|
|
|
|
#ifndef Magnum_Buffer_h
|
|
|
|
|
#define Magnum_Buffer_h
|
|
|
|
|
/*
|
|
|
|
|
Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
|
|
|
|
|
|
|
|
|
|
This file is part of Magnum.
|
|
|
|
|
|
|
|
|
|
Magnum is free software: you can redistribute it and/or modify
|
|
|
|
|
it under the terms of the GNU Lesser General Public License version 3
|
|
|
|
|
only, as published by the Free Software Foundation.
|
|
|
|
|
|
|
|
|
|
Magnum is distributed in the hope that it will be useful,
|
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
|
GNU Lesser General Public License version 3 for more details.
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
/** @file
|
|
|
|
|
* @brief Class Magnum::Buffer
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
#include <cstddef>
|
|
|
|
|
#include <array>
|
|
|
|
|
#include <vector>
|
|
|
|
|
|
|
|
|
|
#include "Magnum.h"
|
|
|
|
|
|
|
|
|
|
#include "magnumVisibility.h"
|
|
|
|
|
|
|
|
|
|
namespace Magnum {
|
|
|
|
|
|
|
|
|
|
class Context;
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
@brief %Buffer
|
|
|
|
|
|
|
|
|
|
Encapsulates one OpenGL buffer object and provides functions for convenient
|
|
|
|
|
data updates.
|
|
|
|
|
|
|
|
|
|
@section Buffer-data Data updating
|
|
|
|
|
Default way to set or update buffer data with setData() or setSubData() is to
|
|
|
|
|
explicitly specify data size and pass the pointer to it:
|
|
|
|
|
@code
|
|
|
|
|
Vector3* data = new Vector3[200];
|
|
|
|
|
buffer.setData(200*sizeof(Vector3), data, Buffer::Usage::StaticDraw);
|
|
|
|
|
@endcode
|
|
|
|
|
Howewer, in some cases, you have the data in fixed-size array with size known
|
|
|
|
|
at compile time. There is an convenient overload which detects the size of
|
|
|
|
|
passed array, so you don't have to repeat it:
|
|
|
|
|
@code
|
|
|
|
|
Vector3 data[] = {
|
|
|
|
|
// ...
|
|
|
|
|
};
|
|
|
|
|
buffer.setData(data, Buffer::Usage::StaticDraw);
|
|
|
|
|
@endcode
|
|
|
|
|
There is also overload for array-like containers from STL, such as `std::vector` or
|
|
|
|
|
`std::array`:
|
|
|
|
|
@code
|
|
|
|
|
std::vector<Vector3> data;
|
|
|
|
|
buffer.setData(data, Buffer::Usage::StaticDraw);
|
|
|
|
|
@endcode
|
|
|
|
|
|
|
|
|
|
@section Buffer-performance-optimization Performance optimizations
|
|
|
|
|
The engine tracks currently bound buffers to avoid unnecessary calls to
|
|
|
|
|
@fn_gl{BindBuffer}. If the buffer is already bound to some target,
|
|
|
|
|
functions copy(), setData() and setSubData() use that target in
|
|
|
|
|
@fn_gl{CopyBufferSubData}, @fn_gl{BufferData} and @fn_gl{BufferSubData}
|
|
|
|
|
functions instead of binding the buffer to some specific target.
|
|
|
|
|
|
|
|
|
|
If extension @extension{EXT,direct_state_access} is available, functions
|
|
|
|
|
copy(), setData() and setSubData() use DSA functions to avoid unnecessary
|
|
|
|
|
calls to @fn_gl{BindBuffer}. See their respective documentation for more
|
|
|
|
|
information.
|
|
|
|
|
|
|
|
|
|
@todo Support for AMD's query buffer (@extension{AMD,query_buffer_object})
|
|
|
|
|
@todo BindBufferRange/BindBufferOffset/BindBufferBase for transform feedback (3.0, @extension{EXT,transform_feedback})
|
|
|
|
|
*/
|
|
|
|
|
class MAGNUM_EXPORT Buffer {
|
|
|
|
|
friend class Context;
|
|
|
|
|
|
|
|
|
|
Buffer(const Buffer& other) = delete;
|
|
|
|
|
Buffer(Buffer&& other) = delete;
|
|
|
|
|
Buffer& operator=(const Buffer& other) = delete;
|
|
|
|
|
Buffer& operator=(Buffer&& other) = delete;
|
|
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
/**
|
|
|
|
|
* @brief %Buffer target
|
|
|
|
|
*
|
|
|
|
|
* @see bind(Target), unbind(Target)
|
|
|
|
|
*/
|
|
|
|
|
enum class Target: GLenum {
|
|
|
|
|
/** Used for storing vertex attributes. */
|
|
|
|
|
Array = GL_ARRAY_BUFFER,
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
/**
|
|
|
|
|
* Used for storing atomic counters.
|
|
|
|
|
* @requires_gl42 Extension @extension{ARB,shader_atomic_counters}
|
|
|
|
|
* @requires_gl
|
|
|
|
|
*/
|
|
|
|
|
AtomicCounter = GL_ATOMIC_COUNTER_BUFFER,
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Source for copies. See copy().
|
|
|
|
|
* @requires_gl31 Extension @extension{ARB,copy_buffer}
|
|
|
|
|
* @requires_gles30 (no extension providing this functionality)
|
|
|
|
|
*/
|
|
|
|
|
CopyRead = GL_COPY_READ_BUFFER,
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Target for copies. See copy().
|
|
|
|
|
* @requires_gl31 Extension @extension{ARB,copy_buffer}
|
|
|
|
|
* @requires_gles30 (no extension providing this functionality)
|
|
|
|
|
*/
|
|
|
|
|
CopyWrite = GL_COPY_WRITE_BUFFER,
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
/**
|
|
|
|
|
* Indirect compute dispatch commands.
|
|
|
|
|
* @requires_gl43 Extension @extension{ARB,compute_shader}
|
|
|
|
|
* @requires_gl
|
|
|
|
|
*/
|
|
|
|
|
DispatchIndirect = GL_DISPATCH_INDIRECT_BUFFER,
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Used for supplying arguments for instanced drawing.
|
|
|
|
|
* @requires_gl
|
|
|
|
|
* @requires_gl40 Extension @extension{ARB,draw_indirect}
|
|
|
|
|
*/
|
|
|
|
|
DrawIndirect = GL_DRAW_INDIRECT_BUFFER,
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/** Used for storing vertex indices. */
|
|
|
|
|
ElementArray = GL_ELEMENT_ARRAY_BUFFER,
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Target for pixel pack operations.
|
|
|
|
|
* @requires_gles30 (no extension providing this functionality)
|
|
|
|
|
*/
|
|
|
|
|
PixelPack = GL_PIXEL_PACK_BUFFER,
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Source for texture update operations.
|
|
|
|
|
* @requires_gles30 (no extension providing this functionality)
|
|
|
|
|
*/
|
|
|
|
|
PixelUnpack = GL_PIXEL_UNPACK_BUFFER,
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
/**
|
|
|
|
|
* Used for shader storage.
|
|
|
|
|
* @requires_gl43 Extension @extension{ARB,shader_storage_buffer_object}
|
|
|
|
|
* @requires_gl
|
|
|
|
|
*/
|
|
|
|
|
ShaderStorage = GL_SHADER_STORAGE_BUFFER,
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Source for texel fetches. See BufferedTexture.
|
|
|
|
|
* @requires_gl
|
|
|
|
|
* @requires_gl31 Extension @extension{ARB,texture_buffer_object}
|
|
|
|
|
*/
|
|
|
|
|
Texture = GL_TEXTURE_BUFFER,
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Target for transform feedback.
|
|
|
|
|
* @requires_gl30 Extension @extension{EXT,transform_feedback}
|
|
|
|
|
* @requires_gles30 (no extension providing this functionality)
|
|
|
|
|
*/
|
|
|
|
|
TransformFeedback = GL_TRANSFORM_FEEDBACK_BUFFER,
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Used for storing uniforms.
|
|
|
|
|
* @requires_gl31 Extension @extension{ARB,uniform_buffer_object}
|
|
|
|
|
* @requires_gles30 (no extension providing this functionality)
|
|
|
|
|
*/
|
|
|
|
|
Uniform = GL_UNIFORM_BUFFER
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief %Buffer usage
|
|
|
|
|
*
|
|
|
|
|
* @see setData(GLsizeiptr, const GLvoid*, Usage)
|
|
|
|
|
*/
|
|
|
|
|
enum class Usage: GLenum {
|
|
|
|
|
/**
|
|
|
|
|
* Set once by the application and used infrequently for drawing.
|
|
|
|
|
*/
|
|
|
|
|
StreamDraw = GL_STREAM_DRAW,
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Set once as output from an OpenGL command and used infequently
|
|
|
|
|
* for drawing.
|
|
|
|
|
* @requires_gles30 (no extension providing this functionality)
|
|
|
|
|
*/
|
|
|
|
|
StreamRead = GL_STREAM_READ,
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Set once as output from an OpenGL command and used infrequently
|
|
|
|
|
* for drawing or copying to other buffers.
|
|
|
|
|
* @requires_gles30 (no extension providing this functionality)
|
|
|
|
|
*/
|
|
|
|
|
StreamCopy = GL_STREAM_COPY,
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Set once by the application and used frequently for drawing.
|
|
|
|
|
*/
|
|
|
|
|
StaticDraw = GL_STATIC_DRAW,
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Set once as output from an OpenGL command and queried many
|
|
|
|
|
* times by the application.
|
|
|
|
|
* @requires_gles30 (no extension providing this functionality)
|
|
|
|
|
*/
|
|
|
|
|
StaticRead = GL_STATIC_READ,
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Set once as output from an OpenGL command and used frequently
|
|
|
|
|
* for drawing or copying to other buffers.
|
|
|
|
|
* @requires_gles30 (no extension providing this functionality)
|
|
|
|
|
*/
|
|
|
|
|
StaticCopy = GL_STATIC_COPY,
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Updated frequently by the application and used frequently
|
|
|
|
|
* for drawing or copying to other images.
|
|
|
|
|
*/
|
|
|
|
|
DynamicDraw = GL_DYNAMIC_DRAW,
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Updated frequently as output from OpenGL command and queried
|
|
|
|
|
* many times from the application.
|
|
|
|
|
* @requires_gles30 (no extension providing this functionality)
|
|
|
|
|
*/
|
|
|
|
|
DynamicRead = GL_DYNAMIC_READ,
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Updated frequently as output from OpenGL command and used
|
|
|
|
|
* frequently for drawing or copying to other images.
|
|
|
|
|
* @requires_gles30 (no extension providing this functionality)
|
|
|
|
|
*/
|
|
|
|
|
DynamicCopy = GL_DYNAMIC_COPY
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Unbind any buffer from given target
|
|
|
|
|
* @param target %Target
|
|
|
|
|
*
|
|
|
|
|
* @see @fn_gl{BindBuffer}
|
|
|
|
|
*/
|
|
|
|
|
inline static void unbind(Target target) { bind(target, 0); }
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Copy one buffer to another
|
|
|
|
|
* @param read %Buffer from which to read
|
|
|
|
|
* @param write %Buffer to which to copy
|
|
|
|
|
* @param readOffset Offset in the read buffer
|
|
|
|
|
* @param writeOffset Offset in the write buffer
|
|
|
|
|
* @param size Data size
|
|
|
|
|
*
|
|
|
|
|
* If @extension{EXT,direct_state_access} is not available, both
|
|
|
|
|
* buffers are bound to some target before the copy is performed.
|
|
|
|
|
* @requires_gl31 Extension @extension{ARB,copy_buffer}
|
|
|
|
|
* @requires_gles30 (no extension providing this functionality)
|
|
|
|
|
* @see @fn_gl{BindBuffer} and @fn_gl{CopyBufferSubData} or
|
|
|
|
|
* @fn_gl_extension{NamedCopyBufferSubData,EXT,direct_state_access}
|
|
|
|
|
*/
|
|
|
|
|
inline static void copy(Buffer* read, Buffer* write, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) {
|
|
|
|
|
copyImplementation(read, write, readOffset, writeOffset, size);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Constructor
|
|
|
|
|
* @param defaultTarget Default target (used when calling bind()
|
|
|
|
|
* without parameter)
|
|
|
|
|
*
|
|
|
|
|
* Generates new OpenGL buffer.
|
|
|
|
|
* @see @fn_gl{GenBuffers}
|
|
|
|
|
*/
|
|
|
|
|
inline Buffer(Target defaultTarget): _defaultTarget(defaultTarget) {
|
|
|
|
|
glGenBuffers(1, &_id);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Destructor
|
|
|
|
|
*
|
|
|
|
|
* Deletes associated OpenGL buffer.
|
|
|
|
|
* @see @fn_gl{DeleteBuffers}
|
|
|
|
|
*/
|
|
|
|
|
virtual ~Buffer();
|
|
|
|
|
|
|
|
|
|
/** @brief Default bind type */
|
|
|
|
|
inline Target defaultTarget() const { return _defaultTarget; }
|
|
|
|
|
|
|
|
|
|
/** @brief OpenGL buffer ID */
|
|
|
|
|
inline GLuint id() const { return _id; }
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Bind buffer
|
|
|
|
|
*
|
|
|
|
|
* Binds buffer to default target.
|
|
|
|
|
* @see bind(Target)
|
|
|
|
|
*/
|
|
|
|
|
inline void bind() { bind(_defaultTarget); }
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Bind buffer
|
|
|
|
|
* @param target %Target
|
|
|
|
|
*
|
|
|
|
|
* @see @fn_gl{BindBuffer}
|
|
|
|
|
*/
|
|
|
|
|
inline void bind(Target target) { bind(target, _id); }
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Set buffer data
|
|
|
|
|
* @param size Data size
|
|
|
|
|
* @param data Pointer to data
|
|
|
|
|
* @param usage %Buffer usage
|
|
|
|
|
*
|
|
|
|
|
* If @extension{EXT,direct_state_access} is not available, the buffer
|
|
|
|
|
* is bound to some target before the operation.
|
|
|
|
|
* @see @fn_gl{BindBuffer} and @fn_gl{BufferData} or
|
|
|
|
|
* @fn_gl_extension{NamedBufferData,EXT,direct_state_access}
|
|
|
|
|
*/
|
|
|
|
|
inline void setData(GLsizeiptr size, const GLvoid* data, Usage usage) {
|
|
|
|
|
(this->*setDataImplementation)(size, data, usage);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Set buffer data
|
|
|
|
|
* @param data Fixed-size array with data
|
|
|
|
|
* @param usage %Buffer usage
|
|
|
|
|
*
|
|
|
|
|
* @see setData(GLsizeiptr, const GLvoid*, Usage).
|
|
|
|
|
*/
|
|
|
|
|
template<std::size_t size, class T> inline void setData(const T(&data)[size], Usage usage) {
|
|
|
|
|
setData(size*sizeof(T), data, usage);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Set buffer data
|
|
|
|
|
* @param data Vector with data
|
|
|
|
|
* @param usage %Buffer usage
|
|
|
|
|
*
|
|
|
|
|
* @see setData(GLsizeiptr, const GLvoid*, Usage)
|
|
|
|
|
*/
|
|
|
|
|
template<class T> inline void setData(const std::vector<T>& data, Usage usage) {
|
|
|
|
|
setData(data.size()*sizeof(T), data.data(), usage);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/** @overload */
|
|
|
|
|
template<std::size_t size, class T> inline void setData(const std::array<T, size>& data, Usage usage) {
|
|
|
|
|
setData(data.size()*sizeof(T), data.data(), usage);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Set buffer subdata
|
|
|
|
|
* @param offset Offset in the buffer
|
|
|
|
|
* @param size Data size
|
|
|
|
|
* @param data Pointer to data
|
|
|
|
|
*
|
|
|
|
|
* If @extension{EXT,direct_state_access} is not available, the buffer
|
|
|
|
|
* is bound to some target before the operation.
|
|
|
|
|
* @see @fn_gl{BindBuffer} and @fn_gl{BufferSubData} or
|
|
|
|
|
* @fn_gl_extension{NamedBufferSubData,EXT,direct_state_access}
|
|
|
|
|
*/
|
|
|
|
|
inline void setSubData(GLintptr offset, GLsizeiptr size, const GLvoid* data) {
|
|
|
|
|
(this->*setSubDataImplementation)(offset, size, data);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Set buffer subdata
|
|
|
|
|
* @param offset Offset in the buffer
|
|
|
|
|
* @param data Fixed-size array with data
|
|
|
|
|
*
|
|
|
|
|
* @see setSubData(GLintptr, GLsizeiptr, const GLvoid*)
|
|
|
|
|
*/
|
|
|
|
|
template<std::size_t size, class T> inline void setSubData(GLintptr offset, const T(&data)[size]) {
|
|
|
|
|
setSubData(offset, size*sizeof(T), data);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Set buffer subdata
|
|
|
|
|
* @param offset Offset in the buffer
|
|
|
|
|
* @param data Vector with data
|
|
|
|
|
*
|
|
|
|
|
* @see setSubData(GLintptr, GLsizeiptr, const GLvoid*)
|
|
|
|
|
*/
|
|
|
|
|
template<class T> inline void setSubData(GLintptr offset, const std::vector<T>& data) {
|
|
|
|
|
setSubData(offset, data.size()*sizeof(T), data.data());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/** @overload */
|
|
|
|
|
template<std::size_t size, class T> inline void setSubData(GLintptr offset, const std::array<T, size>& data) {
|
|
|
|
|
setSubData(offset, data.size()*sizeof(T), data.data());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
static void initializeContextBasedFunctionality(Context* context);
|
|
|
|
|
|
|
|
|
|
static void bind(Target hint, GLuint id);
|
|
|
|
|
Target bindInternal(Target hint);
|
|
|
|
|
|
|
|
|
|
typedef void(*CopyImplementation)(Buffer*, Buffer*, GLintptr, GLintptr, GLsizeiptr);
|
|
|
|
|
static void MAGNUM_LOCAL copyImplementationDefault(Buffer* read, Buffer* write, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
|
|
|
|
|
static void MAGNUM_LOCAL copyImplementationDSA(Buffer* read, Buffer* write, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
|
|
|
|
|
static CopyImplementation copyImplementation;
|
|
|
|
|
|
|
|
|
|
typedef void(Buffer::*SetDataImplementation)(GLsizeiptr, const GLvoid*, Usage);
|
|
|
|
|
void MAGNUM_LOCAL setDataImplementationDefault(GLsizeiptr size, const GLvoid* data, Usage usage);
|
|
|
|
|
void MAGNUM_LOCAL setDataImplementationDSA(GLsizeiptr size, const GLvoid* data, Usage usage);
|
|
|
|
|
static SetDataImplementation setDataImplementation;
|
|
|
|
|
|
|
|
|
|
typedef void(Buffer::*SetSubDataImplementation)(GLintptr, GLsizeiptr, const GLvoid*);
|
|
|
|
|
void MAGNUM_LOCAL setSubDataImplementationDefault(GLintptr offset, GLsizeiptr size, const GLvoid* data);
|
|
|
|
|
void MAGNUM_LOCAL setSubDataImplementationDSA(GLintptr offset, GLsizeiptr size, const GLvoid* data);
|
|
|
|
|
static SetSubDataImplementation setSubDataImplementation;
|
|
|
|
|
|
|
|
|
|
GLuint _id;
|
|
|
|
|
Target _defaultTarget;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#endif
|