
&FlatGLTest::renderSetup,
|
|
|
|
|
&FlatGLTest::renderTeardown);
|
|
|
|
|
|
|
|
|
|
/* MSVC needs explicit type due to default template args */
|
|
|
|
|
addTests<FlatGLTest>({
|
|
|
|
|
&FlatGLTest::renderVertexColor2D<Color3>,
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
&FlatGLTest::renderVertexColor2D<Color3, FlatGL2D::Flag::UniformBuffers>,
|
|
|
|
|
#endif
|
|
|
|
|
&FlatGLTest::renderVertexColor2D<Color4>,
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
&FlatGLTest::renderVertexColor2D<Color4, FlatGL2D::Flag::UniformBuffers>,
|
|
|
|
|
#endif
|
|
|
|
|
&FlatGLTest::renderVertexColor3D<Color3>,
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
&FlatGLTest::renderVertexColor3D<Color3, FlatGL3D::Flag::UniformBuffers>,
|
|
|
|
|
#endif
|
|
|
|
|
&FlatGLTest::renderVertexColor3D<Color4>,
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
&FlatGLTest::renderVertexColor3D<Color4, FlatGL3D::Flag::UniformBuffers>
|
|
|
|
|
#endif
|
|
|
|
|
},
|
|
|
|
|
&FlatGLTest::renderSetup,
|
|
|
|
|
&FlatGLTest::renderTeardown);
|
|
|
|
|
|
|
|
|
|
/* MSVC needs explicit type due to default template args */
|
|
|
|
|
addInstancedTests<FlatGLTest>({
|
|
|
|
|
&FlatGLTest::renderAlpha2D,
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
&FlatGLTest::renderAlpha2D<FlatGL2D::Flag::UniformBuffers>,
|
|
|
|
|
#endif
|
|
|
|
|
&FlatGLTest::renderAlpha3D,
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
&FlatGLTest::renderAlpha3D<FlatGL3D::Flag::UniformBuffers>
|
|
|
|
|
#endif
|
|
|
|
|
},
|
|
|
|
|
Containers::arraySize(RenderAlphaData),
|
|
|
|
|
&FlatGLTest::renderAlphaSetup,
|
|
|
|
|
&FlatGLTest::renderAlphaTeardown);
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
/* MSVC needs explicit type due to default template args */
|
|
|
|
|
addInstancedTests<FlatGLTest>({
|
|
|
|
|
&FlatGLTest::renderObjectId2D,
|
|
|
|
|
&FlatGLTest::renderObjectId2D<FlatGL2D::Flag::UniformBuffers>,
|
|
|
|
|
&FlatGLTest::renderObjectId3D,
|
|
|
|
|
&FlatGLTest::renderObjectId3D<FlatGL3D::Flag::UniformBuffers>},
|
|
|
|
|
Containers::arraySize(RenderObjectIdData),
|
|
|
|
|
&FlatGLTest::renderObjectIdSetup,
|
|
|
|
|
&FlatGLTest::renderObjectIdTeardown);
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/* MSVC needs explicit type due to default template args */
|
|
|
|
|
addTests<FlatGLTest>({
|
|
|
|
|
&FlatGLTest::renderInstanced2D,
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
&FlatGLTest::renderInstanced2D<FlatGL2D::Flag::UniformBuffers>,
|
|
|
|
|
#endif
|
|
|
|
|
&FlatGLTest::renderInstanced3D,
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
&FlatGLTest::renderInstanced3D<FlatGL3D::Flag::UniformBuffers>
|
|
|
|
|
#endif
|
|
|
|
|
},
|
|
|
|
|
&FlatGLTest::renderSetup,
|
|
|
|
|
&FlatGLTest::renderTeardown);
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
addInstancedTests({&FlatGLTest::renderMulti2D,
|
|
|
|
|
&FlatGLTest::renderMulti3D},
|
|
|
|
|
Containers::arraySize(RenderMultiData),
|
|
|
|
|
&FlatGLTest::renderObjectIdSetup,
|
|
|
|
|
&FlatGLTest::renderObjectIdTeardown);
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/* Load the plugins directly from the build tree. Otherwise they're either
|
|
|
|
|
static and already loaded or not present in the build tree */
|
|
|
|
|
#ifdef ANYIMAGEIMPORTER_PLUGIN_FILENAME
|
|
|
|
|
CORRADE_INTERNAL_ASSERT_OUTPUT(_manager.load(ANYIMAGEIMPORTER_PLUGIN_FILENAME) & PluginManager::LoadState::Loaded);
|
|
|
|
|
#endif
|
|
|
|
|
#ifdef TGAIMPORTER_PLUGIN_FILENAME
|
|
|
|
|
CORRADE_INTERNAL_ASSERT_OUTPUT(_manager.load(TGAIMPORTER_PLUGIN_FILENAME) & PluginManager::LoadState::Loaded);
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifdef CORRADE_TARGET_APPLE
|
|
|
|
|
if(Utility::Directory::isSandboxed()
|
|
|
|
|
#if defined(CORRADE_TARGET_IOS) && defined(CORRADE_TESTSUITE_TARGET_XCTEST)
|
|
|
|
|
/** @todo Fix this once I persuade CMake to run XCTest tests properly */
|
|
|
|
|
&& std::getenv("SIMULATOR_UDID")
|
|
|
|
|
#endif
|
|
|
|
|
) {
|
|
|
|
|
_testDir = Utility::Directory::path(Utility::Directory::executableLocation());
|
|
|
|
|
} else
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
_testDir = SHADERS_TEST_DIR;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template<UnsignedInt dimensions> void FlatGLTest::construct() {
|
|
|
|
|
setTestCaseTemplateName(std::to_string(dimensions));
|
|
|
|
|
|
|
|
|
|
auto&& data = ConstructData[testCaseInstanceId()];
|
|
|
|
|
setTestCaseDescription(data.name);
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if((data.flags & FlatGL2D::Flag::ObjectId) && !GL::Context::current().isExtensionSupported<GL::Extensions::EXT::gpu_shader4>())
|
|
|
|
|
CORRADE_SKIP(GL::Extensions::EXT::gpu_shader4::string() << "is not supported.");
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
FlatGL<dimensions> shader{data.flags};
|
|
|
|
|
CORRADE_COMPARE(shader.flags(), data.flags);
|
|
|
|
|
CORRADE_VERIFY(shader.id());
|
|
|
|
|
{
|
|
|
|
|
#ifdef CORRADE_TARGET_APPLE
|
|
|
|
|
CORRADE_EXPECT_FAIL("macOS drivers need insane amount of state to validate properly.");
|
|
|
|
|
#endif
|
|
|
|
|
CORRADE_VERIFY(shader.validate().first);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
template<UnsignedInt dimensions> void FlatGLTest::constructUniformBuffers() {
|
|
|
|
|
setTestCaseTemplateName(std::to_string(dimensions));
|
|
|
|
|
|
|
|
|
|
auto&& data = ConstructUniformBuffersData[testCaseInstanceId()];
|
|
|
|
|
setTestCaseDescription(data.name);
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if((data.flags & FlatGL2D::Flag::UniformBuffers) && !GL::Context::current().isExtensionSupported<GL::Extensions::ARB::uniform_buffer_object>())
|
|
|
|
|
CORRADE_SKIP(GL::Extensions::ARB::uniform_buffer_object::string() << "is not supported.");
|
|
|
|
|
if((data.flags & FlatGL2D::Flag::ObjectId) && !GL::Context::current().isExtensionSupported<GL::Extensions::EXT::gpu_shader4>())
|
|
|
|
|
CORRADE_SKIP(GL::Extensions::EXT::gpu_shader4::string() << "is not supported.");
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
FlatGL<dimensions> shader{data.flags, data.drawCount};
|
|
|
|
|
CORRADE_COMPARE(shader.flags(), data.flags);
|
|
|
|
|
CORRADE_COMPARE(shader.drawCount(), data.drawCount);
|
|
|
|
|
CORRADE_VERIFY(shader.id());
|
|
|
|
|
{
|
|
|
|
|
#ifdef CORRADE_TARGET_APPLE
|
|
|
|
|
CORRADE_EXPECT_FAIL("macOS drivers need insane amount of state to validate properly.");
|
|
|
|
|
#endif
|
|
|
|
|
CORRADE_VERIFY(shader.validate().first);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
template<UnsignedInt dimensions> void FlatGLTest::constructMove() {
|
|
|
|
|
setTestCaseTemplateName(std::to_string(dimensions));
|
|
|
|
|
|
|
|
|
|
FlatGL<dimensions> a{FlatGL<dimensions>::Flag::Textured};
|
|
|
|
|
const GLuint id = a.id();
|
|
|
|
|
CORRADE_VERIFY(id);
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
|
|
|
|
|
FlatGL<dimensions> b{std::move(a)};
|
|
|
|
|
CORRADE_COMPARE(b.id(), id);
|
|
|
|
|
CORRADE_COMPARE(b.flags(), FlatGL<dimensions>::Flag::Textured);
|
|
|
|
|
CORRADE_VERIFY(!a.id());
|
|
|
|
|
|
|
|
|
|
FlatGL<dimensions> c{NoCreate};
|
|
|
|
|
c = std::move(b);
|
|
|
|
|
CORRADE_COMPARE(c.id(), id);
|
|
|
|
|
CORRADE_COMPARE(c.flags(), FlatGL<dimensions>::Flag::Textured);
|
|
|
|
|
CORRADE_VERIFY(!b.id());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
template<UnsignedInt dimensions> void FlatGLTest::constructMoveUniformBuffers() {
|
|
|
|
|
setTestCaseTemplateName(std::to_string(dimensions));
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!GL::Context::current().isExtensionSupported<GL::Extensions::ARB::uniform_buffer_object>())
|
|
|
|
|
CORRADE_SKIP(GL::Extensions::ARB::uniform_buffer_object::string() << "is not supported.");
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
FlatGL<dimensions> a{FlatGL<dimensions>::Flag::UniformBuffers, 5};
|
|
|
|
|
const GLuint id = a.id();
|
|
|
|
|
CORRADE_VERIFY(id);
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
|
|
|
|
|
FlatGL<dimensions> b{std::move(a)};
|
|
|
|
|
CORRADE_COMPARE(b.id(), id);
|
|
|
|
|
CORRADE_COMPARE(b.flags(), FlatGL<dimensions>::Flag::UniformBuffers);
|
|
|
|
|
CORRADE_COMPARE(b.drawCount(), 5);
|
|
|
|
|
CORRADE_VERIFY(!a.id());
|
|
|
|
|
|
|
|
|
|
FlatGL<dimensions> c{NoCreate};
|
|
|
|
|
c = std::move(b);
|
|
|
|
|
CORRADE_COMPARE(c.id(), id);
|
|
|
|
|
CORRADE_COMPARE(c.flags(), FlatGL<dimensions>::Flag::UniformBuffers);
|
|
|
|
|
CORRADE_COMPARE(c.drawCount(), 5);
|
|
|
|
|
CORRADE_VERIFY(!b.id());
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
template<UnsignedInt dimensions> void FlatGLTest::constructTextureTransformationNotTextured() {
|
|
|
|
|
setTestCaseTemplateName(std::to_string(dimensions));
|
|
|
|
|
|
|
|
|
|
#ifdef CORRADE_NO_ASSERT
|
|
|
|
|
CORRADE_SKIP("CORRADE_NO_ASSERT defined, can't test assertions");
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
std::ostringstream out;
|
|
|
|
|
Error redirectError{&out};
|
|
|
|
|
FlatGL<dimensions>{FlatGL<dimensions>::Flag::TextureTransformation};
|
|
|
|
|
CORRADE_COMPARE(out.str(),
|
|
|
|
|
"Shaders::FlatGL: texture transformation enabled but the shader is not textured\n");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
template<UnsignedInt dimensions> void FlatGLTest::constructUniformBuffersZeroDraws() {
|
|
|
|
|
setTestCaseTemplateName(std::to_string(dimensions));
|
|
|
|
|
|
|
|
|
|
#ifdef CORRADE_NO_ASSERT
|
|
|
|
|
CORRADE_SKIP("CORRADE_NO_ASSERT defined, can't test assertions");
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!GL::Context::current().isExtensionSupported<GL::Extensions::ARB::uniform_buffer_object>())
|
|
|
|
|
CORRADE_SKIP(GL::Extensions::ARB::uniform_buffer_object::string() << "is not supported.");
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
std::ostringstream out;
|
|
|
|
|
Error redirectError{&out};
|
|
|
|
|
FlatGL<dimensions>{FlatGL<dimensions>::Flag::UniformBuffers, 0};
|
|
|
|
|
CORRADE_COMPARE(out.str(),
|
|
|
|
|
"Shaders::FlatGL: draw count can't be zero\n");
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
template<UnsignedInt dimensions> void FlatGLTest::setUniformUniformBuffersEnabled() {
|
|
|
|
|
setTestCaseTemplateName(std::to_string(dimensions));
|
|
|
|
|
|
|
|
|
|
#ifdef CORRADE_NO_ASSERT
|
|
|
|
|
CORRADE_SKIP("CORRADE_NO_ASSERT defined, can't test assertions");
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!GL::Context::current().isExtensionSupported<GL::Extensions::ARB::uniform_buffer_object>())
|
|
|
|
|
CORRADE_SKIP(GL::Extensions::ARB::uniform_buffer_object::string() << "is not supported.");
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
std::ostringstream out;
|
|
|
|
|
Error redirectError{&out};
|
|
|
|
|
|
|
|
|
|
FlatGL<dimensions> shader{FlatGL<dimensions>::Flag::UniformBuffers};
|
|
|
|
|
shader.setTransformationProjectionMatrix({})
|
|
|
|
|
.setTextureMatrix({})
|
|
|
|
|
.setColor({})
|
|
|
|
|
.setAlphaMask({})
|
|
|
|
|
.setObjectId({});
|
|
|
|
|
CORRADE_COMPARE(out.str(),
|
|
|
|
|
"Shaders::FlatGL::setTransformationProjectionMatrix(): the shader was created with uniform buffers enabled\n"
|
|
|
|
|
"Shaders::FlatGL::setTextureMatrix(): the shader was created with uniform buffers enabled\n"
|
|
|
|
|
"Shaders::FlatGL::setColor(): the shader was created with uniform buffers enabled\n"
|
|
|
|
|
"Shaders::FlatGL::setAlphaMask(): the shader was created with uniform buffers enabled\n"
|
|
|
|
|
"Shaders::FlatGL::setObjectId(): the shader was created with uniform buffers enabled\n");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template<UnsignedInt dimensions> void FlatGLTest::bindBufferUniformBuffersNotEnabled() {
|
|
|
|
|
setTestCaseTemplateName(std::to_string(dimensions));
|
|
|
|
|
|
|
|
|
|
#ifdef CORRADE_NO_ASSERT
|
|
|
|
|
CORRADE_SKIP("CORRADE_NO_ASSERT defined, can't test assertions");
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
std::ostringstream out;
|
|
|
|
|
Error redirectError{&out};
|
|
|
|
|
|
|
|
|
|
GL::Buffer buffer;
|
|
|
|
|
FlatGL<dimensions> shader;
|
|
|
|
|
shader.bindTransformationProjectionBuffer(buffer)
|
|
|
|
|
.bindTransformationProjectionBuffer(buffer, 0, 16)
|
|
|
|
|
.bindDrawBuffer(buffer)
|
|
|
|
|
.bindDrawBuffer(buffer, 0, 16)
|
|
|
|
|
.bindTextureTransformationBuffer(buffer)
|
|
|
|
|
.bindTextureTransformationBuffer(buffer, 0, 16)
|
|
|
|
|
.setDrawOffset(0);
|
|
|
|
|
CORRADE_COMPARE(out.str(),
|
|
|
|
|
"Shaders::FlatGL::bindTransformationProjectionBuffer(): the shader was not created with uniform buffers enabled\n"
|
|
|
|
|
"Shaders::FlatGL::bindTransformationProjectionBuffer(): the shader was not created with uniform buffers enabled\n"
|
|
|
|
|
"Shaders::FlatGL::bindDrawBuffer(): the shader was not created with uniform buffers enabled\n"
|
|
|
|
|
"Shaders::FlatGL::bindDrawBuffer(): the shader was not created with uniform buffers enabled\n"
|
|
|
|
|
"Shaders::FlatGL::bindTextureTransformationBuffer(): the shader was not created with uniform buffers enabled\n"
|
|
|
|
|
"Shaders::FlatGL::bindTextureTransformationBuffer(): the shader was not created with uniform buffers enabled\n"
|
|
|
|
|
"Shaders::FlatGL::setDrawOffset(): the shader was not created with uniform buffers enabled\n");
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
template<UnsignedInt dimensions> void FlatGLTest::bindTextureNotEnabled() {
|
|
|
|
|
setTestCaseTemplateName(std::to_string(dimensions));
|
|
|
|
|
|
|
|
|
|
#ifdef CORRADE_NO_ASSERT
|
|
|
|
|
CORRADE_SKIP("CORRADE_NO_ASSERT defined, can't test assertions");
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
std::ostringstream out;
|
|
|
|
|
Error redirectError{&out};
|
|
|
|
|
|
|
|
|
|
GL::Texture2D texture;
|
|
|
|
|
FlatGL<dimensions> shader;
|
|
|
|
|
shader.bindTexture(texture);
|
|
|
|
|
|
|
|
|
|
CORRADE_COMPARE(out.str(), "Shaders::FlatGL::bindTexture(): the shader was not created with texturing enabled\n");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template<UnsignedInt dimensions> void FlatGLTest::setAlphaMaskNotEnabled() {
|
|
|
|
|
setTestCaseTemplateName(std::to_string(dimensions));
|
|
|
|
|
|
|
|
|
|
#ifdef CORRADE_NO_ASSERT
|
|
|
|
|
CORRADE_SKIP("CORRADE_NO_ASSERT defined, can't test assertions");
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
std::ostringstream out;
|
|
|
|
|
Error redirectError{&out};
|
|
|
|
|
|
|
|
|
|
FlatGL<dimensions> shader;
|
|
|
|
|
shader.setAlphaMask(0.75f);
|
|
|
|
|
|
|
|
|
|
CORRADE_COMPARE(out.str(),
|
|
|
|
|
"Shaders::FlatGL::setAlphaMask(): the shader was not created with alpha mask enabled\n");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template<UnsignedInt dimensions> void FlatGLTest::setTextureMatrixNotEnabled() {
|
|
|
|
|
setTestCaseTemplateName(std::to_string(dimensions));
|
|
|
|
|
|
|
|
|
|
#ifdef CORRADE_NO_ASSERT
|
|
|
|
|
CORRADE_SKIP("CORRADE_NO_ASSERT defined, can't test assertions");
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
std::ostringstream out;
|
|
|
|
|
Error redirectError{&out};
|
|
|
|
|
|
|
|
|
|
FlatGL<dimensions> shader;
|
|
|
|
|
shader.setTextureMatrix({});
|
|
|
|
|
|
|
|
|
|
CORRADE_COMPARE(out.str(),
|
|
|
|
|
"Shaders::FlatGL::setTextureMatrix(): the shader was not created with texture transformation enabled\n");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
template<UnsignedInt dimensions> void FlatGLTest::bindTextureTransformBufferNotEnabled() {
|
|
|
|
|
setTestCaseTemplateName(std::to_string(dimensions));
|
|
|
|
|
|
|
|
|
|
#ifdef CORRADE_NO_ASSERT
|
|
|
|
|
CORRADE_SKIP("CORRADE_NO_ASSERT defined, can't test assertions");
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!GL::Context::current().isExtensionSupported<GL::Extensions::ARB::uniform_buffer_object>())
|
|
|
|
|
CORRADE_SKIP(GL::Extensions::ARB::uniform_buffer_object::string() << "is not supported.");
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
std::ostringstream out;
|
|
|
|
|
Error redirectError{&out};
|
|
|
|
|
|
|
|
|
|
GL::Buffer buffer{GL::Buffer::TargetHint::Uniform};
|
|
|
|
|
FlatGL<dimensions> shader{FlatGL<dimensions>::Flag::UniformBuffers};
|
|
|
|
|
shader.bindTextureTransformationBuffer(buffer)
|
|
|
|
|
.bindTextureTransformationBuffer(buffer, 0, 16);
|
|
|
|
|
CORRADE_COMPARE(out.str(),
|
|
|
|
|
"Shaders::FlatGL::bindTextureTransformationBuffer(): the shader was not created with texture transformation enabled\n"
|
|
|
|
|
"Shaders::FlatGL::bindTextureTransformationBuffer(): the shader was not created with texture transformation enabled\n");
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
template<UnsignedInt dimensions> void FlatGLTest::setObjectIdNotEnabled() {
|
|
|
|
|
setTestCaseTemplateName(std::to_string(dimensions));
|
|
|
|
|
|
|
|
|
|
#ifdef CORRADE_NO_ASSERT
|
|
|
|
|
CORRADE_SKIP("CORRADE_NO_ASSERT defined, can't test assertions");
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
std::ostringstream out;
|
|
|
|
|
Error redirectError{&out};
|
|
|
|
|
|
|
|
|
|
FlatGL<dimensions> shader;
|
|
|
|
|
shader.setObjectId(33376);
|
|
|
|
|
|
|
|
|
|
CORRADE_COMPARE(out.str(),
|
|
|
|
|
"Shaders::FlatGL::setObjectId(): the shader was not created with object ID enabled\n");
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
template<UnsignedInt dimensions> void FlatGLTest::setWrongDrawOffset() {
|
|
|
|
|
setTestCaseTemplateName(std::to_string(dimensions));
|
|
|
|
|
|
|
|
|
|
#ifdef CORRADE_NO_ASSERT
|
|
|
|
|
CORRADE_SKIP("CORRADE_NO_ASSERT defined, can't test assertions");
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!GL::Context::current().isExtensionSupported<GL::Extensions::ARB::uniform_buffer_object>())
|
|
|
|
|
CORRADE_SKIP(GL::Extensions::ARB::uniform_buffer_object::string() << "is not supported.");
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
std::ostringstream out;
|
|
|
|
|
Error redirectError{&out};
|
|
|
|
|
FlatGL<dimensions>{FlatGL<dimensions>::Flag::UniformBuffers, 5}
|
|
|
|
|
.setDrawOffset(5);
|
|
|
|
|
CORRADE_COMPARE(out.str(),
|
|
|
|
|
"Shaders::FlatGL::setDrawOffset(): draw offset 5 is out of bounds for 5 draws\n");
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
constexpr Vector2i RenderSize{80, 80};
|
|
|
|
|
|
|
|
|
|
void FlatGLTest::renderSetup() {
|
|
|
|
|
/* Pick a color that's directly representable on RGBA4 as well to reduce
|
|
|
|
|
artifacts */
|
|
|
|
|
GL::Renderer::setClearColor(0x111111_rgbf);
|
|
|
|
|
GL::Renderer::enable(GL::Renderer::Feature::FaceCulling);
|
|
|
|
|
|
|
|
|
|
_color = GL::Renderbuffer{};
|
|
|
|
|
_color.setStorage(
|
|
|
|
|
#if !defined(MAGNUM_TARGET_GLES2) || !defined(MAGNUM_TARGET_WEBGL)
|
|
|
|
|
GL::RenderbufferFormat::RGBA8,
|
|
|
|
|
#else
|
|
|
|
|
GL::RenderbufferFormat::RGBA4,
|
|
|
|
|
#endif
|
|
|
|
|
RenderSize);
|
|
|
|
|
_framebuffer = GL::Framebuffer{{{}, RenderSize}};
|
|
|
|
|
_framebuffer.attachRenderbuffer(GL::Framebuffer::ColorAttachment{0}, _color)
|
|
|
|
|
.clear(GL::FramebufferClear::Color)
|
|
|
|
|
.bind();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void FlatGLTest::renderTeardown() {
|
|
|
|
|
_framebuffer = GL::Framebuffer{NoCreate};
|
|
|
|
|
_color = GL::Renderbuffer{NoCreate};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template<FlatGL2D::Flag flag> void FlatGLTest::renderDefaults2D() {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
if(flag == FlatGL2D::Flag::UniformBuffers) {
|
|
|
|
|
setTestCaseTemplateName("Flag::UniformBuffers");
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!GL::Context::current().isExtensionSupported<GL::Extensions::ARB::uniform_buffer_object>())
|
|
|
|
|
CORRADE_SKIP(GL::Extensions::ARB::uniform_buffer_object::string() << "is not supported.");
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
GL::Mesh circle = MeshTools::compile(Primitives::circle2DSolid(32));
|
|
|
|
|
|
|
|
|
|
FlatGL2D shader{flag};
|
|
|
|
|
|
|
|
|
|
if(flag == FlatGL2D::Flag{}) {
|
|
|
|
|
shader.draw(circle);
|
|
|
|
|
}
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
else if(flag == FlatGL2D::Flag::UniformBuffers) {
|
|
|
|
|
GL::Buffer transformationProjectionUniform{GL::Buffer::TargetHint::Uniform, {
|
|
|
|
|
TransformationProjectionUniform2D{}
|
|
|
|
|
}};
|
|
|
|
|
GL::Buffer drawUniform{GL::Buffer::TargetHint::Uniform, {
|
|
|
|
|
FlatDrawUniform{}
|
|
|
|
|
}};
|
|
|
|
|
shader
|
|
|
|
|
.bindTransformationProjectionBuffer(transformationProjectionUniform)
|
|
|
|
|
.bindDrawBuffer(drawUniform)
|
|
|
|
|
.draw(circle);
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
else CORRADE_INTERNAL_ASSERT_UNREACHABLE();
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
|
|
|
|
|
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) ||
|
|
|
|
|
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded))
|
|
|
|
|
CORRADE_SKIP("AnyImageImporter / TgaImporter plugins not found.");
|
|
|
|
|
|
|
|
|
|
CORRADE_COMPARE_WITH(
|
|
|
|
|
/* Dropping the alpha channel, as it's always 1.0 */
|
|
|
|
|
Containers::arrayCast<Color3ub>(_framebuffer.read(_framebuffer.viewport(), {PixelFormat::RGBA8Unorm}).pixels<Color4ub>()),
|
|
|
|
|
Utility::Directory::join(_testDir, "FlatTestFiles/defaults.tga"),
|
|
|
|
|
/* SwiftShader has 8 different pixels on the edges */
|
|
|
|
|
(DebugTools::CompareImageToFile{_manager, 238.0f, 0.2975f}));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template<FlatGL3D::Flag flag> void FlatGLTest::renderDefaults3D() {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
if(flag == FlatGL3D::Flag::UniformBuffers) {
|
|
|
|
|
setTestCaseTemplateName("Flag::UniformBuffers");
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!GL::Context::current().isExtensionSupported<GL::Extensions::ARB::uniform_buffer_object>())
|
|
|
|
|
CORRADE_SKIP(GL::Extensions::ARB::uniform_buffer_object::string() << "is not supported.");
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
GL::Mesh sphere = MeshTools::compile(Primitives::uvSphereSolid(16, 32));
|
|
|
|
|
|
|
|
|
|
FlatGL3D shader{flag};
|
|
|
|
|
|
|
|
|
|
if(flag == FlatGL3D::Flag{}) {
|
|
|
|
|
shader.draw(sphere);
|
|
|
|
|
}
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
else if(flag == FlatGL3D::Flag::UniformBuffers) {
|
|
|
|
|
GL::Buffer transformationProjectionUniform{GL::Buffer::TargetHint::Uniform, {
|
|
|
|
|
TransformationProjectionUniform3D{}
|
|
|
|
|
}};
|
|
|
|
|
GL::Buffer drawUniform{GL::Buffer::TargetHint::Uniform, {
|
|
|
|
|
FlatDrawUniform{}
|
|
|
|
|
}};
|
|
|
|
|
shader
|
|
|
|
|
.bindTransformationProjectionBuffer(transformationProjectionUniform)
|
|
|
|
|
.bindDrawBuffer(drawUniform)
|
|
|
|
|
.draw(sphere);
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
else CORRADE_INTERNAL_ASSERT_UNREACHABLE();
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
|
|
|
|
|
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) ||
|
|
|
|
|
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded))
|
|
|
|
|
CORRADE_SKIP("AnyImageImporter / TgaImporter plugins not found.");
|
|
|
|
|
|
|
|
|
|
CORRADE_COMPARE_WITH(
|
|
|
|
|
/* Dropping the alpha channel, as it's always 1.0 */
|
|
|
|
|
Containers::arrayCast<Color3ub>(_framebuffer.read(_framebuffer.viewport(), {PixelFormat::RGBA8Unorm}).pixels<Color4ub>()),
|
|
|
|
|
Utility::Directory::join(_testDir, "FlatTestFiles/defaults.tga"),
|
|
|
|
|
/* SwiftShader has 8 different pixels on the edges */
|
|
|
|
|
(DebugTools::CompareImageToFile{_manager, 238.0f, 0.2975f}));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template<FlatGL2D::Flag flag> void FlatGLTest::renderColored2D() {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
if(flag == FlatGL2D::Flag::UniformBuffers) {
|
|
|
|
|
setTestCaseTemplateName("Flag::UniformBuffers");
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!GL::Context::current().isExtensionSupported<GL::Extensions::ARB::uniform_buffer_object>())
|
|
|
|
|
CORRADE_SKIP(GL::Extensions::ARB::uniform_buffer_object::string() << "is not supported.");
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
GL::Mesh circle = MeshTools::compile(Primitives::circle2DSolid(32));
|
|
|
|
|
|
|
|
|
|
FlatGL2D shader{flag};
|
|
|
|
|
|
|
|
|
|
if(flag == FlatGL2D::Flag{}) {
|
|
|
|
|
shader
|
|
|
|
|
.setColor(0x9999ff_rgbf)
|
|
|
|
|
.setTransformationProjectionMatrix(Matrix3::projection({2.1f, 2.1f}))
|
|
|
|
|
.draw(circle);
|
|
|
|
|
}
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
else if(flag == FlatGL2D::Flag::UniformBuffers) {
|
|
|
|
|
GL::Buffer transformationProjectionUniform{GL::Buffer::TargetHint::Uniform, {
|
|
|
|
|
TransformationProjectionUniform2D{}
|
|
|
|
|
.setTransformationProjectionMatrix(Matrix3::projection({2.1f, 2.1f}))
|
|
|
|
|
}};
|
|
|
|
|
GL::Buffer drawUniform{GL::Buffer::TargetHint::Uniform, {
|
|
|
|
|
FlatDrawUniform{}
|
|
|
|
|
.setColor(0x9999ff_rgbf)
|
|
|
|
|
}};
|
|
|
|
|
shader
|
|
|
|
|
.bindTransformationProjectionBuffer(transformationProjectionUniform)
|
|
|
|
|
.bindDrawBuffer(drawUniform)
|
|
|
|
|
.draw(circle);
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
else CORRADE_INTERNAL_ASSERT_UNREACHABLE();
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
|
|
|
|
|
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) ||
|
|
|
|
|
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded))
|
|
|
|
|
CORRADE_SKIP("AnyImageImporter / TgaImporter plugins not found.");
|
|
|
|
|
|
|
|
|
|
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
|
|
|
|
|
const Float maxThreshold = 0.0f, meanThreshold = 0.0f;
|
|
|
|
|
#else
|
|
|
|
|
/* WebGL 1 doesn't have 8bit renderbuffer storage, so it's way worse */
|
|
|
|
|
const Float maxThreshold = 11.34f, meanThreshold = 0.51f;
|
|
|
|
|
#endif
|
|
|
|
|
CORRADE_COMPARE_WITH(
|
|
|
|
|
/* Dropping the alpha channel, as it's always 1.0 */
|
|
|
|
|
Containers::arrayCast<Color3ub>(_framebuffer.read(_framebuffer.viewport(), {PixelFormat::RGBA8Unorm}).pixels<Color4ub>()),
|
|
|
|
|
Utility::Directory::join(_testDir, "FlatTestFiles/colored2D.tga"),
|
|
|
|
|
(DebugTools::CompareImageToFile{_manager, maxThreshold, meanThreshold}));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template<FlatGL3D::Flag flag> void FlatGLTest::renderColored3D() {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
if(flag == FlatGL3D::Flag::UniformBuffers) {
|
|
|
|
|
setTestCaseTemplateName("Flag::UniformBuffers");
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!GL::Context::current().isExtensionSupported<GL::Extensions::ARB::uniform_buffer_object>())
|
|
|
|
|
CORRADE_SKIP(GL::Extensions::ARB::uniform_buffer_object::string() << "is not supported.");
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
GL::Mesh sphere = MeshTools::compile(Primitives::uvSphereSolid(16, 32));
|
|
|
|
|
|
|
|
|
|
FlatGL3D shader{flag};
|
|
|
|
|
|
|
|
|
|
if(flag == FlatGL3D::Flag{}) {
|
|
|
|
|
shader
|
|
|
|
|
.setColor(0x9999ff_rgbf)
|
|
|
|
|
.setTransformationProjectionMatrix(
|
|
|
|
|
Matrix4::perspectiveProjection(60.0_degf, 1.0f, 0.1f, 10.0f)*
|
|
|
|
|
Matrix4::translation(Vector3::zAxis(-2.15f))*
|
|
|
|
|
Matrix4::rotationY(-15.0_degf)*
|
|
|
|
|
Matrix4::rotationX(15.0_degf))
|
|
|
|
|
.draw(sphere);
|
|
|
|
|
}
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
else if(flag == FlatGL3D::Flag::UniformBuffers) {
|
|
|
|
|
GL::Buffer transformationProjectionUniform{GL::Buffer::TargetHint::Uniform, {
|
|
|
|
|
TransformationProjectionUniform3D{}
|
|
|
|
|
.setTransformationProjectionMatrix(
|
|
|
|
|
Matrix4::perspectiveProjection(60.0_degf, 1.0f, 0.1f, 10.0f)*
|
|
|
|
|
Matrix4::translation(Vector3::zAxis(-2.15f))*
|
|
|
|
|
Matrix4::rotationY(-15.0_degf)*
|
|
|
|
|
Matrix4::rotationX(15.0_degf)
|
|
|
|
|
)
|
|
|
|
|
}};
|
|
|
|
|
GL::Buffer drawUniform{GL::Buffer::TargetHint::Uniform, {
|
|
|
|
|
FlatDrawUniform{}
|
|
|
|
|
.setColor(0x9999ff_rgbf)
|
|
|
|
|
}};
|
|
|
|
|
shader
|
|
|
|
|
.bindTransformationProjectionBuffer(transformationProjectionUniform)
|
|
|
|
|
.bindDrawBuffer(drawUniform)
|
|
|
|
|
.draw(sphere);
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
else CORRADE_INTERNAL_ASSERT_UNREACHABLE();
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
|
|
|
|
|
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) ||
|
|
|
|
|
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded))
|
|
|
|
|
CORRADE_SKIP("AnyImageImporter / TgaImporter plugins not found.");
|
|
|
|
|
|
|
|
|
|
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
|
|
|
|
|
/* SwiftShader has 5 different pixels on the edges */
|
|
|
|
|
const Float maxThreshold = 170.0f, meanThreshold = 0.133f;
|
|
|
|
|
#else
|
|
|
|
|
/* WebGL 1 doesn't have 8bit renderbuffer storage, so it's way worse */
|
|
|
|
|
const Float maxThreshold = 170.0f, meanThreshold = 0.456f;
|
|
|
|
|
#endif
|
|
|
|
|
CORRADE_COMPARE_WITH(
|
|
|
|
|
/* Dropping the alpha channel, as it's always 1.0 */
|
|
|
|
|
Containers::arrayCast<Color3ub>(_framebuffer.read(_framebuffer.viewport(), {PixelFormat::RGBA8Unorm}).pixels<Color4ub>()),
|
|
|
|
|
Utility::Directory::join(_testDir, "FlatTestFiles/colored3D.tga"),
|
|
|
|
|
(DebugTools::CompareImageToFile{_manager, maxThreshold, meanThreshold}));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
constexpr GL::TextureFormat TextureFormatRGB =
|
|
|
|
|
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
|
|
|
|
|
GL::TextureFormat::RGB8
|
|
|
|
|
#else
|
|
|
|
|
GL::TextureFormat::RGB
|
|
|
|
|
#endif
|
|
|
|
|
;
|
|
|
|
|
constexpr GL::TextureFormat TextureFormatRGBA =
|
|
|
|
|
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
|
|
|
|
|
GL::TextureFormat::RGBA8
|
|
|
|
|
#else
|
|
|
|
|
GL::TextureFormat::RGBA
|
|
|
|
|
#endif
|
|
|
|
|
;
|
|
|
|
|
|
|
|
|
|
template<FlatGL2D::Flag flag> void FlatGLTest::renderSinglePixelTextured2D() {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
if(flag == FlatGL2D::Flag::UniformBuffers) {
|
|
|
|
|
setTestCaseTemplateName("Flag::UniformBuffers");
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!GL::Context::current().isExtensionSupported<GL::Extensions::ARB::uniform_buffer_object>())
|
|
|
|
|
CORRADE_SKIP(GL::Extensions::ARB::uniform_buffer_object::string() << "is not supported.");
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
GL::Mesh circle = MeshTools::compile(Primitives::circle2DSolid(32,
|
|
|
|
|
Primitives::Circle2DFlag::TextureCoordinates));
|
|
|
|
|
|
|
|
|
|
const Color4ub diffuseData[]{ 0x9999ff_rgb };
|
|
|
|
|
ImageView2D diffuseImage{PixelFormat::RGBA8Unorm, Vector2i{1}, diffuseData};
|
|
|
|
|
GL::Texture2D texture;
|
|
|
|
|
texture.setMinificationFilter(GL::SamplerFilter::Linear)
|
|
|
|
|
.setMagnificationFilter(GL::SamplerFilter::Linear)
|
|
|
|
|
.setWrapping(GL::SamplerWrapping::ClampToEdge)
|
|
|
|
|
.setStorage(1, TextureFormatRGBA, Vector2i{1})
|
|
|
|
|
.setSubImage(0, {}, diffuseImage);
|
|
|
|
|
|
|
|
|
|
FlatGL2D shader{FlatGL2D::Flag::Textured|flag};
|
|
|
|
|
shader.bindTexture(texture);
|
|
|
|
|
|
|
|
|
|
if(flag == FlatGL2D::Flag{}) {
|
|
|
|
|
shader.setTransformationProjectionMatrix(Matrix3::projection({2.1f, 2.1f}))
|
|
|
|
|
.draw(circle);
|
|
|
|
|
}
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
else if(flag == FlatGL2D::Flag::UniformBuffers) {
|
|
|
|
|
GL::Buffer transformationProjectionUniform{GL::Buffer::TargetHint::Uniform, {
|
|
|
|
|
TransformationProjectionUniform2D{}
|
|
|
|
|
.setTransformationProjectionMatrix(Matrix3::projection({2.1f, 2.1f}))
|
|
|
|
|
}};
|
|
|
|
|
GL::Buffer drawUniform{GL::Buffer::TargetHint::Uniform, {
|
|
|
|
|
FlatDrawUniform{}
|
|
|
|
|
}};
|
|
|
|
|
shader.bindTransformationProjectionBuffer(transformationProjectionUniform)
|
|
|
|
|
.bindDrawBuffer(drawUniform)
|
|
|
|
|
.draw(circle);
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
else CORRADE_INTERNAL_ASSERT_UNREACHABLE();
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
|
|
|
|
|
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) ||
|
|
|
|
|
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded))
|
|
|
|
|
CORRADE_SKIP("AnyImageImporter / TgaImporter plugins not found.");
|
|
|
|
|
|
|
|
|
|
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
|
|
|
|
|
/* SwiftShader has 5 different pixels on the edges */
|
|
|
|
|
const Float maxThreshold = 170.0f, meanThreshold = 0.133f;
|
|
|
|
|
#else
|
|
|
|
|
/* WebGL 1 doesn't have 8bit renderbuffer storage, so it's way worse */
|
|
|
|
|
const Float maxThreshold = 11.34f, meanThreshold = 0.51f;
|
|
|
|
|
#endif
|
|
|
|
|
CORRADE_COMPARE_WITH(
|
|
|
|
|
/* Dropping the alpha channel, as it's always 1.0 */
|
|
|
|
|
Containers::arrayCast<Color3ub>(_framebuffer.read(_framebuffer.viewport(), {PixelFormat::RGBA8Unorm}).pixels<Color4ub>()),
|
|
|
|
|
Utility::Directory::join(_testDir, "FlatTestFiles/colored2D.tga"),
|
|
|
|
|
(DebugTools::CompareImageToFile{_manager, maxThreshold, meanThreshold}));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template<FlatGL3D::Flag flag> void FlatGLTest::renderSinglePixelTextured3D() {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
if(flag == FlatGL3D::Flag::UniformBuffers) {
|
|
|
|
|
setTestCaseTemplateName("Flag::UniformBuffers");
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!GL::Context::current().isExtensionSupported<GL::Extensions::ARB::uniform_buffer_object>())
|
|
|
|
|
CORRADE_SKIP(GL::Extensions::ARB::uniform_buffer_object::string() << "is not supported.");
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
GL::Mesh sphere = MeshTools::compile(Primitives::uvSphereSolid(16, 32,
|
|
|
|
|
Primitives::UVSphereFlag::TextureCoordinates));
|
|
|
|
|
|
|
|
|
|
const Color4ub diffuseData[]{ 0x9999ff_rgb };
|
|
|
|
|
ImageView2D diffuseImage{PixelFormat::RGBA8Unorm, Vector2i{1}, diffuseData};
|
|
|
|
|
GL::Texture2D texture;
|
|
|
|
|
texture.setMinificationFilter(GL::SamplerFilter::Linear)
|
|
|
|
|
.setMagnificationFilter(GL::SamplerFilter::Linear)
|
|
|
|
|
.setWrapping(GL::SamplerWrapping::ClampToEdge)
|
|
|
|
|
.setStorage(1, TextureFormatRGBA, Vector2i{1})
|
|
|
|
|
.setSubImage(0, {}, diffuseImage);
|
|
|
|
|
|
|
|
|
|
FlatGL3D shader{FlatGL3D::Flag::Textured|flag};
|
|
|
|
|
shader.bindTexture(texture);
|
|
|
|
|
|
|
|
|
|
if(flag == FlatGL3D::Flag{}) {
|
|
|
|
|
shader.setTransformationProjectionMatrix(
|
|
|
|
|
Matrix4::perspectiveProjection(60.0_degf, 1.0f, 0.1f, 10.0f)*
|
|
|
|
|
Matrix4::translation(Vector3::zAxis(-2.15f))*
|
|
|
|
|
Matrix4::rotationY(-15.0_degf)*
|
|
|
|
|
Matrix4::rotationX(15.0_degf)
|
|
|
|
|
)
|
|
|
|
|
.draw(sphere);
|
|
|
|
|
}
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
else if(flag == FlatGL3D::Flag::UniformBuffers) {
|
|
|
|
|
GL::Buffer transformationProjectionUniform{GL::Buffer::TargetHint::Uniform, {
|
|
|
|
|
TransformationProjectionUniform3D{}
|
|
|
|
|
.setTransformationProjectionMatrix(
|
|
|
|
|
Matrix4::perspectiveProjection(60.0_degf, 1.0f, 0.1f, 10.0f)*
|
|
|
|
|
Matrix4::translation(Vector3::zAxis(-2.15f))*
|
|
|
|
|
Matrix4::rotationY(-15.0_degf)*
|
|
|
|
|
Matrix4::rotationX(15.0_degf)
|
|
|
|
|
)
|
|
|
|
|
}};
|
|
|
|
|
GL::Buffer drawUniform{GL::Buffer::TargetHint::Uniform, {
|
|
|
|
|
FlatDrawUniform{}
|
|
|
|
|
}};
|
|
|
|
|
shader.bindTransformationProjectionBuffer(transformationProjectionUniform)
|
|
|
|
|
.bindDrawBuffer(drawUniform)
|
|
|
|
|
.draw(sphere);
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
else CORRADE_INTERNAL_ASSERT_UNREACHABLE();
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
|
|
|
|
|
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) ||
|
|
|
|
|
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded))
|
|
|
|
|
CORRADE_SKIP("AnyImageImporter / TgaImporter plugins not found.");
|
|
|
|
|
|
|
|
|
|
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
|
|
|
|
|
/* SwiftShader has 5 different pixels on the edges */
|
|
|
|
|
const Float maxThreshold = 170.0f, meanThreshold = 0.133f;
|
|
|
|
|
#else
|
|
|
|
|
/* WebGL 1 doesn't have 8bit renderbuffer storage, so it's way worse */
|
|
|
|
|
const Float maxThreshold = 170.0f, meanThreshold = 0.456f;
|
|
|
|
|
#endif
|
|
|
|
|
CORRADE_COMPARE_WITH(
|
|
|
|
|
/* Dropping the alpha channel, as it's always 1.0 */
|
|
|
|
|
Containers::arrayCast<Color3ub>(_framebuffer.read(_framebuffer.viewport(), {PixelFormat::RGBA8Unorm}).pixels<Color4ub>()),
|
|
|
|
|
Utility::Directory::join(_testDir, "FlatTestFiles/colored3D.tga"),
|
|
|
|
|
(DebugTools::CompareImageToFile{_manager, maxThreshold, meanThreshold}));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template<FlatGL2D::Flag flag> void FlatGLTest::renderTextured2D() {
|
|
|
|
|
auto&& data = RenderTexturedData[testCaseInstanceId()];
|
|
|
|
|
setTestCaseDescription(data.name);
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
if(flag == FlatGL2D::Flag::UniformBuffers) {
|
|
|
|
|
setTestCaseTemplateName("Flag::UniformBuffers");
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!GL::Context::current().isExtensionSupported<GL::Extensions::ARB::uniform_buffer_object>())
|
|
|
|
|
CORRADE_SKIP(GL::Extensions::ARB::uniform_buffer_object::string() << "is not supported.");
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) ||
|
|
|
|
|
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded))
|
|
|
|
|
CORRADE_SKIP("AnyImageImporter / TgaImporter plugins not found.");
|
|
|
|
|
|
|
|
|
|
GL::Mesh circle = MeshTools::compile(Primitives::circle2DSolid(32,
|
|
|
|
|
Primitives::Circle2DFlag::TextureCoordinates));
|
|
|
|
|
|
|
|
|
|
Containers::Pointer<Trade::AbstractImporter> importer = _manager.loadAndInstantiate("AnyImageImporter");
|
|
|
|
|
CORRADE_VERIFY(importer);
|
|
|
|
|
|
|
|
|
|
GL::Texture2D texture;
|
|
|
|
|
Containers::Optional<Trade::ImageData2D> image;
|
|
|
|
|
CORRADE_VERIFY(importer->openFile(Utility::Directory::join(_testDir, "TestFiles/diffuse-texture.tga")) && (image = importer->image2D(0)));
|
|
|
|
|
texture.setMinificationFilter(GL::SamplerFilter::Linear)
|
|
|
|
|
.setMagnificationFilter(GL::SamplerFilter::Linear)
|
|
|
|
|
.setWrapping(GL::SamplerWrapping::ClampToEdge)
|
|
|
|
|
.setStorage(1, TextureFormatRGB, image->size())
|
|
|
|
|
.setSubImage(0, {}, *image);
|
|
|
|
|
|
|
|
|
|
FlatGL2D shader{data.flags|flag};
|
|
|
|
|
shader.bindTexture(texture);
|
|
|
|
|
|
|
|
|
|
if(flag == FlatGL2D::Flag{}) {
|
|
|
|
|
if(data.textureTransformation != Matrix3{})
|
|
|
|
|
shader.setTextureMatrix(data.textureTransformation);
|
|
|
|
|
shader.setTransformationProjectionMatrix(Matrix3::projection({2.1f, 2.1f}))
|
|
|
|
|
/* Colorized. Case without a color (where it should be white) is
|
|
|
|
|
tested in renderSinglePixelTextured2D() */
|
|
|
|
|
.setColor(0x9999ff_rgbf)
|
|
|
|
|
.draw(circle);
|
|
|
|
|
}
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
else if(flag == FlatGL2D::Flag::UniformBuffers) {
|
|
|
|
|
GL::Buffer transformationProjectionUniform{GL::Buffer::TargetHint::Uniform, {
|
|
|
|
|
TransformationProjectionUniform2D{}
|
|
|
|
|
.setTransformationProjectionMatrix(Matrix3::projection({2.1f, 2.1f}))
|
|
|
|
|
}};
|
|
|
|
|
GL::Buffer drawUniform{GL::Buffer::TargetHint::Uniform, {
|
|
|
|
|
FlatDrawUniform{}
|
|
|
|
|
.setColor(0x9999ff_rgbf)
|
|
|
|
|
}};
|
|
|
|
|
GL::Buffer textureTransformationUniform{GL::Buffer::TargetHint::Uniform, {
|
|
|
|
|
TextureTransformationUniform{}
|
|
|
|
|
.setTextureMatrix(data.textureTransformation)
|
|
|
|
|
}};
|
|
|
|
|
if(data.flags & FlatGL2D::Flag::TextureTransformation)
|
|
|
|
|
shader.bindTextureTransformationBuffer(textureTransformationUniform);
|
|
|
|
|
shader.bindTransformationProjectionBuffer(transformationProjectionUniform)
|
|
|
|
|
.bindDrawBuffer(drawUniform)
|
|
|
|
|
.draw(circle);
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
else CORRADE_INTERNAL_ASSERT_UNREACHABLE();
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
|
|
|
|
|
Image2D rendered = _framebuffer.read(_framebuffer.viewport(), {PixelFormat::RGBA8Unorm});
|
|
|
|
|
/* Dropping the alpha channel, as it's always 1.0 */
|
|
|
|
|
Containers::StridedArrayView2D<Color3ub> pixels =
|
|
|
|
|
Containers::arrayCast<Color3ub>(rendered.pixels<Color4ub>());
|
|
|
|
|
if(data.flip) pixels = pixels.flipped<0>().flipped<1>();
|
|
|
|
|
|
|
|
|
|
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
|
|
|
|
|
/* SwiftShader has minor rounding errors, Apple A8 & llvmpipe a bit more */
|
|
|
|
|
const Float maxThreshold = 2.334f, meanThreshold = 0.032f;
|
|
|
|
|
#else
|
|
|
|
|
/* WebGL 1 doesn't have 8bit renderbuffer storage, so it's way worse */
|
|
|
|
|
const Float maxThreshold = 15.667f, meanThreshold = 3.254f;
|
|
|
|
|
#endif
|
|
|
|
|
CORRADE_COMPARE_WITH(pixels,
|
|
|
|
|
Utility::Directory::join(_testDir, "FlatTestFiles/textured2D.tga"),
|
|
|
|
|
(DebugTools::CompareImageToFile{_manager, maxThreshold, meanThreshold}));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template<FlatGL3D::Flag flag> void FlatGLTest::renderTextured3D() {
|
|
|
|
|
auto&& data = RenderTexturedData[testCaseInstanceId()];
|
|
|
|
|
setTestCaseDescription(data.name);
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
if(flag == FlatGL3D::Flag::UniformBuffers) {
|
|
|
|
|
setTestCaseTemplateName("Flag::UniformBuffers");
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!GL::Context::current().isExtensionSupported<GL::Extensions::ARB::uniform_buffer_object>())
|
|
|
|
|
CORRADE_SKIP(GL::Extensions::ARB::uniform_buffer_object::string() << "is not supported.");
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) ||
|
|
|
|
|
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded))
|
|
|
|
|
CORRADE_SKIP("AnyImageImporter / TgaImporter plugins not found.");
|
|
|
|
|
|
|
|
|
|
GL::Mesh sphere = MeshTools::compile(Primitives::uvSphereSolid(16, 32,
|
|
|
|
|
Primitives::UVSphereFlag::TextureCoordinates));
|
|
|
|
|
|
|
|
|
|
Containers::Pointer<Trade::AbstractImporter> importer = _manager.loadAndInstantiate("AnyImageImporter");
|
|
|
|
|
CORRADE_VERIFY(importer);
|
|
|
|
|
|
|
|
|
|
GL::Texture2D texture;
|
|
|
|
|
Containers::Optional<Trade::ImageData2D> image;
|
|
|
|
|
CORRADE_VERIFY(importer->openFile(Utility::Directory::join(_testDir, "TestFiles/diffuse-texture.tga")) && (image = importer->image2D(0)));
|
|
|
|
|
texture.setMinificationFilter(GL::SamplerFilter::Linear)
|
|
|
|
|
.setMagnificationFilter(GL::SamplerFilter::Linear)
|
|
|
|
|
.setWrapping(GL::SamplerWrapping::ClampToEdge)
|
|
|
|
|
.setStorage(1, TextureFormatRGB, image->size())
|
|
|
|
|
.setSubImage(0, {}, *image);
|
|
|
|
|
|
|
|
|
|
FlatGL3D shader{data.flags|flag};
|
|
|
|
|
shader.bindTexture(texture);
|
|
|
|
|
|
|
|
|
|
if(flag == FlatGL3D::Flag{}) {
|
|
|
|
|
if(data.textureTransformation != Matrix3{})
|
|
|
|
|
shader.setTextureMatrix(data.textureTransformation);
|
|
|
|
|
shader
|
|
|
|
|
.setTransformationProjectionMatrix(
|
|
|
|
|
Matrix4::perspectiveProjection(60.0_degf, 1.0f, 0.1f, 10.0f)*
|
|
|
|
|
Matrix4::translation(Vector3::zAxis(-2.15f))*
|
|
|
|
|
Matrix4::rotationY(data.flip ? 15.0_degf : -15.0_degf)*
|
|
|
|
|
Matrix4::rotationX(data.flip ? -15.0_degf : 15.0_degf))
|
|
|
|
|
/* Colorized. Case without a color (where it should be white) is
|
|
|
|
|
tested in renderSinglePixelTextured3D() */
|
|
|
|
|
.setColor(0x9999ff_rgbf)
|
|
|
|
|
.draw(sphere);
|
|
|
|
|
}
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
else if(flag == FlatGL3D::Flag::UniformBuffers) {
|
|
|
|
|
GL::Buffer transformationProjectionUniform{GL::Buffer::TargetHint::Uniform, {
|
|
|
|
|
TransformationProjectionUniform3D{}
|
|
|
|
|
.setTransformationProjectionMatrix(
|
|
|
|
|
Matrix4::perspectiveProjection(60.0_degf, 1.0f, 0.1f, 10.0f)*
|
|
|
|
|
Matrix4::translation(Vector3::zAxis(-2.15f))*
|
|
|
|
|
Matrix4::rotationY(data.flip ? 15.0_degf : -15.0_degf)*
|
|
|
|
|
Matrix4::rotationX(data.flip ? -15.0_degf : 15.0_degf)
|
|
|
|
|
)
|
|
|
|
|
}};
|
|
|
|
|
GL::Buffer drawUniform{GL::Buffer::TargetHint::Uniform, {
|
|
|
|
|
FlatDrawUniform{}
|
|
|
|
|
.setColor(0x9999ff_rgbf)
|
|
|
|
|
}};
|
|
|
|
|
GL::Buffer textureTransformationUniform{GL::Buffer::TargetHint::Uniform, {
|
|
|
|
|
TextureTransformationUniform{}
|
|
|
|
|
.setTextureMatrix(data.textureTransformation)
|
|
|
|
|
}};
|
|
|
|
|
if(data.flags & FlatGL3D::Flag::TextureTransformation)
|
|
|
|
|
shader.bindTextureTransformationBuffer(textureTransformationUniform);
|
|
|
|
|
shader.bindTransformationProjectionBuffer(transformationProjectionUniform)
|
|
|
|
|
.bindDrawBuffer(drawUniform)
|
|
|
|
|
.draw(sphere);
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
else CORRADE_INTERNAL_ASSERT_UNREACHABLE();
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
|
|
|
|
|
Image2D rendered = _framebuffer.read(_framebuffer.viewport(), {PixelFormat::RGBA8Unorm});
|
|
|
|
|
/* Dropping the alpha channel, as it's always 1.0 */
|
|
|
|
|
Containers::StridedArrayView2D<Color3ub> pixels =
|
|
|
|
|
Containers::arrayCast<Color3ub>(rendered.pixels<Color4ub>());
|
|
|
|
|
if(data.flip) pixels = pixels.flipped<0>().flipped<1>();
|
|
|
|
|
|
|
|
|
|
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
|
|
|
|
|
/* SwiftShader has 5 different pixels on the edges */
|
|
|
|
|
const Float maxThreshold = 139.0f, meanThreshold = 0.087f;
|
|
|
|
|
#else
|
|
|
|
|
/* WebGL 1 doesn't have 8bit renderbuffer storage, so it's way worse */
|
|
|
|
|
const Float maxThreshold = 139.0f, meanThreshold = 2.896f;
|
|
|
|
|
#endif
|
|
|
|
|
CORRADE_COMPARE_WITH(pixels,
|
|
|
|
|
Utility::Directory::join(_testDir, "FlatTestFiles/textured3D.tga"),
|
|
|
|
|
(DebugTools::CompareImageToFile{_manager, maxThreshold, meanThreshold}));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template<class T, FlatGL2D::Flag flag> void FlatGLTest::renderVertexColor2D() {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
if(flag == FlatGL2D::Flag::UniformBuffers) {
|
|
|
|
|
setTestCaseTemplateName({T::Size == 3 ? "Color3" : "Color4", "Flag::UniformBuffers"});
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!GL::Context::current().isExtensionSupported<GL::Extensions::ARB::uniform_buffer_object>())
|
|
|
|
|
CORRADE_SKIP(GL::Extensions::ARB::uniform_buffer_object::string() << "is not supported.");
|
|
|
|
|
#endif
|
|
|
|
|
} else
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
setTestCaseTemplateName(T::Size == 3 ? "Color3" : "Color4");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) ||
|
|
|
|
|
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded))
|
|
|
|
|
CORRADE_SKIP("AnyImageImporter / TgaImporter plugins not found.");
|
|
|
|
|
|
|
|
|
|
Trade::MeshData circleData = Primitives::circle2DSolid(32,
|
|
|
|
|
Primitives::Circle2DFlag::TextureCoordinates);
|
|
|
|
|
|
|
|
|
|
/* Highlight a quarter */
|
|
|
|
|
Containers::Array<T> colorData{DirectInit, circleData.vertexCount(), 0x999999_rgbf};
|
|
|
|
|
for(std::size_t i = 8; i != 16; ++i)
|
|
|
|
|
colorData[i + 1] = 0xffff99_rgbf*1.5f;
|
|
|
|
|
|
|
|
|
|
GL::Buffer colors;
|
|
|
|
|
colors.setData(colorData);
|
|
|
|
|
GL::Mesh circle = MeshTools::compile(circleData);
|
|
|
|
|
circle.addVertexBuffer(colors, 0, GL::Attribute<Shaders::FlatGL2D::Color3::Location, T>{});
|
|
|
|
|
|
|
|
|
|
Containers::Pointer<Trade::AbstractImporter> importer = _manager.loadAndInstantiate("AnyImageImporter");
|
|
|
|
|
CORRADE_VERIFY(importer);
|
|
|
|
|
|
|
|
|
|
GL::Texture2D texture;
|
|
|
|
|
Containers::Optional<Trade::ImageData2D> image;
|
|
|
|
|
CORRADE_VERIFY(importer->openFile(Utility::Directory::join(_testDir, "TestFiles/diffuse-texture.tga")) && (image = importer->image2D(0)));
|
|
|
|
|
texture.setMinificationFilter(GL::SamplerFilter::Linear)
|
|
|
|
|
.setMagnificationFilter(GL::SamplerFilter::Linear)
|
|
|
|
|
.setWrapping(GL::SamplerWrapping::ClampToEdge)
|
|
|
|
|
.setStorage(1, TextureFormatRGB, image->size())
|
|
|
|
|
.setSubImage(0, {}, *image);
|
|
|
|
|
|
|
|
|
|
FlatGL2D shader{FlatGL2D::Flag::Textured|FlatGL2D::Flag::VertexColor|flag};
|
|
|
|
|
shader.bindTexture(texture);
|
|
|
|
|
|
|
|
|
|
if(flag == FlatGL2D::Flag{}) {
|
|
|
|
|
shader.setTransformationProjectionMatrix(Matrix3::projection({2.1f, 2.1f}))
|
|
|
|
|
.setColor(0x9999ff_rgbf)
|
|
|
|
|
.draw(circle);
|
|
|
|
|
}
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
else if(flag == FlatGL2D::Flag::UniformBuffers) {
|
|
|
|
|
GL::Buffer transformationProjectionUniform{GL::Buffer::TargetHint::Uniform, {
|
|
|
|
|
TransformationProjectionUniform2D{}
|
|
|
|
|
.setTransformationProjectionMatrix(Matrix3::projection({2.1f, 2.1f}))
|
|
|
|
|
}};
|
|
|
|
|
GL::Buffer drawUniform{GL::Buffer::TargetHint::Uniform, {
|
|
|
|
|
FlatDrawUniform{}
|
|
|
|
|
.setColor(0x9999ff_rgbf)
|
|
|
|
|
}};
|
|
|
|
|
shader.bindTransformationProjectionBuffer(transformationProjectionUniform)
|
|
|
|
|
.bindDrawBuffer(drawUniform)
|
|
|
|
|
.draw(circle);
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
else CORRADE_INTERNAL_ASSERT_UNREACHABLE();
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
|
|
|
|
|
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
|
|
|
|
|
/* SwiftShader has minor rounding errors. ARM Mali / Apple A8 a bit more */
|
|
|
|
|
const Float maxThreshold = 3.334f, meanThreshold = 0.064f;
|
|
|
|
|
#else
|
|
|
|
|
/* WebGL 1 doesn't have 8bit renderbuffer storage, so it's worse */
|
|
|
|
|
const Float maxThreshold = 15.334f, meanThreshold = 4.355f;
|
|
|
|
|
#endif
|
|
|
|
|
CORRADE_COMPARE_WITH(
|
|
|
|
|
/* Dropping the alpha channel, as it's always 1.0 */
|
|
|
|
|
Containers::arrayCast<Color3ub>(_framebuffer.read(_framebuffer.viewport(), {PixelFormat::RGBA8Unorm}).pixels<Color4ub>()),
|
|
|
|
|
Utility::Directory::join(_testDir, "FlatTestFiles/vertexColor2D.tga"),
|
|
|
|
|
(DebugTools::CompareImageToFile{_manager, maxThreshold, meanThreshold}));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template<class T, FlatGL2D::Flag flag> void FlatGLTest::renderVertexColor3D() {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
if(flag == FlatGL3D::Flag::UniformBuffers) {
|
|
|
|
|
setTestCaseTemplateName({T::Size == 3 ? "Color3" : "Color4", "Flag::UniformBuffers"});
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!GL::Context::current().isExtensionSupported<GL::Extensions::ARB::uniform_buffer_object>())
|
|
|
|
|
CORRADE_SKIP(GL::Extensions::ARB::uniform_buffer_object::string() << "is not supported.");
|
|
|
|
|
#endif
|
|
|
|
|
} else
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
setTestCaseTemplateName(T::Size == 3 ? "Color3" : "Color4");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) ||
|
|
|
|
|
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded))
|
|
|
|
|
CORRADE_SKIP("AnyImageImporter / TgaImporter plugins not found.");
|
|
|
|
|
|
|
|
|
|
Trade::MeshData sphereData = Primitives::uvSphereSolid(16, 32,
|
|
|
|
|
Primitives::UVSphereFlag::TextureCoordinates);
|
|
|
|
|
|
|
|
|
|
/* Highlight the middle rings */
|
|
|
|
|
Containers::Array<T> colorData{DirectInit, sphereData.vertexCount(), 0x999999_rgbf};
|
|
|
|
|
for(std::size_t i = 6*33; i != 9*33; ++i)
|
|
|
|
|
colorData[i + 1] = 0xffff99_rgbf*1.5f;
|
|
|
|
|
|
|
|
|
|
GL::Buffer colors;
|
|
|
|
|
colors.setData(colorData);
|
|
|
|
|
GL::Mesh sphere = MeshTools::compile(sphereData);
|
|
|
|
|
sphere.addVertexBuffer(colors, 0, GL::Attribute<Shaders::FlatGL3D::Color4::Location, T>{});
|
|
|
|
|
|
|
|
|
|
Containers::Pointer<Trade::AbstractImporter> importer = _manager.loadAndInstantiate("AnyImageImporter");
|
|
|
|
|
CORRADE_VERIFY(importer);
|
|
|
|
|
|
|
|
|
|
GL::Texture2D texture;
|
|
|
|
|
Containers::Optional<Trade::ImageData2D> image;
|
|
|
|
|
CORRADE_VERIFY(importer->openFile(Utility::Directory::join(_testDir, "TestFiles/diffuse-texture.tga")) && (image = importer->image2D(0)));
|
|
|
|
|
texture.setMinificationFilter(GL::SamplerFilter::Linear)
|
|
|
|
|
.setMagnificationFilter(GL::SamplerFilter::Linear)
|
|
|
|
|
.setWrapping(GL::SamplerWrapping::ClampToEdge)
|
|
|
|
|
.setStorage(1, TextureFormatRGB, image->size())
|
|
|
|
|
.setSubImage(0, {}, *image);
|
|
|
|
|
|
|
|
|
|
FlatGL3D shader{FlatGL3D::Flag::Textured|FlatGL3D::Flag::VertexColor|flag};
|
|
|
|
|
shader.bindTexture(texture);
|
|
|
|
|
|
|
|
|
|
if(flag == FlatGL2D::Flag{}) {
|
|
|
|
|
shader.setTransformationProjectionMatrix(
|
|
|
|
|
Matrix4::perspectiveProjection(60.0_degf, 1.0f, 0.1f, 10.0f)*
|
|
|
|
|
Matrix4::translation(Vector3::zAxis(-2.15f))*
|
|
|
|
|
Matrix4::rotationY(-15.0_degf)*
|
|
|
|
|
Matrix4::rotationX(15.0_degf))
|
|
|
|
|
.setColor(0x9999ff_rgbf)
|
|
|
|
|
.draw(sphere);
|
|
|
|
|
}
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
else if(flag == FlatGL2D::Flag::UniformBuffers) {
|
|
|
|
|
GL::Buffer transformationProjectionUniform{GL::Buffer::TargetHint::Uniform, {
|
|
|
|
|
TransformationProjectionUniform3D{}
|
|
|
|
|
.setTransformationProjectionMatrix(
|
|
|
|
|
Matrix4::perspectiveProjection(60.0_degf, 1.0f, 0.1f, 10.0f)*
|
|
|
|
|
Matrix4::translation(Vector3::zAxis(-2.15f))*
|
|
|
|
|
Matrix4::rotationY(-15.0_degf)*
|
|
|
|
|
Matrix4::rotationX(15.0_degf)
|
|
|
|
|
)
|
|
|
|
|
}};
|
|
|
|
|
GL::Buffer drawUniform{GL::Buffer::TargetHint::Uniform, {
|
|
|
|
|
FlatDrawUniform{}
|
|
|
|
|
.setColor(0x9999ff_rgbf)
|
|
|
|
|
}};
|
|
|
|
|
shader.bindTransformationProjectionBuffer(transformationProjectionUniform)
|
|
|
|
|
.bindDrawBuffer(drawUniform)
|
|
|
|
|
.draw(sphere);
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
else CORRADE_INTERNAL_ASSERT_UNREACHABLE();
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
|
|
|
|
|
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
|
|
|
|
|
/* SwiftShader has some minor differences on the edges, Apple A8 more */
|
|
|
|
|
const Float maxThreshold = 76.67f, meanThreshold = 0.138f;
|
|
|
|
|
#else
|
|
|
|
|
/* WebGL 1 doesn't have 8bit renderbuffer storage, so it's worse */
|
|
|
|
|
const Float maxThreshold = 76.67f, meanThreshold = 3.908f;
|
|
|
|
|
#endif
|
|
|
|
|
CORRADE_COMPARE_WITH(
|
|
|
|
|
/* Dropping the alpha channel, as it's always 1.0 */
|
|
|
|
|
Containers::arrayCast<Color3ub>(_framebuffer.read(_framebuffer.viewport(), {PixelFormat::RGBA8Unorm}).pixels<Color4ub>()),
|
|
|
|
|
Utility::Directory::join(_testDir, "FlatTestFiles/vertexColor3D.tga"),
|
|
|
|
|
(DebugTools::CompareImageToFile{_manager, maxThreshold, meanThreshold}));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void FlatGLTest::renderAlphaSetup() {
|
|
|
|
|
renderSetup();
|
|
|
|
|
if(RenderAlphaData[testCaseInstanceId()].blending)
|
|
|
|
|
GL::Renderer::enable(GL::Renderer::Feature::Blending);
|
|
|
|
|
GL::Renderer::setBlendFunction(GL::Renderer::BlendFunction::SourceAlpha, GL::Renderer::BlendFunction::OneMinusSourceAlpha);
|
|
|
|
|
GL::Renderer::setBlendEquation(GL::Renderer::BlendEquation::Add);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void FlatGLTest::renderAlphaTeardown() {
|
|
|
|
|
if(RenderAlphaData[testCaseInstanceId()].blending)
|
|
|
|
|
GL::Renderer::disable(GL::Renderer::Feature::Blending);
|
|
|
|
|
renderTeardown();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template<FlatGL2D::Flag flag> void FlatGLTest::renderAlpha2D() {
|
|
|
|
|
auto&& data = RenderAlphaData[testCaseInstanceId()];
|
|
|
|
|
setTestCaseDescription(data.name);
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
if(flag == FlatGL2D::Flag::UniformBuffers) {
|
|
|
|
|
setTestCaseTemplateName("Flag::UniformBuffers");
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!GL::Context::current().isExtensionSupported<GL::Extensions::ARB::uniform_buffer_object>())
|
|
|
|
|
CORRADE_SKIP(GL::Extensions::ARB::uniform_buffer_object::string() << "is not supported.");
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) ||
|
|
|
|
|
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded))
|
|
|
|
|
CORRADE_SKIP("AnyImageImporter / TgaImporter plugins not found.");
|
|
|
|
|
|
|
|
|
|
Containers::Optional<Trade::ImageData2D> image;
|
|
|
|
|
Containers::Pointer<Trade::AbstractImporter> importer = _manager.loadAndInstantiate("AnyImageImporter");
|
|
|
|
|
CORRADE_VERIFY(importer);
|
|
|
|
|
|
|
|
|
|
GL::Texture2D texture;
|
|
|
|
|
CORRADE_VERIFY(importer->openFile(Utility::Directory::join({_testDir, "TestFiles", "diffuse-alpha-texture.tga"})) && (image = importer->image2D(0)));
|
|
|
|
|
texture.setMinificationFilter(GL::SamplerFilter::Linear)
|
|
|
|
|
.setMagnificationFilter(GL::SamplerFilter::Linear)
|
|
|
|
|
.setWrapping(GL::SamplerWrapping::ClampToEdge)
|
|
|
|
|
.setStorage(1, TextureFormatRGBA, image->size())
|
|
|
|
|
.setSubImage(0, {}, *image);
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
|
|
|
|
|
GL::Mesh circle = MeshTools::compile(Primitives::circle2DSolid(32,
|
|
|
|
|
Primitives::Circle2DFlag::TextureCoordinates));
|
|
|
|
|
|
|
|
|
|
FlatGL2D shader{data.flags|flag};
|
|
|
|
|
shader.bindTexture(texture);
|
|
|
|
|
|
|
|
|
|
if(flag == FlatGL2D::Flag{}) {
|
|
|
|
|
/* Test that the default is correct by not setting the threshold if
|
|
|
|
|
it's equal to the default */
|
|
|
|
|
if(data.flags & FlatGL2D::Flag::AlphaMask && data.threshold != 0.5f)
|
|
|
|
|
shader.setAlphaMask(data.threshold);
|
|
|
|
|
shader.setTransformationProjectionMatrix(Matrix3::projection({2.1f, 2.1f}))
|
|
|
|
|
.setColor(0x9999ff_rgbf)
|
|
|
|
|
.draw(circle);
|
|
|
|
|
}
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
else if(flag == FlatGL2D::Flag::UniformBuffers) {
|
|
|
|
|
GL::Buffer transformationProjectionUniform{GL::Buffer::TargetHint::Uniform, {
|
|
|
|
|
TransformationProjectionUniform2D{}
|
|
|
|
|
.setTransformationProjectionMatrix(Matrix3::projection({2.1f, 2.1f}))
|
|
|
|
|
}};
|
|
|
|
|
GL::Buffer drawUniform{GL::Buffer::TargetHint::Uniform, {
|
|
|
|
|
FlatDrawUniform{}
|
|
|
|
|
.setColor(0x9999ff_rgbf)
|
|
|
|
|
.setAlphaMask(data.threshold)
|
|
|
|
|
}};
|
|
|
|
|
shader.bindTransformationProjectionBuffer(transformationProjectionUniform)
|
|
|
|
|
.bindDrawBuffer(drawUniform)
|
|
|
|
|
.draw(circle);
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
else CORRADE_INTERNAL_ASSERT_UNREACHABLE();
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
|
|
|
|
|
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
|
|
|
|
|
/* Minor differences between opaque and diffuse, not sure why */
|
|
|
|
|
const Float maxThreshold = 24.34f, meanThreshold = 0.305f;
|
|
|
|
|
#else
|
|
|
|
|
/* WebGL 1 doesn't have 8bit renderbuffer storage, so it's way worse */
|
|
|
|
|
const Float maxThreshold = 31.34f, meanThreshold = 3.945f;
|
|
|
|
|
#endif
|
|
|
|
|
CORRADE_COMPARE_WITH(
|
|
|
|
|
/* Dropping the alpha channel, as it's always 1.0 */
|
|
|
|
|
Containers::arrayCast<Color3ub>(_framebuffer.read(_framebuffer.viewport(), {PixelFormat::RGBA8Unorm}).pixels<Color4ub>()),
|
|
|
|
|
Utility::Directory::join(_testDir, data.expected2D),
|
|
|
|
|
(DebugTools::CompareImageToFile{_manager, maxThreshold, meanThreshold}));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template<FlatGL3D::Flag flag> void FlatGLTest::renderAlpha3D() {
|
|
|
|
|
auto&& data = RenderAlphaData[testCaseInstanceId()];
|
|
|
|
|
setTestCaseDescription(data.name);
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
if(flag == FlatGL2D::Flag::UniformBuffers) {
|
|
|
|
|
setTestCaseTemplateName("Flag::UniformBuffers");
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!GL::Context::current().isExtensionSupported<GL::Extensions::ARB::uniform_buffer_object>())
|
|
|
|
|
CORRADE_SKIP(GL::Extensions::ARB::uniform_buffer_object::string() << "is not supported.");
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) ||
|
|
|
|
|
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded))
|
|
|
|
|
CORRADE_SKIP("AnyImageImporter / TgaImporter plugins not found.");
|
|
|
|
|
|
|
|
|
|
Containers::Optional<Trade::ImageData2D> image;
|
|
|
|
|
Containers::Pointer<Trade::AbstractImporter> importer = _manager.loadAndInstantiate("AnyImageImporter");
|
|
|
|
|
CORRADE_VERIFY(importer);
|
|
|
|
|
|
|
|
|
|
GL::Texture2D texture;
|
|
|
|
|
CORRADE_VERIFY(importer->openFile(Utility::Directory::join({_testDir, "TestFiles", "diffuse-alpha-texture.tga"})) && (image = importer->image2D(0)));
|
|
|
|
|
texture.setMinificationFilter(GL::SamplerFilter::Linear)
|
|
|
|
|
.setMagnificationFilter(GL::SamplerFilter::Linear)
|
|
|
|
|
.setWrapping(GL::SamplerWrapping::ClampToEdge)
|
|
|
|
|
.setStorage(1, TextureFormatRGBA, image->size())
|
|
|
|
|
.setSubImage(0, {}, *image);
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
|
|
|
|
|
GL::Mesh sphere = MeshTools::compile(Primitives::uvSphereSolid(16, 32,
|
|
|
|
|
Primitives::UVSphereFlag::TextureCoordinates));
|
|
|
|
|
|
|
|
|
|
FlatGL3D shader{data.flags|flag};
|
|
|
|
|
shader.bindTexture(texture);
|
|
|
|
|
|
|
|
|
|
if(flag == FlatGL2D::Flag{}) {
|
|
|
|
|
shader.setTransformationProjectionMatrix(
|
|
|
|
|
Matrix4::perspectiveProjection(60.0_degf, 1.0f, 0.1f, 10.0f)*
|
|
|
|
|
Matrix4::translation(Vector3::zAxis(-2.15f))*
|
|
|
|
|
Matrix4::rotationY(-15.0_degf)*
|
|
|
|
|
Matrix4::rotationX(15.0_degf))
|
|
|
|
|
.setColor(0x9999ff_rgbf);
|
|
|
|
|
|
|
|
|
|
/* Test that the default is correct by not setting the threshold if
|
|
|
|
|
it's equal to the default */
|
|
|
|
|
if(data.flags & FlatGL3D::Flag::AlphaMask && data.threshold != 0.5f)
|
|
|
|
|
shader.setAlphaMask(data.threshold);
|
|
|
|
|
|
|
|
|
|
/* For proper Z order draw back faces first and then front faces */
|
|
|
|
|
GL::Renderer::setFaceCullingMode(GL::Renderer::PolygonFacing::Front);
|
|
|
|
|
shader.draw(sphere);
|
|
|
|
|
GL::Renderer::setFaceCullingMode(GL::Renderer::PolygonFacing::Back);
|
|
|
|
|
shader.draw(sphere);
|
|
|
|
|
}
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
else if(flag == FlatGL3D::Flag::UniformBuffers) {
|
|
|
|
|
GL::Buffer transformationProjectionUniform{GL::Buffer::TargetHint::Uniform, {
|
|
|
|
|
TransformationProjectionUniform3D{}
|
|
|
|
|
.setTransformationProjectionMatrix(
|
|
|
|
|
Matrix4::perspectiveProjection(60.0_degf, 1.0f, 0.1f, 10.0f)*
|
|
|
|
|
Matrix4::translation(Vector3::zAxis(-2.15f))*
|
|
|
|
|
Matrix4::rotationY(-15.0_degf)*
|
|
|
|
|
Matrix4::rotationX(15.0_degf)
|
|
|
|
|
)
|
|
|
|
|
}};
|
|
|
|
|
GL::Buffer drawUniform{GL::Buffer::TargetHint::Uniform, {
|
|
|
|
|
FlatDrawUniform{}
|
|
|
|
|
.setColor(0x9999ff_rgbf)
|
|
|
|
|
.setAlphaMask(data.threshold)
|
|
|
|
|
}};
|
|
|
|
|
shader.bindTransformationProjectionBuffer(transformationProjectionUniform)
|
|
|
|
|
.bindDrawBuffer(drawUniform);
|
|
|
|
|
|
|
|
|
|
/* For proper Z order draw back faces first and then front faces */
|
|
|
|
|
GL::Renderer::setFaceCullingMode(GL::Renderer::PolygonFacing::Front);
|
|
|
|
|
shader.draw(sphere);
|
|
|
|
|
GL::Renderer::setFaceCullingMode(GL::Renderer::PolygonFacing::Back);
|
|
|
|
|
shader.draw(sphere);
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
else CORRADE_INTERNAL_ASSERT_UNREACHABLE();
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
|
|
|
|
|
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
|
|
|
|
|
/* Minor differences between opaque and diffuse, not sure why. SwiftShader
|
|
|
|
|
has 5 different pixels on the edges, llvmpipe some off-by-one errors */
|
|
|
|
|
const Float maxThreshold = 139.0f, meanThreshold = 0.421f;
|
|
|
|
|
#else
|
|
|
|
|
/* WebGL 1 doesn't have 8bit renderbuffer storage, so it's way worse */
|
|
|
|
|
const Float maxThreshold = 139.0f, meanThreshold = 4.587f;
|
|
|
|
|
#endif
|
|
|
|
|
CORRADE_COMPARE_WITH(
|
|
|
|
|
/* Dropping the alpha channel, as it's always 1.0 */
|
|
|
|
|
Containers::arrayCast<Color3ub>(_framebuffer.read(_framebuffer.viewport(), {PixelFormat::RGBA8Unorm}).pixels<Color4ub>()),
|
|
|
|
|
Utility::Directory::join({_testDir, data.expected3D}),
|
|
|
|
|
(DebugTools::CompareImageToFile{_manager, maxThreshold, meanThreshold}));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
void FlatGLTest::renderObjectIdSetup() {
|
|
|
|
|
GL::Renderer::enable(GL::Renderer::Feature::FaceCulling);
|
|
|
|
|
|
|
|
|
|
_color = GL::Renderbuffer{};
|
|
|
|
|
_color.setStorage(GL::RenderbufferFormat::RGBA8, RenderSize);
|
|
|
|
|
_framebuffer = GL::Framebuffer{{{}, RenderSize}};
|
|
|
|
|
_framebuffer.attachRenderbuffer(GL::Framebuffer::ColorAttachment{0}, _color)
|
|
|
|
|
/* Pick a color that's directly representable on RGBA4 as well to
|
|
|
|
|
reduce artifacts (well, and this needs to be consistent with other
|
|
|
|
|
tests that *need* to run on WebGL 1) */
|
|
|
|
|
.clearColor(0, 0x111111_rgbf)
|
|
|
|
|
.bind();
|
|
|
|
|
|
|
|
|
|
/* If we don't have EXT_gpu_shader4, we likely don't have integer
|
|
|
|
|
framebuffers either (Mesa's Zink), so skip setting up integer
|
|
|
|
|
attachments to avoid GL errors */
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(GL::Context::current().isExtensionSupported<GL::Extensions::EXT::gpu_shader4>())
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
_objectId = GL::Renderbuffer{};
|
|
|
|
|
_objectId.setStorage(GL::RenderbufferFormat::R32UI, RenderSize);
|
|
|
|
|
_framebuffer.attachRenderbuffer(GL::Framebuffer::ColorAttachment{1}, _objectId)
|
|
|
|
|
.mapForDraw({
|
|
|
|
|
{FlatGL2D::ColorOutput, GL::Framebuffer::ColorAttachment{0}},
|
|
|
|
|
{FlatGL2D::ObjectIdOutput, GL::Framebuffer::ColorAttachment{1}}
|
|
|
|
|
})
|
|
|
|
|
.clearColor(1, Vector4ui{27});
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void FlatGLTest::renderObjectIdTeardown() {
|
|
|
|
|
_color = GL::Renderbuffer{NoCreate};
|
|
|
|
|
_objectId = GL::Renderbuffer{NoCreate};
|
|
|
|
|
_framebuffer = GL::Framebuffer{NoCreate};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template<FlatGL2D::Flag flag> void FlatGLTest::renderObjectId2D() {
|
|
|
|
|
auto&& data = RenderObjectIdData[testCaseInstanceId()];
|
|
|
|
|
setTestCaseDescription(data.name);
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
if(flag == FlatGL2D::Flag::UniformBuffers) {
|
|
|
|
|
setTestCaseTemplateName("Flag::UniformBuffers");
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!GL::Context::current().isExtensionSupported<GL::Extensions::ARB::uniform_buffer_object>())
|
|
|
|
|
CORRADE_SKIP(GL::Extensions::ARB::uniform_buffer_object::string() << "is not supported.");
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!GL::Context::current().isExtensionSupported<GL::Extensions::EXT::gpu_shader4>())
|
|
|
|
|
CORRADE_SKIP(GL::Extensions::EXT::gpu_shader4::string() << "is not supported.");
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
CORRADE_COMPARE(_framebuffer.checkStatus(GL::FramebufferTarget::Draw), GL::Framebuffer::Status::Complete);
|
|
|
|
|
|
|
|
|
|
GL::Mesh circle = MeshTools::compile(Primitives::circle2DSolid(32));
|
|
|
|
|
|
|
|
|
|
if(data.instanceCount) circle
|
|
|
|
|
.setInstanceCount(data.instanceCount)
|
|
|
|
|
.addVertexBufferInstanced(
|
|
|
|
|
GL::Buffer{Containers::arrayView({11002u, 48823u})},
|
|
|
|
|
1, 0, FlatGL2D::ObjectId{});
|
|
|
|
|
|
|
|
|
|
FlatGL2D shader{data.flags|flag};
|
|
|
|
|
|
|
|
|
|
if(flag == FlatGL2D::Flag{}) {
|
|
|
|
|
shader.setColor(0x9999ff_rgbf)
|
|
|
|
|
.setTransformationProjectionMatrix(Matrix3::projection({2.1f, 2.1f}))
|
|
|
|
|
.setObjectId(data.uniformId)
|
|
|
|
|
.draw(circle);
|
|
|
|
|
} else if(flag == FlatGL2D::Flag::UniformBuffers) {
|
|
|
|
|
GL::Buffer transformationProjectionUniform{GL::Buffer::TargetHint::Uniform, {
|
|
|
|
|
TransformationProjectionUniform2D{}
|
|
|
|
|
.setTransformationProjectionMatrix(Matrix3::projection({2.1f, 2.1f}))
|
|
|
|
|
}};
|
|
|
|
|
GL::Buffer drawUniform{GL::Buffer::TargetHint::Uniform, {
|
|
|
|
|
FlatDrawUniform{}
|
|
|
|
|
.setColor(0x9999ff_rgbf)
|
|
|
|
|
.setObjectId(data.uniformId)
|
|
|
|
|
}};
|
|
|
|
|
shader.bindTransformationProjectionBuffer(transformationProjectionUniform)
|
|
|
|
|
.bindDrawBuffer(drawUniform)
|
|
|
|
|
.draw(circle);
|
|
|
|
|
} else CORRADE_INTERNAL_ASSERT_UNREACHABLE();
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
|
|
|
|
|
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) ||
|
|
|
|
|
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded))
|
|
|
|
|
CORRADE_SKIP("AnyImageImporter / TgaImporter plugins not found.");
|
|
|
|
|
|
|
|
|
|
/* Color output should have no difference -- same as in colored2D() */
|
|
|
|
|
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
|
|
|
|
|
const Float maxThreshold = 0.0f, meanThreshold = 0.0f;
|
|
|
|
|
#else
|
|
|
|
|
/* WebGL 1 doesn't have 8bit renderbuffer storage, so it's way worse */
|
|
|
|
|
const Float maxThreshold = 11.34f, meanThreshold = 0.51f;
|
|
|
|
|
#endif
|
|
|
|
|
CORRADE_COMPARE_WITH(
|
|
|
|
|
/* Dropping the alpha channel, as it's always 1.0 */
|
|
|
|
|
Containers::arrayCast<Color3ub>(_framebuffer.read(_framebuffer.viewport(), {PixelFormat::RGBA8Unorm}).pixels<Color4ub>()),
|
|
|
|
|
Utility::Directory::join(_testDir, "FlatTestFiles/colored2D.tga"),
|
|
|
|
|
(DebugTools::CompareImageToFile{_manager, maxThreshold, meanThreshold}));
|
|
|
|
|
|
|
|
|
|
/* Object ID -- no need to verify the whole image, just check that pixels
|
|
|
|
|
on known places have expected values. SwiftShader insists that the read
|
|
|
|
|
format has to be 32bit, so the renderbuffer format is that too to make
|
|
|
|
|
it the same (ES3 Mesa complains if these don't match). */
|
|
|
|
|
_framebuffer.mapForRead(GL::Framebuffer::ColorAttachment{1});
|
|
|
|
|
CORRADE_COMPARE(_framebuffer.checkStatus(GL::FramebufferTarget::Read), GL::Framebuffer::Status::Complete);
|
|
|
|
|
Image2D image = _framebuffer.read(_framebuffer.viewport(), {PixelFormat::R32UI});
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
/* Outside of the object, cleared to 27 */
|
|
|
|
|
CORRADE_COMPARE(image.pixels<UnsignedInt>()[10][10], 27);
|
|
|
|
|
/* Inside of the object */
|
|
|
|
|
CORRADE_COMPARE(image.pixels<UnsignedInt>()[40][46], data.expected);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template<FlatGL3D::Flag flag> void FlatGLTest::renderObjectId3D() {
|
|
|
|
|
auto&& data = RenderObjectIdData[testCaseInstanceId()];
|
|
|
|
|
setTestCaseDescription(data.name);
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
if(flag == FlatGL3D::Flag::UniformBuffers) {
|
|
|
|
|
setTestCaseTemplateName("Flag::UniformBuffers");
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!GL::Context::current().isExtensionSupported<GL::Extensions::ARB::uniform_buffer_object>())
|
|
|
|
|
CORRADE_SKIP(GL::Extensions::ARB::uniform_buffer_object::string() << "is not supported.");
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!GL::Context::current().isExtensionSupported<GL::Extensions::EXT::gpu_shader4>())
|
|
|
|
|
CORRADE_SKIP(GL::Extensions::EXT::gpu_shader4::string() << "is not supported.");
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
CORRADE_COMPARE(_framebuffer.checkStatus(GL::FramebufferTarget::Draw), GL::Framebuffer::Status::Complete);
|
|
|
|
|
|
|
|
|
|
GL::Mesh sphere = MeshTools::compile(Primitives::uvSphereSolid(16, 32));
|
|
|
|
|
|
|
|
|
|
if(data.instanceCount) sphere
|
|
|
|
|
.setInstanceCount(data.instanceCount)
|
|
|
|
|
.addVertexBufferInstanced(
|
|
|
|
|
GL::Buffer{Containers::arrayView({11002u, 48823u})},
|
|
|
|
|
1, 0, FlatGL2D::ObjectId{});
|
|
|
|
|
|
|
|
|
|
FlatGL3D shader{data.flags|flag};
|
|
|
|
|
|
|
|
|
|
if(flag == FlatGL3D::Flag{}) {
|
|
|
|
|
shader.setColor(0x9999ff_rgbf)
|
|
|
|
|
.setTransformationProjectionMatrix(
|
|
|
|
|
Matrix4::perspectiveProjection(60.0_degf, 1.0f, 0.1f, 10.0f)*
|
|
|
|
|
Matrix4::translation(Vector3::zAxis(-2.15f))*
|
|
|
|
|
Matrix4::rotationY(-15.0_degf)*
|
|
|
|
|
Matrix4::rotationX(15.0_degf))
|
|
|
|
|
.setObjectId(data.uniformId)
|
|
|
|
|
.draw(sphere);
|
|
|
|
|
} else if(flag == FlatGL3D::Flag::UniformBuffers) {
|
|
|
|
|
GL::Buffer transformationProjectionUniform{GL::Buffer::TargetHint::Uniform, {
|
|
|
|
|
TransformationProjectionUniform3D{}
|
|
|
|
|
.setTransformationProjectionMatrix(
|
|
|
|
|
Matrix4::perspectiveProjection(60.0_degf, 1.0f, 0.1f, 10.0f)*
|
|
|
|
|
Matrix4::translation(Vector3::zAxis(-2.15f))*
|
|
|
|
|
Matrix4::rotationY(-15.0_degf)*
|
|
|
|
|
Matrix4::rotationX(15.0_degf)
|
|
|
|
|
)
|
|
|
|
|
}};
|
|
|
|
|
GL::Buffer drawUniform{GL::Buffer::TargetHint::Uniform, {
|
|
|
|
|
FlatDrawUniform{}
|
|
|
|
|
.setColor(0x9999ff_rgbf)
|
|
|
|
|
.setObjectId(data.uniformId)
|
|
|
|
|
}};
|
|
|
|
|
shader.bindTransformationProjectionBuffer(transformationProjectionUniform)
|
|
|
|
|
.bindDrawBuffer(drawUniform)
|
|
|
|
|
.draw(sphere);
|
|
|
|
|
} else CORRADE_INTERNAL_ASSERT_UNREACHABLE();
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
|
|
|
|
|
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) ||
|
|
|
|
|
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded))
|
|
|
|
|
CORRADE_SKIP("AnyImageImporter / TgaImporter plugins not found.");
|
|
|
|
|
|
|
|
|
|
/* Color output should have no difference -- same as in colored3D() */
|
|
|
|
|
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
|
|
|
|
|
/* SwiftShader has 5 different pixels on the edges */
|
|
|
|
|
const Float maxThreshold = 170.0f, meanThreshold = 0.133f;
|
|
|
|
|
#else
|
|
|
|
|
/* WebGL 1 doesn't have 8bit renderbuffer storage, so it's way worse */
|
|
|
|
|
const Float maxThreshold = 170.0f, meanThreshold = 0.456f;
|
|
|
|
|
#endif
|
|
|
|
|
_framebuffer.mapForRead(GL::Framebuffer::ColorAttachment{0});
|
|
|
|
|
CORRADE_COMPARE(_framebuffer.checkStatus(GL::FramebufferTarget::Read), GL::Framebuffer::Status::Complete);
|
|
|
|
|
CORRADE_COMPARE_WITH(
|
|
|
|
|
/* Dropping the alpha channel, as it's always 1.0 */
|
|
|
|
|
Containers::arrayCast<Color3ub>(_framebuffer.read(_framebuffer.viewport(), {PixelFormat::RGBA8Unorm}).pixels<Color4ub>()),
|
|
|
|
|
Utility::Directory::join(_testDir, "FlatTestFiles/colored3D.tga"),
|
|
|
|
|
(DebugTools::CompareImageToFile{_manager, maxThreshold, meanThreshold}));
|
|
|
|
|
|
|
|
|
|
/* Object ID -- no need to verify the whole image, just check that pixels
|
|
|
|
|
on known places have expected values. SwiftShader insists that the read
|
|
|
|
|
format has to be 32bit, so the renderbuffer format is that too to make
|
|
|
|
|
it the same (ES3 Mesa complains if these don't match). */
|
|
|
|
|
_framebuffer.mapForRead(GL::Framebuffer::ColorAttachment{1});
|
|
|
|
|
CORRADE_COMPARE(_framebuffer.checkStatus(GL::FramebufferTarget::Read), GL::Framebuffer::Status::Complete);
|
|
|
|
|
Image2D image = _framebuffer.read(_framebuffer.viewport(), {PixelFormat::R32UI});
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
/* Outside of the object, cleared to 27 */
|
|
|
|
|
CORRADE_COMPARE(image.pixels<UnsignedInt>()[10][10], 27);
|
|
|
|
|
/* Inside of the object */
|
|
|
|
|
CORRADE_COMPARE(image.pixels<UnsignedInt>()[40][46], data.expected);
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
template<FlatGL2D::Flag flag> void FlatGLTest::renderInstanced2D() {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
if(flag == FlatGL2D::Flag::UniformBuffers) {
|
|
|
|
|
setTestCaseTemplateName("Flag::UniformBuffers");
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!GL::Context::current().isExtensionSupported<GL::Extensions::ARB::uniform_buffer_object>())
|
|
|
|
|
CORRADE_SKIP(GL::Extensions::ARB::uniform_buffer_object::string() << "is not supported.");
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!GL::Context::current().isExtensionSupported<GL::Extensions::ARB::instanced_arrays>())
|
|
|
|
|
CORRADE_SKIP(GL::Extensions::ARB::instanced_arrays::string() << "is not supported.");
|
|
|
|
|
#elif defined(MAGNUM_TARGET_GLES2)
|
|
|
|
|
#ifndef MAGNUM_TARGET_WEBGL
|
|
|
|
|
if(!GL::Context::current().isExtensionSupported<GL::Extensions::ANGLE::instanced_arrays>() &&
|
|
|
|
|
!GL::Context::current().isExtensionSupported<GL::Extensions::EXT::instanced_arrays>() &&
|
|
|
|
|
!GL::Context::current().isExtensionSupported<GL::Extensions::NV::instanced_arrays>())
|
|
|
|
|
CORRADE_SKIP("GL_{ANGLE,EXT,NV}_instanced_arrays is not supported");
|
|
|
|
|
#else
|
|
|
|
|
if(!GL::Context::current().isExtensionSupported<GL::Extensions::ANGLE::instanced_arrays>())
|
|
|
|
|
CORRADE_SKIP(GL::Extensions::ANGLE::instanced_arrays::string() << "is not supported.");
|
|
|
|
|
#endif
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) ||
|
|
|
|
|
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded))
|
|
|
|
|
CORRADE_SKIP("AnyImageImporter / TgaImporter plugins not found.");
|
|
|
|
|
|
|
|
|
|
GL::Mesh circle = MeshTools::compile(Primitives::circle2DSolid(32,
|
|
|
|
|
Primitives::Circle2DFlag::TextureCoordinates));
|
|
|
|
|
|
|
|
|
|
/* Three circles, each in a different location */
|
|
|
|
|
struct {
|
|
|
|
|
Matrix3 transformation;
|
|
|
|
|
Color3 color;
|
|
|
|
|
Vector2 textureOffset;
|
|
|
|
|
} instanceData[] {
|
|
|
|
|
{Matrix3::translation({-1.25f, -1.25f}), 0xff3333_rgbf,
|
|
|
|
|
{0.0f, 0.0f}},
|
|
|
|
|
{Matrix3::translation({ 1.25f, -1.25f}), 0x33ff33_rgbf,
|
|
|
|
|
{1.0f, 0.0f}},
|
|
|
|
|
{Matrix3::translation({ 0.00f, 1.25f}), 0x9999ff_rgbf,
|
|
|
|
|
{0.5f, 1.0f}}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
circle
|
|
|
|
|
.addVertexBufferInstanced(GL::Buffer{instanceData}, 1, 0,
|
|
|
|
|
FlatGL2D::TransformationMatrix{},
|
|
|
|
|
FlatGL2D::Color3{},
|
|
|
|
|
FlatGL2D::TextureOffset{})
|
|
|
|
|
.setInstanceCount(3);
|
|
|
|
|
|
|
|
|
|
Containers::Pointer<Trade::AbstractImporter> importer = _manager.loadAndInstantiate("AnyImageImporter");
|
|
|
|
|
CORRADE_VERIFY(importer);
|
|
|
|
|
|
|
|
|
|
GL::Texture2D texture;
|
|
|
|
|
Containers::Optional<Trade::ImageData2D> image;
|
|
|
|
|
CORRADE_VERIFY(importer->openFile(Utility::Directory::join(_testDir, "TestFiles/diffuse-texture.tga")) && (image = importer->image2D(0)));
|
|
|
|
|
texture.setMinificationFilter(GL::SamplerFilter::Linear)
|
|
|
|
|
.setMagnificationFilter(GL::SamplerFilter::Linear)
|
|
|
|
|
.setWrapping(GL::SamplerWrapping::ClampToEdge)
|
|
|
|
|
.setStorage(1, TextureFormatRGB, image->size())
|
|
|
|
|
.setSubImage(0, {}, *image);
|
|
|
|
|
|
|
|
|
|
FlatGL2D shader{FlatGL2D::Flag::Textured|
|
|
|
|
|
FlatGL2D::Flag::VertexColor|
|
|
|
|
|
FlatGL2D::Flag::InstancedTransformation|
|
|
|
|
|
FlatGL2D::Flag::InstancedTextureOffset|flag};
|
|
|
|
|
shader.bindTexture(texture);
|
|
|
|
|
|
|
|
|
|
if(flag == FlatGL2D::Flag{}) {
|
|
|
|
|
shader.setColor(0xffff99_rgbf)
|
|
|
|
|
.setTransformationProjectionMatrix(
|
|
|
|
|
Matrix3::projection({2.1f, 2.1f})*
|
|
|
|
|
Matrix3::scaling(Vector2{0.4f}))
|
|
|
|
|
.setTextureMatrix(Matrix3::scaling(Vector2{0.5f}))
|
|
|
|
|
.draw(circle);
|
|
|
|
|
}
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
else if(flag == FlatGL2D::Flag::UniformBuffers) {
|
|
|
|
|
GL::Buffer transformationProjectionUniform{GL::Buffer::TargetHint::Uniform, {
|
|
|
|
|
TransformationProjectionUniform2D{}
|
|
|
|
|
.setTransformationProjectionMatrix(
|
|
|
|
|
Matrix3::projection({2.1f, 2.1f})*
|
|
|
|
|
Matrix3::scaling(Vector2{0.4f})
|
|
|
|
|
)
|
|
|
|
|
}};
|
|
|
|
|
GL::Buffer drawUniform{GL::Buffer::TargetHint::Uniform, {
|
|
|
|
|
FlatDrawUniform{}
|
|
|
|
|
.setColor(0xffff99_rgbf)
|
|
|
|
|
}};
|
|
|
|
|
GL::Buffer textureTransformationUniform{GL::Buffer::TargetHint::Uniform, {
|
|
|
|
|
TextureTransformationUniform{}
|
|
|
|
|
.setTextureMatrix(Matrix3::scaling(Vector2{0.5f}))
|
|
|
|
|
}};
|
|
|
|
|
shader.bindTransformationProjectionBuffer(transformationProjectionUniform)
|
|
|
|
|
.bindDrawBuffer(drawUniform)
|
|
|
|
|
.bindTextureTransformationBuffer(textureTransformationUniform)
|
|
|
|
|
.draw(circle);
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
else CORRADE_INTERNAL_ASSERT_UNREACHABLE();
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
|
|
|
|
|
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
|
|
|
|
|
/* Minor differences on AMD, SwiftShader a bit more */
|
|
|
|
|
const Float maxThreshold = 3.0f, meanThreshold = 0.018f;
|
|
|
|
|
#else
|
|
|
|
|
/* WebGL 1 doesn't have 8bit renderbuffer storage */
|
|
|
|
|
const Float maxThreshold = 3.0f, meanThreshold = 0.018f;
|
|
|
|
|
#endif
|
|
|
|
|
CORRADE_COMPARE_WITH(
|
|
|
|
|
/* Dropping the alpha channel, as it's always 1.0 */
|
|
|
|
|
Containers::arrayCast<Color3ub>(_framebuffer.read(_framebuffer.viewport(), {PixelFormat::RGBA8Unorm}).pixels<Color4ub>()),
|
|
|
|
|
Utility::Directory::join(_testDir, "FlatTestFiles/instanced2D.tga"),
|
|
|
|
|
(DebugTools::CompareImageToFile{_manager, maxThreshold, meanThreshold}));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template<FlatGL3D::Flag flag> void FlatGLTest::renderInstanced3D() {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
if(flag == FlatGL2D::Flag::UniformBuffers) {
|
|
|
|
|
setTestCaseTemplateName("Flag::UniformBuffers");
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!GL::Context::current().isExtensionSupported<GL::Extensions::ARB::uniform_buffer_object>())
|
|
|
|
|
CORRADE_SKIP(GL::Extensions::ARB::uniform_buffer_object::string() << "is not supported.");
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!GL::Context::current().isExtensionSupported<GL::Extensions::ARB::instanced_arrays>())
|
|
|
|
|
CORRADE_SKIP(GL::Extensions::ARB::instanced_arrays::string() << "is not supported.");
|
|
|
|
|
#elif defined(MAGNUM_TARGET_GLES2)
|
|
|
|
|
#ifndef MAGNUM_TARGET_WEBGL
|
|
|
|
|
if(!GL::Context::current().isExtensionSupported<GL::Extensions::ANGLE::instanced_arrays>() &&
|
|
|
|
|
!GL::Context::current().isExtensionSupported<GL::Extensions::EXT::instanced_arrays>() &&
|
|
|
|
|
!GL::Context::current().isExtensionSupported<GL::Extensions::NV::instanced_arrays>())
|
|
|
|
|
CORRADE_SKIP("GL_{ANGLE,EXT,NV}_instanced_arrays is not supported");
|
|
|
|
|
#else
|
|
|
|
|
if(!GL::Context::current().isExtensionSupported<GL::Extensions::ANGLE::instanced_arrays>())
|
|
|
|
|
CORRADE_SKIP(GL::Extensions::ANGLE::instanced_arrays::string() << "is not supported.");
|
|
|
|
|
#endif
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) ||
|
|
|
|
|
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded))
|
|
|
|
|
CORRADE_SKIP("AnyImageImporter / TgaImporter plugins not found.");
|
|
|
|
|
|
|
|
|
|
GL::Mesh sphere = MeshTools::compile(Primitives::uvSphereSolid(16, 32,
|
|
|
|
|
Primitives::UVSphereFlag::TextureCoordinates));
|
|
|
|
|
|
|
|
|
|
/* Three spheres, each in a different location */
|
|
|
|
|
struct {
|
|
|
|
|
Matrix4 transformation;
|
|
|
|
|
Color3 color;
|
|
|
|
|
Vector2 textureOffset;
|
|
|
|
|
} instanceData[] {
|
|
|
|
|
{Matrix4::translation({-1.25f, -1.25f, 0.0f}), 0xff3333_rgbf,
|
|
|
|
|
{0.0f, 0.0f}},
|
|
|
|
|
{Matrix4::translation({ 1.25f, -1.25f, 0.0f}), 0x33ff33_rgbf,
|
|
|
|
|
{1.0f, 0.0f}},
|
|
|
|
|
{Matrix4::translation({ 0.0f, 1.0f, 1.0f}), 0x9999ff_rgbf,
|
|
|
|
|
{0.5f, 1.0f}}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
sphere
|
|
|
|
|
.addVertexBufferInstanced(GL::Buffer{instanceData}, 1, 0,
|
|
|
|
|
FlatGL3D::TransformationMatrix{},
|
|
|
|
|
FlatGL3D::Color3{},
|
|
|
|
|
FlatGL3D::TextureOffset{})
|
|
|
|
|
.setInstanceCount(3);
|
|
|
|
|
|
|
|
|
|
Containers::Pointer<Trade::AbstractImporter> importer = _manager.loadAndInstantiate("AnyImageImporter");
|
|
|
|
|
CORRADE_VERIFY(importer);
|
|
|
|
|
|
|
|
|
|
GL::Texture2D texture;
|
|
|
|
|
Containers::Optional<Trade::ImageData2D> image;
|
|
|
|
|
CORRADE_VERIFY(importer->openFile(Utility::Directory::join(_testDir, "TestFiles/diffuse-texture.tga")) && (image = importer->image2D(0)));
|
|
|
|
|
texture.setMinificationFilter(GL::SamplerFilter::Linear)
|
|
|
|
|
.setMagnificationFilter(GL::SamplerFilter::Linear)
|
|
|
|
|
.setWrapping(GL::SamplerWrapping::ClampToEdge)
|
|
|
|
|
.setStorage(1, TextureFormatRGB, image->size())
|
|
|
|
|
.setSubImage(0, {}, *image);
|
|
|
|
|
|
|
|
|
|
FlatGL3D shader{FlatGL3D::Flag::Textured|
|
|
|
|
|
FlatGL3D::Flag::VertexColor|
|
|
|
|
|
FlatGL3D::Flag::InstancedTransformation|
|
|
|
|
|
FlatGL3D::Flag::InstancedTextureOffset|flag};
|
|
|
|
|
shader.bindTexture(texture);
|
|
|
|
|
|
|
|
|
|
if(flag == FlatGL3D::Flag{}) {
|
|
|
|
|
shader.setColor(0xffff99_rgbf)
|
|
|
|
|
.setTransformationProjectionMatrix(
|
|
|
|
|
Matrix4::perspectiveProjection(60.0_degf, 1.0f, 0.1f, 10.0f)*
|
|
|
|
|
Matrix4::translation(Vector3::zAxis(-2.15f))*
|
|
|
|
|
Matrix4::scaling(Vector3{0.4f}))
|
|
|
|
|
.setTextureMatrix(Matrix3::scaling(Vector2{0.5f}))
|
|
|
|
|
.draw(sphere);
|
|
|
|
|
}
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
else if(flag == FlatGL2D::Flag::UniformBuffers) {
|
|
|
|
|
GL::Buffer transformationProjectionUniform{GL::Buffer::TargetHint::Uniform, {
|
|
|
|
|
TransformationProjectionUniform3D{}
|
|
|
|
|
.setTransformationProjectionMatrix(
|
|
|
|
|
Matrix4::perspectiveProjection(60.0_degf, 1.0f, 0.1f, 10.0f)*
|
|
|
|
|
Matrix4::translation(Vector3::zAxis(-2.15f))*
|
|
|
|
|
Matrix4::scaling(Vector3{0.4f})
|
|
|
|
|
)
|
|
|
|
|
}};
|
|
|
|
|
GL::Buffer drawUniform{GL::Buffer::TargetHint::Uniform, {
|
|
|
|
|
FlatDrawUniform{}
|
|
|
|
|
.setColor(0xffff99_rgbf)
|
|
|
|
|
}};
|
|
|
|
|
GL::Buffer textureTransformationUniform{GL::Buffer::TargetHint::Uniform, {
|
|
|
|
|
TextureTransformationUniform{}
|
|
|
|
|
.setTextureMatrix(Matrix3::scaling(Vector2{0.5f}))
|
|
|
|
|
}};
|
|
|
|
|
shader.bindTransformationProjectionBuffer(transformationProjectionUniform)
|
|
|
|
|
.bindDrawBuffer(drawUniform)
|
|
|
|
|
.bindTextureTransformationBuffer(textureTransformationUniform)
|
|
|
|
|
.draw(sphere);
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
else CORRADE_INTERNAL_ASSERT_UNREACHABLE();
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
|
|
|
|
|
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
|
|
|
|
|
/* Minor differences on AMD, SwiftShader a bit more */
|
|
|
|
|
const Float maxThreshold = 67.67f, meanThreshold = 0.062f;
|
|
|
|
|
#else
|
|
|
|
|
/* WebGL 1 doesn't have 8bit renderbuffer storage */
|
|
|
|
|
const Float maxThreshold = 67.67f, meanThreshold = 0.062f;
|
|
|
|
|
#endif
|
|
|
|
|
CORRADE_COMPARE_WITH(
|
|
|
|
|
/* Dropping the alpha channel, as it's always 1.0 */
|
|
|
|
|
Containers::arrayCast<Color3ub>(_framebuffer.read(_framebuffer.viewport(), {PixelFormat::RGBA8Unorm}).pixels<Color4ub>()),
|
|
|
|
|
Utility::Directory::join(_testDir, "FlatTestFiles/instanced3D.tga"),
|
|
|
|
|
(DebugTools::CompareImageToFile{_manager, maxThreshold, meanThreshold}));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
void FlatGLTest::renderMulti2D() {
|
|
|
|
|
auto&& data = RenderMultiData[testCaseInstanceId()];
|
|
|
|
|
setTestCaseDescription(data.name);
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!GL::Context::current().isExtensionSupported<GL::Extensions::ARB::uniform_buffer_object>())
|
|
|
|
|
CORRADE_SKIP(GL::Extensions::ARB::uniform_buffer_object::string() << "is not supported.");
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
GL::Texture2D texture;
|
|
|
|
|
if(data.flags & FlatGL2D::Flag::Textured) {
|
|
|
|
|
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) ||
|
|
|
|
|
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded))
|
|
|
|
|
CORRADE_SKIP("AnyImageImporter / TgaImporter plugins not found.");
|
|
|
|
|
|
|
|
|
|
Containers::Pointer<Trade::AbstractImporter> importer = _manager.loadAndInstantiate("AnyImageImporter");
|
|
|
|
|
CORRADE_VERIFY(importer);
|
|
|
|
|
|
|
|
|
|
Containers::Optional<Trade::ImageData2D> image;
|
|
|
|
|
CORRADE_VERIFY(importer->openFile(Utility::Directory::join(_testDir, "TestFiles/diffuse-texture.tga")) && (image = importer->image2D(0)));
|
|
|
|
|
texture.setMinificationFilter(GL::SamplerFilter::Linear)
|
|
|
|
|
.setMagnificationFilter(GL::SamplerFilter::Linear)
|
|
|
|
|
.setWrapping(GL::SamplerWrapping::ClampToEdge)
|
|
|
|
|
.setStorage(1, GL::TextureFormat::RGB8, image->size())
|
|
|
|
|
.setSubImage(0, {}, *image);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Circle is a fan, plane is a strip, make it indexed first */
|
|
|
|
|
Trade::MeshData circleData = MeshTools::generateIndices(Primitives::circle2DSolid(32,
|
|
|
|
|
Primitives::Circle2DFlag::TextureCoordinates));
|
|
|
|
|
Trade::MeshData squareData = MeshTools::generateIndices(Primitives::squareSolid(
|
|
|
|
|
Primitives::SquareFlag::TextureCoordinates));
|
|
|
|
|
Trade::MeshData triangleData = MeshTools::generateIndices(Primitives::circle2DSolid(3,
|
|
|
|
|
Primitives::Circle2DFlag::TextureCoordinates));
|
|
|
|
|
GL::Mesh mesh = MeshTools::compile(MeshTools::concatenate({circleData, squareData, triangleData}));
|
|
|
|
|
GL::MeshView circle{mesh};
|
|
|
|
|
circle.setCount(circleData.indexCount());
|
|
|
|
|
GL::MeshView square{mesh};
|
|
|
|
|
square.setCount(squareData.indexCount())
|
|
|
|
|
.setIndexRange(circleData.indexCount());
|
|
|
|
|
GL::MeshView triangle{mesh};
|
|
|
|
|
triangle.setCount(triangleData.indexCount())
|
|
|
|
|
.setIndexRange(circleData.indexCount() + squareData.indexCount());
|
|
|
|
|
|
|
|
|
|
/* Some drivers have uniform offset alignment as high as 256, which means
|
|
|
|
|
the subsequent sets of uniforms have to be aligned to a multiply of it.
|
|
|
|
|
The data.uniformIncrement is set high enough to ensure that, in the
|
|
|
|
|
non-offset-bind case this value is 1. */
|
|
|
|
|
|
|
|
|
|
Containers::Array<TransformationProjectionUniform2D> transformationProjectionData{2*data.uniformIncrement + 1};
|
|
|
|
|
transformationProjectionData[0*data.uniformIncrement] = TransformationProjectionUniform2D{}
|
|
|
|
|
.setTransformationProjectionMatrix(
|
|
|
|
|
Matrix3::projection({2.1f, 2.1f})*
|
|
|
|
|
Matrix3::scaling(Vector2{0.4f})*
|
|
|
|
|
Matrix3::translation({-1.25f, -1.25f})
|
|
|
|
|
);
|
|
|
|
|
transformationProjectionData[1*data.uniformIncrement] = TransformationProjectionUniform2D{}
|
|
|
|
|
.setTransformationProjectionMatrix(
|
|
|
|
|
Matrix3::projection({2.1f, 2.1f})*
|
|
|
|
|
Matrix3::scaling(Vector2{0.4f})*
|
|
|
|
|
Matrix3::translation({ 1.25f, -1.25f})
|
|
|
|
|
);
|
|
|
|
|
transformationProjectionData[2*data.uniformIncrement] = TransformationProjectionUniform2D{}
|
|
|
|
|
.setTransformationProjectionMatrix(
|
|
|
|
|
Matrix3::projection({2.1f, 2.1f})*
|
|
|
|
|
Matrix3::scaling(Vector2{0.4f})*
|
|
|
|
|
Matrix3::translation({ 0.00f, 1.25f})
|
|
|
|
|
);
|
|
|
|
|
GL::Buffer transformationProjectionUniform{GL::Buffer::TargetHint::Uniform, transformationProjectionData};
|
|
|
|
|
|
|
|
|
|
Containers::Array<TextureTransformationUniform> textureTransformationData{2*data.uniformIncrement + 1};
|
|
|
|
|
textureTransformationData[0*data.uniformIncrement] = TextureTransformationUniform{}
|
|
|
|
|
.setTextureMatrix(
|
|
|
|
|
Matrix3::scaling(Vector2{0.5f})*
|
|
|
|
|
Matrix3::translation({0.0f, 0.0f})
|
|
|
|
|
);
|
|
|
|
|
textureTransformationData[1*data.uniformIncrement] = TextureTransformationUniform{}
|
|
|
|
|
.setTextureMatrix(
|
|
|
|
|
Matrix3::scaling(Vector2{0.5f})*
|
|
|
|
|
Matrix3::translation({1.0f, 0.0f})
|
|
|
|
|
);
|
|
|
|
|
textureTransformationData[2*data.uniformIncrement] = TextureTransformationUniform{}
|
|
|
|
|
.setTextureMatrix(
|
|
|
|
|
Matrix3::scaling(Vector2{0.5f})*
|
|
|
|
|
Matrix3::translation({0.5f, 1.0f})
|
|
|
|
|
);
|
|
|
|
|
GL::Buffer textureTransformationUniform{GL::Buffer::TargetHint::Uniform, textureTransformationData};
|
|
|
|
|
|
|
|
|
|
Containers::Array<FlatDrawUniform> drawData{2*data.uniformIncrement + 1};
|
|
|
|
|
drawData[0*data.uniformIncrement] = FlatDrawUniform{}
|
|
|
|
|
.setColor(data.flags & FlatGL2D::Flag::Textured ?
|
|
|
|
|
0xffffff_rgbf : 0xff0000_rgbf)
|
|
|
|
|
.setObjectId(1211);
|
|
|
|
|
drawData[1*data.uniformIncrement] = FlatDrawUniform{}
|
|
|
|
|
.setColor(data.flags & FlatGL2D::Flag::Textured ?
|
|
|
|
|
0xffffff_rgbf : 0x0000ff_rgbf)
|
|
|
|
|
.setObjectId(5627);
|
|
|
|
|
drawData[2*data.uniformIncrement] = FlatDrawUniform{}
|
|
|
|
|
.setColor(data.flags & FlatGL2D::Flag::Textured ?
|
|
|
|
|
0xffffff_rgbf : 0xff0000_rgbf)
|
|
|
|
|
.setObjectId(36363);
|
|
|
|
|
GL::Buffer drawUniform{GL::Buffer::TargetHint::Uniform, drawData};
|
|
|
|
|
|
|
|
|
|
FlatGL2D shader{FlatGL2D::Flag::UniformBuffers|FlatGL2D::Flag::ObjectId|data.flags, data.drawCount};
|
|
|
|
|
if(data.flags & FlatGL2D::Flag::Textured)
|
|
|
|
|
shader.bindTexture(texture);
|
|
|
|
|
|
|
|
|
|
/* Just one draw, rebinding UBOs each time */
|
|
|
|
|
if(data.drawCount == 1) {
|
|
|
|
|
shader.bindTransformationProjectionBuffer(transformationProjectionUniform,
|
|
|
|
|
0*data.uniformIncrement*sizeof(TransformationProjectionUniform2D),
|
|
|
|
|
sizeof(TransformationProjectionUniform2D));
|
|
|
|
|
shader.bindDrawBuffer(drawUniform,
|
|
|
|
|
0*data.uniformIncrement*sizeof(FlatDrawUniform),
|
|
|
|
|
sizeof(FlatDrawUniform));
|
|
|
|
|
if(data.flags & FlatGL2D::Flag::TextureTransformation)
|
|
|
|
|
shader.bindTextureTransformationBuffer(textureTransformationUniform,
|
|
|
|
|
0*data.uniformIncrement*sizeof(TextureTransformationUniform),
|
|
|
|
|
sizeof(TextureTransformationUniform));
|
|
|
|
|
shader.draw(circle);
|
|
|
|
|
|
|
|
|
|
shader.bindTransformationProjectionBuffer(transformationProjectionUniform,
|
|
|
|
|
1*data.uniformIncrement*sizeof(TransformationProjectionUniform2D),
|
|
|
|
|
sizeof(TransformationProjectionUniform2D));
|
|
|
|
|
shader.bindDrawBuffer(drawUniform,
|
|
|
|
|
1*data.uniformIncrement*sizeof(FlatDrawUniform),
|
|
|
|
|
sizeof(FlatDrawUniform));
|
|
|
|
|
if(data.flags & FlatGL2D::Flag::TextureTransformation)
|
|
|
|
|
shader.bindTextureTransformationBuffer(textureTransformationUniform,
|
|
|
|
|
1*data.uniformIncrement*sizeof(TextureTransformationUniform),
|
|
|
|
|
sizeof(TextureTransformationUniform));
|
|
|
|
|
shader.draw(square);
|
|
|
|
|
|
|
|
|
|
shader.bindTransformationProjectionBuffer(transformationProjectionUniform,
|
|
|
|
|
2*data.uniformIncrement*sizeof(TransformationProjectionUniform2D),
|
|
|
|
|
sizeof(TransformationProjectionUniform2D));
|
|
|
|
|
shader.bindDrawBuffer(drawUniform,
|
|
|
|
|
2*data.uniformIncrement*sizeof(FlatDrawUniform),
|
|
|
|
|
sizeof(FlatDrawUniform));
|
|
|
|
|
if(data.flags & FlatGL2D::Flag::TextureTransformation)
|
|
|
|
|
shader.bindTextureTransformationBuffer(textureTransformationUniform,
|
|
|
|
|
2*data.uniformIncrement*sizeof(TextureTransformationUniform),
|
|
|
|
|
sizeof(TextureTransformationUniform));
|
|
|
|
|
shader.draw(triangle);
|
|
|
|
|
|
|
|
|
|
/* Otherwise using the draw offset */
|
|
|
|
|
} else {
|
|
|
|
|
shader.bindTransformationProjectionBuffer(transformationProjectionUniform)
|
|
|
|
|
.bindDrawBuffer(drawUniform);
|
|
|
|
|
if(data.flags & FlatGL2D::Flag::TextureTransformation)
|
|
|
|
|
shader.bindTextureTransformationBuffer(textureTransformationUniform);
|
|
|
|
|
shader.setDrawOffset(0)
|
|
|
|
|
.draw(circle);
|
|
|
|
|
shader.setDrawOffset(1)
|
|
|
|
|
.draw(square);
|
|
|
|
|
shader.setDrawOffset(2)
|
|
|
|
|
.draw(triangle);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
|
|
|
|
|
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) ||
|
|
|
|
|
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded))
|
|
|
|
|
CORRADE_SKIP("AnyImageImporter / TgaImporter plugins not found.");
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
Colored case:
|
|
|
|
|
|
|
|
|
|
- Circle should be lower left, red
|
|
|
|
|
- Square lower right, blue
|
|
|
|
|
- Triangle up center, red
|
|
|
|
|
|
|
|
|
|
Textured case:
|
|
|
|
|
|
|
|
|
|
- Circle should have bottom left numbers, so light 7881
|
|
|
|
|
- Square bottom right, 1223
|
|
|
|
|
- Triangle 6778
|
|
|
|
|
*/
|
|
|
|
|
CORRADE_COMPARE_WITH(
|
|
|
|
|
/* Dropping the alpha channel, as it's always 1.0 */
|
|
|
|
|
Containers::arrayCast<Color3ub>(_framebuffer.read(_framebuffer.viewport(), {PixelFormat::RGBA8Unorm}).pixels<Color4ub>()),
|
|
|
|
|
Utility::Directory::join({_testDir, "FlatTestFiles", data.expected2D}),
|
|
|
|
|
(DebugTools::CompareImageToFile{_manager, data.maxThreshold, data.meanThreshold}));
|
|
|
|
|
|
|
|
|
|
/* Object ID -- no need to verify the whole image, just check that pixels
|
|
|
|
|
on known places have expected values. SwiftShader insists that the read
|
|
|
|
|
format has to be 32bit, so the renderbuffer format is that too to make
|
|
|
|
|
it the same (ES3 Mesa complains if these don't match). */
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(GL::Context::current().isExtensionSupported<GL::Extensions::EXT::gpu_shader4>())
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
_framebuffer.mapForRead(GL::Framebuffer::ColorAttachment{1});
|
|
|
|
|
CORRADE_COMPARE(_framebuffer.checkStatus(GL::FramebufferTarget::Read), GL::Framebuffer::Status::Complete);
|
|
|
|
|
Image2D image = _framebuffer.read(_framebuffer.viewport(), {PixelFormat::R32UI});
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
CORRADE_COMPARE(image.pixels<UnsignedInt>()[5][5], 27); /* Outside */
|
|
|
|
|
CORRADE_COMPARE(image.pixels<UnsignedInt>()[24][24], 1211); /* Circle */
|
|
|
|
|
CORRADE_COMPARE(image.pixels<UnsignedInt>()[24][56], 5627); /* Square */
|
|
|
|
|
CORRADE_COMPARE(image.pixels<UnsignedInt>()[56][40], 36363); /* Triangle */
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void FlatGLTest::renderMulti3D() {
|
|
|
|
|
auto&& data = RenderMultiData[testCaseInstanceId()];
|
|
|
|
|
setTestCaseDescription(data.name);
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!GL::Context::current().isExtensionSupported<GL::Extensions::ARB::uniform_buffer_object>())
|
|
|
|
|
CORRADE_SKIP(GL::Extensions::ARB::uniform_buffer_object::string() << "is not supported.");
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
GL::Texture2D texture;
|
|
|
|
|
if(data.flags & FlatGL3D::Flag::Textured) {
|
|
|
|
|
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) ||
|
|
|
|
|
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded))
|
|
|
|
|
CORRADE_SKIP("AnyImageImporter / TgaImporter plugins not found.");
|
|
|
|
|
|
|
|
|
|
Containers::Pointer<Trade::AbstractImporter> importer = _manager.loadAndInstantiate("AnyImageImporter");
|
|
|
|
|
CORRADE_VERIFY(importer);
|
|
|
|
|
|
|
|
|
|
Containers::Optional<Trade::ImageData2D> image;
|
|
|
|
|
CORRADE_VERIFY(importer->openFile(Utility::Directory::join(_testDir, "TestFiles/diffuse-texture.tga")) && (image = importer->image2D(0)));
|
|
|
|
|
texture.setMinificationFilter(GL::SamplerFilter::Linear)
|
|
|
|
|
.setMagnificationFilter(GL::SamplerFilter::Linear)
|
|
|
|
|
.setWrapping(GL::SamplerWrapping::ClampToEdge)
|
|
|
|
|
.setStorage(1, GL::TextureFormat::RGB8, image->size())
|
|
|
|
|
.setSubImage(0, {}, *image);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Trade::MeshData sphereData = Primitives::uvSphereSolid(16, 32,
|
|
|
|
|
Primitives::UVSphereFlag::TextureCoordinates);
|
|
|
|
|
/* Plane is a strip, make it indexed first */
|
|
|
|
|
Trade::MeshData planeData = MeshTools::generateIndices(Primitives::planeSolid(
|
|
|
|
|
Primitives::PlaneFlag::TextureCoordinates));
|
|
|
|
|
Trade::MeshData coneData = Primitives::coneSolid(1, 32, 1.0f,
|
|
|
|
|
Primitives::ConeFlag::TextureCoordinates);
|
|
|
|
|
GL::Mesh mesh = MeshTools::compile(MeshTools::concatenate({sphereData, planeData, coneData}));
|
|
|
|
|
GL::MeshView sphere{mesh};
|
|
|
|
|
sphere.setCount(sphereData.indexCount());
|
|
|
|
|
GL::MeshView plane{mesh};
|
|
|
|
|
plane.setCount(planeData.indexCount())
|
|
|
|
|
.setIndexRange(sphereData.indexCount());
|
|
|
|
|
GL::MeshView cone{mesh};
|
|
|
|
|
cone.setCount(coneData.indexCount())
|
|
|
|
|
.setIndexRange(sphereData.indexCount() + planeData.indexCount());
|
|
|
|
|
|
|
|
|
|
/* Some drivers have uniform offset alignment as high as 256, which means
|
|
|
|
|
the subsequent sets of uniforms have to be aligned to a multiply of it.
|
|
|
|
|
The data.uniformIncrement is set high enough to ensure that, in the
|
|
|
|
|
non-offset-bind case this value is 1. */
|
|
|
|
|
|
|
|
|
|
Containers::Array<TransformationProjectionUniform3D> transformationProjectionData{2*data.uniformIncrement + 1};
|
|
|
|
|
transformationProjectionData[0*data.uniformIncrement] = TransformationProjectionUniform3D{}
|
|
|
|
|
.setTransformationProjectionMatrix(
|
|
|
|
|
Matrix4::perspectiveProjection(60.0_degf, 1.0f, 0.1f, 10.0f)*
|
|
|
|
|
Matrix4::translation(Vector3::zAxis(-2.15f))*
|
|
|
|
|
Matrix4::scaling(Vector3{0.4f})*
|
|
|
|
|
Matrix4::translation({-1.25f, -1.25f, 0.0f})*
|
|
|
|
|
/* To be consistent with Phong's output where it tests that the
|
|
|
|
|
normal matrix is applied properly */
|
|
|
|
|
Matrix4::rotationX(90.0_degf)
|
|
|
|
|
);
|
|
|
|
|
transformationProjectionData[1*data.uniformIncrement] = TransformationProjectionUniform3D{}
|
|
|
|
|
.setTransformationProjectionMatrix(
|
|
|
|
|
Matrix4::perspectiveProjection(60.0_degf, 1.0f, 0.1f, 10.0f)*
|
|
|
|
|
Matrix4::translation(Vector3::zAxis(-2.15f))*
|
|
|
|
|
Matrix4::scaling(Vector3{0.4f})*
|
|
|
|
|
Matrix4::translation({ 1.25f, -1.25f, 0.0f})
|
|
|
|
|
);
|
|
|
|
|
transformationProjectionData[2*data.uniformIncrement] = TransformationProjectionUniform3D{}
|
|
|
|
|
.setTransformationProjectionMatrix(
|
|
|
|
|
Matrix4::perspectiveProjection(60.0_degf, 1.0f, 0.1f, 10.0f)*
|
|
|
|
|
Matrix4::translation(Vector3::zAxis(-2.15f))*
|
|
|
|
|
Matrix4::scaling(Vector3{0.4f})*
|
|
|
|
|
Matrix4::translation({ 0.0f, 1.0f, 1.0f})
|
|
|
|
|
);
|
|
|
|
|
GL::Buffer transformationProjectionUniform{GL::Buffer::TargetHint::Uniform, transformationProjectionData};
|
|
|
|
|
|
|
|
|
|
Containers::Array<TextureTransformationUniform> textureTransformationData{2*data.uniformIncrement + 1};
|
|
|
|
|
textureTransformationData[0*data.uniformIncrement] = TextureTransformationUniform{}
|
|
|
|
|
.setTextureMatrix(
|
|
|
|
|
Matrix3::scaling(Vector2{0.5f})*
|
|
|
|
|
Matrix3::translation({0.0f, 0.0f})
|
|
|
|
|
);
|
|
|
|
|
textureTransformationData[1*data.uniformIncrement] = TextureTransformationUniform{}
|
|
|
|
|
.setTextureMatrix(
|
|
|
|
|
Matrix3::scaling(Vector2{0.5f})*
|
|
|
|
|
Matrix3::translation({1.0f, 0.0f})
|
|
|
|
|
);
|
|
|
|
|
textureTransformationData[2*data.uniformIncrement] = TextureTransformationUniform{}
|
|
|
|
|
.setTextureMatrix(
|
|
|
|
|
Matrix3::scaling(Vector2{0.5f})*
|
|
|
|
|
Matrix3::translation({0.5f, 1.0f})
|
|
|
|
|
);
|
|
|
|
|
GL::Buffer textureTransformationUniform{GL::Buffer::TargetHint::Uniform, textureTransformationData};
|
|
|
|
|
|
|
|
|
|
Containers::Array<FlatDrawUniform> drawData{2*data.uniformIncrement + 1};
|
|
|
|
|
drawData[0*data.uniformIncrement] = FlatDrawUniform{}
|
|
|
|
|
.setColor(data.flags & FlatGL3D::Flag::Textured ?
|
|
|
|
|
0xffffff_rgbf : 0xff0000_rgbf)
|
|
|
|
|
.setObjectId(1211);
|
|
|
|
|
drawData[1*data.uniformIncrement] = FlatDrawUniform{}
|
|
|
|
|
.setColor(data.flags & FlatGL3D::Flag::Textured ?
|
|
|
|
|
0xffffff_rgbf : 0x0000ff_rgbf)
|
|
|
|
|
.setObjectId(5627);
|
|
|
|
|
drawData[2*data.uniformIncrement] = FlatDrawUniform{}
|
|
|
|
|
.setColor(data.flags & FlatGL3D::Flag::Textured ?
|
|
|
|
|
0xffffff_rgbf : 0xff0000_rgbf)
|
|
|
|
|
.setObjectId(36363);
|
|
|
|
|
GL::Buffer drawUniform{GL::Buffer::TargetHint::Uniform, drawData};
|
|
|
|
|
|
|
|
|
|
FlatGL3D shader{FlatGL3D::Flag::UniformBuffers|FlatGL3D::Flag::ObjectId|data.flags, data.drawCount};
|
|
|
|
|
if(data.flags & FlatGL3D::Flag::Textured)
|
|
|
|
|
shader.bindTexture(texture);
|
|
|
|
|
|
|
|
|
|
/* Just one draw, rebinding UBOs each time */
|
|
|
|
|
if(data.drawCount == 1) {
|
|
|
|
|
shader.bindTransformationProjectionBuffer(transformationProjectionUniform,
|
|
|
|
|
0*data.uniformIncrement*sizeof(TransformationProjectionUniform3D),
|
|
|
|
|
sizeof(TransformationProjectionUniform3D));
|
|
|
|
|
shader.bindDrawBuffer(drawUniform,
|
|
|
|
|
0*data.uniformIncrement*sizeof(FlatDrawUniform),
|
|
|
|
|
sizeof(FlatDrawUniform));
|
|
|
|
|
if(data.flags & FlatGL3D::Flag::TextureTransformation)
|
|
|
|
|
shader.bindTextureTransformationBuffer(textureTransformationUniform,
|
|
|
|
|
0*data.uniformIncrement*sizeof(TextureTransformationUniform),
|
|
|
|
|
sizeof(TextureTransformationUniform));
|
|
|
|
|
shader.draw(sphere);
|
|
|
|
|
|
|
|
|
|
shader.bindTransformationProjectionBuffer(transformationProjectionUniform,
|
|
|
|
|
1*data.uniformIncrement*sizeof(TransformationProjectionUniform3D),
|
|
|
|
|
sizeof(TransformationProjectionUniform3D));
|
|
|
|
|
shader.bindDrawBuffer(drawUniform,
|
|
|
|
|
1*data.uniformIncrement*sizeof(FlatDrawUniform),
|
|
|
|
|
sizeof(FlatDrawUniform));
|
|
|
|
|
if(data.flags & FlatGL3D::Flag::TextureTransformation)
|
|
|
|
|
shader.bindTextureTransformationBuffer(textureTransformationUniform,
|
|
|
|
|
1*data.uniformIncrement*sizeof(TextureTransformationUniform),
|
|
|
|
|
sizeof(TextureTransformationUniform));
|
|
|
|
|
shader.draw(plane);
|
|
|
|
|
|
|
|
|
|
shader.bindTransformationProjectionBuffer(transformationProjectionUniform,
|
|
|
|
|
2*data.uniformIncrement*sizeof(TransformationProjectionUniform3D),
|
|
|
|
|
sizeof(TransformationProjectionUniform3D));
|
|
|
|
|
shader.bindDrawBuffer(drawUniform,
|
|
|
|
|
2*data.uniformIncrement*sizeof(FlatDrawUniform),
|
|
|
|
|
sizeof(FlatDrawUniform));
|
|
|
|
|
if(data.flags & FlatGL3D::Flag::TextureTransformation)
|
|
|
|
|
shader.bindTextureTransformationBuffer(textureTransformationUniform,
|
|
|
|
|
2*data.uniformIncrement*sizeof(TextureTransformationUniform),
|
|
|
|
|
sizeof(TextureTransformationUniform));
|
|
|
|
|
shader.draw(cone);
|
|
|
|
|
|
|
|
|
|
/* Otherwise using the draw offset */
|
|
|
|
|
} else {
|
|
|
|
|
shader.bindTransformationProjectionBuffer(transformationProjectionUniform)
|
|
|
|
|
.bindDrawBuffer(drawUniform);
|
|
|
|
|
if(data.flags & FlatGL3D::Flag::TextureTransformation)
|
|
|
|
|
shader.bindTextureTransformationBuffer(textureTransformationUniform);
|
|
|
|
|
shader.setDrawOffset(0)
|
|
|
|
|
.draw(sphere);
|
|
|
|
|
shader.setDrawOffset(1)
|
|
|
|
|
.draw(plane);
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shader.setDrawOffset(2)
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.draw(cone);
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}
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MAGNUM_VERIFY_NO_GL_ERROR();
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if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) ||
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!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded))
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CORRADE_SKIP("AnyImageImporter / TgaImporter plugins not found.");
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|
/*
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|
Colored case:
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- Sphere should be lower left, red
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- Plane lower right, blue
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- Cone up center, red
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|
Textured case:
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|
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|
- Sphere should have bottom left numbers, so light 7881, rotated (78
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|
|
|
visible)
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|
- Plane bottom right, 1223
|
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|
|
|
- Cone 6778
|
|
|
|
|
*/
|
|
|
|
|
CORRADE_COMPARE_WITH(
|
|
|
|
|
/* Dropping the alpha channel, as it's always 1.0 */
|
|
|
|
|
Containers::arrayCast<Color3ub>(_framebuffer.read(_framebuffer.viewport(), {PixelFormat::RGBA8Unorm}).pixels<Color4ub>()),
|
|
|
|
|
Utility::Directory::join({_testDir, "FlatTestFiles", data.expected3D}),
|
|
|
|
|
(DebugTools::CompareImageToFile{_manager, data.maxThreshold, data.meanThreshold}));
|
|
|
|
|
|
|
|
|
|
/* Object ID -- no need to verify the whole image, just check that pixels
|
|
|
|
|
on known places have expected values. SwiftShader insists that the read
|
|
|
|
|
format has to be 32bit, so the renderbuffer format is that too to make
|
|
|
|
|
it the same (ES3 Mesa complains if these don't match). */
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(GL::Context::current().isExtensionSupported<GL::Extensions::EXT::gpu_shader4>())
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
_framebuffer.mapForRead(GL::Framebuffer::ColorAttachment{1});
|
|
|
|
|
CORRADE_COMPARE(_framebuffer.checkStatus(GL::FramebufferTarget::Read), GL::Framebuffer::Status::Complete);
|
|
|
|
|
Image2D image = _framebuffer.read(_framebuffer.viewport(), {PixelFormat::R32UI});
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
CORRADE_COMPARE(image.pixels<UnsignedInt>()[5][5], 27); /* Outside */
|
|
|
|
|
CORRADE_COMPARE(image.pixels<UnsignedInt>()[24][24], 1211); /* Sphere */
|
|
|
|
|
CORRADE_COMPARE(image.pixels<UnsignedInt>()[24][56], 5627); /* Plane */
|
|
|
|
|
CORRADE_COMPARE(image.pixels<UnsignedInt>()[56][40], 36363); /* Circle */
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
}}}}
|
|
|
|
|
|
|
|
|
|
CORRADE_TEST_MAIN(Magnum::Shaders::Test::FlatGLTest)
|