5957 Commits (ff07b165c52ed747b223bd50e3891d0c070b922b)
 

Author SHA1 Message Date
Vladimír Vondruš ff07b165c5 doc: avoid using deprecated functionality in image generators. 8 years ago
Vladimír Vondruš 4c29ff0d3b GL: Mesh::draw() and MeshView::draw() return a reference to self as well. 8 years ago
Vladimír Vondruš 8add2f4d86 GL: make spurious test failures with queries more bearable. 8 years ago
Vladimír Vondruš 9275613006 GL: properly reset vertex divisor after drawing w/o a VAO. 8 years ago
Vladimír Vondruš d3a91ef22d GL: test that vertex attrib divisor is properly reset when not using VAOs. 8 years ago
Vladimír Vondruš b2ec555a84 GL: ANGLE_instanced_arrays *is* on WebGL 1, so test it. 8 years ago
Vladimír Vondruš c750771034 GL: Avoid XPASS on Mesa with CubeMapTexture::invalidateSubData(). 8 years ago
Vladimír Vondruš 35ff2db2a9 GL: XFAIL for Mesa on some very specific 3D pixel storage tests. 8 years ago
Vladimír Vondruš 56c7c23040 Audio: std::abort() needs a header on iOS. 8 years ago
Vladimír Vondruš e24d948b4d Audio: make Playable omnidirectional by default. 8 years ago
Vladimír Vondruš 3b88f242cf Audio: deprecated PlayableGroup::setClean() in favor of Listener::update(). 8 years ago
Vladimír Vondruš 6df048eac8 Audio: doc++ 8 years ago
Vladimír Vondruš 5bb358e05d Audio: cleaned up the scene graph implementation. 8 years ago
Vladimír Vondruš 703a664fd2 Audio: ability to defer context creation to a later time. 8 years ago
Vladimír Vondruš 7036bc4ad5 Audio: include cleanup. 8 years ago
Vladimír Vondruš 2527927b21 Audio: make Context only move-constructible. 8 years ago
Vladimír Vondruš 5b01762e33 Audio: test that it's possible to create Context multiple times. 8 years ago
Vladimír Vondruš 424eec4818 MeshTools: simplify compile(). 8 years ago
Vladimír Vondruš 9be24a241e GL: make it possible for a Mesh to own the vertex/index buffers. 8 years ago
Vladimír Vondruš 9276a49388 GL: properly prefix section names. 8 years ago
Vladimír Vondruš 7a0f1ef32d GL: store Mesh index buffer by value. 8 years ago
Vladimír Vondruš 7e65b09ac6 GL: reduce function call stack a bit. 8 years ago
Vladimír Vondruš b757dc2358 GL: test MeshView constructor. 8 years ago
Vladimír Vondruš 2dd636a77b GL: make calls to Mesh::setCount() and MeshView::setCount() mandatory. 8 years ago
Vladimír Vondruš fdbd90a327 GL: construct simple Mesh and MeshView members in-class. 8 years ago
Vladimír Vondruš 16558c8877 GL: assert that addVertexBuffer() is called with a valid Buffer. 8 years ago
Vladimír Vondruš 680144f1c5 GL: get rid of std::vector in Mesh header. 8 years ago
Vladimír Vondruš 4ecf819fe5 Platform: avoid using deprecated APIs in WindowlessIosApplication. 8 years ago
Vladimír Vondruš 308d97314d SceneGraph: AnimableGroup.h doesn't really compile without this. 8 years ago
Vladimír Vondruš 4f224f672d SceneGraph: fix ambiguous overloads with Animable and Drawable. 8 years ago
Vladimír Vondruš bbe6b5a56b SceneGraph: compile code snippets to ensure their validity. 8 years ago
Vladimír Vondruš 7abe284cb8 modules: don't fail w/ confusing error if plugin include dir is not found. 8 years ago
Vladimír Vondruš 3be84b89f7 Math: doc++ 8 years ago
Vladimír Vondruš 5d60f0d350 Math: moved Geometry::Distance and Intersection directly into Math. 8 years ago
Vladimír Vondruš 7759c822d0 doc: whoopsie. 8 years ago
Vladimír Vondruš 915d0f0600 Math/Geometry: this test passes only on non-optimized Emscripten builds. 8 years ago
Vladimír Vondruš f0adb5688f Math/Geometry: reduce benchmark iterations. 8 years ago
Vladimír Vondruš 60940264cd Math/Geometry: remove unused parameter. 8 years ago
Vladimír Vondruš 8292ac9a3e Math/Geometry: added a missing test case. 8 years ago
Vladimír Vondruš c64a028b2d Updated credits and changelog. 8 years ago
Vladimír Vondruš be3dcc6fa0 Math/Geometry: improve assertion message. 8 years ago
Vladimír Vondruš a77b08471e Math/Geometry: various cleanup. 8 years ago
Squareys 04ca48ce64 Math: Add and improve intersection methods 8 years ago
Steeve Morin 26ae018d4f external: fix ES2 and ES3 include paths in iOS 8 years ago
Vladimír Vondruš 40a5b898a2 Math: ability to convert BoolVector from/to external representation. 8 years ago
Vladimír Vondruš 47d79ef47d Math: add GLSL bvec* as keywords for BoolVector. 8 years ago
Vladimír Vondruš e9af67a651 Platform: properly link X11 to all applications that need it. 8 years ago
Vladimír Vondruš 04488e5196 doc: mention BoolVector and its GLSL alternatives in the type overview. 8 years ago
Vladimír Vondruš 97e0036dab doc: updated changelog and credits. 8 years ago
Nathan Ollerenshaw 71e5736633 Added documentation for the Ubuntu PPA. 8 years ago