62 Commits (7a99a4b32614eeb46799b4bd77fc0a8adb3acf46)

Author SHA1 Message Date
Vladimír Vondruš 7a99a4b326 Shortened (texture) filtering types to comply with OpenGL naming. 13 years ago
Vladimír Vondruš 2d2d1c07f4 Using new type aliases in whole root Magnum namespace. 13 years ago
Vladimír Vondruš 692f4854a7 Ability to retrieve texture image size in given mip level. 13 years ago
Vladimír Vondruš f83c2b601b Implemented ARB_texture_storage. 14 years ago
Vladimír Vondruš 23d481afb7 Doc++ 14 years ago
Vladimír Vondruš 35a918d050 Extension-aware Buffer and *Texture data invalidation. 14 years ago
Vladimír Vondruš 5c5efea168 Fixed CubeMapTexture*::invalidateSubImage(). 14 years ago
Vladimír Vondruš d59297aeeb Implemented ARB_invalidate_subdata GL 4.3 extension. 14 years ago
Vladimír Vondruš fdded7281d Renamed *Texture::set*Data() to set*Image(). 14 years ago
Vladimír Vondruš 7e66a09461 Marking all constructors explicit, except for matrix and vector classes. 14 years ago
Vladimír Vondruš dc1ab80cda Doc++ 14 years ago
Vladimír Vondruš 9e24d0cb06 Cleaned up #includes. 14 years ago
Vladimír Vondruš 9ead1e9deb Thorough documentation review and update. 14 years ago
Vladimír Vondruš 43f6dbc72d Using integer vector aliases all over the place. 14 years ago
Vladimír Vondruš 44a10e0e9d Documentation and example usage of textures. 14 years ago
Vladimír Vondruš 06e526d7a1 Using Array instead of Vector for *Texture::setWrapping(). 14 years ago
Vladimír Vondruš 5b707d3524 Using GLfloat as default template parameter also in Color. 14 years ago
Vladimír Vondruš b12792d15a Updated OpenGL ES support in textures. 14 years ago
Vladimír Vondruš 9f7ae0b34f Overloaded AbstractTexture methods in subclasses for better chaining. 14 years ago
Vladimír Vondruš 1f43839e04 Using EXT_direct_state_access in textures. 14 years ago
Vladimír Vondruš 1f3c360cb2 Using bindInternal() directly in AbstractTexture::DataHelper. 14 years ago
Vladimír Vondruš f9099a86bf Tracking texture state - bindings and limits. 14 years ago
Vladimír Vondruš d49ee5c76e Using specialized Vector type in images and textures. 14 years ago
Vladimír Vondruš 6c244eb703 CubeMapTexture is always seamless on OpenGL ES 3.0. 14 years ago
Vladimír Vondruš 035bd4d376 Links to documentation of related gl*() function. 14 years ago
Vladimír Vondruš f3a07f82f4 Method chaining for textures. 14 years ago
Vladimír Vondruš c451b22392 Revert "Documentation: organizing the classes into "modules"." 14 years ago
Vladimír Vondruš c7bb153d0a Port to OpenGL ES 2. 14 years ago
Vladimír Vondruš 4dcb5df21c Reworked binding of textures to shaders. 14 years ago
Vladimír Vondruš 79945ab6fc Documentation: organizing the classes into "modules". 14 years ago
Vladimír Vondruš f97a272fb6 Texture documentation reorganization. 14 years ago
Vladimír Vondruš 5133861750 Links to required extensions in documentation. 14 years ago
Vladimír Vondruš 61bceb8462 Cube map texture array. 14 years ago
Vladimír Vondruš eca97de2fc Added safety dummy parameter to AbstractTexture::DataHelper::set*Data(). 14 years ago
Vladimír Vondruš cc1f9c60c9 Swapped size and type template parameters in Vector and Matrix. 14 years ago
Vladimír Vondruš 63f2e130b1 Fixed CubeMapTexture wrapping, simplified code of texture classes. 14 years ago
Vladimír Vondruš aa3c703c25 Added TODOs for easily implementable things. 14 years ago
Vladimír Vondruš 3f4e28cfca Documented required OpenGL version for some functionality. 14 years ago
Vladimír Vondruš d69253757a Added CubeMapTexture::setSeamless(). 14 years ago
Vladimír Vondruš 2b7aa09520 Added some TODOs. 14 years ago
Vladimír Vondruš 11f4f0a500 Removed support for setting texture data directly. 14 years ago
Vladimír Vondruš 03f15c714b Renamed template in Texture to prevent underscores in parameters. 14 years ago
Vladimír Vondruš b641085b21 Doc++ 14 years ago
Vladimír Vondruš 1cf69616a3 Documentation updates, "markdownization". 14 years ago
Vladimír Vondruš 6504aecf0c Added classes Image and BufferedImage. 14 years ago
Vladimír Vondruš 10b8eda20a Inlined functions. 14 years ago
Vladimír Vondruš 7bae1a3f8a Renamed data access classes in Trade to avoid confusion. 14 years ago
Vladimír Vondruš 8cdf5e87c4 Strong typed texture targets. 14 years ago
Vladimír Vondruš 52971935ab Using strongly-typed enum for plain OpenGL types. 14 years ago
Vladimír Vondruš 476e8285cd Simplified massive repeated code in CubeMapTexture.h. 14 years ago