92 Commits (44e1851809f48f0b9d74ff2253eec5bda50ba5da)

Author SHA1 Message Date
Vladimír Vondruš 70f7694d5a Fix building on GLES2/WebGL. 10 years ago
Vladimír Vondruš 3a87c9b948 Properly reset image bindings on destruction. 10 years ago
Vladimír Vondruš 2f97617bb6 Minor cleanup and documentation. 10 years ago
Vladimír Vondruš 23646e6690 Hell, this project is big. 10 years ago
Vladimír Vondruš d9b25c6057 Implemented ARB_shader_image_load_store. 10 years ago
Vladimír Vondruš d1714bfd1e Context::current() now returns reference instead of pointer. 10 years ago
Vladimír Vondruš d5dae1a211 Added workaround for NVidia reporting compressed block size in bits. 10 years ago
Vladimír Vondruš 645edecbcd Compressed image support, part 15: compressed subimage download. 10 years ago
Vladimír Vondruš 56cdc71a52 Compressed image support, part 14: queries for compressed block sizes. 10 years ago
Vladimír Vondruš 27aea0ccd5 Don't spread cubemap texture level parameter query workarounds elsewhere. 10 years ago
Vladimír Vondruš bbeed0ad83 Use CUBE_MAP_POSITIIVE_X instead of CUBE_MAP in glGetTexLevelParameter. 11 years ago
Vladimír Vondruš 3067bbcf7e Pixel storage support, part 10: actually use the parameters now. 11 years ago
Vladimír Vondruš 98f979477c Pixel storage support, part 9: reallocate image data only if needed. 11 years ago
Vladimír Vondruš 3fd3ed36df Pixel storage support, part 6: accepting only sized data arrays in images. 11 years ago
Vladimír Vondruš d314634352 Pixel storage support, part 5: new data properties computation. 11 years ago
Vladimír Vondruš d96e1e3541 Pixel storage support, part 2: renamed ColorFormat to PixelFormat etc. 11 years ago
Vladimír Vondruš b99b43fdf2 MSVC 2015 compatibility: the dreaded range-based-for parsing bug. 11 years ago
Vladimír Vondruš aa9981f205 This function is used also outside of this file. 11 years ago
Vladimír Vondruš e934a1d1d8 Moved Color to Math namespace. 11 years ago
Vladimír Vondruš edb7d680fc Hide fallback texture storage implementation from ES3 builds. 11 years ago
Vladimír Vondruš a91d6fc193 Compressed image support, part 11: support ASTC formats. 11 years ago
Vladimír Vondruš 75ef110efe Compressed image support, part 10: support ETC2/EAC formats. 11 years ago
Vladimír Vondruš cb6a1bd7b5 Compressed image support, part 8: compressed image download. 11 years ago
Vladimír Vondruš c470bc1e85 Compressed image support, part 7: compressed (sub)image upload. 11 years ago
Vladimír Vondruš 7aef7f44f5 Compressed image support, part 5: added EXT_texture_compression_s3tc. 11 years ago
Vladimír Vondruš a808c3c7fb Compressed image support, part 2: renamed ImageReference to ImageView. 11 years ago
Vladimír Vondruš 4276d65a75 Implemented EXT_texture_border_clamp AEP extension. 11 years ago
Vladimír Vondruš c4b74f72a8 Implemented OES_texture_stencil8 AEP extension. 11 years ago
Vladimír Vondruš 6f2b39ea94 Implemented OES_texture_storage_multisample_2d_array AEP extension. 11 years ago
Vladimír Vondruš d86311bae9 Fix unused variable warning when building w/o assertions. 11 years ago
Vladimír Vondruš 6313791812 Don't expose EXT_sRGB on ES3/WebGL2 builds. 11 years ago
Vladimír Vondruš 99ff54d3d9 Adapted to Corrade changes. 11 years ago
Vladimír Vondruš 7f36c4537c Fixed texture wrapping for cube map and array textures (with story!). 11 years ago
Vladimír Vondruš 503ce1f948 Removed deprecated *Texture::maxLayers(). 11 years ago
Vladimír Vondruš ea1c335a2b Ability to wrap and release existing OpenGL objects. 11 years ago
Vladimír Vondruš 2424d47567 Try to not use MAGNUM_TARGET_GLES3. 11 years ago
Vladimír Vondruš 90b89c6f3d First-class WebGL support, part 7: reduced color formats. 11 years ago
Vladimír Vondruš cb16c932a4 First-class WebGL support, part 4: reduced texture functionality. 11 years ago
Vladimír Vondruš 1f985dfec6 First-class WebGL support, part 2: no debug output. 11 years ago
Vladimír Vondruš 9619bf08b6 Support for ARB_get_texture_sub_image. 11 years ago
Vladimír Vondruš cb1895536c Ensure that pixel pack buffer is not bound when reading image to RAM. 11 years ago
Vladimír Vondruš 6488fe6e75 Oh, it's 2015 already. 11 years ago
Vladimír Vondruš a5381993a5 Full ARB_direct_state_access support in textures. 12 years ago
Vladimír Vondruš b6d9de83dc Fix size computation for array textures in setStorage() fallback. 12 years ago
Vladimír Vondruš 3de303fd60 Discourage usage of *Texture::setImage() even more. 12 years ago
Vladimír Vondruš eb4eda48f5 Using std::unique_ptr instead of naked pointers in internal implementation. 12 years ago
Vladimír Vondruš 664e765fd9 Doc++ 12 years ago
Vladimír Vondruš 1c543cd26b ARB_direct_state_access support for creating textures. 12 years ago
Vladimír Vondruš b0741493f9 Preparation for ARB_direct_state_access GL 4.5 feature. 12 years ago
Vladimír Vondruš dc312cda0d Implemented indexed buffer binding. 12 years ago