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/*
This file is part of Magnum.
Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
2020, 2021, 2022, 2023 Vladimír Vondruš <mosra@centrum.cz>
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
*/
#include <sstream>
#include <Corrade/Containers/StridedArrayView.h>
#include <Corrade/Containers/String.h>
#include <Corrade/PluginManager/AbstractManager.h>
#include <Corrade/Utility/Path.h>
#include <Corrade/Utility/DebugStl.h>
#ifdef CORRADE_TARGET_APPLE
#include <Corrade/Containers/Pair.h>
#include <Corrade/Utility/System.h> /* isSandboxed() */
#endif
#include "Magnum/Image.h"
#include "Magnum/ImageView.h"
#include "Magnum/PixelFormat.h"
#include "Magnum/Math/Color.h"
#include "Magnum/Math/Range.h"
#include "Magnum/DebugTools/CompareImage.h"
#include "Magnum/DebugTools/TextureImage.h"
#include "Magnum/GL/Context.h"
#include "Magnum/GL/Extensions.h"
#include "Magnum/GL/Framebuffer.h"
#include "Magnum/GL/OpenGLTester.h"
#include "Magnum/GL/PixelFormat.h"
#include "Magnum/GL/Texture.h"
#include "Magnum/GL/TextureFormat.h"
#include "Magnum/TextureTools/DistanceField.h"
#include "Magnum/Trade/AbstractImporter.h"
#include "Magnum/Trade/ImageData.h"
#include "configure.h"
namespace Magnum { namespace TextureTools { namespace Test { namespace {
struct DistanceFieldGLTest: GL::OpenGLTester {
explicit DistanceFieldGLTest();
void construct();
void constructCopy();
void constructMove();
/* This tests the GL::Texture overload, which itself calls into the
GL::Framebuffer overload so both are covered */
void run();
void formatNotDrawable();
#ifndef MAGNUM_TARGET_WEBGL
void benchmark();
#endif
private:
PluginManager::Manager<Trade::AbstractImporter> _manager{"nonexistent"};
Containers::String _testDir;
};
const struct {
const char* name;
Vector2i size;
Vector2i offset;
} RunData[]{
{"", {64, 64}, {}},
{"with offset", {128, 96}, {64, 32}},
};
DistanceFieldGLTest::DistanceFieldGLTest() {
addTests({&DistanceFieldGLTest::construct,
&DistanceFieldGLTest::constructCopy,
&DistanceFieldGLTest::constructMove});
addInstancedTests({&DistanceFieldGLTest::run},
Containers::arraySize(RunData));
addTests({&DistanceFieldGLTest::formatNotDrawable});
#ifndef MAGNUM_TARGET_WEBGL
addBenchmarks({&DistanceFieldGLTest::benchmark}, 5, BenchmarkType::GpuTime);
#endif
/* Load the plugin directly from the build tree. Otherwise it's either
static and already loaded or not present in the build tree */
#ifdef ANYIMAGEIMPORTER_PLUGIN_FILENAME
CORRADE_INTERNAL_ASSERT_OUTPUT(_manager.load(ANYIMAGEIMPORTER_PLUGIN_FILENAME) & PluginManager::LoadState::Loaded);
#endif
#ifdef TGAIMPORTER_PLUGIN_FILENAME
CORRADE_INTERNAL_ASSERT_OUTPUT(_manager.load(TGAIMPORTER_PLUGIN_FILENAME) & PluginManager::LoadState::Loaded);
#endif
#ifdef CORRADE_TARGET_APPLE
if(Utility::System::isSandboxed()
#if defined(CORRADE_TARGET_IOS) && defined(CORRADE_TESTSUITE_TARGET_XCTEST)
/** @todo Fix this once I persuade CMake to run XCTest tests properly */
&& std::getenv("SIMULATOR_UDID")
#endif
) {
_testDir = Utility::Path::join(Utility::Path::split(*Utility::Path::executableLocation()).first(), "DistanceFieldGLTestFiles");
} else
#endif
{
_testDir = Utility::Path::join(TEXTURETOOLS_TEST_DIR, "DistanceFieldGLTestFiles");
}
}
void DistanceFieldGLTest::construct() {
DistanceField distanceField{32};
CORRADE_COMPARE(distanceField.radius(), 32);
}
void DistanceFieldGLTest::constructCopy() {
CORRADE_VERIFY(!std::is_copy_constructible<DistanceField>{});
CORRADE_VERIFY(!std::is_copy_assignable<DistanceField>{});
}
void DistanceFieldGLTest::constructMove() {
DistanceField a{16};
DistanceField b = Utility::move(a);
CORRADE_COMPARE(b.radius(), 16);
DistanceField c{8};
c = Utility::move(b);
CORRADE_COMPARE(c.radius(), 16);
CORRADE_VERIFY(std::is_nothrow_move_constructible<DistanceField>::value);
CORRADE_VERIFY(std::is_nothrow_move_assignable<DistanceField>::value);
}
void DistanceFieldGLTest::run() {
auto&& data = RunData[testCaseInstanceId()];
setTestCaseDescription(data.name);
Containers::Pointer<Trade::AbstractImporter> importer;
if(!(importer = _manager.loadAndInstantiate("TgaImporter")))
CORRADE_SKIP("TgaImporter plugin not found.");
CORRADE_VERIFY(importer->openFile(Utility::Path::join(_testDir, "input.tga")));
CORRADE_COMPARE(importer->image2DCount(), 1);
Containers::Optional<Trade::ImageData2D> inputImage = importer->image2D(0);
CORRADE_VERIFY(inputImage);
CORRADE_COMPARE(inputImage->format(), PixelFormat::R8Unorm);
#ifndef MAGNUM_TARGET_GLES2
const GL::TextureFormat inputFormat = GL::TextureFormat::R8;
#elif !defined(MAGNUM_TARGET_WEBGL)
GL::TextureFormat inputFormat;
if(GL::Context::current().isExtensionSupported<GL::Extensions::EXT::texture_rg>()) {
CORRADE_INFO("Using" << GL::Extensions::EXT::texture_rg::string());
inputFormat = GL::TextureFormat::R8;
} else {
inputFormat = GL::TextureFormat::Luminance; /** @todo Luminance8 */
}
#else
const GL::TextureFormat inputFormat = GL::TextureFormat::Luminance;
#endif
GL::Texture2D input;
input.setMinificationFilter(GL::SamplerFilter::Nearest, GL::SamplerMipmap::Base)
.setMagnificationFilter(GL::SamplerFilter::Nearest)
.setStorage(1, inputFormat, inputImage->size());
#if !defined(MAGNUM_TARGET_GLES2) || defined(MAGNUM_TARGET_WEBGL)
input.setSubImage(0, {}, *inputImage);
#else
if(GL::Context::current().isExtensionSupported<GL::Extensions::EXT::texture_rg>())
input.setSubImage(0, {}, ImageView2D{inputImage->storage(), GL::PixelFormat::Red, GL::PixelType::UnsignedByte, inputImage->size(), inputImage->data()});
else
input.setSubImage(0, {}, *inputImage);
#endif
#ifndef MAGNUM_TARGET_GLES2
const GL::TextureFormat outputFormat = GL::TextureFormat::R8;
#elif !defined(MAGNUM_TARGET_WEBGL)
GL::TextureFormat outputFormat;
if(GL::Context::current().isExtensionSupported<GL::Extensions::EXT::texture_rg>())
outputFormat = GL::TextureFormat::R8;
else
outputFormat = GL::TextureFormat::RGBA;
#else
const GL::TextureFormat outputFormat = GL::TextureFormat::RGBA;
#endif
GL::Texture2D output;
output.setMinificationFilter(GL::SamplerFilter::Nearest, GL::SamplerMipmap::Base)
.setMagnificationFilter(GL::SamplerFilter::Nearest)
.setStorage(1, outputFormat, data.size);
DistanceField distanceField{32};
CORRADE_COMPARE(distanceField.radius(), 32);
MAGNUM_VERIFY_NO_GL_ERROR();
distanceField(input, output, Range2Di::fromSize(data.offset, Vector2i{64})
#ifdef MAGNUM_TARGET_GLES
, inputImage->size()
#endif
);
Containers::Optional<Image2D> actualOutputImage;
#ifndef MAGNUM_TARGET_GLES2
actualOutputImage = Image2D{PixelFormat::R8Unorm};
#elif !defined(MAGNUM_TARGET_WEBGL)
if(GL::Context::current().isExtensionSupported<GL::Extensions::EXT::texture_rg>())
actualOutputImage = Image2D{GL::PixelFormat::Red, GL::PixelType::UnsignedByte};
else
actualOutputImage = Image2D{PixelFormat::RGBA8Unorm};
#else
actualOutputImage = Image2D{PixelFormat::RGBA8Unorm};
#endif
DebugTools::textureSubImage(output, 0, Range2Di::fromSize(data.offset, Vector2i{64}), *actualOutputImage);
MAGNUM_VERIFY_NO_GL_ERROR();
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) ||
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded))
CORRADE_SKIP("AnyImageImporter / TgaImporter plugins not found.");
/* Use just the first channel if the format is RGBA */
Containers::StridedArrayView2D<UnsignedByte> pixels;
if(actualOutputImage->format() == PixelFormat::RGBA8Unorm)
pixels = actualOutputImage->pixels<Color4ub>().slice(&Color4ub::r);
else
pixels = actualOutputImage->pixels<UnsignedByte>();
CORRADE_EXPECT_FAIL_IF(!data.offset.isZero(),
"Currently broken if a non-zero offset is used.");
CORRADE_COMPARE_WITH(
pixels,
Utility::Path::join(_testDir, "output.tga"),
/* Some mobile GPUs have slight (off-by-one) rounding errors compared
to the ground truth, but it's just a very small amount of pixels
(20-50 out of the total 4k pixels, iOS/WebGL has slightly more).
That's okay. It's also possible that the ground truth itself has
rounding errors ;) */
(DebugTools::CompareImageToFile{_manager, 1.0f, 0.178f}));
}
void DistanceFieldGLTest::formatNotDrawable() {
CORRADE_SKIP_IF_NO_ASSERT();
#ifndef MAGNUM_TARGET_GLES
if(!GL::Context::current().isExtensionSupported<GL::Extensions::EXT::texture_shared_exponent>())
CORRADE_SKIP(GL::Extensions::EXT::texture_shared_exponent::string() << "not supported, can't test");
#endif
GL::Texture2D input;
input.setMinificationFilter(GL::SamplerFilter::Nearest, GL::SamplerMipmap::Base)
.setMagnificationFilter(GL::SamplerFilter::Nearest)
.setStorage(1, GL::textureFormat(PixelFormat::R8Unorm), {64, 64});
GL::Texture2D output;
#ifdef MAGNUM_TARGET_GLES2
output.setImage(0, GL::TextureFormat::Luminance, ImageView2D{GL::PixelFormat::Luminance, GL::PixelType::UnsignedByte, Vector2i{4}});
#else
output.setImage(0, GL::TextureFormat::RGB9E5, ImageView2D{GL::PixelFormat::RGB, GL::PixelType::UnsignedInt5999Rev, Vector2i{4}});
#endif
DistanceField distanceField{4};
std::ostringstream out;
Error redirectError{&out};
distanceField(input, output, {{}, Vector2i{4}}
#ifdef MAGNUM_TARGET_GLES
, Vector2i{64}
#endif
);
#ifndef MAGNUM_TARGET_GLES
CORRADE_COMPARE(out.str(), "TextureTools::DistanceField: output texture format not framebuffer-drawable: GL::Framebuffer::Status::Unsupported\n");
#else
CORRADE_COMPARE(out.str(), "TextureTools::DistanceField: output texture format not framebuffer-drawable: GL::Framebuffer::Status::IncompleteAttachment\n");
#endif
}
#ifndef MAGNUM_TARGET_WEBGL
void DistanceFieldGLTest::benchmark() {
#ifdef MAGNUM_TARGET_GLES
if(!GL::Context::current().isExtensionSupported<GL::Extensions::EXT::disjoint_timer_query>())
CORRADE_SKIP(GL::Extensions::EXT::disjoint_timer_query::string() << "is not supported, can't benchmark");
#endif
Containers::Pointer<Trade::AbstractImporter> importer;
if(!(importer = _manager.loadAndInstantiate("TgaImporter")))
CORRADE_SKIP("TgaImporter plugin not found.");
CORRADE_VERIFY(importer->openFile(Utility::Path::join(_testDir, "input.tga")));
CORRADE_COMPARE(importer->image2DCount(), 1);
Containers::Optional<Trade::ImageData2D> inputImage = importer->image2D(0);
CORRADE_VERIFY(inputImage);
CORRADE_COMPARE(inputImage->format(), PixelFormat::R8Unorm);
#ifndef MAGNUM_TARGET_GLES2
const GL::TextureFormat inputFormat = GL::TextureFormat::R8;
#else
GL::TextureFormat inputFormat;
if(GL::Context::current().isExtensionSupported<GL::Extensions::EXT::texture_rg>())
inputFormat = GL::TextureFormat::R8;
else
inputFormat = GL::TextureFormat::Luminance; /** @todo Luminance8 */
#endif
GL::Texture2D input;
input.setMinificationFilter(GL::SamplerFilter::Nearest, GL::SamplerMipmap::Base)
.setMagnificationFilter(GL::SamplerFilter::Nearest)
.setStorage(1, inputFormat, inputImage->size());
#if !defined(MAGNUM_TARGET_GLES2) || defined(MAGNUM_TARGET_WEBGL)
input.setSubImage(0, {}, *inputImage);
#else
if(GL::Context::current().isExtensionSupported<GL::Extensions::EXT::texture_rg>())
input.setSubImage(0, {}, ImageView2D{inputImage->storage(), GL::PixelFormat::Red, GL::PixelType::UnsignedByte, inputImage->size(), inputImage->data()});
else
input.setSubImage(0, {}, *inputImage);
#endif
#ifndef MAGNUM_TARGET_GLES2
const GL::TextureFormat outputFormat = GL::TextureFormat::R8;
#else
GL::TextureFormat outputFormat;
if(GL::Context::current().isExtensionSupported<GL::Extensions::EXT::texture_rg>())
outputFormat = GL::TextureFormat::R8;
else
outputFormat = GL::TextureFormat::Luminance; /** @todo Luminance8 */
#endif
GL::Texture2D output;
output.setMinificationFilter(GL::SamplerFilter::Nearest, GL::SamplerMipmap::Base)
.setMagnificationFilter(GL::SamplerFilter::Nearest)
.setStorage(1, outputFormat, Vector2i{64});
GL::Framebuffer framebuffer{{{}, Vector2i{64}}};
framebuffer.attachTexture(GL::Framebuffer::ColorAttachment(0), output, 0);
MAGNUM_VERIFY_NO_GL_ERROR();
DistanceField distanceField{32};
CORRADE_BENCHMARK(25) {
distanceField(input, framebuffer, {{}, Vector2i{64}}
#ifdef MAGNUM_TARGET_GLES
, inputImage->size()
#endif
);
}
MAGNUM_VERIFY_NO_GL_ERROR();
}
#endif
}}}}
CORRADE_TEST_MAIN(Magnum::TextureTools::Test::DistanceFieldGLTest)