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#
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# This file is part of Magnum.
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#
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# Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz>
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#
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# Permission is hereby granted, free of charge, to any person obtaining a
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# copy of this software and associated documentation files (the "Software"),
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# to deal in the Software without restriction, including without limitation
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# the rights to use, copy, modify, merge, publish, distribute, sublicense,
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# and/or sell copies of the Software, and to permit persons to whom the
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# Software is furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included
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# in all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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# DEALINGS IN THE SOFTWARE.
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#
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# Disable `-pedantic` for GCC 4.6, as the compiler doesn't like
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# list-initialization of array of classes (RectangularMatrix constructors). It
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# is perfectly legal C++11 and both GCC 4.7 and Clang accept it without notice.
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if(CORRADE_GCC46_COMPATIBILITY)
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string(REPLACE "-pedantic" "" CORRADE_CXX_FLAGS "${CORRADE_CXX_FLAGS}")
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endif()
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CORRADE_CXX_FLAGS}")
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include_directories(
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${CMAKE_CURRENT_SOURCE_DIR}
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${CMAKE_CURRENT_BINARY_DIR}
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${CORRADE_INCLUDE_DIR}
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# We can use both implicit include path (GLES2/gl2.h) where our headers can
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# be overriden with system ones or explicit (OpenGL/GLES2/gl2ext.h) where
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# only our headers will be used
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${CMAKE_SOURCE_DIR}/external
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${CMAKE_SOURCE_DIR}/external/OpenGL)
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/magnumConfigure.h.cmake
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${CMAKE_CURRENT_BINARY_DIR}/magnumConfigure.h)
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# Files shared between main library and unit test library
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set(Magnum_SRCS
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AbstractFramebuffer.cpp
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AbstractImage.cpp
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AbstractTexture.cpp
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AbstractShaderProgram.cpp
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Buffer.cpp
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Context.cpp
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DebugMarker.cpp
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DefaultFramebuffer.cpp
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Framebuffer.cpp
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Image.cpp
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Mesh.cpp
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OpenGL.cpp
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Query.cpp
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Renderbuffer.cpp
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Resource.cpp
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Shader.cpp
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Timeline.cpp
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Implementation/BufferState.cpp
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Implementation/State.cpp
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Trade/AbstractImageConverter.cpp
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Trade/AbstractImporter.cpp
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Trade/AbstractMaterialData.cpp
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Trade/MeshData2D.cpp
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Trade/MeshData3D.cpp
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Trade/MeshObjectData2D.cpp
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Trade/MeshObjectData3D.cpp
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Trade/ObjectData2D.cpp
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Trade/ObjectData3D.cpp
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Trade/PhongMaterialData.cpp
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Trade/SceneData.cpp)
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# Desktop-only code
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if(NOT TARGET_GLES)
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set(Magnum_SRCS ${Magnum_SRCS}
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BufferTexture.cpp)
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endif()
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# Not-ES2 code
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if(NOT TARGET_GLES2)
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set(Magnum_SRCS ${Magnum_SRCS}
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BufferImage.cpp)
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endif()
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set(Magnum_HEADERS
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AbstractFramebuffer.h
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AbstractImage.h
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AbstractResourceLoader.h
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AbstractShaderProgram.h
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AbstractTexture.h
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Array.h
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Buffer.h
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Color.h
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Context.h
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CubeMapTexture.h
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DebugMarker.h
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DefaultFramebuffer.h
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DimensionTraits.h
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Extensions.h
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Framebuffer.h
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Image.h
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ImageWrapper.h
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Magnum.h
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Mesh.h
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OpenGL.h
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Query.h
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Renderbuffer.h
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Renderer.h
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Resource.h
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ResourceManager.h
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Shader.h
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Swizzle.h
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Texture.h
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Timeline.h
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Types.h
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magnumVisibility.h)
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# Desktop-only headers
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if(NOT TARGET_GLES)
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set(Magnum_HEADERS ${Magnum_HEADERS}
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BufferTexture.h
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CubeMapTextureArray.h)
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endif()
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# Not-ES2 headers
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if(NOT TARGET_GLES2)
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set(Magnum_HEADERS ${Magnum_HEADERS}
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BufferImage.h)
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endif()
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# Files shared between main library and math unit test library
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set(MagnumMath_SRCS
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Math/Angle.cpp
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Math/Complex.cpp
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Math/DualComplex.cpp
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Math/DualQuaternion.cpp
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Math/Functions.cpp
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Math/Quaternion.cpp
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Math/RectangularMatrix.cpp
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Math/Vector.cpp)
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# Set shared library flags for the objects, as they will be part of shared lib
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# TODO: fix when CMake sets target_EXPORTS for OBJECT targets as well
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add_library(MagnumMathObjects OBJECT ${MagnumMath_SRCS})
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add_library(MagnumObjects OBJECT ${Magnum_SRCS})
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set_target_properties(MagnumObjects MagnumMathObjects PROPERTIES COMPILE_FLAGS "-DMagnumObjects_EXPORTS ${CMAKE_SHARED_LIBRARY_CXX_FLAGS}")
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# Main library
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add_library(Magnum SHARED
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$<TARGET_OBJECTS:MagnumObjects>
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$<TARGET_OBJECTS:MagnumMathObjects>)
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set(Magnum_LIBS
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${CORRADE_UTILITY_LIBRARY}
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${CORRADE_PLUGINMANAGER_LIBRARY})
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if(NOT TARGET_GLES OR TARGET_DESKTOP_GLES)
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set(Magnum_LIBS ${Magnum_LIBS} ${OPENGL_gl_LIBRARY})
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elseif(TARGET_GLES2)
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set(Magnum_LIBS ${Magnum_LIBS} ${OPENGLES2_LIBRARY})
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else()
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set(Magnum_LIBS ${Magnum_LIBS} ${OPENGLES3_LIBRARY})
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endif()
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if(NOT TARGET_GLES)
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set(Magnum_LIBS ${Magnum_LIBS} ${GLEW_LIBRARIES})
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endif()
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target_link_libraries(Magnum ${Magnum_LIBS})
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install(TARGETS Magnum DESTINATION ${MAGNUM_LIBRARY_INSTALL_DIR})
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install(FILES ${Magnum_HEADERS} DESTINATION ${MAGNUM_INCLUDE_INSTALL_DIR})
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install(FILES ${CMAKE_CURRENT_BINARY_DIR}/magnumConfigure.h DESTINATION ${MAGNUM_INCLUDE_INSTALL_DIR})
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add_subdirectory(Math)
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add_subdirectory(Platform)
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add_subdirectory(Trade)
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if(WITH_DEBUGTOOLS)
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add_subdirectory(DebugTools)
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endif()
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if(WITH_MESHTOOLS)
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add_subdirectory(MeshTools)
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endif()
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if(WITH_PHYSICS)
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add_subdirectory(Physics)
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endif()
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if(WITH_PRIMITIVES)
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add_subdirectory(Primitives)
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endif()
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if(WITH_SCENEGRAPH)
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add_subdirectory(SceneGraph)
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endif()
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if(WITH_SHADERS)
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add_subdirectory(Shaders)
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endif()
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if(WITH_TEXT)
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add_subdirectory(Text)
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endif()
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if(WITH_TEXTURETOOLS)
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add_subdirectory(TextureTools)
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endif()
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if(BUILD_TESTS)
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# Libraries with graceful assert for testing
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add_library(MagnumMathTestLib SHARED
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$<TARGET_OBJECTS:MagnumMathObjects>)
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set_target_properties(MagnumMathTestLib PROPERTIES COMPILE_FLAGS -DCORRADE_GRACEFUL_ASSERT)
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if(WIN32)
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target_link_libraries(MagnumMathTestLib ${CORRADE_UTILITY_LIBRARY})
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endif()
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add_library(MagnumTestLib SHARED
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$<TARGET_OBJECTS:MagnumObjects>
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$<TARGET_OBJECTS:MagnumMathObjects>)
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set_target_properties(MagnumTestLib PROPERTIES COMPILE_FLAGS -DCORRADE_GRACEFUL_ASSERT)
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target_link_libraries(MagnumTestLib ${Magnum_LIBS})
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add_subdirectory(Test)
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endif()
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