3611 Commits (4f30c667a36dca36bf4ffb056922fcf0db7fb905)
 

Author SHA1 Message Date
Vladimír Vondruš 4f30c667a3 Minor cleanup. 12 years ago
Vladimír Vondruš 3eff64ab62 Platform: doc++. 12 years ago
Vladimír Vondruš fec3bdadd7 doc: mention usage of CMAKE_INSTALL_RPATH and CMAKE_PREFIX_PATH. 12 years ago
Vladimír Vondruš 63bca6c65a More README updates. 12 years ago
Vladimír Vondruš 7f238d0bc4 Updated related projects in README. 12 years ago
Vladimír Vondruš 6f688ab947 "Fix" flaky TimeQueryGLTest. 12 years ago
Vladimír Vondruš 8903941462 Text: updated and fixed Renderer docs. 12 years ago
Vladimír Vondruš 2a5db55117 Text: unified and updated pre-rendered glyph set. 12 years ago
Vladimír Vondruš f246b41ad9 Replaced APPLE_vertex_array_object with ARB_vertex_array_object. 12 years ago
Vladimír Vondruš 0c37555079 Removed APPLE_flush_buffer_range from extension list. 12 years ago
Vladimír Vondruš 7b5d9a63f1 Initial support for OpenGL 4.5. 12 years ago
Vladimír Vondruš 009f2e29b6 Updated GL headers for OpenGL 4.5. 12 years ago
Vladimír Vondruš c2b01cf6de Doc++ 12 years ago
Vladimír Vondruš 561a3cc965 Fix compilation on ES. 12 years ago
Vladimír Vondruš a6ec3fcbf8 Mention usage of flextGL. 12 years ago
Vladimír Vondruš ac015f926d Hide Buffer::bind() and Buffer::unbind() from public API. 12 years ago
Vladimír Vondruš a189913fed Platform: display also all new ES 3.1 limits in magnum-info. 12 years ago
Vladimír Vondruš ea164f697d Enabled new buffer functionality in ES 3.1. 12 years ago
Vladimír Vondruš 74a33df246 Enabled multisample texture framebuffer attachment in ES 3.1. 12 years ago
Vladimír Vondruš 278877f8e3 Enabled 2D multisample textures in ES 3.1. 12 years ago
Vladimír Vondruš ac0b63da0b Enabled multisample texture limit queries in ES 3.1. 12 years ago
Vladimír Vondruš 10faa49363 Enabled texture image size queries in ES 3.1. 12 years ago
Vladimír Vondruš 01053ec504 Enabled stencil texturing in ES 3.1. 12 years ago
Vladimír Vondruš 4bc4a40c70 Enabled new shader functionality in ES 3.1. 12 years ago
Vladimír Vondruš 8e79d1877e Initial support for OpenGL ES 3.1. 12 years ago
Vladimír Vondruš f39e62b885 Updated GL headers for OpenGL ES 3.1. 12 years ago
Vladimír Vondruš d3fd195849 Re-enable ES extensions everywhere except NaCl and Emscripten. 12 years ago
Vladimír Vondruš 7468887e99 Re-enable extension calls on OpenGL ES except for NaCl and Emscripten. 12 years ago
Vladimír Vondruš e201b5a480 package: enable EglContext everywhere possible. 12 years ago
Vladimír Vondruš c09a929b0d Extension loading for OpenGL ES. 12 years ago
Vladimír Vondruš b0cbb4066c Added definitions for OpenGL ES function pointers. 12 years ago
Vladimír Vondruš 5a8e165014 Use flextGL also for OpenGL ES. 12 years ago
Vladimír Vondruš 420c43fc7a Minor cleanup of generated GL header. 12 years ago
Vladimír Vondruš 770dde6039 Platform: fix compilation of NaCl applications. 12 years ago
Vladimír Vondruš c8c32ae1d9 Trade: be more explicit. 12 years ago
Vladimír Vondruš 056ada8b99 Doc++ 12 years ago
Vladimír Vondruš 92a24fd637 Add missing test for multisample texture framebuffer attachment. 12 years ago
Vladimír Vondruš 76a4f4ab2f Neither multisample nor rectangle textures have mip levels. 12 years ago
Vladimír Vondruš 515e54f46e Removed obsolete workarounds. 12 years ago
Vladimír Vondruš a13f8f3455 Fixed test errors related to EXT_texture_storage on ES2. 12 years ago
Vladimír Vondruš ffb868cbe1 Platform: fix compilation of GLX applications on ES. 12 years ago
Vladimír Vondruš c2974f5ced Removed dead code. 12 years ago
Vladimír Vondruš 61bebc3417 Enabled TextureFormat::R8 and RG8 on ES2, clarified the docs. 12 years ago
Vladimír Vondruš 33b3989a01 Ensure that the renderbuffer is bound before setting storage. 12 years ago
Vladimír Vondruš adccc04c9a Revert "Shaders: somehow I need to enable the extension also on ES3." 12 years ago
Vladimír Vondruš c637002532 Shaders: fix MeshVisualizer on ES. 12 years ago
Vladimír Vondruš f98b39df4f Doc++, minor cleanup. 12 years ago
Vladimír Vondruš 611159fa2b Doc++ 12 years ago
Vladimír Vondruš 0908778eee modules: fix dependency finding for GlxContext. 12 years ago
Vladimír Vondruš f7f28bafde Expect failure in MeshGLTest. 12 years ago