7861 Commits (56cade15ca512d9b5a3b010559ea497721a3fe7d)
 

Author SHA1 Message Date
Vladimír Vondruš 56cade15ca Primitives: added a wireframe icosphere. 6 years ago
Vladimír Vondruš 818968f6c5 Trade: simplify AbstractImageConverter test. 6 years ago
Vladimír Vondruš f2c1f3c059 Trade: who did this indentation?! 6 years ago
Vladimír Vondruš 6aa232fa0c Trade: doc++ 6 years ago
Vladimír Vondruš 3b4093da14 Doc++ 6 years ago
Vladimír Vondruš 446b63f11c doc: updated credits and changelog. 6 years ago
Squareys d04a9c780c Platform: Fix compilation of EmscriptenApplication on Emscripten 1.38.26+ 6 years ago
Vladimír Vondruš e6dc5be1af Platform: default to 32-bit RGBA framebuffer instead of 24-bit RGB. 6 years ago
Vladimír Vondruš 2149e78f82 Platform: make *Application::exit() exit right after constructor ends. 6 years ago
Vladimír Vondruš 3de507594d Platform: doc++ 6 years ago
Vladimír Vondruš 492ba412f0 Platform: cleanup X11 stuff only if it's there. 6 years ago
Vladimír Vondruš b04aa48c03 Platform: do at least something in the test draw event. 6 years ago
Vladimír Vondruš 5c4a00512b Platform: reorder test code for consistency. 6 years ago
Vladimír Vondruš 8af1f6a91e Platform: delay GLFW event callback setup to first main loop iteration. 6 years ago
Vladimír Vondruš ad9b9f5a3d Platform: ensure Sdl2Application has a window opened in the main loop. 6 years ago
Vladimír Vondruš ce0efd1aeb Platform: move a window creation asset to a better place in GlfwApp. 6 years ago
Vladimír Vondruš c98635842f Platform: allow engine-specific options in GlfwApplicationTest. 6 years ago
Vladimír Vondruš 960fd278cc GL: doc++ 6 years ago
Vladimír Vondruš 453be840a5 doc: updated changelog and credits. 6 years ago
Vladimír Vondruš 2c10e09148 Platform: add context getters to all windowless apps. 6 years ago
Stéphane Brard 4d1203d66e Platform: added shared context support to windowless applications. 6 years ago
Vladimír Vondruš 9661c55596 Primitives: hint that a solid strip cube can be made entirely in GLSL. 6 years ago
Vladimír Vondruš b1f356cdfa Primitives: clarify how primitives look. 6 years ago
Vladimír Vondruš 8d4fa320a6 Platform: fix a comment. 6 years ago
Vladimír Vondruš 99a5e1d246 Math: test that slerp() is immune against too long quats as well. 6 years ago
Vladimír Vondruš b2b8d11d2f Math: fix indent. 6 years ago
Vladimír Vondruš 498f4c59e1 Math: fix angle() returning NaN for close arguments. 6 years ago
Vladimír Vondruš 6a6f144e82 Math: wait, no, this function isn't used on two places anymore. 6 years ago
Vladimír Vondruš 1c46bdb959 Math: move clamp() definition from Functions.h to Vector.h. 6 years ago
Vladimír Vondruš 94cba139ff Math: improve and clean up angle() tests. 6 years ago
Vladimír Vondruš c83f43fd92 package/ci: add a TSan build. 6 years ago
Vladimír Vondruš 13c1fcdbfc Shaders: forgot to list this file. 6 years ago
Vladimír Vondruš 55685ea382 Shaders: implement instancing in Phong. 6 years ago
Vladimír Vondruš a1f1f66c04 Shaders: implement instancing in Flat. 6 years ago
Vladimír Vondruš e6010388c3 Shaders: reorganize the Flat and Phong docs. 6 years ago
Vladimír Vondruš 638f96f099 Shaders: be sure to list required extensions in generic attribs. 6 years ago
Vladimír Vondruš c9ea6aba2e Shaders: grumble. 6 years ago
Vladimír Vondruš 8146051634 GL: doc++ 6 years ago
Vladimír Vondruš 1da3b04d19 Animation: this documentation is clearly wrong. 6 years ago
Vladimír Vondruš e5075803eb GL: state reset needs to unbind PBOs when entering external code. 6 years ago
Vladimír Vondruš a119ee2bb2 GL: fix compilation with ANGLE on macOS. 6 years ago
Vladimír Vondruš a22d6678a5 Math: I'm extremely stupid lately. 6 years ago
Vladimír Vondruš 3e310cbd94 Shaders: note to self: *save* before commiting. 6 years ago
Vladimír Vondruš 9da27ce8dd Shaders: ensure test description is set before skipping it. 6 years ago
Vladimír Vondruš 06ab5b33cd Shaders: fix strict aliasing warnings. 6 years ago
Vladimír Vondruš 44609d845f doc: fix the recommended texture format. 6 years ago
Vladimír Vondruš e3841ade7e Shaders: object and primitive ID visualization in MeshVisualizer. 6 years ago
Vladimír Vondruš 60968779da Shaders: avoid using deprecated functionality in a test. 6 years ago
Vladimír Vondruš 46d492fcc9 Shaders: list forgotten MeshVisualizer test files. 6 years ago
Vladimír Vondruš 6b0d29bec2 Shaders: turn a construction test into an instanced one. 6 years ago