188 Commits (01d9d9bbc1ac67892e3bd2cff70b751a7140182a)

Author SHA1 Message Date
Vladimír Vondruš 60fd42b505 Here we go again. 1 year ago
Vladimír Vondruš eef921c238 It's October already?! 2 years ago
Vladimír Vondruš 8da46ef9dc GL: advertise fake MAGNUM_compressed_texture_astc_{ldr,hdr}. 2 years ago
Vladimír Vondruš a95fdb5598 GL: implement EXT_clip_control and WEBGL_polygon_mode on Emscripten. 2 years ago
Vladimír Vondruš e967cf551e external: entrypoints for WebGL exts implemented in Emscripten 3.1.66. 2 years ago
Vladimír Vondruš 7d0a8215d3 GL: recognize and implement INTEL_blackhole_render. 2 years ago
Vladimír Vondruš 79191044df GL: implement EXT_buffer_storage. 2 years ago
Vladimír Vondruš 04a2d9281c GL: implement {EXT,WEBGL}_blend_func_extended. 2 years ago
Vladimír Vondruš 59f3747cb9 GL: implement ANGLE_stencil_texturing and WEBGL_stencil_texturing. 2 years ago
Vladimír Vondruš 89bb568f23 GL: implemente ANGLE_provoking_vertex and ANGLE_polygon_mode on ES. 2 years ago
Vladimír Vondruš e3d1864ee6 GL: implement EXT_texture_mirror_clamp_to_edge on ES and WebGL. 2 years ago
Vladimír Vondruš bb4064beda GL: implement EXT_depth_clamp on WebGL. 2 years ago
Vladimír Vondruš 7233be75a2 GL: recognize 9 new WebGL extensions. 2 years ago
Vladimír Vondruš 2e4df7009c doc: Emscripten has WebGL 2 time queries now. 2 years ago
Vladimír Vondruš 5f287df332 GL: recognize NV_geometry_shader_passthrough. 3 years ago
Vladimír Vondruš c0c4062daf GL: hey, let's rename WebGL extensions, why not! 3 years ago
Vladimír Vondruš bbb54a9df8 It's 2023 already! 3 years ago
Vladimír Vondruš db29024250 GL: implement {ARB,EXT}_clip_control. 3 years ago
Vladimír Vondruš 6b37d76d8c GL: recognize and implement EXT_depth_clamp on GLES. 3 years ago
Vladimír Vondruš 56a850f9ad GL: implement NV_depth_buffer_float. 3 years ago
Vladimír Vondruš 4c393574b8 doc: remove obsolete TODO. 3 years ago
Vladimír Vondruš 3227766aca GL: implement {ARB,OES,EXT}_texture_view. 3 years ago
Vladimír Vondruš 7153ef92a0 GL: recognize {OES,EXT}_texture_view ES3.1+ extensions. 3 years ago
Vladimír Vondruš 35e65f19f9 GL: implement ARB_framebuffer_no_attachments and related ES3.1 API. 3 years ago
Vladimír Vondruš ce313a51c2 doc: mark KHR_parallel_shader_compile as (mostly) done. 4 years ago
Vladimír Vondruš 74f1778759 GL: recognize KHR_parallel_shader_compile on GL, GLES and WebGL. 4 years ago
Vladimír Vondruš 822fa0d644 Updated copyright year. 4 years ago
Vladimír Vondruš 4fa4f726ec GL: support {ANGLE,WEBGL}_compressed_texture_etc. 4 years ago
Vladimír Vondruš 042f28a90e GL: hook up EXT_texture_sRGB_RG8 for desktop GL as well. 4 years ago
Vladimír Vondruš b8815582ce GL: fix EXT_color_buffer_half_float to be presennt also in WebGL 2. 4 years ago
Vladimír Vondruš b30d313ecd GL: implement ANGLE- and WebGL-specific instanced multidraw. 5 years ago
Vladimír Vondruš 13d62634d8 GL: implement WEBGL_debug_renderer_info. 5 years ago
Vladimír Vondruš ffdebff048 GL: implement the base instance and base vertex ES and WebGL extensions. 5 years ago
Vladimír Vondruš 63f55a37b1 GL: implement ANGLE_multi_draw and WEBGL_multi_draw support. 5 years ago
Vladimír Vondruš b0bc366334 GL: recognize and load ANGLE multi-draw extensions. 5 years ago
Vladimír Vondruš 3d136503d8 Updated copyright year. 5 years ago
Vladimír Vondruš 4018e053ba doc: mention an alternative to GL_ARB_shading_language_include. 6 years ago
Vladimír Vondruš 75d238f50b GL: implemented ARB_buffer_storage. 6 years ago
Vladimír Vondruš 8d4dda12cd GL: recognize all remaining WebGL extensions. 6 years ago
Vladimír Vondruš af73929c67 GL: implemented WEBGL_blend_equation_advanced_coherent. 6 years ago
Vladimír Vondruš 083ecf72b8 GL: implement EXT_texture_norm16 ES and WebGL extension. 6 years ago
Vladimír Vondruš 9668ad6307 doc: whoops, wrong extension name. 6 years ago
Vladimír Vondruš 4b24a27a88 GL: expose AMD_sample_positions and NV_sample_locations. 6 years ago
Vladimír Vondruš 19e0e96d74 Updated copyright year. 6 years ago
Vladimír Vondruš ec3e308c9b doc: all those VAO+DSA entry points are used already. 6 years ago
Vladimír Vondruš d366e0e7a0 GL: exposed clip / cull distance APIs. 6 years ago
Vladimír Vondruš 5c10d6eb1e GL: implemented ARB_pipeline_statistics_query from GL 4.6. 6 years ago
Vladimír Vondruš cc401b2b3c GL: implemented missing Renderer::setPatch*() for tessellation shaders. 6 years ago
Vladimír Vondruš 0e50f0feea GL: implement {EXT,ARB}_draw_buffers{2,_blend,_indexed}. 6 years ago
Vladimír Vondruš 6acfa6c7b6 external: expose a bunch of new GL extensions. 7 years ago