32 Commits (d8deeb836ab409401f2b89a647ced53a72e8ed16)

Author SHA1 Message Date
Vladimír Vondruš d8deeb836a Rectangle texture safety guards, doc++ 14 years ago
Vladimír Vondruš e8c76b7d96 Forced exclusive use of bracket operators in Matrix and Vector. 14 years ago
Vladimír Vondruš 8b9b161c5a Rework of image classes, added missing image formats. 14 years ago
Vladimír Vondruš e0470d6b58 Non-templated base for Image, BufferedImage and Trade::ImageData. 14 years ago
Vladimír Vondruš 11f4f0a500 Removed support for setting texture data directly. 14 years ago
Vladimír Vondruš 9097bb5d44 Added remaining internal formats to AbstractTexture. 14 years ago
Vladimír Vondruš f410266512 Added function to get OpenGL internal ID for given texture. 14 years ago
Vladimír Vondruš b641085b21 Doc++ 14 years ago
Vladimír Vondruš 0c1f789ab7 Functions changing OpenGL internal state shouldn't be constant. 14 years ago
Vladimír Vondruš 1cf69616a3 Documentation updates, "markdownization". 14 years ago
Vladimír Vondruš 6504aecf0c Added classes Image and BufferedImage. 14 years ago
Vladimír Vondruš 33e822a397 Function for pixel size of given color format and data type per channel. 14 years ago
Vladimír Vondruš a0ba7663b0 Doc++ 14 years ago
Vladimír Vondruš 8cdf5e87c4 Strong typed texture targets. 14 years ago
Vladimír Vondruš 6cd72578f0 Greatly simplified Texture::setWrapping(). 14 years ago
Vladimír Vondruš 52971935ab Using strongly-typed enum for plain OpenGL types. 14 years ago
Vladimír Vondruš 70fa53b949 Removed unbind() from buffers and textures. 14 years ago
Vladimír Vondruš 8efb5a1e42 Added dllimport/dllexport macros for Windows builds. 14 years ago
Vladimír Vondruš 3174570969 Moved ColorFormat enum back to AbstractTexture. 14 years ago
Vladimír Vondruš b945f5f68b Happy New Year. 15 years ago
Vladimír Vondruš 2d50410dee C++11 (move semantics) compatible class copy/move disabling. 15 years ago
Vladimír Vondruš ef80006737 Using GLint instead of GLsizei for offset. 15 years ago
Vladimír Vondruš 40441b39e2 Removed unnecessary templating of AbstractTexture::DataHelper. 15 years ago
Vladimír Vondruš 53a978c434 Minor documentation fixes. 15 years ago
Vladimír Vondruš 90838f2d85 New class Image for handling image data. 15 years ago
Vladimír Vondruš e9a556cc10 Using strongly-typed enums in AbstractTexture and derived classes. 15 years ago
Vladimír Vondruš d0044b960e Support for setting texture subdata. 15 years ago
Vladimír Vondruš 08eefab310 Disable copying of AbstractTexture class. 15 years ago
Vladimír Vondruš e9a98d76e7 Support for setting textures as uniforms in AbstractShaderProgram. 15 years ago
Vladimír Vondruš 715d9910a8 Support for texture layers. 15 years ago
Vladimír Vondruš 24988ce520 Fixed wrong automagic texture target for 3D textures. 15 years ago
Vladimír Vondruš b924da57ad Splitting non-templated things from Texture to AbstractTexture. 15 years ago
Vladimír Vondruš cc0bffbdc4 Support for rectangle textures, documentation updates. 15 years ago
Vladimír Vondruš c51ea03b5b Texture Filter and Mipmap enum refactoring. 15 years ago
Vladimír Vondruš 4a58fc9f0c Added Texture.cpp with explicit specialization for all texture dimensions. 15 years ago
Vladimír Vondruš c0e8a92093 Better documentation for Texture, mainly about required function calls. 15 years ago
Vladimír Vondruš 8b8e97f54e Store template parameter in Texture class for later retrieving. 15 years ago
Vladimír Vondruš 08c967a6ae Fixed wrong target passed to glBindTexture. 15 years ago
Vladimír Vondruš b0ed6479df Totally reworked Texture::setData() using TypeTraits. 15 years ago
Vladimír Vondruš 1080c2900e Texture now allows user-specified target in addition to automagic. 15 years ago
Vladimír Vondruš c7b331d100 (Ahem...) Happy New Year! 15 years ago
Vladimír Vondruš b7221d0a33 Function to set texture border color. 16 years ago
Vladimír Vondruš aafecfb4ec Simple templated multidimensional texture class. 16 years ago