4 Commits (0ea727f21e4e0c874bd6fde6f6dee91ff49ec703)

Author SHA1 Message Date
Vladimír Vondruš ef9da0ec96 Shaders: add UBO support to all shaders. 5 years ago
Vladimír Vondruš 1506c926f5 Shaders: doc++ 5 years ago
Vladimír Vondruš f70bbef473 Shaders: group uniform setters and texture binding functions together. 5 years ago
Vladimír Vondruš 2066d82ea4 Shaders: suffix all existing shaders with GL. 5 years ago
Vladimír Vondruš 3d136503d8 Updated copyright year. 5 years ago
Vladimír Vondruš 4a632553a5 Shaders: doc++ 6 years ago
Vladimír Vondruš c68ea7945b Shaders: mention the setViewportSize() requirement clearer. 6 years ago
Vladimír Vondruš 5222cf3478 doc: change all "latest" additions/deprecations to 2020.06. 6 years ago
Vladimír Vondruš 1436b7bc86 Shaders: fix various WebGL issues with new MeshVisualizer features. 6 years ago
Vladimír Vondruš 19e0e96d74 Updated copyright year. 6 years ago
Vladimír Vondruš 062055d20d Shaders: add vertex ID visualization to MeshVisualizer. 6 years ago
Vladimír Vondruš 881a50f7fa Shaders: clarify that object ID features need GL 3.0 extensions. 6 years ago
Vladimír Vondruš c03ed3af75 doc: show how to set up blending for alpha / transparency. 6 years ago
Vladimír Vondruš 3e310cbd94 Shaders: note to self: *save* before commiting. 6 years ago
Vladimír Vondruš 06ab5b33cd Shaders: fix strict aliasing warnings. 6 years ago
Vladimír Vondruš e3841ade7e Shaders: object and primitive ID visualization in MeshVisualizer. 6 years ago
Vladimír Vondruš 1cb7193034 Shaders: reorder MeshVisualizer docs. 6 years ago
Vladimír Vondruš 171e8a5301 Shaders: remove MeshVisualizer default behavior. 6 years ago
Vladimír Vondruš 5b569942b8 Shaders: tangent space visualization in MeshVisualizer3D. 6 years ago
Vladimír Vondruš 74c75178de Shaders: add a 2D variant of MeshVisualizer. 6 years ago
Vladimír Vondruš 566713e68c Shaders: improve MeshVisualizer docs a bit. 6 years ago
Vladimír Vondruš f3a92c2afb Shaders: rethink generic attribute allocation from scratch. 6 years ago
Vladimír Vondruš 32d49db402 GL: mesh.draw(shader) -> shader.draw(mesh). 6 years ago
Vladimír Vondruš d06914a1bd doc: hint that Optional is a safer NoCreate. 7 years ago
Vladimír Vondruš 65b589f765 New explicit-uniform-location-is-less-explicit-than-you-hoped workaround. 7 years ago
Vladimír Vondruš 9315175a72 Shaders: avoid MeshVisualizer::VertexIndex reusing a generic color slot. 7 years ago
Vladimír Vondruš a0f0015211 Shaders: de-inline uniform setters. 7 years ago
Vladimír Vondruš 9616273e18 Shaders: improve MeshVisualizer docs. 7 years ago
Vladimír Vondruš cd5f5e7ff9 Shaders: add ColorOutput constant to all shaders for consistency. 7 years ago
Vladimír Vondruš b030fa9ad6 Shaders: huh, why this isn't done here? 7 years ago
Vladimír Vondruš c78d6d9adc Shaders: doc++ 7 years ago
Vladimír Vondruš e6b7aa12fa Updated copyright year. 7 years ago
Vladimír Vondruš 295843189d doc: convert shader images to proper sRGB and HiDPI. 8 years ago
Vladimír Vondruš 7d0757ca4d Shaders: debug output for all Flag / Flags enums / enum sets. 8 years ago
Vladimír Vondruš 0e9cb6945e Shaders: define reasonable uniform defaults for all shaders. 8 years ago
Vladimír Vondruš c26075427b Doxygen. Doxygen IS BROKEN BEYOND REPAIR. 8 years ago
Vladimír Vondruš f7122d3ce6 Shaders: explicitly list deleted/defaulted copy/move constructor. 8 years ago
Vladimír Vondruš 8018b17bc7 Doxygen: renamed \extension[2] to \gl_extension[2]. 8 years ago
Vladimír Vondruš adb4547ba0 Split the OpenGL layer out, pt 20: adapted Shaders. 8 years ago
Vladimír Vondruš bc8b8f159a doc: there's no latex output anyway. 8 years ago
Vladimír Vondruš 3906f533bb doc: compiled code snippets for the Shaders namespace. 8 years ago
Vladimír Vondruš 6dffc0a91e Shaders: documentation update for the new theme. 8 years ago
Vladimír Vondruš 623fa97970 Updated copyright year. 8 years ago
Vladimír Vondruš 7a16273e5d Updated copyright year. 9 years ago
Vladimír Vondruš d6f5f43d60 Shaders: modernize coding style. 9 years ago
Vladimír Vondruš 3b3f71faa9 doc: adapted GL function/extension to Khronos domain move. 9 years ago
Vladimír Vondruš 1e8a5c927b Shaders: added NoCreate constructors to all classes. 9 years ago
Vladimír Vondruš 23646e6690 Hell, this project is big. 10 years ago
Vladimír Vondruš e934a1d1d8 Moved Color to Math namespace. 11 years ago
Vladimír Vondruš 0ccd9aa26e Shaders: ported MeshVisualizer to use geometry shaders also on ES3+AEP. 11 years ago